iw6-scripts/maps/mp/alien/_music_and_dialog.gsc
2024-02-13 13:20:49 +01:00

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// IW6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
init()
{
while ( !isdefined( game["allies"] ) )
wait 0.05;
game["music"]["spawn_allies"] = maps\mp\gametypes\_teams::getteamvoiceprefix( "allies" ) + "spawn_music";
game["music"]["defeat_allies"] = maps\mp\gametypes\_teams::getteamvoiceprefix( "allies" ) + "defeat_music";
game["music"]["victory_allies"] = maps\mp\gametypes\_teams::getteamvoiceprefix( "allies" ) + "victory_music";
game["music"]["winning_allies"] = "null";
game["music"]["losing_allies"] = maps\mp\gametypes\_teams::getteamvoiceprefix( "allies" ) + "losing_music";
game["voice"]["allies"] = maps\mp\gametypes\_teams::getteamvoiceprefix( "allies" ) + "1mc_";
game["music"]["spawn_axis"] = maps\mp\gametypes\_teams::getteamvoiceprefix( "axis" ) + "spawn_music";
game["music"]["defeat_axis"] = maps\mp\gametypes\_teams::getteamvoiceprefix( "axis" ) + "defeat_music";
game["music"]["victory_axis"] = maps\mp\gametypes\_teams::getteamvoiceprefix( "axis" ) + "victory_music";
game["music"]["winning_axis"] = "null";
game["music"]["losing_axis"] = maps\mp\gametypes\_teams::getteamvoiceprefix( "axis" ) + "losing_music";
game["voice"]["axis"] = maps\mp\gametypes\_teams::getteamvoiceprefix( "axis" ) + "1mc_";
game["music"]["losing_time"] = "mp_time_running_out_losing";
game["music"]["suspense"] = [];
game["music"]["suspense"][game["music"]["suspense"].size] = "mp_suspense_01";
game["music"]["suspense"][game["music"]["suspense"].size] = "mp_suspense_02";
game["music"]["suspense"][game["music"]["suspense"].size] = "mp_suspense_03";
game["music"]["suspense"][game["music"]["suspense"].size] = "mp_suspense_04";
game["music"]["suspense"][game["music"]["suspense"].size] = "mp_suspense_05";
game["music"]["suspense"][game["music"]["suspense"].size] = "mp_suspense_06";
game["dialog"]["push_forward"] = "pushforward";
game["music"]["nuke_music"] = "nuke_music";
common_scripts\utility::flag_init( "alien_music_playing" );
common_scripts\utility::flag_init( "exfil_music_playing" );
level thread onplayerconnect();
level thread musiccontroller();
level thread ongameended();
level initalienvosystem();
level thread scriptable_vo_handler();
}
initalienvosystem()
{
level.alien_vo_priority_level = [ "high", "medium", "low" ];
}
onplayerconnect()
{
for (;;)
{
level waittill( "connected", var_0 );
var_0 thread onplayerspawned();
var_0 thread initandstartvosystem();
}
}
onplayerspawned()
{
self endon( "disconnect" );
self waittill( "spawned_player" );
if ( level.script != "mp_alien_last" && ( !level.splitscreen || level.splitscreen && !isdefined( level.playedstartingmusic ) ) )
{
if ( !self issplitscreenplayer() || self issplitscreenplayerprimary() )
self playlocalsound( game["music"]["spawn_" + self.team] );
if ( level.splitscreen )
level.playedstartingmusic = 1;
}
}
ongameended()
{
level waittill( "game_win", var_0 );
if ( level.teambased )
{
if ( level.splitscreen )
{
if ( var_0 == "allies" )
wait 0.01;
else if ( var_0 == "axis" )
{
foreach ( var_2 in level.players )
{
if ( common_scripts\utility::flag( "alien_music_playing" ) )
{
var_2 stoplocalsound( "mp_suspense_01" );
var_2 stoplocalsound( "mp_suspense_02" );
var_2 stoplocalsound( "mp_suspense_03" );
var_2 stoplocalsound( "mp_suspense_04" );
var_2 stoplocalsound( "mp_suspense_05" );
var_2 stoplocalsound( "mp_suspense_06" );
var_2 stoplocalsound( "mus_alien_newwave" );
common_scripts\utility::flag_clear( "alien_music_playing" );
}
}
common_scripts\utility::flag_set( "alien_music_playing" );
maps\mp\_utility::playsoundonplayers( game["music"]["defeat_allies"], "axis" );
}
else
maps\mp\_utility::playsoundonplayers( game["music"]["nuke_music"] );
}
else if ( var_0 == "allies" )
wait 0.01;
else if ( var_0 == "axis" )
{
foreach ( var_2 in level.players )
{
if ( common_scripts\utility::flag( "alien_music_playing" ) )
{
var_2 stoplocalsound( "mp_suspense_01" );
var_2 stoplocalsound( "mp_suspense_02" );
var_2 stoplocalsound( "mp_suspense_03" );
