// IW6 GSC SOURCE // Generated by https://github.com/xensik/gsc-tool random_wait_and_kill( var_0, var_1 ) { self endon( "death" ); wait( randomfloatrange( var_0, var_1 ) ); } get_a10_player_start() { var_0 = common_scripts\utility::getstruct( "a10_player_start", "targetname" ); return var_0; } istank() { if ( issubstr( self.classname, "t90" ) ) return 1; if ( issubstr( self.classname, "t72" ) ) return 1; if ( issubstr( self.classname, "m1a1" ) ) return 1; if ( issubstr( self.classname, "m1a2" ) ) return 1; return 0; }