// IW6 GSC SOURCE // Generated by https://github.com/xensik/gsc-tool #using_animtree("vehicles"); main( var_0, var_1, var_2 ) { maps\_vehicle::build_template( "apache", var_0, var_1, var_2 ); maps\_vehicle::build_localinit( ::init_local ); maps\_vehicle::build_deathmodel( "vehicle_apache" ); maps\_vehicle::build_deathmodel( "vehicle_apache_dark" ); var_3 = []; var_3["vehicle_apache"] = "fx/explosions/helicopter_explosion_apache"; var_3["vehicle_apache_dark"] = "fx/explosions/helicopter_explosion_apache_dark"; var_4 = []; var_4["vehicle_apache"] = "fx/explosions/aerial_explosion_apache_mp"; var_4["vehicle_apache_dark"] = "fx/explosions/aerial_explosion_apache_dark_mp"; var_4["script_vehicle_apache"] = "fx/explosions/aerial_explosion_apache_mp"; var_4["script_vehicle_apache_dark"] = "fx/explosions/aerial_explosion_apache_dark_mp"; var_4["script_vehicle_apache_mg"] = "fx/explosions/aerial_explosion_apache_mp"; maps\_vehicle::build_drive( %bh_rotors, undefined, 0 ); var_5 = var_3[var_0]; maps\_vehicle::build_deathfx( "fx/explosions/helicopter_explosion_secondary_small", "tag_engine_left", "apache_helicopter_secondary_exp", undefined, undefined, undefined, 0.0, 1, undefined ); maps\_vehicle::build_deathfx( "fx/fire/fire_smoke_trail_L", "tag_engine_left", "apache_helicopter_dying_loop", 1, 0.05, 1, 0.5, 1, undefined ); maps\_vehicle::build_deathfx( "fx/explosions/helicopter_explosion_secondary_small", "tag_engine_left", "apache_helicopter_secondary_exp", undefined, undefined, undefined, 2.5, 1, undefined ); maps\_vehicle::build_deathfx( var_5, undefined, "apache_helicopter_crash", undefined, undefined, undefined, -1, undefined, "stop_crash_loop_sound" ); maps\_vehicle::build_rocket_deathfx( var_4[var_0], "tag_deathfx", "apache_helicopter_crash", undefined, undefined, undefined, undefined, 1, undefined, 0, 5 ); maps\_vehicle::build_light( var_2, "wingtip_green", "tag_light_L_wing", "fx/misc/aircraft_light_wingtip_green", "running", 0 ); maps\_vehicle::build_light( var_2, "wingtip_red", "tag_light_R_wing", "fx/misc/aircraft_light_wingtip_red", "running", 0.05 ); maps\_vehicle::build_light( var_2, "white_blink", "tag_light_belly", "fx/misc/aircraft_light_white_blink", "running", 0.1 ); maps\_vehicle::build_light( var_2, "white_blink_tail", "tag_light_tail", "fx/misc/aircraft_light_red_blink", "running", 0.25 ); maps\_vehicle::build_life( 999, 500, 1500 ); maps\_vehicle::build_treadfx( var_2, "default", "fx/treadfx/heli_dust_default", 0 ); maps\_vehicle::build_team( "allies" ); if ( isdefined( var_2 ) && issubstr( var_2, "_mg" ) ) maps\_vehicle::build_turret( "apache_turret", "tag_turret", "vehicle_apache_mg", undefined, "auto_nonai", 0.0, 20, -14 ); if ( !issubstr( var_2, "_berlin" ) ) { precacheitem( "zippy_rockets_apache" ); precacheitem( "zippy_rockets_apache_nodamage" ); } maps\_vehicle::build_is_helicopter(); } init_local() { self.script_badplace = 0; maps\_vehicle::vehicle_lights_on( "running" ); if ( issubstr( self.classname, "_mg" ) ) { self hidepart( "turret_animate_jnt" ); self hidepart( "tag_turret" ); self hidepart( "tag_barrel" ); self hidepart( "barrel_animate_jnt" ); } } set_vehicle_anims( var_0 ) { return var_0; } setanims() { var_0 = []; for ( var_1 = 0; var_1 < 11; var_1++ ) var_0[var_1] = spawnstruct(); var_0[0].getout_delete = 1; return var_0; }