// IW6 GSC SOURCE // Generated by https://github.com/xensik/gsc-tool #using_animtree("vehicles"); main( var_0, var_1, var_2 ) { maps\_vehicle::build_template( "m1a2", var_0, var_1, var_2 ); maps\_vehicle::build_localinit( ::init_local ); maps\_vehicle::build_deathmodel( "vehicle_m1a2_abrams_iw6", "vehicle_m1a2_abrams_iw6_dmg" ); maps\_vehicle::build_drive( %m1a2_abrams_driving_idle_forward, %m1a2_abrams_driving_idle_backward, 10 ); maps\_vehicle::build_exhaust( "fx/distortion/abrams_exhaust" ); maps\_vehicle::build_deckdust( "fx/dust/abrams_deck_dust" ); maps\_vehicle::build_treadfx(); maps\_vehicle::build_deathfx( "vfx/gameplay/explosions/vfx_exp_m1a2_end", "tag_deathfx", "exp_armor_vehicle", undefined, undefined, undefined, 0, undefined, undefined, undefined, 10 ); if ( !issubstr( var_2, "_nocoax" ) ) maps\_vehicle::build_turret( "dshk_gaz", "tag_coax_mg", "vehicle_m1a2_abrams_remote_gun", undefined, "auto_nonai", 0.0, 0, 0 ); maps\_vehicle::build_life( 999, 500, 1500 ); maps\_vehicle::build_rumble( "tank_rumble", 0.15, 4.5, 900, 1, 1 ); maps\_vehicle::build_shoot_shock( "tankblast" ); maps\_vehicle::build_team( "allies" ); maps\_vehicle::build_mainturret(); maps\_vehicle::build_aianims( ::setanims, ::set_vehicle_anims ); maps\_vehicle::build_frontarmor( 0.33 ); } init_local() { } set_vehicle_anims( var_0 ) { return var_0; } setanims() { var_0 = []; for ( var_1 = 0; var_1 < 11; var_1++ ) var_0[var_1] = spawnstruct(); var_0[0].getout_delete = 1; return var_0; }