// IW6 GSC SOURCE // Generated by https://github.com/xensik/gsc-tool #using_animtree("destructibles"); main() { common_scripts\_destructible::destructible_create( "toy_generator_on", "tag_bounce", 0, undefined, 32, "no_melee" ); common_scripts\_destructible::destructible_splash_damage_scaler( 15 ); common_scripts\_destructible::destructible_loopfx( "tag_fx2", "fx/smoke/generator_exhaust", 0.4 ); common_scripts\_destructible::destructible_anim( %generator_vibration, #animtree, "setanimknob", undefined, undefined, "generator_vibration" ); common_scripts\_destructible::destructible_loopsound( "generator_running" ); common_scripts\_destructible::destructible_state( "tag_origin", "machinery_generator", 150 ); common_scripts\_destructible::destructible_loopfx( "tag_fx2", "fx/smoke/generator_damage_whitesmoke", 0.4 ); common_scripts\_destructible::destructible_loopsound( "generator_running" ); common_scripts\_destructible::destructible_state( undefined, undefined, 75, undefined, 32, "no_melee" ); common_scripts\_destructible::destructible_loopfx( "tag_fx2", "fx/smoke/generator_damage_blacksmoke", 0.4 ); common_scripts\_destructible::destructible_loopsound( "generator_damage_loop" ); common_scripts\_destructible::destructible_state( undefined, undefined, 250, undefined, 32, "no_melee" ); common_scripts\_destructible::destructible_loopfx( "tag_fx2", "fx/smoke/generator_damage_blacksmoke", 0.4 ); common_scripts\_destructible::destructible_loopfx( "tag_fx4", "fx/explosions/generator_spark_runner", 0.9 ); common_scripts\_destructible::destructible_loopfx( "tag_fx3", "fx/explosions/generator_spark_runner", 0.6123 ); common_scripts\_destructible::destructible_loopsound( "generator_spark_loop" ); common_scripts\_destructible::destructible_loopsound( "generator_damage_loop" ); common_scripts\_destructible::destructible_healthdrain( 24, 0.2, 64, "allies" ); common_scripts\_destructible::destructible_state( undefined, undefined, 400, undefined, 5, "no_melee" ); common_scripts\_destructible::destructible_fx( "tag_fx", "fx/explosions/generator_explosion", 0 ); common_scripts\_destructible::destructible_fx( "tag_fx", "fx/fire/generator_des_fire" ); common_scripts\_destructible::destructible_sound( "generator01_explode" ); common_scripts\_destructible::destructible_explode( 7000, 8000, 128, 128, 16, 50, undefined, 0 ); common_scripts\_destructible::destructible_anim( %generator_explode, #animtree, "setanimknob", undefined, 0, "generator_explode" ); common_scripts\_destructible::destructible_anim( %generator_explode_02, #animtree, "setanimknob", undefined, 0, "generator_explode_02" ); common_scripts\_destructible::destructible_anim( %generator_explode_03, #animtree, "setanimknob", undefined, 0, "generator_explode_03" ); common_scripts\_destructible::destructible_state( undefined, "machinery_generator_des", undefined, undefined, "no_melee" ); }