iw6-scripts/maps/mp/_stinger.gsc
2024-02-13 13:20:49 +01:00

283 lines
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// IW6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
initstingerusage()
{
self.stingerstage = undefined;
self.stingertarget = undefined;
self.stingerlockstarttime = undefined;
self.stingerlostsightlinetime = undefined;
thread resetstingerlockingondeath();
level.stingertargets = [];
}
resetstingerlocking()
{
if ( !isdefined( self.stingeruseentered ) )
return;
self.stingeruseentered = undefined;
self notify( "stop_javelin_locking_feedback" );
self notify( "stop_javelin_locked_feedback" );
self weaponlockfree();
initstingerusage();
}
resetstingerlockingondeath()
{
self endon( "disconnect" );
self notify( "ResetStingerLockingOnDeath" );
self endon( "ResetStingerLockingOnDeath" );
for (;;)
{
self waittill( "death" );
resetstingerlocking();
}
}
stillvalidstingerlock( var_0 )
{
if ( !isdefined( var_0 ) )
return 0;
if ( !self worldpointinreticle_circle( var_0.origin, 65, 85 ) )
return 0;
if ( self.stingertarget == level.ac130.planemodel && !isdefined( level.ac130player ) )
return 0;
return 1;
}
loopstingerlockingfeedback()
{
self endon( "stop_javelin_locking_feedback" );
for (;;)
{
if ( isdefined( level.chopper ) && isdefined( level.chopper.gunner ) && isdefined( self.stingertarget ) && self.stingertarget == level.chopper.gunner )
level.chopper.gunner playlocalsound( "missile_locking" );
if ( isdefined( level.ac130player ) && isdefined( self.stingertarget ) && self.stingertarget == level.ac130.planemodel )
level.ac130player playlocalsound( "missile_locking" );
self playlocalsound( "stinger_locking" );
self playrumbleonentity( "ac130_25mm_fire" );
wait 0.6;
}
}
loopstingerlockedfeedback()
{
self endon( "stop_javelin_locked_feedback" );
for (;;)
{
if ( isdefined( level.chopper ) && isdefined( level.chopper.gunner ) && isdefined( self.stingertarget ) && self.stingertarget == level.chopper.gunner )
level.chopper.gunner playlocalsound( "missile_locking" );
if ( isdefined( level.ac130player ) && isdefined( self.stingertarget ) && self.stingertarget == level.ac130.planemodel )
level.ac130player playlocalsound( "missile_locking" );
self playlocalsound( "stinger_locked" );
self playrumbleonentity( "ac130_25mm_fire" );
wait 0.25;
}
}
locksighttest( var_0 )
{
var_1 = self geteye();
if ( !isdefined( var_0 ) )
return 0;
var_2 = sighttracepassed( var_1, var_0.origin, 0, var_0 );
if ( var_2 )
return 1;
var_3 = var_0 getpointinbounds( 1, 0, 0 );
var_2 = sighttracepassed( var_1, var_3, 0, var_0 );
if ( var_2 )
return 1;
var_4 = var_0 getpointinbounds( -1, 0, 0 );
var_2 = sighttracepassed( var_1, var_4, 0, var_0 );
if ( var_2 )
return 1;
return 0;
}
stingerdebugdraw( var_0 )
{
}
softsighttest()
{
var_0 = 500;
if ( locksighttest( self.stingertarget ) )
{
self.stingerlostsightlinetime = 0;
return 1;
}
if ( self.stingerlostsightlinetime == 0 )
self.stingerlostsightlinetime = gettime();
var_1 = gettime() - self.stingerlostsightlinetime;
if ( var_1 >= var_0 )
{
resetstingerlocking();
return 0;
}
return 1;
}
stingerusageloop()
{
if ( !isplayer( self ) )
return;
self endon( "death" );
self endon( "disconnect" );
self endon( "faux_spawn" );
var_0 = 1000;
initstingerusage();
for (;;)
{
wait 0.05;
if ( self playerads() < 0.95 )
{
resetstingerlocking();
continue;
}
var_1 = self getcurrentweapon();
if ( var_1 != "stinger_mp" && var_1 != "at4_mp" && var_1 != "iw5_smaw_mp" )
{
resetstingerlocking();
continue;
}
self.stingeruseentered = 1;
if ( !isdefined( self.stingerstage ) )
self.stingerstage = 0;
stingerdebugdraw( self.stingertarget );
if ( self.stingerstage == 0 )
{
var_2 = maps\mp\gametypes\_weapons::lockonlaunchers_gettargetarray();
if ( var_2.size == 0 )
continue;
var_3 = [];
foreach ( var_5 in var_2 )
{
if ( !isdefined( var_5 ) )
continue;
var_6 = self worldpointinreticle_circle( var_5.origin, 65, 75 );
if ( var_6 )
var_3[var_3.size] = var_5;
}
if ( var_3.size == 0 )
continue;
var_8 = sortbydistance( var_3, self.origin );
if ( !locksighttest( var_8[0] ) )
continue;
thread loopstingerlockingfeedback();
self.stingertarget = var_8[0];
self.stingerlockstarttime = gettime();
self.stingerstage = 1;
self.stingerlostsightlinetime = 0;
}
if ( self.stingerstage == 1 )
{
if ( !stillvalidstingerlock( self.stingertarget ) )
{
resetstingerlocking();
continue;
}
var_9 = softsighttest();
if ( !var_9 )
continue;
var_10 = gettime() - self.stingerlockstarttime;
if ( maps\mp\_utility::_hasperk( "specialty_fasterlockon" ) )
{
if ( var_10 < var_0 * 0.5 )
continue;
}
else if ( var_10 < var_0 )
continue;
self notify( "stop_javelin_locking_feedback" );
thread loopstingerlockedfeedback();
if ( checkvehiclemodelforlock( self.stingertarget.model ) )
self weaponlockfinalize( self.stingertarget );
else if ( isplayer( self.stingertarget ) )
self weaponlockfinalize( self.stingertarget, ( 100, 0, 64 ) );
else
self weaponlockfinalize( self.stingertarget, ( 100, 0, -32 ) );
self.stingerstage = 2;
}
if ( self.stingerstage == 2 )
{
var_9 = softsighttest();
if ( !var_9 )
continue;
if ( !stillvalidstingerlock( self.stingertarget ) )
{
resetstingerlocking();
continue;
}
}
}
}
checkvehiclemodelforlock( var_0 )
{
switch ( var_0 )
{
case "vehicle_ugv_talon_mp":
case "vehicle_av8b_harrier_jet_opfor_mp":
case "vehicle_av8b_harrier_jet_mp":
return 1;
default:
if ( var_0 == level.littlebird_model )
return 1;
}
return 0;
}