// IW6 GSC SOURCE // Generated by https://github.com/xensik/gsc-tool use_eq_settings( var_0, var_1 ) { if ( level.player maps\_utility::ent_flag( "player_has_red_flashing_overlay" ) ) return; maps\_audio::set_filter( var_0, var_1 ); } deactivate_index( var_0 ) { level.eq_track[var_0] = ""; level.player deactivateeq( var_0 ); } blend_to_eq_track( var_0, var_1 ) { var_2 = 1.0; if ( isdefined( var_1 ) ) var_2 = var_1; var_3 = 0.05; var_4 = var_2 / var_3; var_5 = 1 / var_4; for ( var_6 = 0; var_6 <= 1; var_6 = var_6 + var_5 ) { level.player seteqlerp( var_6, var_0 ); wait( var_3 ); } level.player seteqlerp( 1, var_0 ); }