// IW6 GSC SOURCE // Generated by https://github.com/xensik/gsc-tool infantry_teleport_start( var_0 ) { var_1 = common_scripts\utility::getstructarray( var_0, "targetname" )[0]; level.player maps\_utility::teleport_player( var_1 ); spawn_start_guys( var_1 ); level.player takeallweapons(); maps\_loadout::give_loadout(); } spawn_start_guys( var_0 ) { var_1 = convert_old_spawners_to_structs( var_0 ); var_2 = maps\oilrocks_code::spawn_infantry_friends( 0 ); maps\oilrocks_code::assign_friendly_heros(); foreach ( var_4 in var_2 ) { if ( isdefined( var_4.script_friendname ) && var_4.script_friendname == "Logan" ) var_4 delete(); } var_2 = common_scripts\utility::array_removeundefined( var_2 ); foreach ( var_8, var_4 in var_2 ) { var_7 = var_1[var_8]; if ( isdefined( var_7.angles ) ) { var_4 forceteleport( var_7.origin, var_7.angles ); continue; } var_4 forceteleport( var_7.origin, ( 0, 0, 0 ) ); } level.infantry_guys = var_2; } convert_old_spawners_to_structs( var_0 ) { var_1 = getentarray( var_0.target, "targetname" ); if ( var_1.size == 0 ) return common_scripts\utility::getstructarray( var_0.target, "targetname" ); var_2 = []; foreach ( var_4 in var_1 ) { var_5 = spawnstruct(); var_5.origin = var_4.origin; if ( isdefined( var_4.angles ) ) var_5.angles = var_4.angles; else var_5.angles = ( 0, 0, 0 ); var_2[var_2.size] = var_5; } return var_2; } init_color_helper_triggers() { if ( isdefined( level.init_color_helper_triggers ) ) return; level.init_color_helper_triggers = 1; common_scripts\utility::array_thread( getentarray( "color_helper", "targetname" ), ::color_helper_trigger ); } color_helper_trigger() { wait 1.05; var_0 = getent( self.target, "targetname" ); var_1 = getent( var_0.target, "targetname" ); if ( !isdefined( var_1 ) ) { if ( !maps\_utility::is_default_start() ) iprintln( "can't find color_trigger for trigger with target, " + var_0.target ); return; } var_1 endon( "trigger" ); for (;;) { self waittill( "trigger" ); var_0 maps\_utility::waittill_volume_dead_or_dying(); if ( level.player istouching( self ) ) var_1 notify( "trigger" ); } } remove_ignoreme_on_heros() { level.merrick maps\_utility::set_ignoreme( 0 ); level.hesh maps\_utility::set_ignoreme( 0 ); level.keegan maps\_utility::set_ignoreme( 0 ); }