// IW6 GSC SOURCE // Generated by https://github.com/xensik/gsc-tool #using_animtree("generic_human"); main() { self.desired_anim_pose = "crouch"; animscripts\utility::updateanimpose(); self endon( "killanimscript" ); self traversemode( "nogravity" ); self traversemode( "noclip" ); var_0 = self getnegotiationstartnode(); self orientmode( "face angle", var_0.angles[1] ); self clearanim( %stand_and_crouch, 0.1 ); self setflaggedanimknoballrestart( "diveanim", %jump_over_high_wall, %body, 1, 0.1, 1 ); self playsound( "dive_wall" ); self waittillmatch( "diveanim", "gravity on" ); self traversemode( "nogravity" ); self waittillmatch( "diveanim", "noclip" ); self traversemode( "noclip" ); self waittillmatch( "diveanim", "gravity on" ); self traversemode( "gravity" ); animscripts\shared::donotetracks( "diveanim" ); }