// IW6 GSC SOURCE // Generated by https://github.com/xensik/gsc-tool crash_site_init() { level.start_point = "crash_site"; maps\satfarm_code::kill_spawners_per_checkpoint( "crash_site" ); } crash_site_main() { if ( !isdefined( level.playertank ) ) { maps\satfarm_code::spawn_player_checkpoint( "crash_site_" ); maps\satfarm_code::spawn_heroes_checkpoint( "crash_site_" ); common_scripts\utility::array_thread( level.allytanks, maps\satfarm_code::npc_tank_combat_init ); } level.herotanks[0] thread maps\satfarm_code::tank_relative_speed( "base_array_relative_speed", "crash_site_end", 200, 15, 2 ); level.herotanks[1] thread maps\satfarm_code::tank_relative_speed( "base_array_relative_speed", "crash_site_end", 250, 13.5, 1.5 ); thread crash_site_begin(); common_scripts\utility::flag_wait( "crash_site_end" ); maps\_spawner::killspawner( 20 ); maps\satfarm_code::kill_vehicle_spawners_now( 20 ); crash_site_cleanup(); } crash_site_begin() { thread intro_and_crash_site_ally_setup(); thread crash_site_mig29_destroys_ally_tanks(); thread crash_site_a10_overhead(); thread crash_site_vo(); thread a10_and_mig_scene(); thread setup_solar_panel_player_sound_triggers(); thread maps\satfarm_base_array::base_array_ambient_dogfight_1(); thread maps\satfarm_base_array::base_array_ambient_dogfight_2(); thread maps\satfarm_base_array::base_array_ambient_dogfight_3(); objective_add( maps\_utility::obj( "rendesvouz" ), "current", &"SATFARM_OBJ_RENDESVOUZ", level.herotanks[1].origin ); objective_onentity( maps\_utility::obj( "rendesvouz" ), level.herotanks[1], ( 0, 0, 60 ) ); objective_setpointertextoverride( maps\_utility::obj( "rendesvouz" ), &"SATFARM_FOLLOW" ); thread maps\satfarm_m880::setup_ambient_missile_launches( "ambient_missile_launch_spot", "base_array_end" ); thread maps\satfarm_code::follow_icon_manager(); maps\_vehicle::spawn_vehicles_from_targetname_and_drive( "crash_site_background_c17" ); setsaveddvar( "compass", 1 ); maps\_utility::autosave_by_name( "crash_site" ); } intro_and_crash_site_ally_setup() { if ( !isdefined( level.intro_and_crash_site_ally_tanks ) ) { if ( level.start_point == "intro" ) level.intro_and_crash_site_ally_tanks = maps\_vehicle::spawn_vehicles_from_targetname_and_drive( "intro_allies" ); else if ( level.start_point == "crash_site" ) level.intro_and_crash_site_ally_tanks = maps\_vehicle::spawn_vehicles_from_targetname_and_drive( "crash_site_allies" ); level.allytanks = common_scripts\utility::array_combine( level.allytanks, level.intro_and_crash_site_ally_tanks ); common_scripts\utility::array_thread( level.intro_and_crash_site_ally_tanks, maps\satfarm_code::npc_tank_combat_init ); foreach ( var_1 in level.intro_and_crash_site_ally_tanks ) { if ( isdefined( var_1.script_noteworthy ) && ( var_1.script_noteworthy == "intro_ally0" || var_1.script_noteworthy == "crash_site_ally0" ) ) { var_1 thread maps\satfarm_code::tank_relative_speed( "base_array_relative_speed", undefined, 800, 15, 5 ); var_1 thread maps\satfarm_code::delayed_kill( randomfloatrange( 0.1, 2.0 ), "sat_array_enemies_retreat_01" ); continue; } if ( isdefined( var_1.script_noteworthy ) && ( var_1.script_noteworthy == "intro_ally1" || var_1.script_noteworthy == "crash_site_ally1" ) ) { var_1 thread maps\satfarm_code::tank_relative_speed( "base_array_relative_speed", undefined, 1800, 25, 6 ); var_1 thread maps\satfarm_code::delayed_kill( randomfloatrange( 0.1, 2.0 ), "sat_array_enemies_retreat_01" ); continue; } if ( isdefined( var_1.script_noteworthy ) && ( var_1.script_noteworthy == "intro_ally2" || var_1.script_noteworthy == "crash_site_ally2" ) ) { var_1 thread maps\satfarm_code::tank_relative_speed( "base_array_relative_speed", undefined, 1600, 20, 4 ); var_1 thread maps\satfarm_code::delayed_kill( randomfloatrange( 0.1, 1.5 ), "base_array_ridge_reached" ); } } } else if ( level.start_point == "intro" ) { thread maps\satfarm_code::switch_node_on_flag( level.intro_and_crash_site_ally_tanks[0], "", "switch_crash_site_path_ally0", "crash_site_path_ally0" ); thread maps\satfarm_code::switch_node_on_flag( level.intro_and_crash_site_ally_tanks[1], "", "switch_crash_site_path_ally1", "crash_site_path_ally1" ); thread maps\satfarm_code::switch_node_on_flag( level.intro_and_crash_site_ally_tanks[2], "", "switch_crash_site_path_ally2", "crash_site_path_ally2" ); } } a10_and_mig_scene() { common_scripts\utility::flag_wait( "spawn_crash_site_background_enemies" ); level.crash_site_background_enemies = maps\_vehicle::spawn_vehicles_from_targetname_and_drive( "crash_site_background_enemies" ); foreach ( var_1 in level.crash_site_background_enemies ) var_1 thread maps\satfarm_code::npc_tank_combat_init( undefined, 1 ); level.crash_site_a10_missile_dive_1 = maps\_vehicle::spawn_vehicle_from_targetname_and_drive( "crash_site_a10_missile_dive_1" ); wait 1.75; var_3 = maps\_vehicle::spawn_vehicle_from_targetname_and_drive( "crash_site_mig29_gun_dive_2" ); var_3 thread maps\satfarm_ambient_a10::mig29_afterburners_node_wait(); } crash_site_mig29_destroys_ally_tanks() { common_scripts\utility::flag_wait( "start_crash_site_mig29_gun_dive_1" ); maps\_vehicle::spawn_vehicle_from_targetname_and_drive( "crash_site_mig29_gun_dive_1" ); } crash_site_a10_overhead() { level.crash_site_a10_gun_dive_1 = maps\_vehicle::spawn_vehicle_from_targetname_and_drive( "crash_site_a10_gun_dive_1" ); wait 0.5; var_0 = maps\_vehicle::spawn_vehicle_from_targetname_and_drive( "crash_site_mig29_gun_dive_3" ); var_0 thread maps\satfarm_ambient_a10::mig29_afterburners_node_wait(); } crash_site_vo() { maps\satfarm_code::radio_dialog_add_and_go( "satfarm_bgr_wemissedthedrop" ); maps\satfarm_code::radio_dialog_add_and_go( "satfarm_hqr_bravoteamispinned" ); maps\satfarm_code::radio_dialog_add_and_go( "satfarm_brv_weareunderheavy" ); maps\satfarm_code::radio_dialog_add_and_go( "satfarm_hqr_holdtightbravobadger" ); maps\satfarm_code::radio_dialog_add_and_go( "satfarm_bgr_copyoverlord" ); maps\satfarm_code::radio_dialog_add_and_go( "satfarm_bgr_weneedtopush" ); } crash_site_cleanup() { var_0 = getentarray( "crash_site_ent", "script_noteworthy" ); maps\_utility::array_delete( var_0 ); } setup_solar_panel_player_sound_triggers() { var_0 = common_scripts\utility::getstructarray( "solar_panel_player_sound_trigger_org", "targetname" ); var_1 = 0; foreach ( var_3 in var_0 ) { var_3 thread solar_panel_player_sound_trigger_wait(); var_1++; if ( var_1 > 10 ) { wait 0.05; var_1 = 0; } } } solar_panel_player_sound_trigger_wait() { level endon( "crash_site_end" ); var_0 = spawn( "trigger_radius", self.origin, 80, 100, 128 ); var_0 thread maps\satfarm_code::flag_wait_delete( "crash_site_end" ); var_0 waittill( "trigger", var_1 ); if ( isdefined( var_1 ) && ( var_1 == level.playertank || var_1 == level.player ) ) thread common_scripts\utility::play_sound_in_space( "satf_debris_crush_plr", level.player.origin ); var_0 delete(); }