// IW6 GSC SOURCE // Generated by https://github.com/xensik/gsc-tool register_achievements_dlc3() { maps\mp\alien\_achievement::register_achievement( "FINISH_GATE", 1, maps\mp\alien\_achievement::default_init, maps\mp\alien\_achievement::default_should_update, maps\mp\alien\_achievement::at_least_goal ); maps\mp\alien\_achievement::register_achievement( "EXTEND_THE_BRIDGE", 1, maps\mp\alien\_achievement::default_init, maps\mp\alien\_achievement::default_should_update, maps\mp\alien\_achievement::at_least_goal ); maps\mp\alien\_achievement::register_achievement( "AWAKENING_ESCAPE", 1, maps\mp\alien\_achievement::default_init, ::did_player_escape, maps\mp\alien\_achievement::at_least_goal ); maps\mp\alien\_achievement::register_achievement( "AWAKENING_RELIC_ESCAPE", 1, maps\mp\alien\_achievement::default_init, ::escaped_with_relic, maps\mp\alien\_achievement::at_least_goal ); maps\mp\alien\_achievement::register_achievement( "AWAKENING_ALL_CHALLENGES_ESCAPE", 1, maps\mp\alien\_achievement::default_init, ::escaped_with_all_challenges, maps\mp\alien\_achievement::at_least_goal ); maps\mp\alien\_achievement::register_achievement( "AWAKENING_ALL_INTEL", 6, maps\mp\alien\_achievement::default_init, maps\mp\alien\_achievement::default_should_update, maps\mp\alien\_achievement::at_least_goal, 1 ); maps\mp\alien\_achievement::register_achievement( "KILL_GARG_WITH_VANGUARD", 1, maps\mp\alien\_achievement::default_init, maps\mp\alien\_achievement::default_should_update, maps\mp\alien\_achievement::at_least_goal ); maps\mp\alien\_achievement::register_achievement( "GOT_THEEGGSTRA_XP_DLC3", 1, maps\mp\alien\_achievement::default_init, maps\mp\alien\_achievement::default_should_update, maps\mp\alien\_achievement::at_least_goal, 1 ); maps\mp\alien\_achievement::register_achievement( "LIKE_A_GLOVE", 1, maps\mp\alien\_achievement::default_init, maps\mp\alien\_achievement::default_should_update, maps\mp\alien\_achievement::at_least_goal ); maps\mp\alien\_achievement::register_achievement( "AWAKENING_4_CLASS_ESCAPE", 1, maps\mp\alien\_achievement::default_init, maps\mp\alien\_achievement::default_should_update, maps\mp\alien\_achievement::at_least_goal ); thread maps\mp\alien\_pillage_intel::init_player_intel_total(); } init_achievement_weapon_list() { var_0 = []; foreach ( var_2 in level.collectibles ) { if ( var_2.isweapon ) { var_3 = var_2.ref; var_4 = getsubstr( var_3, 7 ); var_5 = getweaponbasename( var_4 ); var_6 = maps\mp\_utility::getweaponclass( var_5 ); var_7 = maps\mp\alien\_pillage::get_possible_attachments_by_weaponclass( var_6, var_5 ); foreach ( var_9 in var_7 ) { if ( var_9 == "alienmuzzlebrake" || var_9 == "alienmuzzlebrakesg" || var_9 == "alienmuzzlebrakesn" ) var_0[var_5] = 0; } } } self.pers["kill_tracker"] = var_0; } update_alien_kill_achievements_dlc3( var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8 ) { if ( maps\mp\alien\_utility::is_chaos_mode() ) return; var_9 = 1; var_10 = isdefined( var_1 ) && isplayer( var_1 ); if ( var_10 && isdefined( self.alien_type ) && self.alien_type == "gargoyle" ) { if ( isdefined( var_4 ) && ( var_4 == "alienvanguard_projectile_mp" || var_4 == "alienvanguard_projectile_mini_mp" ) ) var_1 maps\mp\alien\_achievement::update_achievement( "KILL_GARG_WITH_VANGUARD", 1 ); } if ( var_10 ) { if ( !isdefined( var_1.pers["kill_tracker"] ) ) var_1 init_achievement_weapon_list(); if ( isdefined( var_4 ) && maps\mp\alien\_utility::weapon_has_alien_attachment( var_4, var_9, var_1 ) && var_3 != "MOD_MELEE" ) { var_11 = getweaponbasename( var_4 ); var_1.pers["kill_tracker"][var_11]++; var_12 = 1; foreach ( var_14 in var_1.pers["kill_tracker"] ) { if ( var_14 < 5 ) { var_12 = 0; break; } } if ( var_12 ) var_1 maps\mp\alien\_achievement::update_achievement( "LIKE_A_GLOVE", 1 ); } } } did_player_escape( var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9 ) { return maps\mp\alien\_utility::is_true( var_0.dlc3_escaped ); } escaped_with_relic( var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9 ) { return did_player_escape( var_0 ) && var_0 maps\mp\alien\_prestige::get_num_nerf_selected() >= 2; } escaped_with_all_challenges( var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9 ) { return did_player_escape( var_0 ) && level.all_challenge_completed; } check_escape_all_classes() { var_0 = maps\mp\alien\_persistence::get_selected_perk_0(); var_1 = self getcoopplayerdatareservedint( "dlc_3_escape_flags" ); switch ( var_0 ) { case "perk_health": var_1 = var_1 | 1; break; case "perk_bullet_damage": var_1 = var_1 | 2; break; case "perk_medic": var_1 = var_1 | 4; break; case "perk_rigger": var_1 = var_1 | 8; break; } self setcoopplayerdatareservedint( "dlc_3_escape_flags", var_1 ); if ( var_1 == 15 ) maps\mp\alien\_achievement::update_achievement( "AWAKENING_4_CLASS_ESCAPE", 1 ); } update_progression_achievements( var_0, var_1 ) { switch ( var_0 ) { case "complete_first_gate": maps\mp\alien\_achievement::update_achievement_all_players( "FINISH_GATE", 1 ); break; case "extend_the_bridge": maps\mp\alien\_achievement::update_achievement_all_players( "EXTEND_THE_BRIDGE", 1 ); break; case "awakening_escape": foreach ( var_3 in level.players ) { var_3 maps\mp\alien\_achievement::update_achievement( "AWAKENING_RELIC_ESCAPE", 1, var_3 ); var_3 maps\mp\alien\_achievement::update_achievement( "AWAKENING_ESCAPE", 1, var_3 ); var_3 maps\mp\alien\_achievement::update_achievement( "AWAKENING_ALL_CHALLENGES_ESCAPE", 1, var_3 ); var_3 check_escape_all_classes(); } break; default: break; } }