2363 lines
70 KiB
Plaintext
2363 lines
70 KiB
Plaintext
// IW6 GSC SOURCE
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// Generated by https://github.com/xensik/gsc-tool
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initkillstreakdata()
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{
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var_0 = 1;
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for (;;)
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{
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var_1 = tablelookup( level.global_tables["killstreakTable"].path, level.global_tables["killstreakTable"].index_col, var_0, level.global_tables["killstreakTable"].ref_col );
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if ( !isdefined( var_1 ) || var_1 == "" )
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break;
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var_2 = tablelookup( level.global_tables["killstreakTable"].path, level.global_tables["killstreakTable"].index_col, var_0, level.global_tables["killstreakTable"].ref_col );
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var_3 = tablelookupistring( level.global_tables["killstreakTable"].path, level.global_tables["killstreakTable"].index_col, var_0, level.global_tables["killstreakTable"].earned_hint_col );
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var_4 = tablelookup( level.global_tables["killstreakTable"].path, level.global_tables["killstreakTable"].index_col, var_0, level.global_tables["killstreakTable"].earned_dialog_col );
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game["dialog"][var_2] = var_4;
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var_5 = tablelookup( level.global_tables["killstreakTable"].path, level.global_tables["killstreakTable"].index_col, var_0, level.global_tables["killstreakTable"].allies_dialog_col );
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game["dialog"]["allies_friendly_" + var_2 + "_inbound"] = "friendly_" + var_5;
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game["dialog"]["allies_enemy_" + var_2 + "_inbound"] = "enemy_" + var_5;
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var_6 = tablelookup( level.global_tables["killstreakTable"].path, level.global_tables["killstreakTable"].index_col, var_0, level.global_tables["killstreakTable"].enemy_dialog_col );
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game["dialog"]["axis_friendly_" + var_2 + "_inbound"] = "friendly_" + var_6;
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game["dialog"]["axis_enemy_" + var_2 + "_inbound"] = "enemy_" + var_6;
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var_7 = int( tablelookup( level.global_tables["killstreakTable"].path, level.global_tables["killstreakTable"].index_col, var_0, level.global_tables["killstreakTable"].score_col ) );
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maps\mp\gametypes\_rank::registerscoreinfo( "killstreak_" + var_2, var_7 );
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var_0++;
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}
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}
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onplayerconnect()
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{
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for (;;)
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{
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level waittill( "connected", var_0 );
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if ( !isdefined( var_0.pers["killstreaks"] ) )
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var_0.pers["killstreaks"] = [];
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if ( !isdefined( var_0.pers["kID"] ) )
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var_0.pers["kID"] = 10;
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var_0.lifeid = 0;
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var_0.curdefvalue = 0;
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if ( isdefined( var_0.pers["deaths"] ) )
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var_0.lifeid = var_0.pers["deaths"];
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var_0 visionsetmissilecamforplayer( game["thermal_vision"] );
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var_0 thread onplayerspawned();
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var_0 thread monitordisownkillstreaks();
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var_0.spupdatetotal = 0;
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}
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}
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onplayerspawned()
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{
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self endon( "disconnect" );
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if ( maps\mp\_utility::is_aliens() )
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return;
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for (;;)
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{
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self waittill( "spawned_player" );
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thread killstreakusewaiter();
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thread waitforchangeteam();
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thread streakselectuptracker();
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thread streakselectdowntracker();
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if ( level.console )
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thread streakusetimetracker();
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else
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{
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thread pc_watchstreakuse();
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thread pc_watchgamepad();
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}
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thread streaknotifytracker();
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if ( !isdefined( self.pers["killstreaks"][0] ) )
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initplayerkillstreaks();
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if ( !isdefined( self.earnedstreaklevel ) )
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self.earnedstreaklevel = 0;
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if ( game["roundsPlayed"] > 0 && self.adrenaline == 0 )
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self.adrenaline = self getcommonplayerdata( "killstreaksState", "count" );
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setstreakcounttonext();
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updatestreakslots();
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if ( self.streaktype == "specialist" )
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{
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updatespecialistkillstreaks();
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continue;
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}
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giveownedkillstreakitem();
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}
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}
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initplayerkillstreaks()
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{
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if ( !isdefined( self.streaktype ) )
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return;
