127 lines
2.8 KiB
Plaintext
127 lines
2.8 KiB
Plaintext
// IW6 GSC SOURCE
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// Generated by https://github.com/xensik/gsc-tool
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precache()
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{
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precacheshader( "hud_space_helmet_overlay" );
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}
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set_zero_gravity()
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{
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}
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set_glass_zero_gravity()
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{
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setsaveddvar( "glass_angular_vel", "1 5" );
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setsaveddvar( "glass_linear_vel", "20 40" );
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setsaveddvar( "glass_fall_gravity", 0 );
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setsaveddvar( "glass_simple_duration", 10000 );
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}
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player_space()
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{
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if ( !issplitscreen() )
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thread player_space_breathe_sound();
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else if ( self == level.player )
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thread player_space_breathe_sound();
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thread player_scuba_bubbles();
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}
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player_space_breathe_sound()
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{
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self endon( "death" );
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self endon( "disable_space" );
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self notify( "start_space_breathe" );
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self endon( "start_space_breathe" );
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self endon( "stop_space_breathe" );
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for (;;)
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{
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wait 0.05;
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self notify( "space_breathe_sound_starting" );
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self waittill( "space_breathe_sound_done" );
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}
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}
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stop_player_space()
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{
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self notify( "stop_space_breathe" );
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self stoplocalsound( "scuba_breathe_player" );
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}
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debug_org()
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{
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for (;;)
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wait 0.5;
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}
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player_scuba_bubbles()
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{
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self endon( "death" );
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self endon( "disable_space" );
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self endon( "stop_space_breathe" );
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waittillframeend;
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self.playerfxorg = spawn( "script_model", self.origin + ( 0, 0, 0 ) );
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self.playerfxorg setmodel( "tag_origin" );
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self.playerfxorg.angles = self.angles;
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self.playerfxorg.origin = self geteye() - ( 0, 0, 10 );
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self.playerfxorg linktoplayerview( self, "tag_origin", ( 5, 0, -55 ), ( 0, 0, 0 ), 1 );
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thread scuba_fx_cleanup( self.playerfxorg );
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for (;;)
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{
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self waittill( "space_breathe_sound_starting" );
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wait 2.1;
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if ( common_scripts\utility::cointoss() )
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self waittill( "space_breathe_sound_starting" );
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}
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}
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scuba_fx_cleanup( var_0 )
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{
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self waittill( "stop_space_breathe" );
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var_0 unlinkfromplayerview( self );
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var_0 delete();
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}
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player_bubbles_fx( var_0 )
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{
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self endon( "stop_space_breathe" );
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}
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space_hud_enable( var_0 )
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{
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wait 0.05;
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if ( var_0 == 1 )
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{
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setsaveddvar( "hud_showStance", "0" );
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setsaveddvar( "compass", "0" );
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}
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else
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{
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setsaveddvar( "hud_drawhud", "1" );
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setsaveddvar( "hud_showStance", "1" );
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setsaveddvar( "compass", "1" );
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}
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}
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player_space_helmet( var_0 )
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{
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self.hud_space_helmet_overlay = maps\_hud_util::create_client_overlay( "hud_space_helmet_overlay", 1, self );
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self.hud_space_helmet_overlay.foreground = 0;
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self.hud_space_helmet_overlay.sort = -99;
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}
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player_space_helmet_disable( var_0 )
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{
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if ( isdefined( self.hud_space_helmet_rim ) )
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self.hud_space_helmet_rim maps\_hud_util::destroyelem();
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if ( isdefined( self.hud_space_helmet_overlay ) )
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self.hud_space_helmet_overlay maps\_hud_util::destroyelem();
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}
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