var_2 stoplocalsound( "mp_suspense_04" );
var_2 stoplocalsound( "mp_suspense_05" );
var_2 stoplocalsound( "mp_suspense_06" );
var_2 stoplocalsound( "mus_alien_newwave" );
common_scripts\utility::flag_clear( "alien_music_playing" );
}
}
common_scripts\utility::flag_set( "alien_music_playing" );
maps\mp\_utility::playsoundonplayers( game["music"]["victory_axis"], "axis" );
maps\mp\_utility::playsoundonplayers( game["music"]["defeat_allies"], "allies" );
}
else
maps\mp\_utility::playsoundonplayers( game["music"]["nuke_music"] );
}
else
{
foreach ( var_2 in level.players )
{
if ( var_2 issplitscreenplayer() && !var_2 issplitscreenplayerprimary() )
continue;
if ( var_2.pers["team"] != "allies" && var_2.pers["team"] != "axis" )
{
var_2 playlocalsound( game["music"]["nuke_music"] );
continue;
}
if ( isdefined( var_0 ) && isplayer( var_0 ) && var_2 == var_0 )
{
var_2 playlocalsound( game["music"]["victory_" + var_2.pers["team"]] );
continue;
}
if ( !level.splitscreen )
var_2 playlocalsound( game["music"]["defeat_" + var_2.pers["team"]] );
}
}
}
musiccontroller()
{
level endon( "game_ended" );
thread suspensemusic();
level waittill( "match_ending_soon", var_0 );
if ( maps\mp\_utility::getwatcheddvar( "roundlimit" ) == 1 || game["roundsPlayed"] == maps\mp\_utility::getwatcheddvar( "roundlimit" ) - 1 )
{
if ( !level.splitscreen )
{
if ( var_0 == "time" )
{
if ( level.teambased )
{
if ( game["teamScores"]["allies"] > game["teamScores"]["axis"] )
maps\mp\_utility::playsoundonplayers( game["music"]["losing_axis"], "axis" );
else if ( game["teamScores"]["axis"] > game["teamScores"]["allies"] )
maps\mp\_utility::playsoundonplayers( game["music"]["losing_allies"], "allies" );
}
else
maps\mp\_utility::playsoundonplayers( game["music"]["losing_time"] );
}
else if ( var_0 == "score" )
{
if ( level.teambased )
{
if ( game["teamScores"]["allies"] > game["teamScores"]["axis"] )
maps\mp\_utility::playsoundonplayers( game["music"]["losing_axis"], "axis" );
else if ( game["teamScores"]["axis"] > game["teamScores"]["allies"] )
maps\mp\_utility::playsoundonplayers( game["music"]["losing_allies"], "allies" );
}
else
{
var_1 = maps\mp\gametypes\_gamescore::gethighestscoringplayer();
var_2 = maps\mp\gametypes\_gamescore::getlosingplayers();
var_3[0] = var_1;
var_1 playlocalsound( game["music"]["winning_" + var_1.pers["team"]] );
foreach ( var_5 in level.players )
{
if ( var_5 == var_1 )
continue;
var_5 playlocalsound( game["music"]["losing_" + var_5.pers["team"]] );
}
}
}
level waittill( "match_ending_very_soon" );
}
}
else if ( !level.hardcoremode )
maps\mp\_utility::playsoundonplayers( game["music"]["losing_allies"] );
}
suspensemusic()
{
level endon( "game_ended" );
level endon( "match_ending_soon" );
level endon( "nuke_went_off" );
if ( isdefined( level.nosuspensemusic ) && level.nosuspensemusic )
return;
var_0 = game["music"]["suspense"].size;
wait 120;
for (;;)
{
wait( randomfloatrange( 60, 90 ) );
if ( !common_scripts\utility::flag( "alien_music_playing" ) )
maps\mp\_utility::playsoundonplayers( game["music"]["suspense"][randomint( var_0 )] );
}
}
alienplayerpainbreathingsound()
{
level endon( "game_ended" );
self endon( "death" );
self endon( "disconnect" );
self endon( "joined_team" );
self endon( "joined_spectators" );
wait 2;
for (;;)
{
wait 0.2;
if ( shouldplaypainbreathingsound() )
{
if ( self hasfemalecustomizationmodel() )
self playlocalsound( "Fem_breathing_hurt" );
else
self playlocalsound( "breathing_hurt_alien" );
wait 0.784;
wait( 0.1 + randomfloat( 0.8 ) );
}
}
}
shouldplaypainbreathingsound()
{
if ( maps\mp\gametypes\aliens::ishealthregendisabled() || maps\mp\_utility::isusingremote() || isdefined( self.breathingstoptime ) && gettime() < self.breathingstoptime || self.health > self.maxhealth * self.healthregenmaxpercent * 0.55 )
return 0;
else
return 1;
}
playmusicbeforereachlayer( var_0 )
{
var_1 = "mus_alien_newwave";
var_2 = 8.5;
if ( var_0 <= var_2 )
return;
wait( var_0 - var_2 );
if ( !common_scripts\utility::flag( "alien_music_playing" ) )
level thread play_alien_music( var_1 );
}