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if ( self.streaktype == "specialist" )
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self setcommonplayerdata( "killstreaksState", "isSpecialist", 1 );
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else
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self setcommonplayerdata( "killstreaksState", "isSpecialist", 0 );
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var_0 = spawnstruct();
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var_0.available = 0;
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var_0.streakname = undefined;
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var_0.earned = 0;
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var_0.awardxp = undefined;
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var_0.owner = undefined;
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var_0.kid = undefined;
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var_0.lifeid = undefined;
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var_0.isgimme = 1;
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var_0.isspecialist = 0;
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var_0.nextslot = undefined;
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self.pers["killstreaks"][0] = var_0;
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for ( var_1 = 1; var_1 < 4; var_1++ )
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{
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var_2 = spawnstruct();
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var_2.available = 0;
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var_2.streakname = undefined;
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var_2.earned = 1;
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var_2.awardxp = 1;
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var_2.owner = undefined;
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var_2.kid = undefined;
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var_2.lifeid = -1;
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var_2.isgimme = 0;
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var_2.isspecialist = 0;
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self.pers["killstreaks"][var_1] = var_2;
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}
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var_3 = spawnstruct();
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var_3.available = 0;
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var_3.streakname = "all_perks_bonus";
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var_3.earned = 1;
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var_3.awardxp = 0;
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var_3.owner = undefined;
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var_3.kid = undefined;
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var_3.lifeid = -1;
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var_3.isgimme = 0;
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var_3.isspecialist = 1;
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self.pers["killstreaks"][4] = var_3;
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for ( var_1 = 0; var_1 < 4; var_1++ )
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{
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self setcommonplayerdata( "killstreaksState", "icons", var_1, 0 );
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self setcommonplayerdata( "killstreaksState", "hasStreak", var_1, 0 );
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}
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self setcommonplayerdata( "killstreaksState", "hasStreak", 0, 0 );
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var_4 = 1;
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foreach ( var_6 in self.killstreaks )
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{
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var_7 = self.pers["killstreaks"][var_4];
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var_7.streakname = var_6;
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var_7.isspecialist = self.streaktype == "specialist";
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var_8 = var_7.streakname;
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if ( self.streaktype == "specialist" )
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{
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var_9 = strtok( var_7.streakname, "_" );
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if ( var_9[var_9.size - 1] == "ks" )
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{
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var_10 = undefined;
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foreach ( var_12 in var_9 )
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{
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if ( var_12 != "ks" )
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{
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if ( !isdefined( var_10 ) )
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{
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var_10 = var_12;
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continue;
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}
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var_10 = var_10 + ( "_" + var_12 );
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}
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}
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if ( maps\mp\_utility::isstrstart( var_7.streakname, "_" ) )
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var_10 = "_" + var_10;
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if ( isdefined( var_10 ) && maps\mp\gametypes\_class::getperkupgrade( var_10 ) != "specialty_null" )
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var_8 = var_7.streakname + "_pro";
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}
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}
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self setcommonplayerdata( "killstreaksState", "icons", var_4, maps\mp\_utility::getkillstreakindex( var_8 ) );
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self setcommonplayerdata( "killstreaksState", "hasStreak", var_4, 0 );
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var_4++;
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}
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self setcommonplayerdata( "killstreaksState", "nextIndex", 1 );
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self setcommonplayerdata( "killstreaksState", "selectedIndex", -1 );
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self setcommonplayerdata( "killstreaksState", "numAvailable", 0 );
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self setcommonplayerdata( "killstreaksState", "hasStreak", 4, 0 );
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}
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updatestreakcount()
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{
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if ( !isdefined( self.pers["killstreaks"] ) )
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return;
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if ( self.adrenaline == self.previousadrenaline )
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return;
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var_0 = self.adrenaline;
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self setcommonplayerdata( "killstreaksState", "count", self.adrenaline );
