// IW6 GSC SOURCE // Generated by https://github.com/xensik/gsc-tool main() { if ( self.type == "dog" ) animscripts\traverse\shared::dog_wall_and_window_hop( "wallhop", 40 ); else teargas_traverse_window(); } #using_animtree("generic_human"); teargas_traverse_window() { var_0 = randomintrange( 1, 6 ); switch ( var_0 ) { case 1: var_1 = []; var_1["traverseAnim"] = %teargas_window_1; var_1["traverseHeight"] = 36.0; animscripts\traverse\shared::dotraverse( var_1 ); break; case 2: var_1 = []; var_1["traverseAnim"] = %teargas_window_2; var_1["traverseHeight"] = 36.0; animscripts\traverse\shared::dotraverse( var_1 ); break; case 3: var_1 = []; var_1["traverseAnim"] = %teargas_window_3; var_1["traverseHeight"] = 36.0; animscripts\traverse\shared::dotraverse( var_1 ); break; case 4: var_1 = []; var_1["traverseAnim"] = %teargas_window_4; var_1["traverseHeight"] = 36.0; animscripts\traverse\shared::dotraverse( var_1 ); break; case 5: var_1 = []; var_1["traverseAnim"] = %teargas_window_5; var_1["traverseHeight"] = 36.0; animscripts\traverse\shared::dotraverse( var_1 ); break; case 6: var_1 = []; var_1["traverseAnim"] = %teargas_window_6; var_1["traverseHeight"] = 36.0; animscripts\traverse\shared::dotraverse( var_1 ); break; } }