// IW6 GSC SOURCE // Generated by https://github.com/xensik/gsc-tool #using_animtree("destructibles"); main() { common_scripts\_destructible::destructible_create( "toy_wall_fan", "tag_swivel", 0, undefined, 32 ); common_scripts\_destructible::destructible_anim( %wall_fan_rotate, #animtree, "setanimknob", undefined, undefined, "wall_fan_rotate" ); common_scripts\_destructible::destructible_loopsound( "wall_fan_fanning" ); common_scripts\_destructible::destructible_state( "tag_wobble", "cs_wallfan1", 150 ); common_scripts\_destructible::destructible_anim( %wall_fan_stop, #animtree, "setanimknob", undefined, undefined, "wall_fan_wobble" ); common_scripts\_destructible::destructible_fx( "tag_fx", "fx/explosions/wallfan_explosion_dmg" ); common_scripts\_destructible::destructible_sound( "wall_fan_sparks" ); common_scripts\_destructible::destructible_state( "tag_wobble", "cs_wallfan1", 150, undefined, "no_melee" ); common_scripts\_destructible::destructible_fx( "tag_fx", "fx/explosions/wallfan_explosion_des" ); common_scripts\_destructible::destructible_sound( "wall_fan_break" ); common_scripts\_destructible::destructible_state( undefined, "cs_wallfan1_dmg", undefined, undefined, "no_melee" ); }