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if ( self.adrenaline >= self getcommonplayerdata( "killstreaksState", "countToNext" ) )
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setstreakcounttonext();
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}
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resetstreakcount()
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{
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self setcommonplayerdata( "killstreaksState", "count", 0 );
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setstreakcounttonext();
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}
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setstreakcounttonext()
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{
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if ( !isdefined( self.streaktype ) )
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{
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self setcommonplayerdata( "killstreaksState", "countToNext", 0 );
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return;
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}
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if ( getmaxstreakcost() == 0 )
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{
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self setcommonplayerdata( "killstreaksState", "countToNext", 0 );
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return;
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}
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if ( self.streaktype == "specialist" )
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{
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if ( self.adrenaline >= getmaxstreakcost() )
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return;
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}
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var_0 = getnextstreakname();
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if ( !isdefined( var_0 ) )
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return;
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var_1 = getstreakcost( var_0 );
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self setcommonplayerdata( "killstreaksState", "countToNext", var_1 );
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}
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getnextstreakname()
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{
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if ( self.adrenaline == getmaxstreakcost() && self.streaktype != "specialist" )
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var_0 = 0;
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else
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var_0 = self.adrenaline;
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foreach ( var_2 in self.killstreaks )
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{
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var_3 = getstreakcost( var_2 );
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if ( var_3 > var_0 )
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return var_2;
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}
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return undefined;
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}
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getmaxstreakcost()
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{
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var_0 = 0;
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foreach ( var_2 in self.killstreaks )
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{
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var_3 = getstreakcost( var_2 );
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if ( var_3 > var_0 )
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var_0 = var_3;
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}
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return var_0;
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}
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updatestreakslots()
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{
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if ( !isdefined( self.streaktype ) )
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return;
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if ( !maps\mp\_utility::isreallyalive( self ) )
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return;
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var_0 = self.pers["killstreaks"];
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var_1 = 0;
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for ( var_2 = 0; var_2 < 4; var_2++ )
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{
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if ( isdefined( var_0[var_2] ) && isdefined( var_0[var_2].streakname ) )
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{
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self setcommonplayerdata( "killstreaksState", "hasStreak", var_2, var_0[var_2].available );
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if ( var_0[var_2].available == 1 )
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var_1++;
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if ( isdefined( level.removekillstreakicons ) && level.removekillstreakicons && !var_0[var_2].available )
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self setcommonplayerdata( "killstreaksState", "icons", var_2, 0 );
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}
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}
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if ( self.streaktype != "specialist" )
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self setcommonplayerdata( "killstreaksState", "numAvailable", var_1 );
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var_3 = self.earnedstreaklevel;
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var_4 = getmaxstreakcost();
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if ( self.earnedstreaklevel == var_4 && self.streaktype != "specialist" )
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var_3 = 0;
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var_5 = 1;
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foreach ( var_7 in self.killstreaks )
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{
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var_8 = getstreakcost( var_7 );
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if ( var_8 > var_3 )
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{
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var_9 = var_7;
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break;
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}
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if ( self.streaktype == "specialist" )
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{
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if ( self.earnedstreaklevel == var_4 )
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break;
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}
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var_5++;
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}
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self setcommonplayerdata( "killstreaksState", "nextIndex", var_5 );
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if ( isdefined( self.killstreakindexweapon ) && self.streaktype != "specialist" )
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self setcommonplayerdata( "killstreaksState", "selectedIndex", self.killstreakindexweapon );
