// IW6 GSC SOURCE // Generated by https://github.com/xensik/gsc-tool #using_animtree("generic_human"); main() { if ( self.type == "dog" ) animscripts\traverse\shared::dog_wall_and_window_hop( "wallhop", 40 ); else advancedwindowtraverse( %windowclimb, 35 ); } advancedwindowtraverse( var_0, var_1 ) { self.desired_anim_pose = "crouch"; animscripts\utility::updateanimpose(); self endon( "killanimscript" ); self traversemode( "nogravity" ); self traversemode( "noclip" ); var_2 = self getnegotiationstartnode(); self orientmode( "face angle", var_2.angles[1] ); var_3 = var_2.traverse_height - var_2.origin[2]; self setflaggedanimknoballrestart( "traverse", var_0, %body, 1, 0.15, 1 ); wait 0.7; thread animscripts\traverse\shared::teleportthread( var_3 - var_1 ); wait 0.9; self traversemode( "gravity" ); animscripts\shared::donotetracks( "traverse" ); }