// IW6 GSC SOURCE // Generated by https://github.com/xensik/gsc-tool main() { init_lights(); cw_snowmobile_headlight_cg(); check_trigger_moon_off(); set_flag_moon_off(); check_trigger_moon_on(); } init_lights() { var_0 = getentarray( "cw_thermite_charge_light", "targetname" ); common_scripts\utility::array_thread( var_0, ::cw_thermite_charge_light ); var_1 = getentarray( "cw_lights_out_script_1", "targetname" ); common_scripts\utility::array_thread( var_1, ::cw_lights_out_script_1 ); var_2 = getentarray( "cw_lights_out_script_2", "targetname" ); common_scripts\utility::array_thread( var_2, ::cw_lights_out_script_2 ); var_3 = getentarray( "cw_lights_out_script_3", "targetname" ); common_scripts\utility::array_thread( var_3, ::cw_lights_out_script_3 ); var_4 = getentarray( "cw_lights_out_script_4", "targetname" ); common_scripts\utility::array_thread( var_4, ::cw_lights_out_script_4 ); var_5 = getentarray( "cw_lights_out_script_5", "targetname" ); common_scripts\utility::array_thread( var_5, ::cw_lights_out_script_5 ); var_6 = getentarray( "cw_snowmobile_light", "targetname" ); common_scripts\utility::array_thread( var_6, ::cw_snowmobile_light ); var_7 = getentarray( "cw_thermite_charge_light", "targetname" ); common_scripts\utility::array_thread( var_7, ::cw_chaos_vault_light ); var_8 = getentarray( "cw_snowmobile_headlight", "targetname" ); common_scripts\utility::array_thread( var_8, ::cw_snowmobile_headlight ); var_9 = getentarray( "cw_lights_out_ng", "targetname" ); common_scripts\utility::array_thread( var_9, ::cw_lights_out_ng ); } cw_lights_out_ng() { var_0 = self getlightintensity(); var_1 = self getlightradius(); var_2 = var_0; common_scripts\utility::flag_wait( "lights_out" ); self setlightintensity( 0.01 ); self setlightradius( 12 ); common_scripts\utility::flag_wait( "lights_on" ); maps\_utility::vision_set_changes( "clockwork_indoor", 3 ); self setlightintensity( var_0 ); self setlightradius( var_1 ); } cw_snowmobile_headlight() { self getlightintensity(); common_scripts\utility::flag_wait( "FLAG_intro_light_off" ); self setlightintensity( 0.0 ); self setlightradius( 12 ); } cw_snowmobile_headlight_cg() { if ( !maps\_utility::is_gen4() ) { var_0 = getent( "cw_light_card", "targetname" ); common_scripts\utility::flag_wait( "FLAG_intro_light_off" ); var_0 delete(); } } cw_thermite_charge_light() { self getlightradius(); self setlightintensity( 0.1 ); self setlightradius( 12 ); self setlightcolor( ( 1, 0.9, 0.6 ) ); common_scripts\utility::flag_wait( "glow_start" ); common_scripts\utility::flag_wait( "thermite_start" ); self setlightradius( 350 ); self setlightcolor( ( 1, 0.85, 0.65 ) ); self setlightfovrange( 119, 10 ); self setlightintensity( 0.25 ); wait 0.5; self setlightintensity( 0.5 ); wait 0.5; self setlightintensity( 0.75 ); wait 0.5; self setlightintensity( 0.5 ); wait 0.5; self setlightintensity( 0.25 ); common_scripts\utility::flag_wait( "thermite_start" ); common_scripts\utility::flag_wait( "thermite_start" ); self setlightintensity( 0.6 ); var_0 = self getlightintensity(); var_1 = var_0; self setlightradius( 400 ); for ( var_2 = gettime() + 6000; !common_scripts\utility::flag( "thermite_stop" ); var_1 = var_3 ) { var_3 = randomfloatrange( var_0 * 1.0, var_0 * 9.0 ); var_4 = randomfloatrange( 0.05, 0.1 ); var_4 = var_4 * 15; for ( var_5 = 0; var_5 < var_4; var_5++ ) { var_6 = var_3 * ( var_5 / var_4 ) + var_1 * ( ( var_4 - var_5 ) / var_4 ); self setlightintensity( var_6 ); wait 0.05; } } self setlightradius( 350 ); self setlightcolor( ( 1, 