// IW6 GSC SOURCE // Generated by https://github.com/xensik/gsc-tool main( var_0, var_1, var_2 ) { precachemodel( "vehicle_seal_boat_turret" ); precacheturret( "minigun_hummer" ); maps\_vehicle::build_template( "soc_r", var_0, var_1, var_2 ); maps\_vehicle::build_aianims( ::setanims, ::set_vehicle_anims ); maps\_vehicle::build_localinit( ::init_local ); maps\_vehicle::build_deathmodel( "vehicle_zodiac" ); maps\_vehicle::build_life( 999, 500, 1500 ); maps\_vehicle::build_team( "allies" ); maps\_vehicle::build_unload_groups( ::unload_groups ); } init_local() { build_turrets(); } build_turrets() { if ( !isdefined( self.script_parameters ) ) return; var_0 = strtok( self.script_parameters, " " ); var_1 = undefined; var_2 = 1; foreach ( var_5, var_4 in var_0 ) { switch ( var_4 ) { case "back": var_1 = "TAG_TURRET_BACK"; break; case "front_left": var_1 = "TAG_TURRET_FRONT_LEFT"; break; case "front_right": var_1 = "TAG_TURRET_FRONT_RIGHT"; break; case "middle_left": var_1 = "TAG_TURRET_MIDDLE_LEFT"; break; case "middle_right": var_1 = "TAG_TURRET_MIDDLE_RIGHT"; break; } boat_mginit( "minigun_hummer", var_1, "vehicle_seal_boat_turret" ); } self.mgturret = maps\_utility::array_index_by_script_index( self.mgturret ); } boat_mginit( var_0, var_1, var_2 ) { var_3 = self.classname; var_4 = 0; if ( isdefined( self.script_mg_angle ) ) var_4 = self.script_mg_angle; if ( !isdefined( self.mgturret ) ) self.mgturret = []; var_5 = spawnturret( "misc_turret", ( 0, 0, 0 ), var_0 ); var_5 linkto( self, var_1, ( 0, 0, 0 ), ( 0, -1 * var_4, 0 ) ); var_5 setmodel( var_2 ); var_5.angles = self.angles; var_5.isvehicleattached = 1; var_5.ownervehicle = self; var_5.script_team = self.script_team; var_5 thread maps\_mgturret::burst_fire_unmanned(); var_5 makeunusable(); maps\_vehicle_code::set_turret_team( var_5 ); if ( isdefined( self.script_fireondrones ) ) var_5.script_fireondrones = self.script_fireondrones; self.mgturret = common_scripts\utility::array_add( self.mgturret, var_5 ); var_5.script_index = get_position_from_tag( var_1 ); if ( !isdefined( self.script_turretmg ) ) self.script_turretmg = 1; if ( self.script_turretmg == 0 ) thread maps\_vehicle_code::_mgoff(); else { self.script_turretmg = 1; thread maps\_vehicle_code::_mgon(); } } set_vehicle_anims( var_0 ) { return var_0; } #using_animtree("generic_human"); setanims() { var_0 = []; for ( var_1 = 0; var_1 < 6; var_1++ ) var_0[var_1] = spawnstruct(); var_0[0].sittag = "TAG_DRIVER"; var_0[1].sittag = "TAG_GUY_FRONT_LEFT"; var_0[2].sittag = "TAG_GUY_FRONT_RIGHT"; var_0[3].sittag = "TAG_GUY_MIDDLE_LEFT"; var_0[4].sittag = "TAG_GUY_MIDDLE_RIGHT"; var_0[5].sittag = "TAG_GUY_BACK"; var_0[0].bhasgunwhileriding = 0; var_0[1].mgturret = 1; var_0[2].mgturret = 2; var_0[3].mgturret = 3; var_0[4].mgturret = 4; var_0[5].mgturret = 5; var_0[0].idle = %london_police_pistol_idle_up; var_0[1].idle = %oilrig_civ_escape_2_seal_a; var_0[2].idle = %oilrig_civ_escape_3_a; var_0[3].idle = %oilrig_civ_escape_4_a; var_0[4].idle = %oilrig_civ_escape_5_a; var_0[5].idle = %oilrig_civ_escape_6_a; var_0[0].getout = %pickup_driver_climb_out; var_0[1].getout = %pickup_driver_climb_out; var_0[2].getout = %pickup_passenger_climb_out; var_0[3].getout = %pickup_passenger_climb_out; var_0[4].getout = %pickup_passenger_climb_out; var_0[5].getout = %pickup_passenger_climb_out; return var_0; } get_position_from_tag( var_0 ) { switch ( var_0 ) { case "TAG_TURRET_FRONT_LEFT": return 1; case "TAG_TURRET_FRONT_RIGHT": return 2; case "TAG_TURRET_MIDDLE_LEFT": return 3; case "TAG_TURRET_MIDDLE_RIGHT": return 4; case "TAG_TURRET_BACK": return 5; } } unload_groups() { var_0 = []; var_0["passengers"] = []; var_0["all"] = []; var_1 = "passengers"; var_0[var_1][var_0[var_1].size] = 1; var_0[var_1][var_0[var_1].size] = 2; var_0[var_1][var_0[var_1].size] = 3; var_0[var_1][var_0[var_1].size] = 4; var_0[var_1][var_0[var_1].size] = 5; var_1 = "all"; var_0[var_1][var_0[var_1].size] = 0; var_0[var_1][var_0[var_1].size] = 1; var_0[var_1][var_0[var_1].size] = 2; var_0[var_1][var_0[var_1].size] = 3; var_0[var_1][var_0[var_1].size] = 4; var_0[var_1][var_0[var_1].size] = 5; var_0["default"] = var_0["all"]; return var_0; }