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else if ( self.streaktype == "specialist" && var_0[0].available )
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self setcommonplayerdata( "killstreaksState", "selectedIndex", 0 );
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else
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self setcommonplayerdata( "killstreaksState", "selectedIndex", -1 );
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}
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waitforchangeteam()
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{
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self endon( "disconnect" );
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self endon( "faux_spawn" );
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self notify( "waitForChangeTeam" );
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self endon( "waitForChangeTeam" );
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for (;;)
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{
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self waittill( "joined_team" );
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clearkillstreaks();
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}
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}
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killstreakusepressed()
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{
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var_0 = self.pers["killstreaks"];
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var_1 = var_0[self.killstreakindexweapon].streakname;
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var_2 = var_0[self.killstreakindexweapon].lifeid;
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var_3 = var_0[self.killstreakindexweapon].earned;
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var_4 = var_0[self.killstreakindexweapon].awardxp;
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var_5 = var_0[self.killstreakindexweapon].kid;
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var_6 = var_0[self.killstreakindexweapon].isgimme;
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if ( !maps\mp\_utility::validateusestreak() )
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return 0;
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if ( !self [[ level.killstreakfuncs[var_1] ]]( var_2, var_1 ) )
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return 0;
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thread updatekillstreaks();
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usedkillstreak( var_1, var_4 );
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return 1;
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}
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usedkillstreak( var_0, var_1 )
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{
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if ( var_1 )
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{
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self thread [[ level.onxpevent ]]( "killstreak_" + var_0 );
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thread maps\mp\gametypes\_missions::usehardpoint( var_0 );
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}
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var_2 = maps\mp\_awards::getkillstreakawardref( var_0 );
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if ( isdefined( var_2 ) )
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thread maps\mp\_utility::incplayerstat( var_2, 1 );
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if ( maps\mp\_utility::isassaultkillstreak( var_0 ) )
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thread maps\mp\_utility::incplayerstat( "assaultkillstreaksused", 1 );
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else if ( maps\mp\_utility::issupportkillstreak( var_0 ) )
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thread maps\mp\_utility::incplayerstat( "supportkillstreaksused", 1 );
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else if ( maps\mp\_utility::isspecialistkillstreak( var_0 ) )
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{
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thread maps\mp\_utility::incplayerstat( "specialistkillstreaksearned", 1 );
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return;
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}
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var_3 = self.team;
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if ( level.teambased )
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{
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thread maps\mp\_utility::leaderdialog( var_3 + "_friendly_" + var_0 + "_inbound", var_3 );
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if ( maps\mp\_utility::getkillstreakenemyusedialog( var_0 ) )
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{
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if ( playenemydialog( var_0 ) )
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thread maps\mp\_utility::leaderdialog( var_3 + "_enemy_" + var_0 + "_inbound", level.otherteam[var_3] );
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}
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}
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else
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{
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thread maps\mp\_utility::leaderdialogonplayer( var_3 + "_friendly_" + var_0 + "_inbound" );
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if ( maps\mp\_utility::getkillstreakenemyusedialog( var_0 ) )
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{
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var_4[0] = self;
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if ( playenemydialog( var_0 ) )
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thread maps\mp\_utility::leaderdialog( var_3 + "_enemy_" + var_0 + "_inbound", undefined, undefined, var_4 );
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}
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}
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}
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playenemydialog( var_0 )
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{
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if ( !maps\mp\_utility::is_aliens() )
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{
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if ( level.teambased && var_0 == "uplink" && [[ level.comexpfuncs["getRadarStrengthForTeam"] ]]( self.team ) != 1 )
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return 0;
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else if ( !level.teambased && var_0 == "uplink" && [[ level.comexpfuncs["getRadarStrengthForPlayer"] ]]( self ) != 2 )
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return 0;
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}
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return 1;
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}
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updatekillstreaks( var_0 )
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{
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if ( isai( self ) && !isdefined( self.killstreakindexweapon ) )
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return;
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if ( !isdefined( var_0 ) )
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{
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self.pers["killstreaks"][self.killstreakindexweapon].available = 0;
