// IW6 GSC SOURCE // Generated by https://github.com/xensik/gsc-tool start() { level.player setclienttriggeraudiozone( "oilrocks_heli_gunner", 0.1 ); var_0 = maps\oilrocks_code::spawn_apache_player( "apache_factory" ); var_1 = maps\oilrocks_apache_code::spawn_blackhawk_ally( "struct_blackhawk_ally_factory" ); maps\oilrocks_apache_code::spawn_apache_allies( "struct_apache_ally_attack_0" ); var_1 thread maps\_vehicle::vehicle_paths( common_scripts\utility::getstruct( "path_blackhawk_ally_factory", "script_noteworthy" ) ); var_2 = [ 1, 2 ]; foreach ( var_4 in var_2 ) { var_5 = maps\oilrocks_apache_code::get_apache_ally( var_4 ); var_5 thread maps\oilrocks_code::chopper_boss_path_override( common_scripts\utility::getstruct( "path_apache_ally_attack_0" + var_4, "script_noteworthy" ) ); } } catchup_function() { common_scripts\utility::flag_set( "FLAG_apache_factory_finished" ); } main() { thread maps\oilrocks_apache_vo::apache_mission_vo_think( maps\oilrocks_apache_vo::apache_mission_vo_factory ); thread maps\oilrocks_apache_hints::apache_hints_factory(); thread maps\_utility::autosave_by_name(); thread apache_factory_player_pitch(); thread apache_factory_enemies(); thread apache_factory_allies_apache_think(); thread apache_factory_ally_blackhawk_think(); thread apache_factory_objective(); common_scripts\utility::flag_wait( "FLAG_apache_factory_finished" ); } apache_factory_objective() { objective_add( maps\_utility::obj( "apache_factory" ), "active", &"OILROCKS_OBJ_APACHE_ATTACK" ); objective_current( maps\_utility::obj( "apache_factory" ) ); var_0 = maps\oilrocks_code::get_obj_ent_hvt(); } apache_factory_player_pitch() { var_0 = maps\oilrocks_apache_code::get_apache_player(); var_0 endon( "death" ); common_scripts\utility::flag_wait( "FLAG_apache_factory_exit_canyon" ); thread maps\_utility::lerp_saveddvar( "vehHelicopterPitchOffset", var_0.heli.pitch_offset_ground, 2.0 ); common_scripts\utility::flag_wait( "FLAG_apache_factory_hint_mg" ); thread maps\_utility::lerp_saveddvar( "vehHelicopterPitchOffset", var_0.heli.pitch_offset_mid, 4.0 ); common_scripts\utility::flag_wait( "FLAG_apache_factory_player_close" ); thread maps\_utility::lerp_saveddvar( "vehHelicopterPitchOffset", var_0.heli.pitch_offset_ground, 4.0 ); } apache_factory_enemies() { maps\_utility::array_spawn_function_targetname( "apache_factory_gaz_road", maps\oilrocks_apache_code::vehicle_ai_turret_think ); maps\_utility::array_spawn_function_targetname( "apache_factory_hind", ::apache_factory_hind_parked_on_spawn ); maps\_utility::array_spawn_function_targetname( "apache_factory_hind", ::apache_factory_hind_parked_on_death ); maps\_utility::array_spawn_function_targetname( "apache_factory_hind", maps\oilrocks_apache_code::earthquake_on_death ); maps\_utility::array_spawn_function_targetname( "apache_factory_ai_roof", maps\oilrocks_apache_code::ai_record_spawn_pos ); maps\_utility::array_spawn_function_targetname( "apache_factory_ai_roof", ::apache_factory_ai_roof_on_spawn ); maps\_utility::array_spawn_function_targetname( "apache_factory_zpu", ::apache_factory_enemy_on_death ); maps\_utility::array_spawn_function_targetname( "apache_factory_hind", ::apache_factory_enemy_on_death ); maps\_utility::array_spawn_function_targetname( "apache_factory_ai_roof", ::apache_factory_enemy_on_death ); var_0 = 0.05; var_1 = []; var_2 = maps\_vehicle::spawn_vehicles_from_targetname_and_drive( "apache_factory_gaz_road" ); var_1 = common_scripts\utility::array_combine( var_1, var_2 ); var_3 = maps\_vehicle::spawn_vehicles_from_targetname_and_drive( "apache_factory_m800_road" ); var_1 = common_scripts\utility::array_combine( var_1, var_3 ); wait( var_0 ); var_4 = maps\_vehicle::spawn_vehicles_from_targetname( "apache_factory_zpu_road" ); var_1 = common_scripts\utility::array_combine( var_1, var_4 ); wait( var_0 ); var_5 = maps\_vehicle::spawn_vehicles_from_targetname( "apache_factory_zpu" ); var_1 = common_scripts\utility::array_combine( var_1, var_5 ); wait( var_0 ); var_6 = maps\_vehicle::spawn_vehicles_from_targetname( "apache_factory_hind" ); var_1 = common_scripts\utility::array_combine( var_1, var_6 ); var_7 = common_scripts\utility::array_combine( var_2, var_4 ); var_8 = common_scripts\utility::array_combine( var_6, var_5 ); common_scripts\utility::flag_wait( "FLAG_apache_factory_player_close" ); var_9 = maps\_utility::array_spawn_targetname( "apache_factory_ai_roof", 0, 1 ); maps\_utility::waittill_dead_or_dying( var_9 ); common_scripts\utility::flag_wait( "FLAG_apache_factory_destroyed_vehicles" ); common_scripts\utility::flag_set( "FLAG_apache_factory_destroyed" ); var_9 = maps\oilrocks_code::array_remove_undefined_dead_or_dying( var_9 ); var_8 = maps\oilrocks_code::array_remove_undefined_dead_or_dying( var_8 ); var_7 = maps\oilrocks_code::array_remove_undefined_dead_or_dying( var_7 ); common_scripts\utility::array_thread( var_9, maps\oilrocks_apache_code::ai_clean_up, 1, 0 ); common_scripts\utility::array_thread( var_8, maps\oilrocks_apache_code::ai_clean_up, 0, 0 ); common_scripts\utility::array_thread( var_7, maps\oilrocks_apache_code::ai_clean_up, 0, 0 ); level.apache_factory_enemy_counts = undefined; } apache_factory_hind_parked_on_spawn() { self.alwaysrocketdeath = 1; self.enablerocketdeath = 1; var_0 = isdefined( self.script_noteworthy ) && issubstr( self.script_noteworthy, "apache_factory_hind_take_off" ); if ( var_0 ) { maps\_vehicle::godon(); common_scripts\utility::flag_wait( "FLAG_apache_factory_allies_close" ); if ( isdefined( self.script_parameters ) ) wait( float( self.script_parameters ) ); self.alwaysrocketdeath = undefined; self.enablerocketdeath = undefined; self.one_missile_kill = 1; thread maps\_vehicle::gopath( self ); maps\_vehicle::godoff(); thread maps\oilrocks_apache_code::self_make_chopper_boss(); self waittill( "death" ); common_scripts\utility::flag_set( "FLAG_apache_factory_hind_take_off_dead" ); } } apache_factory_hind_parked_on_death() { self waittill( "death" ); if ( !isdefined( self.alwaysrocketdeath ) || !self.alwaysrocketdeath || !isdefined( self.enablerocketdeath ) || !self.enablerocketdeath ) { var_0 = maps\_vehicle_code::get_unused_crash_locations(); var_0 = sortbydistance( var_0, self.origin ); var_1 = distancesquared( level.player.origin, self.origin ); foreach ( var_3 in var_0 ) { var_4 = distancesquared( level.player.origin, var_3.origin ); if ( var_4 > var_1 && distancesquared( self.origin, var_3.origin ) < var_4 ) { self.perferred_crash_location = var_3; break; } } } } apache_factory_ai_roof_on_spawn() { self endon( "death" ); self.a.disablelongdeath = 1; self waittill( "goal" ); maps\_utility::set_fixednode_true(); thread maps\oilrocks_apache_code::enemy_infantry_rpg_only(); self setengagementmaxdist( 4096, 5200 ); } apache_factory_enemy_on_death() { if ( !isdefined( level.apache_factory_enemy_counts ) ) level.apache_factory_enemy_counts = []; var_0 = undefined; var_1 = undefined; var_2 = undefined; if ( isai( self ) ) { var_0 = "ai"; var_1 = "FLAG_apache_factory_destroyed_ai"; var_2 = 2; } else { var_0 = "vehicles"; var_1 = "FLAG_apache_factory_destroyed_vehicles"; var_2 = 1; } if ( !isdefined( level.apache_factory_enemy_counts[var_0] ) ) level.apache_factory_enemy_counts[var_0] = 0; level.apache_factory_enemy_counts[var_0]++; self waittill( "death" ); if ( !isdefined( level.apache_factory_enemy_counts ) || !isdefined( level.apache_factory_enemy_counts[var_0] ) ) return; level.apache_factory_enemy_counts[var_0]--; if ( level.apache_factory_enemy_counts[var_0] == var_2 ) { common_scripts\utility::flag_set( var_1 ); level.apache_factory_enemy_counts[var_0] = undefined; } } apache_factory_allies_apache_think() { common_scripts\utility::flag_wait( "FLAG_apache_factory_destroyed" ); var_0 = [ 1, 2 ]; foreach ( var_2 in var_0 ) { var_3 = maps\oilrocks_apache_code::get_apache_ally( var_2 ); var_4 = common_scripts\utility::getstructarray( "apache_factory_ally_guard_path_starts_0" + var_2, "script_noteworthy" ); var_5 = common_scripts\utility::getclosest( var_3.origin, var_4 ); var_3 thread maps\_vehicle::vehicle_paths( var_5 ); } } apache_factory_ally_blackhawk_think() { common_scripts\utility::flag_wait( "FLAG_apache_factory_destroyed" ); var_0 = maps\oilrocks_apache_code::get_blackhawk_ally(); var_0 thread maps\_vehicle::vehicle_paths( common_scripts\utility::getstruct( "path_blackhawk_factory_drop_off", "script_noteworthy" ) ); }