playvofordowned( var_0 )
{
if ( maps\mp\alien\_utility::isplayingsolo() )
return;
var_1 = var_0.vo_prefix + "downed";
var_0 thread play_vo_on_player( var_1 );
}
playvoforrevived( var_0 )
{
var_1 = var_0.vo_prefix + "reviving";
var_0 thread play_vo_on_player( var_1 );
}
playvoforwavestart()
{
wait 3;
var_0 = maps\mp\alien\_utility::get_array_of_valid_players();
if ( var_0.size < 1 )
return;
var_1 = common_scripts\utility::random( var_0 );
var_2 = var_1.vo_prefix + "trouble";
var_1 play_vo_on_player( var_2 );
}
playvoforbombdetonate( var_0 )
{
level endon( "drill_planted" );
level endon( "stop_post_hive_vo" );
if ( isdefined( level.next_hive_vo_cycle ) && level.cycle_count < level.next_hive_vo_cycle )
return;
if ( !isdefined( level.next_hive_vo_cycle ) )
level.next_hive_vo_cycle = level.cycle_count + randomintrange( 5, 8 );
if ( isdefined( level.should_play_next_hive_vo_func ) )
{
if ( ![[ level.should_play_next_hive_vo_func ]]() )
return;
}
var_1 = 0;
while ( maps\mp\agents\_agent_utility::getactiveagentsoftype( "alien" ).size > 0 )
{
wait 1;
var_1++;
if ( var_1 > 30 )
return;
}
if ( var_0 maps\mp\alien\_utility::is_door() || var_0 maps\mp\alien\_utility::is_door_hive() )
{
level notify( "dlc_vo_notify", "open_door_move", var_0 );
wait 5;
}
else
{
play_vo_when_aliens_dead();
wait 3;
if ( randomint( 100 ) > 40 )
{
play_vo_for_get_to_crater();
wait 5;
}
if ( level.cycle_count > 1 )
{
playposthivevo();
wait 5;
}
}
play_vo_for_grab_drill();
wait 60;
play_vo_for_next_hive( var_0 );
}
play_vo_for_next_hive( var_0 )
{
var_1 = maps\mp\alien\_utility::get_array_of_valid_players();
if ( var_1.size < 1 )
return;
var_2 = common_scripts\utility::random( var_1 );
var_3 = var_2.vo_prefix + "attack_hive_next";
var_2 play_vo_on_player( var_3, undefined, 10 );
}
play_vo_for_get_to_crater()
{
var_0 = maps\mp\alien\_utility::get_array_of_valid_players();
if ( var_0.size < 1 )
return;
var_1 = common_scripts\utility::random( var_0 );
if ( isdefined( var_1 ) && isalive( var_1 ) )
{
var_2 = var_1.vo_prefix + "stayready";
var_1 play_vo_on_player( var_2 );
}
}
play_vo_for_grab_drill()
{
var_0 = maps\mp\alien\_utility::get_array_of_valid_players();
if ( var_0.size < 1 )
return;
foreach ( var_2 in var_0 )
{
if ( isdefined( level.drill_carrier ) && level.drill_carrier == var_2 )
return;
}
var_2 = common_scripts\utility::random( var_0 );
var_4 = var_2.vo_prefix + "get_drill";
if ( !soundexists( var_4 ) )
var_4 = var_2.vo_prefix + "order_grab_drill";
var_2 play_vo_on_player( var_4, undefined, 10 );
}
playvoforintro()
{
var_0 = maps\mp\alien\_utility::get_array_of_valid_players();
if ( var_0.size < 1 )
return;
var_1 = common_scripts\utility::random( var_0 );
if ( level.players.size == 1 )
{
var_2 = var_1.vo_prefix + "intro";
var_1 thread play_solo_vo( var_2 );
return;
}
foreach ( var_1 in var_0 )
{
if ( isdefined( level.drill_carrier ) && level.drill_carrier == var_1 )
return;
}
var_2 = var_1.vo_prefix + "intro";
var_1 play_vo_on_player( var_2 );
}
play_vo_when_aliens_dead()
{
level endon( "drill_planted" );
wait 1;
var_0 = maps\mp\alien\_utility::get_array_of_valid_players();
if ( var_0.size < 1 )
return;
var_1 = common_scripts\utility::random( var_0 );
var_2 = [ "destroyed", "area_clear", "destroyed_hive_area" ];
var_1 play_vo_on_player( var_1.vo_prefix + common_scripts\utility::random( var_2 ) );
}
playposthivevo()
{
var_0 = maps\mp\alien\_utility::get_array_of_valid_players();
if ( var_0.size < 1 )
return;
var_1 = common_scripts\utility::random( var_0 );
var_1 play_vo_on_player( var_1.vo_prefix + "destroyed_hive" );
}
playvoforblockerhivereward()
{
var_0 = [ "so_alien_plt_hivereward", "so_alien_plt_hivereward2" ];
play_pilot_vo( common_scripts\utility::random( var_0 ) );
}
playvoforblockerhive()
{
var_0 = maps\mp\alien\_utility::get_array_of_valid_players();
if ( var_0.size > 0 )
{
var_1 = common_scripts\utility::random( var_0 );
var_1 play_vo_on_player( var_1.vo_prefix + "explode_lung" );
}
var_2 = 0;
while ( maps\mp\agents\_agent_utility::getactiveagentsoftype( "alien" ).size > 0 )
{
wait 1;
var_2++;
if ( var_2 > 30 )