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if ( self.killstreakindexweapon == 0 )
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{
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self.pers["killstreaks"][self.pers["killstreaks"][0].nextslot] = undefined;
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var_1 = undefined;
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var_2 = undefined;
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var_3 = self.pers["killstreaks"];
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for ( var_4 = 5; var_4 < var_3.size; var_4++ )
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{
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if ( !isdefined( var_3[var_4] ) || !isdefined( var_3[var_4].streakname ) )
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continue;
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var_1 = var_3[var_4].streakname;
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var_2 = var_3[var_4].kid;
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var_3[0].nextslot = var_4;
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}
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if ( isdefined( var_1 ) )
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{
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var_3[0].available = 1;
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var_3[0].streakname = var_1;
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var_3[0].kid = var_2;
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var_5 = maps\mp\_utility::getkillstreakindex( var_1 );
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self setcommonplayerdata( "killstreaksState", "icons", 0, var_5 );
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if ( !level.console && !common_scripts\utility::is_player_gamepad_enabled() )
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{
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var_6 = maps\mp\_utility::getkillstreakweapon( var_1 );
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maps\mp\_utility::_setactionslot( 4, "weapon", var_6 );
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}
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}
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}
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}
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var_7 = undefined;
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|
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if ( self.streaktype == "specialist" )
|
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{
|
|
if ( self.pers["killstreaks"][0].available )
|
|
var_7 = 0;
|
|
}
|
|
else
|
|
{
|
|
for ( var_4 = 0; var_4 < 4; var_4++ )
|
|
{
|
|
var_8 = self.pers["killstreaks"][var_4];
|
|
|
|
if ( isdefined( var_8 ) && isdefined( var_8.streakname ) && var_8.available )
|
|
var_7 = var_4;
|
|
}
|
|
}
|
|
|
|
if ( isdefined( var_7 ) )
|
|
{
|
|
if ( level.console || common_scripts\utility::is_player_gamepad_enabled() )
|
|
{
|
|
self.killstreakindexweapon = var_7;
|
|
self.pers["lastEarnedStreak"] = self.pers["killstreaks"][var_7].streakname;
|
|
giveselectedkillstreakitem();
|
|
}
|
|
else
|
|
{
|
|
for ( var_4 = 0; var_4 < 4; var_4++ )
|
|
{
|
|
var_8 = self.pers["killstreaks"][var_4];
|
|
|
|
if ( isdefined( var_8 ) && isdefined( var_8.streakname ) && var_8.available )
|
|
{
|
|
var_6 = maps\mp\_utility::getkillstreakweapon( var_8.streakname );
|
|
var_9 = self getweaponslistitems();
|
|
var_10 = 0;
|
|
|
|
for ( var_11 = 0; var_11 < var_9.size; var_11++ )
|
|
{
|
|
if ( var_6 == var_9[var_11] )
|
|
{
|
|
var_10 = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ( !var_10 )
|
|
maps\mp\_utility::_giveweapon( var_6 );
|
|
else if ( issubstr( var_6, "airdrop_" ) )
|
|
self setweaponammoclip( var_6, 1 );
|
|
|
|
maps\mp\_utility::_setactionslot( var_4 + 4, "weapon", var_6 );
|
|
}
|
|
}
|
|
|
|
self.killstreakindexweapon = undefined;
|
|
self.pers["lastEarnedStreak"] = self.pers["killstreaks"][var_7].streakname;
|
|
updatestreakslots();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
self.killstreakindexweapon = undefined;
|
|
self.pers["lastEarnedStreak"] = undefined;
|
|
updatestreakslots();
|
|
}
|
|
}
|
|
|
|
clearkillstreaks()
|
|
{
|
|
var_0 = self.pers["killstreaks"];
|
|
|
|
if ( !isdefined( var_0 ) )
|
|
return;
|
|
|
|
for ( var_1 = var_0.size - 1; var_1 > -1; var_1-- )
|
|
self.pers["killstreaks"][var_1] = undefined;
|
|
|
|
initplayerkillstreaks();
|
|
resetadrenaline();
|
|
self.killstreakindexweapon = undefined;
|
|
updatestreakslots();
|
|
}
|
|
|
|
updatespecialistkillstreaks()
|
|
{
|
|
if ( self.adrenaline == 0 )
|
|
{
|
|
for ( var_0 = 1; var_0 < 4; var_0++ )
|
|
{
|
|
if ( isdefined( self.pers["killstreaks"][var_0] ) )
|
|
{
|
|
self.pers["killstreaks"][var_0].available = 0;
|
|
self setcommonplayerdata( "killstreaksState", "hasStreak", var_0, 0 );
|
|
}
|
|
}
|
|
|
|
self setcommonplayerdata( "killstreaksState", "nextIndex", 1 );
|
|
self setcommonplayerdata( "killstreaksState", "hasStreak", 4, 0 );
|
|
}
|
|
else
|
|
{
|
|
for ( var_0 = 1; var_0 < 4; var_0++ )
|
|
{
|
|
var_1 = self.pers["killstreaks"][var_0];
|
|
|
|
if ( isdefined( var_1 ) && isdefined( var_1.streakname ) && var_1.available )
|
|
{
|
|
var_2 = getstreakcost( var_1.streakname );
|
|
|
|
if ( var_2 > self.adrenaline )
|
|
{
|
|
self.pers["killstreaks"][var_0].available = 0;
|
|
self setcommonplayerdata( "killstreaksState", "hasStreak", var_0, 0 );
|
|
continue;
|
|
}
|
|
|
|
if ( self.adrenaline >= var_2 )
|
|
{
|
|
if ( self getcommonplayerdata( "killstreaksState", "hasStreak", var_0 ) )
|
|
{
|
|
self [[ level.killstreakfuncs[var_1.streakname] ]]( undefined, var_1.streakname );
|
|
continue;
|
|
}
|
|
|
|
givekillstreak( var_1.streakname, var_1.earned, 0, self );
|
|
}
|
|
}
|
|
}
|
|
|
|
var_3 = getmaxstreakcost();
|
|
|
|
if ( isai( self ) )
|
|
var_3 = self.pers["specialistStreakKills"][2];
|
|
|
|
var_4 = int( max( 8, var_3 + 2 ) );
|
|
|
|
if ( maps\mp\_utility::_hasperk( "specialty_hardline" ) )
|
|
var_4--;
|
|
|
|
if ( self.adrenaline >= var_4 )
|
|
{
|
|
self setcommonplayerdata( "killstreaksState", "hasStreak", 4, 1 );
|
|
givebonusperks();
|
|
}
|
|
else
|
|
self setcommonplayerdata( "killstreaksState", "hasStreak", 4, 0 );
|
|
}
|
|
|
|
if ( self.pers["killstreaks"][0].available )
|
|
{
|
|
var_5 = self.pers["killstreaks"][0].streakname;
|
|
var_6 = maps\mp\_utility::getkillstreakweapon( var_5 );
|
|
|
|
if ( level.console || common_scripts\utility::is_player_gamepad_enabled() )
|
|
{
|
|
givekillstreakweapon( var_6 );
|
|
self.killstreakindexweapon = 0;
|
|
}
|
|
else
|
|
{
|
|
maps\mp\_utility::_giveweapon( var_6 );
|
|
maps\mp\_utility::_setactionslot( 4, "weapon", var_6 );
|
|
self.killstreakindexweapon = undefined;
|
|
}
|
|
}
|
|
}
|
|
|
|
getfirstprimaryweapon()
|
|
{
|
|
var_0 = self getweaponslistprimaries();
|
|
return var_0[0];
|
|
}
|
|
|
|
istryingtousekillstreakingimmeslot()
|
|
{
|
|
return isdefined( self.tryingtouseks ) && self.tryingtouseks && isdefined( self.killstreakindexweapon ) && self.killstreakindexweapon == 0;
|
|
}
|
|
|
|
istryingtousekillstreakslot()
|
|
{
|
|
return isdefined( self.tryingtouseks ) && self.tryingtouseks && isdefined( self.killstreakindexweapon );
|
|
}
|
|
|
|
waitforkillstreakweaponswitchstarted()
|
|
{
|
|
self endon( "weapon_switch_invalid" );
|
|
self waittill( "weapon_switch_started", var_0 );
|
|
self notify( "killstreak_weapon_change", "switch_started", var_0 );
|
|
}
|
|
|
|
waitforkillstreakweaponswitchinvalid()
|
|
{
|
|
self endon( "weapon_switch_started" );
|
|
self waittill( "weapon_switch_invalid", var_0 );
|
|
