// IW6 GSC SOURCE // Generated by https://github.com/xensik/gsc-tool stealth_behavior_system_main() { stealth_behavior_system_init(); } stealth_behavior_system_init() { level._stealth.behavior = spawnstruct(); level._stealth.node_search = spawnstruct(); level._stealth.behavior.sound = []; level._stealth.behavior.sound["huh"] = 0; level._stealth.behavior.sound["hmph"] = 0; level._stealth.behavior.sound["name"] = 0; level._stealth.behavior.sound["wtf"] = 0; level._stealth.behavior.sound["spotted"] = []; level._stealth.behavior.sound["corpse"] = 0; level._stealth.behavior.sound["alert"] = 0; level._stealth.behavior.sound["acknowledge"] = 0; level._stealth.behavior.sound_reset_time = 3; }