// IW6 GSC SOURCE // Generated by https://github.com/xensik/gsc-tool #using_animtree("animals"); main() { self useanimtree( #animtree ); initsharkanimations(); animscripts\init::firstinit(); self.ignoresuppression = 1; self.newenemyreactiondistsq = 0; self.ignoreall = 1; self.ignoreme = 1; self.chatinitialized = 0; self.nododgemove = 1; self.root_anim = %root; self.meleeattackdist = 0; self.a = spawnstruct(); self.a.pose = "stand"; self.a.nextstandinghitdying = 0; self.a.movement = "run"; animscripts\init::set_anim_playback_rate(); self.suppressionthreshold = 1; self.disablearrivals = 0; self.stopanimdistsq = anim.dogstoppingdistsq; self.usechokepoints = 0; self.turnrate = 0.6; self.pathenemyfightdist = 512; self settalktospecies( "dog" ); self.health = 200; self.swimmer = 1; self.pathrandompercent = 0; } initsharkanimations() { }