self notify( "killstreak_weapon_change", "switch_invalid", var_0 );
|
|
}
|
|
|
|
waitforkillstreakweaponchange()
|
|
{
|
|
childthread waitforkillstreakweaponswitchstarted();
|
|
childthread waitforkillstreakweaponswitchinvalid();
|
|
self waittill( "killstreak_weapon_change", var_0, var_1 );
|
|
|
|
if ( var_0 == "switch_started" )
|
|
return var_1;
|
|
|
|
var_2 = maps\mp\_utility::getkillstreakweapon( self.pers["killstreaks"][self.killstreakindexweapon].streakname );
|
|
self switchtoweapon( var_2 );
|
|
waittillframeend;
|
|
var_3 = undefined;
|
|
|
|
if ( isdefined( self.changingweapon ) )
|
|
var_3 = self.changingweapon;
|
|
else
|
|
self waittill( "weapon_switch_started", var_3 );
|
|
|
|
if ( var_3 != var_2 )
|
|
return undefined;
|
|
|
|
return var_2;
|
|
}
|
|
|
|
killstreakusewaiter()
|
|
{
|
|
self endon( "disconnect" );
|
|
self endon( "finish_death" );
|
|
self endon( "joined_team" );
|
|
self endon( "faux_spawn" );
|
|
self endon( "spawned" );
|
|
level endon( "game_ended" );
|
|
self notify( "killstreakUseWaiter" );
|
|
self endon( "killstreakUseWaiter" );
|
|
self.lastkillstreak = 0;
|
|
|
|
if ( !isdefined( self.pers["lastEarnedStreak"] ) )
|
|
self.pers["lastEarnedStreak"] = undefined;
|
|
|
|
thread finishdeathwaiter();
|
|
var_0 = [ "streakUsed", "streakUsed1", "streakUsed2", "streakUsed3", "streakUsed4" ];
|
|
|
|
for (;;)
|
|
{
|
|
self.tryingtouseks = undefined;
|
|
var_1 = common_scripts\utility::waittill_any_in_array_return_no_endon_death( var_0 );
|
|
self.tryingtouseks = 1;
|
|
waittillframeend;
|
|
|
|
if ( !isdefined( self.killstreakindexweapon ) || !isdefined( self.pers["killstreaks"][self.killstreakindexweapon] ) || !isdefined( self.pers["killstreaks"][self.killstreakindexweapon].streakname ) )
|
|
continue;
|
|
|
|
if ( !maps\mp\_utility::cancustomjuggusekillstreak( self.pers["killstreaks"][self.killstreakindexweapon].streakname ) )
|
|
{
|
|
maps\mp\_utility::printcustomjuggkillstreakerrormsg();
|
|
|
|
if ( var_1 != "streakUsed" )
|
|
{
|
|
var_2 = self getcurrentweapon();
|
|
maps\mp\_utility::switch_to_last_weapon( var_2 );
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
if ( self isoffhandweaponreadytothrow() )
|
|
continue;
|
|
|
|
if ( isdefined( self.changingweapon ) )
|
|
var_3 = self.changingweapon;
|
|
else
|
|
self waittill( "weapon_switch_started", var_3 );
|
|
|
|
var_4 = maps\mp\_utility::getkillstreakweapon( self.pers["killstreaks"][self.killstreakindexweapon].streakname );
|
|
|
|
if ( var_3 != var_4 )
|
|
{
|
|
thread removeunitializedkillstreakweapon();
|
|
continue;
|
|
}
|
|
|
|
beginkillstreakweaponswitch();
|
|
|
|
if ( var_3 != self getcurrentweapon() )
|
|
{
|
|
thread killstreakwaitforweaponchange();
|
|
var_5 = common_scripts\utility::waittill_any_timeout_no_endon_death( 1.5, "ks_weapon_change", "ks_alt_weapon_change" );
|
|
|
|
if ( var_5 == "ks_alt_weapon_change" )
|
|
self waittill( "weapon_change", var_3, var_6 );
|
|
else
|
|
var_3 = self getcurrentweapon();
|
|
}
|
|
|
|
if ( !isalive( self ) )
|
|
{
|
|
endkillstreakweaponswitch();
|
|
continue;
|
|
}
|
|
|
|
if ( var_3 != var_4 )
|
|
{
|
|
var_7 = self.lastdroppableweapon;
|
|
|
|
if ( maps\mp\_utility::iskillstreakweapon( var_3 ) )
|
|
{
|
|
if ( maps\mp\_utility::isjuggernaut() && maps\mp\_utility::isjuggernautweapon( var_3 ) )
|
|
var_7 = var_3;
|
|
else if ( var_3 == "iw6_gm6helisnipe_mp_gm6scope" )
|
|
var_7 = var_3;
|
|
else
|
|
self takeweapon( var_3 );
|
|
}
|
|
|
|
self switchtoweapon( var_7 );
|
|
endkillstreakweaponswitch();
|
|
continue;
|
|
}
|
|
|
|
self.ks_abouttouse = 1;
|
|
waittillframeend;
|
|
self.ks_abouttouse = undefined;
|
|
var_8 = self.pers["killstreaks"][self.killstreakindexweapon].streakname;
|
|
var_9 = self.pers["killstreaks"][self.killstreakindexweapon].isgimme;
|
|
endkillstreakweaponswitch();
|
|
var_5 = killstreakusepressed();
|
|
beginkillstreakweaponswitch();
|
|
var_2 = common_scripts\utility::getlastweapon();
|
|
|
|
if ( !self hasweapon( var_2 ) )
|
|
{
|
|
if ( maps\mp\_utility::isreallyalive( self ) )
|
|
var_2 = getfirstprimaryweapon();
|
|
else
|
|
maps\mp\_utility::_giveweapon( var_2 );
|
|
}
|
|
|
|
if ( var_5 )
|
|
thread waittakekillstreakweapon( var_4, var_2 );
|
|
|
|
if ( shouldswitchweaponpostkillstreak( var_5, var_8 ) )
|
|
maps\mp\_utility::switch_to_last_weapon( var_2 );
|
|
|
|
var_10 = self getcurrentweapon();
|
|
|
|
while ( var_10 != var_2 )
|
|
self waittill( "weapon_change", var_10 );
|
|
|
|
endkillstreakweaponswitch();
|
|
}
|
|
}
|
|
|
|
removeunitializedkillstreakweapon()
|
|
{
|
|
self notify( "removeUnitializedKillstreakWeapon" );
|
|
self endon( "removeUnitializedKillstreakWeapon" );
|
|
self endon( "death" );
|
|
self endon( "disconnect" );
|
|
self waittill( "weapon_change", var_0 );
|
|
var_1 = isdefined( self.killstreakindexweapon ) && isdefined( self.pers["killstreaks"] ) && isdefined( self.pers["killstreaks"][self.killstreakindexweapon] ) && isdefined( self.pers["killstreaks"][self.killstreakindexweapon].streakname ) && var_0 == maps\mp\_utility::getkillstreakweapon( self.pers["killstreaks"][self.killstreakindexweapon].streakname );
|
|
|
|
if ( var_1 && !isdefined( self.ks_abouttouse ) )
|
|
{
|
|
self takeweapon( var_0 );
|
|
maps\mp\_utility::_giveweapon( var_0, 0 );
|
|
maps\mp\_utility::_setactionslot( 4, "weapon", var_0 );
|
|
var_2 = common_scripts\utility::getlastweapon();
|
|
|
|
if ( !self hasweapon( var_2 ) )
|
|
var_2 = getfirstprimaryweapon();
|
|
|
|
if ( isdefined( var_2 ) )
|
|
maps\mp\_utility::switch_to_last_weapon( var_2 );
|
|
}
|
|
}
|
|
|
|
beginkillstreakweaponswitch()
|
|
{
|
|
common_scripts\utility::_disableweaponswitch();
|
|
common_scripts\utility::_disableusability();
|
|
thread killstreakweaponswitchwatchhostmigration();
|
|
}
|
|
|
|
endkillstreakweaponswitch()
|
|
{
|
|
self notify( "endKillstreakWeaponSwitch" );
|
|
common_scripts\utility::_enableweaponswitch();
|
|
common_scripts\utility::_enableusability();
|
|
}
|
|
|
|
killstreakwaitforweaponchange()
|
|
{
|
|
self waittill( "weapon_change", var_0, var_1 );
|
|
|
|
if ( !var_1 )
|
|
self notify( "ks_weapon_change" );
|
|
else
|
|
self notify( "ks_alt_weapon_change" );
|
|
}
|
|
|
|
killstreakweaponswitchwatchhostmigration()
|
|
{
|
|
self endon( "death" );
|
|
level endon( "game_ended" );
|
|
self endon( "endKillstreakWeaponSwitch" );
|
|
level waittill( "host_migration_end" );
|
|
|
|
if ( isdefined( self ) )
|
|
self enableweaponswitch();
|
|
}
|
|
|
|
waittakekillstreakweapon( var_0, var_1 )
|
|
{
|
|
self endon( "disconnect" );
|
|
self endon( "finish_death" );
|
|
self endon( "joined_team" );
|
|
level endon( "game_ended" );
|
|
self notify( "waitTakeKillstreakWeapon" );
|
|
self endon( "waitTakeKillstreakWeapon" );
|
|
var_2 = self getcurrentweapon() == "none";
|
|
self waittill( "weapon_change", var_3 );
|
|
|
|
if ( var_3 == var_1 )
|
|
{
|
|
takekillstreakweaponifnodupe( var_0 );
|
|
|
|
if ( !level.console && !common_scripts\utility::is_player_gamepad_enabled() )
|
|
self.killstreakindexweapon = undefined;
|
|
}
|
|
else if ( var_3 != var_0 )
|
|
thread waittakekillstreakweapon( var_0, var_1 );
|
|
else if ( var_2 && self getcurrentweapon() == var_0 )
|
|
thread waittakekillstreakweapon( var_0, var_1 );
|
|
}
|
|
|
|
takekillstreakweaponifnodupe( var_0 )
|
|
{
|
|
var_1 = 0;
|
|
var_2 = self.pers["killstreaks"];
|
|
|
|
for ( var_3 = 0; var_3 < var_2.size; var_3++ )
|
|
{
|
|
if ( isdefined( var_2[var_3] ) && isdefined( var_2[var_3].streakname ) && var_2[var_3].available )
|
|
{
|
|
if ( !maps\mp\_utility::isspecialistkillstreak( var_2[var_3].streakname ) && var_0 == maps\mp\_utility::getkillstreakweapon( var_2[var_3].streakname ) )
|
|
{
|
|
var_1 = 1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if ( var_1 )
|
|
{
