// IW6 GSC SOURCE // Generated by https://github.com/xensik/gsc-tool #using_animtree("animals"); main() { self endon( "killanimscript" ); self clearanim( %root, 0.2 ); self clearanim( %shark_swim_f, 0.2 ); for (;;) moveloop(); } moveloop() { self endon( "killanimscript" ); self endon( "stop_soon" ); self.moveloopcleanupfunc = undefined; for (;;) { if ( self.disablearrivals ) self.stopanimdistsq = 0; else self.stopanimdistsq = anim.dogstoppingdistsq; moveloopstep(); } } moveloopstep() { self endon( "move_loop_restart" ); shark_updateleananim(); self setflaggedanim( "shark_swim", %shark_swim_f_2, 1, 0.2, self.moveplaybackrate ); animscripts\notetracks::donotetracksfortime( 0.2, "shark_swim" ); } shark_updateleananim() { var_0 = clamp( self.leanamount / 8.0, -1, 1 ); if ( var_0 > 0 ) { self setanim( %shark_add_turn_l, var_0, 0.2, 1, 1 ); self setanim( %shark_add_turn_r, 0.0, 0.2, 1, 1 ); } else { self setanim( %shark_add_turn_l, 0.0, 0.2, 1, 1 ); self setanim( %shark_add_turn_r, 0 - var_0, 0.2, 1, 1 ); } }