// IW6 GSC SOURCE // Generated by https://github.com/xensik/gsc-tool #using_animtree("dog"); main() { if ( isdefined( level.shark_functions ) ) { if ( issubstr( self.model, "shark" ) ) { self [[ level.shark_functions["death"] ]](); return; } } self endon( "killanimscript" ); if ( isdefined( self.a.nodeath ) ) { wait 1.1; var_0 = self getdroptofloorposition(); if ( isdefined( var_0 ) ) { var_1 = common_scripts\utility::spawn_tag_origin(); var_1.origin = self.origin; var_1.angles = self.angles; self linkto( var_1 ); var_1 moveto( var_0, 0.5 ); wait 0.5; self unlink(); var_1 delete(); } else wait 0.5; return; } self unlink(); if ( isdefined( self.enemy ) && isdefined( self.enemy.syncedmeleetarget ) && self.enemy.syncedmeleetarget == self ) self.enemy.syncedmeleetarget = undefined; self clearanim( %body, 0.2 ); var_2 = getdogdeathanim( "front" ); if ( isdefined( self.deathanim ) ) var_2 = self.deathanim; if ( isdefined( self.custom_deathsound ) ) self playsound( self.custom_deathsound ); else if ( self isdogbeingdriven() ) self playsound( "anml_dog_shot_death_plr" ); else self playsound( "anml_dog_shot_death" ); self setflaggedanimrestart( "dog_anim", var_2, 1, 0.2, 1 ); animscripts\shared::donotetracks( "dog_anim" ); } getdogdeathanim( var_0 ) { var_1 = animscripts\utility::lookupdoganim( "death", var_0 ); if ( isarray( var_1 ) ) return var_1[randomint( var_1.size )]; return var_1; } initdogarchetype_death() { var_0 = []; var_0["front"] = [ %iw6_dog_death_4, %iw6_dog_death_6 ]; anim.archetypes["dog"]["death"] = var_0; }