|
|
if ( level.console || common_scripts\utility::is_player_gamepad_enabled() )
|
|
{
|
|
if ( isdefined( self.killstreakindexweapon ) && var_0 != maps\mp\_utility::getkillstreakweapon( var_2[self.killstreakindexweapon].streakname ) )
|
|
self takeweapon( var_0 );
|
|
else if ( isdefined( self.killstreakindexweapon ) && var_0 == maps\mp\_utility::getkillstreakweapon( var_2[self.killstreakindexweapon].streakname ) )
|
|
{
|
|
self takeweapon( var_0 );
|
|
maps\mp\_utility::_giveweapon( var_0, 0 );
|
|
maps\mp\_utility::_setactionslot( 4, "weapon", var_0 );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
self takeweapon( var_0 );
|
|
maps\mp\_utility::_giveweapon( var_0, 0 );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ( var_0 == "" )
|
|
return;
|
|
|
|
self takeweapon( var_0 );
|
|
}
|
|
}
|
|
|
|
shouldswitchweaponpostkillstreak( var_0, var_1 )
|
|
{
|
|
if ( !var_0 )
|
|
return 1;
|
|
|
|
if ( maps\mp\_utility::isridekillstreak( var_1 ) )
|
|
return 0;
|
|
|
|
return 1;
|
|
}
|
|
|
|
finishdeathwaiter()
|
|
{
|
|
self endon( "disconnect" );
|
|
level endon( "game_ended" );
|
|
self notify( "finishDeathWaiter" );
|
|
self endon( "finishDeathWaiter" );
|
|
self waittill( "death" );
|
|
wait 0.05;
|
|
self notify( "finish_death" );
|
|
self.pers["lastEarnedStreak"] = undefined;
|
|
}
|
|
|
|
checkstreakreward()
|
|
{
|
|
foreach ( var_1 in self.killstreaks )
|
|
{
|
|
var_2 = getstreakcost( var_1 );
|
|
|
|
if ( var_2 > self.adrenaline )
|
|
break;
|
|
|
|
if ( self.previousadrenaline < var_2 && self.adrenaline >= var_2 )
|
|
{
|
|
earnkillstreak( var_1, var_2 );
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
killstreakearned( var_0 )
|
|
{
|
|
var_1 = "assault";
|
|
|
|
switch ( self.streaktype )
|
|
{
|
|
case "assault":
|
|
var_1 = "assaultStreaks";
|
|
break;
|
|
case "support":
|
|
var_1 = "supportStreaks";
|
|
break;
|
|
case "specialist":
|
|
var_1 = "specialistStreaks";
|
|
break;
|
|
}
|
|
|
|
if ( isdefined( self.class_num ) )
|
|
{
|
|
if ( self getcacplayerdata( "loadouts", self.class_num, var_1, 0 ) == var_0 )
|
|
self.firstkillstreakearned = gettime();
|
|
else if ( self getcacplayerdata( "loadouts", self.class_num, var_1, 2 ) == var_0 && isdefined( self.firstkillstreakearned ) )
|
|
{
|
|
if ( gettime() - self.firstkillstreakearned < 20000 )
|
|
thread maps\mp\gametypes\_missions::genericchallenge( "wargasm" );
|
|
}
|
|
}
|
|
}
|
|
|
|
earnkillstreak( var_0, var_1 )
|
|
{
|
|
level notify( "gave_killstreak", var_0 );
|
|
self.earnedstreaklevel = var_1;
|
|
|
|
if ( !level.gameended )
|
|
{
|
|
var_2 = undefined;
|
|
|
|
if ( self.streaktype == "specialist" )
|
|
{
|
|
var_3 = getsubstr( var_0, 0, var_0.size - 3 );
|
|
|
|
if ( maps\mp\gametypes\_class::isperkupgraded( var_3 ) )
|
|
var_2 = "pro";
|
|
}
|
|
|
|
thread maps\mp\gametypes\_hud_message::killstreaksplashnotify( var_0, var_1, var_2 );
|
|
|
|
if ( maps\mp\_utility::bot_is_fireteam_mode() )
|
|
{
|
|
if ( isdefined( var_2 ) )
|
|
self notify( "bot_killstreak_earned", var_0 + "_" + var_2, var_1 );
|
|
else
|
|
self notify( "bot_killstreak_earned", var_0, var_1 );
|
|
}
|
|
}
|
|
|
|
thread killstreakearned( var_0 );
|
|
self.pers["lastEarnedStreak"] = var_0;
|
|
setstreakcounttonext();
|
|
givekillstreak( var_0, 1, 1 );
|
|
}
|
|
|
|
givekillstreak( var_0, var_1, var_2, var_3, var_4, var_5 )
|
|
{
|
|
self endon( "joined_team" );
|
|
self endon( "givingLoadout" );
|
|
self endon( "disconnect" );
|
|
|
|
if ( !isdefined( var_5 ) )
|
|
{
|
|
var_5 = self.pers["kID"];
|
|
self.pers["kID"]++;
|
|
}
|
|
|
|
if ( !isdefined( level.killstreakfuncs[var_0] ) )
|
|
return;
|
|
|
|
if ( self.team == "spectator" )
|
|
return;
|
|
|
|
var_6 = undefined;
|
|
|
|
if ( !isdefined( var_1 ) || var_1 == 0 )
|
|
{
|
|
if ( isdefined( var_4 ) )
|
|
var_7 = var_4;
|
|
else
|
|
var_7 = self.pers["killstreaks"].size;
|
|
|
|
if ( !isdefined( self.pers["killstreaks"][var_7] ) )
|
|
self.pers["killstreaks"][var_7] = spawnstruct();
|
|
|
|
var_8 = 1;
|
|
|
|
if ( var_7 > 5 && istryingtousekillstreakingimmeslot() )
|
|
{
|
|
var_8 = 0;
|
|
var_9 = var_7;
|
|
var_10 = var_7 - 1;
|
|
var_11 = self.pers["killstreaks"][var_10];
|
|
var_12 = self.pers["killstreaks"][var_9];
|
|
var_12.available = var_11.available;
|
|
var_12.streakname = var_11.streakname;
|
|
var_12.earned = var_11.earned;
|
|
var_12.awardxp = var_11.awardxp;
|
|
var_12.owner = var_11.owner;
|
|
var_12.kid = var_11.kid;
|
|
var_12.lifeid = var_11.lifeid;
|
|
var_12.isgimme = var_11.isgimme;
|
|
var_12.isspecialist = var_11.isspecialist;
|
|
var_7 = var_10;
|
|
}
|
|
|
|
var_13 = self.pers["killstreaks"][var_7];
|
|
var_13.available = 0;
|
|
var_13.streakname = var_0;
|
|
var_13.earned = 0;
|
|
var_13.awardxp = isdefined( var_2 ) && var_2;
|
|
var_13.owner = var_3;
|
|
var_13.kid = var_5;
|
|
var_13.lifeid = -1;
|
|
var_13.isgimme = 1;
|
|
var_13.isspecialist = 0;
|
|
|
|
if ( !var_8 )
|
|
{
|
|
self.pers["killstreaks"][0].nextslot = var_7 + 1;
|
|
return;
|
|
}
|
|
|
|
if ( !isdefined( var_4 ) )
|
|
var_4 = 0;
|
|
|
|
self.pers["killstreaks"][var_4].nextslot = var_7;
|
|
self.pers["killstreaks"][var_4].streakname = var_0;
|
|
var_6 = var_4;
|
|
var_14 = maps\mp\_utility::getkillstreakindex( var_0 );
|
|
self setcommonplayerdata( "killstreaksState", "icons", var_4, var_14 );
|
|
}
|
|
else
|
|
{
|
|
for ( var_15 = 1; var_15 < 4; var_15++ )
|
|
{
|
|
var_16 = self.pers["killstreaks"][var_15];
|
|
|
|
if ( isdefined( var_16 ) && isdefined( var_16.streakname ) && var_0 == var_16.streakname )
|
|
{
|
|
var_6 = var_15;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ( !isdefined( var_6 ) )
|
|
return;
|
|
}
|
|
|
|
var_17 = self.pers["killstreaks"][var_6];
|
|
var_17.available = 1;
|
|
var_17.earned = isdefined( var_1 ) && var_1;
|
|
var_17.awardxp = isdefined( var_2 ) && var_2;
|
|
var_17.owner = var_3;
|
|
var_17.kid = var_5;
|
|
|
|
if ( !var_17.earned )
|
|
var_17.lifeid = -1;
|
|
else
|
|
var_17.lifeid = self.pers["deaths"];
|
|
|
|
if ( self.streaktype == "specialist" && var_6 != 0 )
|
|
{
|
|
var_17.isspecialist = 1;
|
|
|
|
if ( isdefined( level.killstreakfuncs[var_0] ) )
|
|
self [[ level.killstreakfuncs[var_0] ]]( -1, var_0 );
|
|
|
|
usedkillstreak( var_0, var_2 );
|
|
}
|
|
else if ( level.console || common_scripts\utility::is_player_gamepad_enabled() )
|
|
{
|
|
var_18 = maps\mp\_utility::getkillstreakweapon( var_0 );
|
|
givekillstreakweapon( var_18 );
|
|
|
|
if ( isdefined( self.killstreakindexweapon ) )
|
|
{
|
|
var_0 = self.pers["killstreaks"][self.killstreakindexweapon].streakname;
|
|
var_19 = maps\mp\_utility::getkillstreakweapon( var_0 );
|
|
|
|
if ( !isholdingweapon( var_19 ) )
|
|
self.killstreakindexweapon = var_6;
|
|
}
|
|
else
|
|
self.killstreakindexweapon = var_6;
|
|
}
|
|
else
|
|
{
|
|
if ( 0 == var_6 && self.pers["killstreaks"][0].nextslot > 5 )
|
|
{
|
|
var_20 = self.pers["killstreaks"][0].nextslot - 1;
|
|
var_21 = maps\mp\_utility::getkillstreakweapon( self.pers["killstreaks"][var_20].streakname );
|
|
self takeweapon( var_21 );
|
|
}
|
|
|
|
var_19 = maps\mp\_utility::getkillstreakweapon( var_0 );
|
|
maps\mp\_utility::_giveweapon( var_19, 0 );
|
|
var_22 = 1;
|
|
|
|
if ( isdefined( self.killstreakindexweapon ) )
|
|
{
|
|
var_0 = self.pers["killstreaks"][self.killstreakindexweapon].streakname;
|
|
var_19 = maps\mp\_utility::getkillstreakweapon( var_0 );
|
|
var_22 = !isholdingweapon( var_19 ) && self getcurrentweapon() != "none";
|
|
}
|
|
|
|
if ( var_22 )
|
|
maps\mp\_utility::_setactionslot( var_6 + 4, "weapon", var_19 );
|
|
else
|
|
{
|
|
maps\mp\_utility::_setactionslot( var_6 + 4, "" );
|
|
self.actionslotenabled[var_6] = 0;
|
|
}
|
|
}
|
|
|
|
updatestreakslots();
|
|
|
|
if ( isdefined( level.killstreaksetupfuncs[var_0] ) )
|