0.85, 0.65 ) ); self setlightintensity( 0.75 ); self setlightfovrange( 119, 10 ); wait 30; self setlightintensity( 0.1 ); self setlightradius( 12 ); common_scripts\utility::flag_wait( "lights_on" ); self setlightradius( 300 ); self setlightintensity( 0.4 ); self setlightcolor( ( 0.87, 0.87, 1 ) ); } cw_lights_out_script_1() { var_0 = self getlightintensity(); var_1 = self getlightradius(); var_2 = var_0; wait 5; self setlightcolor( ( 1, 1, 1 ) ); common_scripts\utility::flag_wait( "lights_out" ); self setlightintensity( 0.0 ); self setlightradius( 12 ); common_scripts\utility::flag_wait( "lights_on" ); maps\_utility::vision_set_changes( "clockwork_indoor_security", 3 ); self setlightintensity( var_0 ); self setlightradius( var_1 ); } cw_lights_out_script_2() { var_0 = self getlightintensity(); var_1 = self getlightradius(); var_2 = var_0; wait 5; self setlightcolor( ( 0.831373, 0.937255, 1 ) ); common_scripts\utility::flag_wait( "lights_out" ); self setlightintensity( 0.0 ); self setlightradius( 12 ); common_scripts\utility::flag_wait( "lights_on" ); maps\_utility::vision_set_changes( "clockwork_indoor_security", 3 ); self setlightintensity( var_0 ); self setlightradius( var_1 ); } cw_lights_out_script_3() { var_0 = self getlightintensity(); var_1 = self getlightradius(); var_2 = var_0; wait 5; self setlightcolor( ( 1, 0.87451, 0.701961 ) ); common_scripts\utility::flag_wait( "lights_out" ); self setlightintensity( 0.0 ); self setlightradius( 12 ); common_scripts\utility::flag_wait( "lights_on" ); maps\_utility::vision_set_changes( "clockwork_indoor_security", 3 ); self setlightintensity( var_0 ); self setlightradius( var_1 ); } cw_lights_out_script_4() { var_0 = self getlightintensity(); var_1 = self getlightradius(); var_2 = var_0; wait 5; self setlightcolor( ( 1, 0.976471, 0.921569 ) ); common_scripts\utility::flag_wait( "lights_out" ); self setlightintensity( 0.0 ); self setlightradius( 12 ); common_scripts\utility::flag_wait( "lights_on" ); maps\_utility::vision_set_changes( "clockwork_indoor_security", 3 ); self setlightintensity( var_0 ); self setlightradius( var_1 ); } cw_lights_out_script_5() { var_0 = self getlightintensity(); var_1 = self getlightradius(); var_2 = var_0; wait 5; self setlightcolor( ( 0.5137, 0.7019, 1 ) ); common_scripts\utility::flag_wait( "lights_out" ); self setlightintensity( 0.0 ); self setlightradius( 12 ); common_scripts\utility::flag_wait( "lights_on" ); maps\_utility::vision_set_changes( "clockwork_indoor_security", 3 ); self setlightintensity( var_0 ); self setlightradius( var_1 ); } cw_snowmobile_light() { var_0 = self getlightintensity(); var_1 = var_0; for (;;) { var_2 = randomfloatrange( var_0 * 0.3, var_0 * 1.1 ); var_3 = randomfloatrange( 0.05, 0.1 ); var_3 = var_3 * 15; for ( var_4 = 0; var_4 < var_3; var_4++ ) { var_5 = var_2 * ( var_4 / var_3 ) + var_1 * ( ( var_3 - var_4 ) / var_3 ); self setlightintensity( var_5 ); wait 0.05; } var_1 = var_2; } } cw_chaos_vault_light() { common_scripts\utility::flag_wait( "lights_on" ); self setlightradius( 300 ); self setlightintensity( 0.75 ); self setlightcolor( ( 0.87, 0.87, 1 ) ); } check_trigger_moon_off( var_0 ) { var_1 = getentarray( "moon_off", "targetname" ); foreach ( var_3 in var_1 ) var_3 thread set_flag_moon_off(); } set_flag_moon_off() { self waittill( "trigger" ); setsaveddvar( "r_sunsprite_size_override", "0" ); } check_trigger_moon_on( var_0 ) { var_1 = getent( "moon_on", "targetname" ); var_1 waittill( "trigger" ); setsaveddvar( "r_sunsprite_size_override", "24" ); }