return;
}
var_3 = 0;
var_0 = maps\mp\alien\_utility::get_array_of_valid_players();
if ( var_0.size < 1 )
return;
var_1 = common_scripts\utility::random( var_0 );
foreach ( var_1 in var_0 )
{
if ( var_1 hasweapon( "alienbomb_mp" ) )
var_3 = 1;
}
if ( !var_3 )
{
var_6 = var_1.vo_prefix + "get_drill";
var_1 play_vo_on_player( var_6 );
}
wait 1;
if ( isdefined( var_1 ) && isalive( var_1 ) )
{
var_6 = var_1.vo_prefix + "stayready";
var_1 play_vo_on_player( var_6 );
}
}
playvoforbombplant( var_0 )
{
if ( maps\mp\alien\_utility::isplayingsolo() )
return;
if ( !isdefined( var_0 ) || !isalive( var_0 ) || var_0 maps\mp\alien\_utility::is_in_laststand() )
return;
var_1 = var_0.vo_prefix + "place_drill";
var_0 play_vo_on_player( var_1 );
}
playvoforspitterspawn( var_0 )
{
wait 3;
if ( !isdefined( var_0 ) )
return;
var_1 = maps\mp\alien\_utility::get_array_of_valid_players( 1, var_0.origin );
if ( var_1.size < 1 )
return;
var_2 = var_1[0];
var_3 = [ var_2.vo_prefix + "near_spitter", var_2.vo_prefix + "inbound_spitters" ];
var_2 play_vo_on_player( common_scripts\utility::random( var_3 ) );
}
playvoforqueenspawn( var_0 )
{
wait 3;
if ( !isdefined( var_0 ) )
return;
var_1 = maps\mp\alien\_utility::get_array_of_valid_players( 1, var_0.origin );
if ( var_1.size < 1 )
return;
var_2 = var_1[0];
var_3 = [ var_2.vo_prefix + "near_queen", var_2.vo_prefix + "inbound_queen" ];
var_2 play_vo_on_player( common_scripts\utility::random( var_3 ) );
}
playvoforincomingchopperblockerhive()
{
var_0 = [ "so_alien_plt_morefirepower", "so_alien_blockerhive" ];
play_pilot_vo( common_scripts\utility::random( var_0 ) );
}
playvoforprovidingcoveratblockerhive()
{
var_0 = [ "so_alien_plt_providecover", "so_alien_plt_incomming2" ];
play_pilot_vo( common_scripts\utility::random( var_0 ) );
}
playvoforchoppertakingdamage()
{
var_0 = [ "so_alien_plt_providecover2", "so_alien_plt_scorpiondamage" ];
play_pilot_vo( common_scripts\utility::random( var_0 ) );
}
playvoforchoppertakingtoomuchdamage()
{
play_pilot_vo( "so_alien_plt_toomuchheat" );
}
handlefirstelitearrival( var_0 )
{
if ( level.script != "mp_alien_town" || maps\mp\alien\_utility::is_chaos_mode() )
return;
foreach ( var_2 in level.players )
{
if ( common_scripts\utility::flag( "alien_music_playing" ) )
{
var_2 stoplocalsound( "mp_suspense_01" );
var_2 stoplocalsound( "mp_suspense_02" );
var_2 stoplocalsound( "mp_suspense_03" );
var_2 stoplocalsound( "mp_suspense_04" );
var_2 stoplocalsound( "mp_suspense_05" );
var_2 stoplocalsound( "mp_suspense_06" );
var_2 stoplocalsound( "mus_alien_newwave" );
common_scripts\utility::flag_clear( "alien_music_playing" );
}
if ( !common_scripts\utility::flag( "exfil_music_playing" ) )
level thread play_alien_music( "mus_alien_queen" );
}
}
handlelastelitedeath( var_0 )
{
}
play_nuke_set_music()
{
foreach ( var_1 in level.players )
{
if ( common_scripts\utility::flag( "alien_music_playing" ) )
{
var_1 stoplocalsound( "mp_suspense_01" );
var_1 stoplocalsound( "mp_suspense_02" );
var_1 stoplocalsound( "mp_suspense_03" );
var_1 stoplocalsound( "mp_suspense_04" );
var_1 stoplocalsound( "mp_suspense_05" );
var_1 stoplocalsound( "mp_suspense_06" );
var_1 stoplocalsound( "mus_alien_newwave" );
var_1 stoplocalsound( "mus_alien_queen" );
common_scripts\utility::flag_clear( "alien_music_playing" );
}
level thread play_alien_music( "mus_alien_nukeset" );
common_scripts\utility::flag_set( "exfil_music_playing" );
}
}
play_exfil_music()
{
foreach ( var_1 in level.players )
{
if ( common_scripts\utility::flag( "alien_music_playing" ) )
{
var_1 stoplocalsound( "mus_alien_nukeset" );
common_scripts\utility::flag_clear( "alien_music_playing" );
}
var_1 playlocalsound( "mus_alien_exfil" );
common_scripts\utility::flag_set( "exfil_music_playing" );
}
}
play2dspawnsound()
{
}
playvofordrilldamaged()
{
if ( level.script == "mp_alien_last" )
{
level notify( "dlc_vo_notify", "conduit_attack" );
return;
}
var_0 = 15000;
var_1 = gettime();
if ( !isdefined( level.next_bomb_damage_vo_time ) || level.next_bomb_damage_vo_time < var_1 )
{
