// IW6 GSC SOURCE // Generated by https://github.com/xensik/gsc-tool #using_animtree("animals"); init() { level.drone_anims["team3"]["stand"]["idle"] = %deer_idle_iw6; level.drone_anims["team3"]["stand"]["run"] = %deer_run_iw6; level.drone_anims["team3"]["stand"]["death"] = %deer_death_iw6; maps\_drone::initglobals(); } deer_dronespawn( var_0 ) { if ( !isdefined( var_0 ) ) var_0 = self; var_0 maps\_utility::script_delay(); var_1 = deer_dronespawn_internal( var_0 ); var_1 deer_drone_spawn_func(); var_1 [[ level.drone_spawn_func ]](); var_1.spawn_funcs = var_0.spawn_functions; return var_1; } deer_dronespawn_internal( var_0 ) { var_1 = var_0 spawndrone(); var_1.spawner = var_0; var_1.drone_delete_on_unload = isdefined( var_0.script_noteworthy ) && var_0.script_noteworthy == "drone_delete_on_unload"; var_0 notify( "drone_spawned", var_1 ); return var_1; } deer_drone_spawn_func() { self.noragdoll = 1; self.health = 250; self.drone_idle_custom = 1; self.drone_idle_override = ::deer_drone_custom_idle; self.drone_loop_custom = 1; self.drone_loop_override = ::deer_drone_custom_loop; self.drone_run_speed = randomintrange( 580, 620 ); thread deer_damage_fx(); } deer_damage_fx() { self endon( "entitydeleted" ); for (;;) { self waittill( "damage", var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9 ); if ( isdefined( var_7 ) && var_7 != "" ) playfxontag( common_scripts\utility::getfx( "melee_knife_ai" ), self, var_7 ); } } deer_drone_custom_idle() { self clearanim( %root, 0.2 ); self stopanimscripted(); var_0 = undefined; var_1 = level.drone_anims["team3"]["stand"]["idle"]; if ( isarray( var_1 ) ) { if ( var_1.size > 1 ) var_0 = common_scripts\utility::random( var_1 ); } else var_0 = var_1; self setflaggedanimknoballrestart( "drone_anim", var_0, %root, 1, 0.2, 1 ); self.droneanim = var_1; } deer_drone_custom_loop( var_0, var_1 ) { wait( randomfloatrange( 0.1, 0.35 ) ); self clearanim( %deer, 0.2 ); self stopanimscripted(); self setanimknob( var_0, 1, 0.2, var_1 ); self.droneanim = var_0; }