// IW6 GSC SOURCE // Generated by https://github.com/xensik/gsc-tool preload() { maps\_load::set_player_viewhand_model( "viewhands_player_us_rangers" ); common_scripts\utility::flag_init( "wolf_start_chase_dog" ); common_scripts\utility::flag_init( "wolf_start_wolfpack" ); common_scripts\utility::flag_init( "wolf_start_ghost_town" ); common_scripts\utility::flag_init( "begin_wolf_attack" ); common_scripts\utility::flag_init( "wolf_died" ); common_scripts\utility::flag_init( "wolf_test" ); common_scripts\utility::flag_init( "wolfpack_circle" ); common_scripts\utility::flag_init( "wolf_dog_advance" ); common_scripts\utility::flag_init( "wolf_prep_slide" ); common_scripts\utility::flag_init( "wolf_hesh_slide" ); common_scripts\utility::flag_init( "wolf_adam_stop" ); common_scripts\utility::flag_init( "wolfpack_howl" ); common_scripts\utility::flag_init( "wolfpack_pack" ); common_scripts\utility::flag_init( "wolfpack_attack" ); common_scripts\utility::flag_init( "wolf_ghost_stage" ); common_scripts\utility::flag_init( "wolf_ghost_intro_go" ); common_scripts\utility::flag_init( "ghost_town_combat_start" ); common_scripts\utility::flag_init( "ghost_town_apcturn" ); common_scripts\utility::flag_init( "ghost_town_apcpass" ); common_scripts\utility::flag_init( "ghost_town_intro_dialog" ); common_scripts\utility::flag_init( "ghost_town_gate_open" ); common_scripts\utility::flag_init( "ghost_ambush_started" ); common_scripts\utility::flag_init( "ghost_house_retreat" ); common_scripts\utility::flag_init( "wolf_hesh_slide_done" ); common_scripts\utility::flag_init( "merrick_scene_done" ); } main() { maps\_utility::array_spawn_function_targetname( "wolf_2", maps\nml_wolf_code::wolf_init ); maps\_utility::array_spawn_function_targetname( "wolf_backup", maps\nml_wolf_code::wolf_init ); maps\_utility::array_spawn_function_targetname( "last_wolves", maps\nml_wolf_code::wolf_setup ); maps\_utility::array_spawn_function_targetname( "last_wolves_main", maps\nml_wolf_code::wolf_setup ); maps\_utility::array_spawn_function_targetname( "ghosttown_patrol", maps\nml_wolf_code::ghosttown_patrol_init ); maps\_utility::array_spawn_function_targetname( "end_heli_2", maps\nml_wolf_code::end_heli_2_think ); } setup_chase_dog() { maps\nml_util::set_start_positions( "start_chase_dog" ); level.baker maps\_stealth_utility::disable_stealth_system(); level.dog maps\_stealth_utility::disable_stealth_system(); common_scripts\utility::flag_set( "wolf_start_chase_dog" ); } setup_wolfpack() { maps\nml_util::set_start_positions( "start_wolfpack" ); level.baker maps\_stealth_utility::disable_stealth_system(); level.dog maps\_stealth_utility::disable_stealth_system(); maps\_stealth_utility::disable_stealth_system(); common_scripts\utility::flag_set( "wolf_hesh_slide_done" ); } setup_ghost_town() { maps\nml_util::spawn_merrick(); maps\nml_util::spawn_keegan(); level.baker maps\_stealth_utility::disable_stealth_system(); level.dog maps\_stealth_utility::disable_stealth_system(); maps\nml_util::set_start_positions( "start_ghost_town" ); maps\nml_wolf_code::set_team_colors(); level.heroes = [ level.baker, level.keegan, level.merrick ]; common_scripts\utility::array_thread( level.heroes, maps\_utility::set_goalradius, 64 ); level.dog.script_color_delay_override = 3; level.baker.script_color_delay_override = 2; level.keegan.script_color_delay_override = 1; level.merrick.script_color_delay_override = 0; } setup_ascent() { level.baker maps\_stealth_utility::disable_stealth_system(); level.dog maps\_stealth_utility::disable_stealth_system(); maps\nml_util::spawn_merrick(); maps\nml_util::spawn_keegan(); maps\nml_util::set_start_positions( "start_ascent" ); } setup_church() { maps\nml_util::set_start_positions( "start_church" ); } start_chase_dog() { common_scripts\utility::flag_wait( "wolf_start_chase_dog" ); var_0 = getaiarray( "axis" ); common_scripts\utility::array_call( var_0, ::delete ); var_1 = maps\_utility::getvehiclearray(); common_scripts\utility::array_call( var_1, ::delete ); maps\_utility::autosave_by_name( "nml" ); var_2 = common_scripts\utility::get_target_ent( "ravine_quake_trigger" ); var_2.script_soundalias = "elm_nml_quake"; var_2 thread maps\nml_util::earthquake_trigger(); thread maps\nml_wolf_code::chase_dog(); thread maps\nml_wolf_code::chase_dog_dialogue(); } start_wolfpack() { common_scripts\utility::flag_wait( "wolf_start_wolfpack" ); thread maps\nml_wolf_code::wolfpack(); thread maps\nml_wolf_code::wolfpack_cairo(); thread maps\nml_wolf_code::wolfpack_hesh(); thread maps\nml_wolf_code::wolfpack_circle(); thread maps\nml_wolf_code::wolfpack_pack(); thread maps\nml_wolf_code::wolf_event(); } start_ghost_town() { common_scripts\utility::flag_wait( "wolf_start_ghost_town" ); level.heroes = [ level.baker, level.keegan, level.merrick ]; maps\nml_wolf_code::set_team_colors(); thread maps\nml_wolf_code::ghost_town_sneak(); } start_ascent() { } start_church() { }