level.next_bomb_damage_vo_time = var_1 + randomintrange( var_0, var_0 + 5000 );
var_2 = maps\mp\alien\_utility::get_array_of_valid_players();
var_3 = common_scripts\utility::random( var_2 );
if ( !isdefined( var_3 ) )
return;
if ( maps\mp\alien\_utility::isplayingsolo() )
{
var_4 = var_3.vo_prefix + "drill_attacked";
var_5 = var_4 + "_solo";
if ( soundexists( var_5 ) )
{
var_3 thread play_solo_vo( var_4, undefined, 10 );
return;
}
}
var_4 = var_3.vo_prefix + "drill_attacked";
var_3 play_vo_on_player( var_4, "high", 10 );
}
}
playvofordrillhalfway()
{
if ( level.script == "mp_alien_last" )
{
level notify( "dlc_vo_notify", "last_vo", "conduit_halfway" );
return;
}
var_0 = maps\mp\alien\_utility::get_array_of_valid_players();
if ( var_0.size < 1 )
return;
var_1 = common_scripts\utility::random( var_0 );
var_2 = var_1.vo_prefix + "drill_halfway";
var_1 play_vo_on_player( var_2, undefined, 10 );
}
playvofordrilloffline()
{
return;
}
playvoforsentry( var_0, var_1 )
{
if ( maps\mp\alien\_utility::isplayingsolo() )
return;
var_2 = "turret_generic";
switch ( var_1 )
{
case "grenade":
var_2 = "turret_grenade";
break;
case "minigun":
var_2 = "turret_minigun";
break;
case "sentry":
var_2 = "sentry";
}
var_3 = var_0.vo_prefix + "online_" + var_2;
var_0 thread play_vo_on_player( var_3 );
}
playvoforims( var_0 )
{
if ( maps\mp\alien\_utility::isplayingsolo() )
return;
var_1 = var_0.vo_prefix + "online_ims";
var_0 play_vo_on_player( var_1 );
}
playvofordrone( var_0 )
{
if ( maps\mp\alien\_utility::isplayingsolo() )
return;
var_1 = var_0.vo_prefix + "online_drone";
var_0 play_vo_on_player( var_1 );
}
playvoformortarstrike( var_0 )
{
if ( maps\mp\alien\_utility::isplayingsolo() )
return;
var_1 = var_0.vo_prefix + "inbound_mortar";
var_0 play_vo_on_player( var_1 );
}
playvoforpredator( var_0 )
{
if ( maps\mp\alien\_utility::isplayingsolo() )
return;
var_1 = var_0.vo_prefix + "inbound_missile";
var_0 play_vo_on_player( var_1 );
}
playvoforteamammo( var_0 )
{
var_1 = var_0.vo_prefix + "drop_ammo";
if ( maps\mp\alien\_utility::isplayingsolo() )
{
if ( randomint( 100 ) > 50 )
return;
var_1 = var_0.vo_prefix + "equip_ammo_solo";
}
var_0 thread play_vo_on_player( var_1 );
}
playvoforspecialammo( var_0 )
{
var_1 = var_0.vo_prefix + "ready_specialammo";
if ( maps\mp\alien\_utility::isplayingsolo() )
{
if ( randomint( 100 ) > 50 )
return;
var_1 = var_0.vo_prefix + "equip_ammo_solo";
}
var_0 thread play_vo_on_player( var_1 );
}
playvoforteamboost( var_0 )
{
var_1 = var_0.vo_prefix + "deployed_boosters";
if ( maps\mp\alien\_utility::isplayingsolo() )
{
if ( randomint( 100 ) > 50 )
return;
var_1 = var_0.vo_prefix + "equip_ammo_solo";
}
var_0 thread play_vo_on_player( var_1 );
}
playvoforsupportitems( var_0 )
{
var_1 = var_0.vo_prefix + "inform_supportitems";
if ( maps\mp\alien\_utility::isplayingsolo() )
{
if ( randomint( 100 ) > 50 )
return;
var_1 = var_0.vo_prefix + "equip_ammo_solo";
}
var_0 thread play_vo_on_player( var_1 );
}
playvoforrandombox( var_0 )
{
var_1 = var_0.vo_prefix + "inform_supplies";
if ( maps\mp\alien\_utility::isplayingsolo() )
{
if ( randomint( 100 ) > 50 )
return;
var_1 = var_0.vo_prefix + "equip_ammo_solo";
}
var_0 thread play_vo_on_player( var_1 );
}
playvoforteamarmor( var_0 )
{
var_1 = var_0.vo_prefix + "drop_armor";
if ( randomint( 100 ) > 50 )
var_1 = var_0.vo_prefix + "inform_armor";
if ( maps\mp\alien\_utility::isplayingsolo() )
{
if ( randomint( 100 ) > 50 )
return;
var_1 = var_0.vo_prefix + "equip_ammo_solo";
}
var_0 thread play_vo_on_player( var_1 );
}
playvofordeathmachine( var_0 )
{
var_1 = var_0.vo_prefix + "online_machine_death";
var_0 play_vo_on_player( var_1 );
}
playvoforwarmachine( var_0 )
{
var_1 = var_0.vo_prefix + "online_machine_war";
var_0 play_vo_on_player( var_1 );
}
playvoformeteor()
{
var_0 = 30000;
var_1 = gettime();
if ( !isdefined( level.next_meteor_vo_time ) || level.next_meteor_vo_time < var_1 )
{
level.next_meteor_vo_time = var_1 + randomintrange( var_0, var_0 + 5000 );
var_2 = maps\mp\alien\_utility::get_array_of_valid_players();
var_3 = common_scripts\utility::random( var_2 );
