// IW6 GSC SOURCE // Generated by https://github.com/xensik/gsc-tool #using_animtree("generic_human"); main() { self.desired_anim_pose = "crouch"; animscripts\utility::updateanimpose(); self.a.movement = "stop"; var_0 = self getturret(); var_0 thread turretinit( self ); self.primaryturretanim = %crouchsawgunner_aim; self.additiveturretidle = %saw_gunner_lowwall_idle; self.additiveturretfire = %saw_gunner_lowwall_firing; thread animscripts\saw\common::main( var_0 ); } #using_animtree("mg42"); turretinit( var_0 ) { self useanimtree( #animtree ); self.additiveturretidle = %saw_gunner_lowwall_idle_mg; self.additiveturretfire = %saw_gunner_lowwall_firing_mg; self endon( "death" ); var_0 waittill( "killanimscript" ); self stopuseanimtree(); }