250 lines
4.6 KiB
Plaintext
250 lines
4.6 KiB
Plaintext
// IW6 GSC SOURCE
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// Generated by https://github.com/xensik/gsc-tool
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init_prestige()
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{
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var_0 = [];
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var_0["none"] = ::empty;
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var_0["nerf_take_more_damage"] = ::increase_damage_scalar;
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var_0["nerf_higher_threatbias"] = ::increase_threatbias;
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var_0["nerf_smaller_wallet"] = ::reduce_wallet_size_and_money_earned;
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var_0["nerf_lower_weapon_damage"] = ::lower_weapon_damage;
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var_0["nerf_no_class"] = ::no_class;
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var_0["nerf_pistols_only"] = ::pistols_only;
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var_0["nerf_fragile"] = ::slow_health_regen;
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var_0["nerf_move_slower"] = ::move_slower;
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var_0["nerf_no_abilities"] = ::no_abilities;
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var_0["nerf_min_ammo"] = ::min_ammo;
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var_0["nerf_no_deployables"] = ::no_deployables;
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level.prestige_nerf_func = var_0;
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var_1 = [];
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for ( var_2 = 0; var_2 < 32; var_2++ )
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{
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var_3 = tablelookupbyrow( "mp/alien/prestige_nerf.csv", var_2, 1 );
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if ( !isdefined( var_3 ) || var_3 == "" )
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break;
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var_1[var_1.size] = var_3;
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}
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level.nerf_list = var_1;
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}
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init_player_prestige()
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{
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init_nerf_scalar();
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if ( is_relics_enabled() )
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nerf_based_on_selection();
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}
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init_nerf_scalar()
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{
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var_0 = [];
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var_0["nerf_take_more_damage"] = 1.0;
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var_0["nerf_higher_threatbias"] = 0;
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var_0["nerf_smaller_wallet"] = 1.0;
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var_0["nerf_earn_less_money"] = 1.0;
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var_0["nerf_lower_weapon_damage"] = 1.0;
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var_0["nerf_no_class"] = 0;
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var_0["nerf_pistols_only"] = 0;
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var_0["nerf_fragile"] = 1.0;
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var_0["nerf_move_slower"] = 1.0;
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var_0["nerf_no_abilities"] = 0;
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var_0["nerf_min_ammo"] = 1.0;
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var_0["nerf_no_deployables"] = 0;
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self.nerf_scalars = var_0;
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self.activated_nerfs = [];
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}
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nerf_based_on_selection()
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{
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foreach ( var_1 in level.nerf_list )
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{
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if ( self _meth_842C( var_1 ) )
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activate_nerf( var_1 );
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}
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}
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activate_nerf( var_0 )
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{
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register_nerf_activated( var_0 );
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[[ level.prestige_nerf_func[var_0] ]]();
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}
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nerf_already_activated( var_0 )
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{
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return common_scripts\utility::array_contains( self.activated_nerfs, var_0 );
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}
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register_nerf_activated( var_0 )
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{
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self.activated_nerfs[self.activated_nerfs.size] = var_0;
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}
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reduce_wallet_size_and_money_earned()
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{
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reduce_wallet_size();
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reduce_money_earned();
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}
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is_relics_enabled()
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{
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if ( maps\mp\alien\_utility::is_chaos_mode() )
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return 0;
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return 1;
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}
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is_no_nerf( var_0 )
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{
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return var_0 == "none";
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}
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get_num_nerf_selected()
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{
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return self.activated_nerfs.size;
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}
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empty()
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{
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}
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increase_damage_scalar()
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{
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set_nerf_scalar( "nerf_take_more_damage", 1.33 );
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}
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increase_threatbias()
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{
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set_nerf_scalar( "nerf_higher_threatbias", 500 );
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}
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reduce_wallet_size()
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{
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set_nerf_scalar( "nerf_smaller_wallet", 0.5 );
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}
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reduce_money_earned()
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{
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set_nerf_scalar( "nerf_earn_less_money", 0.75 );
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}
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lower_weapon_damage()
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{
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set_nerf_scalar( "nerf_lower_weapon_damage", 0.66 );
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}
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no_class()
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{
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set_nerf_scalar( "nerf_no_class", 1.0 );
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}
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pistols_only()
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{
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set_nerf_scalar( "nerf_pistols_only", 1.0 );
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}
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slow_health_regen()
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{
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set_nerf_scalar( "nerf_fragile", 1.5 );
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}
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move_slower()
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{
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set_nerf_scalar( "nerf_move_slower", 0.7 );
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}
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no_abilities()
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{
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set_nerf_scalar( "nerf_no_abilities", 1.0 );
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}
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min_ammo()
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{
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set_nerf_scalar( "nerf_min_ammo", 0.25 );
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}
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no_deployables()
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{
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set_nerf_scalar( "nerf_no_deployables", 1.0 );
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}
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set_nerf_scalar( var_0, var_1 )
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{
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self.nerf_scalars[var_0] = var_1;
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}
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get_nerf_scalar( var_0 )
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{
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return self.nerf_scalars[var_0];
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}
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get_selected_nerf( var_0 )
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{
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return self getcoopplayerdata( "alienPlayerLoadout", "nerfs", var_0 );
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}
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prestige_getdamagetakenscalar()
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{
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return get_nerf_scalar( "nerf_take_more_damage" );
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}
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prestige_getthreatbiasscalar()
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{
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return get_nerf_scalar( "nerf_higher_threatbias" );
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}
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prestige_getwalletsizescalar()
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{
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return get_nerf_scalar( "nerf_smaller_wallet" );
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}
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prestige_getmoneyearnedscalar()
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{
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return get_nerf_scalar( "nerf_earn_less_money" );
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}
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prestige_getweapondamagescalar()
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{
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return get_nerf_scalar( "nerf_lower_weapon_damage" );
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}
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prestige_getnoclassallowed()
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{
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return get_nerf_scalar( "nerf_no_class" );
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}
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prestige_getpistolsonly()
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{
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return get_nerf_scalar( "nerf_pistols_only" );
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}
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prestige_getslowhealthregenscalar()
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{
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return get_nerf_scalar( "nerf_fragile" );
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}
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prestige_getmoveslowscalar()
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{
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return get_nerf_scalar( "nerf_move_slower" );
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}
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prestige_getnoabilities()
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{
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return get_nerf_scalar( "nerf_no_abilities" );
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}
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prestige_getminammo()
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{
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return get_nerf_scalar( "nerf_min_ammo" );
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}
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prestige_getnodeployables()
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{
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return get_nerf_scalar( "nerf_no_deployables" );
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}
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