if ( !isdefined( var_3 ) )
return;
var_4 = var_3.vo_prefix + "inbound_meteor";
var_3 play_vo_on_player( var_4 );
}
}
playvoforminions()
{
var_0 = 30000;
var_1 = gettime();
if ( !isdefined( level.next_minion_vo_time ) || level.next_minion_vo_time < var_1 )
{
level.next_minion_vo_time = var_1 + randomintrange( var_0, var_0 + 5000 );
var_2 = maps\mp\alien\_utility::get_array_of_valid_players();
if ( var_2.size < 1 )
return;
var_3 = common_scripts\utility::random( var_2 );
var_4 = var_3.vo_prefix + "inbound_minions";
var_3 play_vo_on_player( var_4 );
}
}
playvofortrapactivation( var_0, var_1 )
{
var_2 = var_0.vo_prefix + "activated_trap_generic";
switch ( var_1 )
{
case "traps_fire":
var_2 = var_0.vo_prefix + "activated_trap_fire";
break;
case "traps_fence":
var_2 = var_0.vo_prefix + "online_electricfence";
}
var_0 thread play_vo_on_player( var_2 );
}
playvoforpillage( var_0 )
{
var_1 = var_0.vo_prefix + "good_loot";
if ( alias_2d_version_exists( var_0, var_1 ) )
var_0 playlocalsound( get_alias_2d_version( var_0, var_1 ) );
else if ( soundexists( var_1 ) )
var_0 playlocalsound( var_1 );
}
playvofordrillhot()
{
if ( level.script == "mp_alien_last" )
{
level notify( "dlc_vo_notify", "last_vo", "conduit_damaged" );
return;
}
var_0 = maps\mp\alien\_utility::get_array_of_valid_players( 1, level.drill.origin );
if ( var_0.size < 1 )
return;
var_1 = var_0[0];
var_2 = var_1.vo_prefix + "drill_hot";
var_1 thread play_vo_on_player( var_2, undefined, 10 );
}
playvofornukearmed( var_0 )
{
var_1 = maps\mp\alien\_utility::get_array_of_valid_players( 1, level.drill.origin );
if ( var_1.size < 1 )
return;
var_0 = var_1[0];
var_2 = var_0.vo_prefix + "nuke_armed";
var_0 thread play_vo_on_player( var_2 );
level thread playvofornukecountdown();
}
playvofornukecountdown()
{
wait 10;
var_0 = maps\mp\alien\_utility::get_array_of_valid_players( 1, level.drill.origin );
if ( var_0.size < 1 )
return;
var_1 = var_0[0];
var_2 = var_1.vo_prefix + "nuke_countdown";
var_1 thread play_vo_on_player( var_2 );
}
playvofor30seconds()
{
var_0 = maps\mp\alien\_utility::get_array_of_valid_players( 1, level.drill.origin );
if ( var_0.size < 1 )
return;
var_1 = var_0[0];
var_2 = var_1.vo_prefix + "30_seconds";
var_1 thread play_vo_on_player( var_2 );
wait 5;
level thread playvoforgettolz();
}
playvofor10seconds()
{
var_0 = maps\mp\alien\_utility::get_array_of_valid_players( 1, level.drill.origin );
if ( var_0.size < 1 )
return;
var_1 = var_0[0];
var_2 = var_1.vo_prefix + "10_seconds";
var_1 thread play_vo_on_player( var_2 );
}
playvoforgettolz()
{
var_0 = maps\mp\alien\_utility::get_array_of_valid_players( 1, level.drill.origin );
if ( var_0.size < 1 )
return;
var_1 = common_scripts\utility::random( var_0 );
var_2 = var_1.vo_prefix + "gettolz";
var_1 thread play_vo_on_player( var_2 );
}
playvoforattackchopper( var_0 )
{
var_1 = var_0.vo_prefix + "inbound_chopper";
var_0 thread play_vo_on_player( var_1 );
}
playvoforattackchopperincoming()
{
play_pilot_vo( "so_alien_plt_teamcallin" );
}
playvoforattackchopperleaving()
{
play_pilot_vo( "so_alien_plt_hivesuccess" );
}
playmedicclassskillvo( var_0 )
{
var_1 = var_0.vo_prefix + "medic_skill";
var_0 thread play_vo_on_player( var_1 );
}
playengineerclassskillvo( var_0 )
{
var_1 = var_0.vo_prefix + "engr_skill";
var_0 thread play_vo_on_player( var_1 );
}
playweaponclassskillvo( var_0 )
{
var_1 = var_0.vo_prefix + "weap_skill";
var_0 thread play_vo_on_player( var_1 );
}
playtankclassskillvo( var_0 )
{
var_1 = var_0.vo_prefix + "tank_skill";
var_0 thread play_vo_on_player( var_1 );
}
playrandomvoline( var_0, var_1, var_2, var_3 )
{
var_4 = randomint( var_0.size );
var_5 = var_0[var_4];
playvotoallplayers( var_5, var_1, var_2, var_3 );
}
play_vo_on_player( var_0, var_1, var_2, var_3, var_4, var_5 )
{
add_to_vo_system( var_0, var_1, var_2, var_3, var_4, var_5 );
}
playvotoallplayers( var_0, var_1, var_2, var_3, var_4 )
{
foreach ( var_6 in level.players )
var_6 add_to_vo_system( var_0, var_1, var_2, var_3, var_4 );
}
add_to_vo_system( var_0, var_1, var_2, var_3, var_4, var_5 )
{
thread add_to_vo_system_internal( var_0, var_1, var_2, var_3, var_4, var_5 );
}
add_to_vo_system_internal( var_0, var_1, var_2, var_3, var_4, var_5 )
{
var_1 = get_validated_priority( var_1 );
var_6 = create_vo_data( var_0, var_2, var_4, var_5 );
if ( should_interrupt_vo_system( var_3 ) )
{
add_to_interrupt_vo( var_6 );
if ( is_vo_system_playing() )
interrupt_current_vo();
}
else
add_to_queue_at_priority( var_6, var_1 );
if ( !is_vo_system_playing() )
play_vo_system();
}
get_validated_priority( var_0 )
{
if ( !isdefined( var_0 ) )
return level.alien_vo_priority_level[level.alien_vo_priority_level.size - 1];
return var_0;
}
play_vo_system()
{
self notify( "play_VO_system" );
}
interrupt_current_vo()
{
self stoplocalsound( get_current_vo_alias() );
self notify( "interrupt_current_VO" );
}
start_vo_system()
{
self endon( "disconnect" );
level endon( "game_ended" );
for (;;)
{
var_0 = get_vo_to_play();
if ( !isdefined( var_0 ) )
{
set_vo_system_playing( 0 );
self waittill( "play_VO_system" );
if ( is_vo_system_paused() )
self waittill( "unpause_VO_system" );
continue;
}
set_vo_system_playing( 1 );
set_vo_currently_playing( var_0 );
play_vo( var_0 );
pause_between_vo( var_0 );
unset_vo_currently_playing();
}
}
playvoforscriptable( var_0 )
{
var_1 = 45000;
var_2 = gettime();
if ( !isdefined( level.next_scriptable_vo_time ) || level.next_scriptable_vo_time < var_2 )
{
if ( isdefined( level.next_scriptable_vo_time ) )
{
if ( randomint( 100 ) < 60 )
return;
}
level.next_scriptable_vo_time = var_2 + randomintrange( var_1, var_1 + 5000 );
var_3 = maps\mp\alien\_utility::get_array_of_valid_players();
var_4 = common_scripts\utility::random( var_3 );
if ( !isdefined( var_4 ) )
return;
switch ( var_0 )
{
case "scriptable_alien_lynx_jump":
case "scriptable_alien_tatra_t815_jump":
var_5 = var_4.vo_prefix + "alien_approach_truck";
var_4 play_vo_on_player( var_5 );
break;
}
}
}
play_vo( var_0 )
{
self endon( "interrupt_current_VO" );
if ( self.sessionstate != "playing" )
return;
var_1 = var_0.alias;
if ( !soundexists( var_1 ) )
{
wait 0.1;
return;
}
if ( maps\mp\alien\_utility::is_in_laststand() && !( issubstr( var_1, "downed" ) || issubstr( var_1, "last_stand" ) ) )
return;
self.vo_system_playing_vo = 1;
foreach ( var_3 in level.players )
{
if ( var_3 issplitscreenplayer() && !var_3 issplitscreenplayerprimary() )
continue;
if ( var_3 == self )
{
if ( alias_2d_version_exists( var_3, var_1 ) )
var_3 playlocalsound( get_alias_2d_version( var_3, var_1 ) );
else
var_3 playlocalsound( var_1 );
continue;
}
if ( !maps\mp\alien\_utility::is_true( var_0.only_local ) )
self playsoundtoplayer( var_1, var_3 );
}
wait( get_sound_length( var_1 ) );
self.vo_system_playing_vo = 0;
}
create_vo_data( var_0, var_1, var_2, var_3 )
{
var_4 = 999;
var_5 = 1.5;
var_6 = 3;
var_7 = spawnstruct();
var_7.alias = var_0;
if ( !isdefined( var_1 ) )
var_1 = var_4;
var_7.expire_time = gettime() + var_1 * 1000;
if ( !isdefined( var_2 ) )
var_2 = randomfloatrange( var_5, var_6 );
var_7.pause_time = var_2;
if ( maps\mp\alien\_utility::is_true( var_3 ) )
var_7.only_local = 1;
else
var_7.only_local = 0;
return var_7;
}
get_vo_to_play()
{
var_0 = retrieve_interrupt_vo();
if ( isdefined( var_0 ) )
return var_0;
foreach ( var_3, var_2 in level.alien_vo_priority_level )
{
var_0 = retrieve_vo_from_queue( var_2 );
if ( isdefined( var_0 ) )
return var_0;
}
return undefined;
}
retrieve_interrupt_vo()
{
var_0 = self.vo_system.interrupt_vo;
reset_interrupt_vo();
return var_0;
}
retrieve_vo_from_queue( var_0 )
{
remove_expired_vo_from_queue( var_0 );
return pop_first_vo_out_of_queue( var_0 );
}
pop_first_vo_out_of_queue( var_0 )
{
var_1 = self.vo_system.vo_queue[var_0][0];
if ( !isdefined( var_1 ) )
return var_1;
var_2 = [];
for ( var_3 = 1; var_3 < self.vo_system.vo_queue[var_0].size; var_3++ )
{
if ( !isdefined( self.vo_system.vo_queue[var_0][var_3] ) )
break;
var_2[var_3 - 1] = self.vo_system.vo_queue[var_0][var_3];
}
self.vo_system.vo_queue[var_0] = var_2;
return var_1;
}
remove_expired_vo_from_queue( var_0 )
{
var_1 = gettime();
var_2 = [];
foreach ( var_5, var_4 in self.vo_system.vo_queue[var_0] )
{
if ( !vo_expired( var_4, var_1 ) )
var_2[var_2.size] = self.vo_system.vo_queue[var_0][var_5];
}
self.vo_system.vo_queue[var_0] = var_2;
}
initandstartvosystem()
{
init_vo_system();
thread start_vo_system();
}
init_vo_system()
{
var_0 = spawnstruct();
var_0.vo_currently_playing = undefined;
var_0.interrupt_vo = undefined;
var_0.is_playing = 0;
var_1 = [];
foreach ( var_4, var_3 in level.alien_vo_priority_level )
var_1[var_3] = [];
var_0.vo_queue = var_1;
self.vo_system = var_0;
}
pause_between_vo( var_0 )
{
if ( is_vo_system_paused() )
self waittill( "unpause_VO_system" );
if ( var_0.pause_time > 0 )
wait( var_0.pause_time );
}
is_vo_system_paused()
{
return maps\mp\alien\_utility::is_true( self.pause_vo_system );
}
pause_vo_system( var_0 )
{
foreach ( var_2 in var_0 )
var_2.pause_vo_system = 1;
}
unpause_vo_system( var_0 )
{
foreach ( var_2 in var_0 )
var_2.pause_vo_system = 0;
foreach ( var_2 in var_0 )
var_2 notify( "unpause_VO_system" );
}
vo_expired( var_0, var_1 )
{
return var_1 > var_0.expire_time;
}
add_to_queue_at_priority( var_0, var_1 )
{
self.vo_system.vo_queue[var_1][self.vo_system.vo_queue[var_1].size] = var_0;
}
is_vo_system_playing()
{
return self.vo_system.is_playing;
}
set_vo_system_playing( var_0 )
{
self.vo_system.is_playing = var_0;
}
set_vo_currently_playing( var_0 )
{
self.vo_system.vo_currently_playing = var_0;
}
unset_vo_currently_playing()
{
self.vo_system.vo_currently_playing = undefined;
}
should_interrupt_vo_system( var_0 )
{
return isdefined( var_0 ) && var_0;
}
add_to_interrupt_vo( var_0 )
{
self.vo_system.interrupt_vo = var_0;
}
get_current_vo_alias()
{
return self.vo_system.vo_currently_playing.alias;
}
reset_interrupt_vo()
{
self.vo_system.interrupt_vo = undefined;
}
scriptable_vo_handler()
{
level endon( "game_ended" );
level.scriptable_vo_played = [];
for (;;)
{
level waittill( "scriptable", var_0 );
level thread playvoforscriptable( var_0 );
}
}
player_pain_vo()
{
var_0 = 1500;
var_1 = gettime();
if ( !isdefined( self.next_pain_vo_time ) )
self.next_pain_vo_time = var_1 + randomintrange( var_0, var_0 + 2000 );
else if ( var_1 < self.next_pain_vo_time )
return;
if ( self.vo_prefix == "p1_" )
self playlocalsound( "female_death_american_1_plr" );
if ( self.vo_prefix == "p2_" )
self playlocalsound( "generic_death_american_1_plr" );
if ( self.vo_prefix == "p3_" )
self playlocalsound( "generic_death_american_2_plr" );
if ( self.vo_prefix == "p4_" )
self playlocalsound( "generic_death_american_3_plr" );
self.next_pain_vo_time = var_1 + randomintrange( var_0, var_0 + 1500 );
}
play_pilot_vo( var_0 )
{
var_1 = get_sound_length( var_0 );
self playsound( var_0 );
wait( var_1 );
}
play_alien_music( var_0 )
{
if ( common_scripts\utility::flag( "alien_music_playing" ) )
return;
var_1 = get_sound_length( var_0 );
common_scripts\utility::flag_set( "alien_music_playing" );
foreach ( var_3 in level.players )
{
if ( maps\mp\_utility::isreallyalive( var_3 ) )
var_3 playlocalsound( var_0 );
}
wait( var_1 );
common_scripts\utility::flag_clear( "alien_music_playing" );
}
get_sound_length( var_0 )
{
return lookupsoundlength( var_0 ) / 1000;
}
ext_last_stand_sfx()
{
self playlocalsound( "mantle_cloth_plr_24_up" );
wait 0.65;
if ( self hasfemalecustomizationmodel() )
self playlocalsound( "Fem_breathing_better" );
else
self playlocalsound( "breathing_better" );
}
play_solo_vo( var_0, var_1, var_2, var_3, var_4, var_5 )
{
var_6 = var_0 + "_solo";
if ( soundexists( var_6 ) )
play_vo_on_player( var_6 );
}
alias_2d_version_exists( var_0, var_1 )
{
var_2 = get_alias_2d_version( var_0, var_1 );
return soundexists( var_2 );
}
get_alias_2d_version( var_0, var_1 )
{
var_2 = getsubstr( var_1, var_0.vo_prefix.size );
return var_0.vo_prefix + "plr_" + var_2;
}
remove_vo_data( var_0, var_1 )
{
var_2 = [];
foreach ( var_5, var_4 in self.vo_system.vo_queue[var_1] )
{
if ( !( var_4.alias == self.vo_prefix + var_0 || var_4.alias == self.vo_prefix + "plr_" + var_0 ) )
var_2[var_2.size] = self.vo_system.vo_queue[var_1][var_5];
}
self.vo_system.vo_queue[var_1] = var_2;
}