|
self [[ level.killstreaksetupfuncs[var_0] ]]();
|
|
|
|
if ( isdefined( var_1 ) && var_1 && isdefined( var_2 ) && var_2 )
|
|
self notify( "received_earned_killstreak" );
|
|
}
|
|
|
|
givekillstreakweapon( var_0 )
|
|
{
|
|
self endon( "disconnect" );
|
|
|
|
if ( !level.console && !common_scripts\utility::is_player_gamepad_enabled() )
|
|
return;
|
|
|
|
var_1 = maps\mp\_utility::getkillstreakreferencebyweapon( var_0 );
|
|
|
|
if ( !maps\mp\_utility::cancustomjuggusekillstreak( var_1 ) )
|
|
maps\mp\_utility::_setactionslot( 4, "" );
|
|
else
|
|
{
|
|
var_2 = self getweaponslistitems();
|
|
|
|
foreach ( var_4 in var_2 )
|
|
{
|
|
if ( !maps\mp\_utility::isstrstart( var_4, "killstreak_" ) && !maps\mp\_utility::isstrstart( var_4, "airdrop_" ) && !maps\mp\_utility::isstrstart( var_4, "deployable_" ) )
|
|
continue;
|
|
|
|
if ( isholdingweapon( var_4 ) )
|
|
continue;
|
|
|
|
while ( maps\mp\_utility::ischangingweapon() )
|
|
wait 0.05;
|
|
|
|
self takeweapon( var_4 );
|
|
}
|
|
|
|
if ( isdefined( self.killstreakindexweapon ) )
|
|
{
|
|
var_1 = self.pers["killstreaks"][self.killstreakindexweapon].streakname;
|
|
var_6 = maps\mp\_utility::getkillstreakweapon( var_1 );
|
|
|
|
if ( !isholdingweapon( var_6 ) )
|
|
{
|
|
if ( var_0 != "" )
|
|
{
|
|
maps\mp\_utility::_giveweapon( var_0, 0 );
|
|
maps\mp\_utility::_setactionslot( 4, "weapon", var_0 );
|
|
return;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
maps\mp\_utility::_giveweapon( var_0, 0 );
|
|
maps\mp\_utility::_setactionslot( 4, "weapon", var_0 );
|
|
}
|
|
}
|
|
|
|
isholdingweapon( var_0 )
|
|
{
|
|
return self getcurrentweapon() == var_0 || isdefined( self.changingweapon ) && self.changingweapon == var_0;
|
|
}
|
|
|
|
getstreakcost( var_0 )
|
|
{
|
|
var_1 = int( maps\mp\_utility::getkillstreakkills( var_0 ) );
|
|
|
|
if ( isdefined( self ) && isplayer( self ) )
|
|
{
|
|
if ( maps\mp\_utility::isspecialistkillstreak( var_0 ) )
|
|
{
|
|
if ( isdefined( self.pers["gamemodeLoadout"] ) )
|
|
{
|
|
if ( isdefined( self.pers["gamemodeLoadout"]["loadoutKillstreak1"] ) && self.pers["gamemodeLoadout"]["loadoutKillstreak1"] == var_0 )
|
|
var_1 = 2;
|
|
else if ( isdefined( self.pers["gamemodeLoadout"]["loadoutKillstreak2"] ) && self.pers["gamemodeLoadout"]["loadoutKillstreak2"] == var_0 )
|
|
var_1 = 4;
|
|
else if ( isdefined( self.pers["gamemodeLoadout"]["loadoutKillstreak3"] ) && self.pers["gamemodeLoadout"]["loadoutKillstreak3"] == var_0 )
|
|
var_1 = 6;
|
|
else
|
|
{
|
|
|
|
}
|
|
}
|
|
else if ( issubstr( self.curclass, "custom" ) )
|
|
{
|
|
for ( var_2 = 0; var_2 < 3; var_2++ )
|
|
{
|
|
var_3 = self getcacplayerdata( "loadouts", self.class_num, "specialistStreaks", var_2 );
|
|
|
|
if ( var_3 == var_0 )
|
|
break;
|
|
}
|
|
|
|
var_1 = self getcacplayerdata( "loadouts", self.class_num, "specialistStreakKills", var_2 );
|
|
}
|
|
else if ( issubstr( self.curclass, "callback" ) )
|
|
{
|
|
var_2 = 0;
|
|
|
|
foreach ( var_2, var_5 in self.pers["specialistStreaks"] )
|
|
{
|
|
if ( var_5 == var_0 )
|
|
break;
|
|
}
|
|
|
|
var_1 = self.pers["specialistStreakKills"][var_2];
|
|
}
|
|
else if ( issubstr( self.curclass, "axis" ) || issubstr( self.curclass, "allies" ) )
|
|
{
|
|
var_2 = 0;
|
|
var_6 = "none";
|
|
|
|
if ( issubstr( self.curclass, "axis" ) )
|
|
var_6 = "axis";
|
|
else if ( issubstr( self.curclass, "allies" ) )
|
|
var_6 = "allies";
|
|
|
|
for ( var_7 = maps\mp\_utility::getclassindex( self.curclass ); var_2 < 3; var_2++ )
|
|
{
|
|
var_3 = getmatchrulesdata( "defaultClasses", var_6, var_7, "class", "specialistStreaks", var_2 );
|
|
|
|
if ( var_3 == var_0 )
|
|
break;
|
|
}
|
|
|
|
var_1 = getmatchrulesdata( "defaultClasses", var_6, var_7, "class", "specialistStreakKills", var_2 );
|
|
}
|
|
}
|
|
|
|
if ( maps\mp\_utility::_hasperk( "specialty_hardline" ) && var_1 > 0 )
|
|
var_1--;
|
|
}
|
|
|
|
var_1 = int( clamp( var_1, 0, 30 ) );
|
|
return var_1;
|
|
}
|
|
|
|
streaktyperesetsondeath( var_0 )
|
|
{
|
|
switch ( var_0 )
|
|
{
|
|
case "assault":
|
|
case "specialist":
|
|
return 1;
|
|
case "support":
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
giveownedkillstreakitem( var_0 )
|
|
{
|
|
var_1 = self.pers["killstreaks"];
|
|
|
|
if ( level.console || common_scripts\utility::is_player_gamepad_enabled() )
|
|
{
|
|
var_2 = -1;
|
|
var_3 = -1;
|
|
|
|
for ( var_4 = 0; var_4 < 4; var_4++ )
|
|
{
|
|
if ( isdefined( var_1[var_4] ) && isdefined( var_1[var_4].streakname ) && var_1[var_4].available && getstreakcost( var_1[var_4].streakname ) > var_3 )
|
|
{
|
|
var_3 = 0;
|
|
|
|
if ( !var_1[var_4].isgimme )
|
|
var_3 = getstreakcost( var_1[var_4].streakname );
|
|
|
|
var_2 = var_4;
|
|
}
|
|
}
|
|
|
|
if ( var_2 != -1 )
|
|
{
|
|
self.killstreakindexweapon = var_2;
|
|
var_5 = var_1[self.killstreakindexweapon].streakname;
|
|
var_6 = maps\mp\_utility::getkillstreakweapon( var_5 );
|
|
givekillstreakweapon( var_6 );
|
|
}
|
|
else
|
|
self.killstreakindexweapon = undefined;
|
|
}
|
|
else
|
|
{
|
|
var_2 = -1;
|
|
var_3 = -1;
|
|
|
|
for ( var_4 = 0; var_4 < 4; var_4++ )
|
|
{
|
|
if ( isdefined( var_1[var_4] ) && isdefined( var_1[var_4].streakname ) && var_1[var_4].available )
|
|
{
|
|
var_7 = maps\mp\_utility::getkillstreakweapon( var_1[var_4].streakname );
|
|
var_8 = self getweaponslistitems();
|
|
var_9 = 0;
|
|
|
|
for ( var_10 = 0; var_10 < var_8.size; var_10++ )
|
|
{
|
|
if ( var_7 == var_8[var_10] )
|
|
{
|
|
var_9 = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ( !var_9 )
|
|
maps\mp\_utility::_giveweapon( var_7 );
|
|
else if ( issubstr( var_7, "airdrop_" ) )
|
|
self setweaponammoclip( var_7, 1 );
|
|
|
|
maps\mp\_utility::_setactionslot( var_4 + 4, "weapon", var_7 );
|
|
|
|
if ( getstreakcost( var_1[var_4].streakname ) > var_3 )
|
|
{
|
|
var_3 = 0;
|
|
|
|
if ( !var_1[var_4].isgimme )
|
|
var_3 = getstreakcost( var_1[var_4].streakname );
|
|
|
|
var_2 = var_4;
|
|
}
|
|
}
|
|
}
|
|
|
|
if ( var_2 != -1 )
|
|
var_5 = var_1[var_2].streakname;
|
|
|
|
self.killstreakindexweapon = undefined;
|
|
}
|
|
|
|
updatestreakslots();
|
|
}
|
|
|
|
initridekillstreak( var_0 )
|
|
{
|
|
common_scripts\utility::_disableusability();
|
|
var_1 = initridekillstreak_internal( var_0 );
|
|
|
|
if ( isdefined( self ) )
|
|
common_scripts\utility::_enableusability();
|
|
|
|
return var_1;
|
|
}
|
|
|
|
initridekillstreak_internal( var_0 )
|
|
{
|
|
if ( isdefined( var_0 ) && islaptoptimeoutkillstreak( var_0 ) )
|
|
var_1 = "timeout";
|
|
else
|
|
var_1 = common_scripts\utility::waittill_any_timeout( 1.0, "disconnect", "death", "weapon_switch_started" );
|
|
|
|
maps\mp\gametypes\_hostmigration::waittillhostmigrationdone();
|
|
|
|
if ( var_1 == "weapon_switch_started" )
|
|
return "fail";
|
|
|
|
if ( !isalive( self ) )
|
|
return "fail";
|
|
|
|
if ( var_1 == "disconnect" || var_1 == "death" )
|
|
{
|
|
if ( var_1 == "disconnect" )
|
|
return "disconnect";
|
|
|
|
if ( self.team == "spectator" )
|
|
return "fail";
|
|
|
|
return "success";
|
|
}
|
|
|
|
if ( maps\mp\_utility::iskillstreakdenied() )
|
|
return "fail";
|
|
|
|
if ( !isdefined( var_0 ) || !issubstr( var_0, "odin" ) )
|
|
{
|
|
self visionsetnakedforplayer( "black_bw", 0.75 );
|
|
thread maps\mp\_utility::set_visionset_for_watching_players( "black_bw", 0.75, 1.0, undefined, 1 );
|
|
var_2 = common_scripts\utility::waittill_any_timeout( 0.8, "disconnect", "death" );
|
|
}
|
|
else
|
|
var_2 = common_scripts\utility::waittill_any_timeout( 1.0, "disconnect", "death" );
|
|
|
|
self notify( "black_out_done" );
|
|
maps\mp\gametypes\_hostmigration::waittillhostmigrationdone();
|
|
|
|
if ( var_2 != "disconnect" )
|
|
{
|
|
if ( !isdefined( var_0 ) || !issubstr( var_0, "odin" ) )
|
|
thread clearrideintro( 1.0 );
|
|
else
|
|
self notify( "intro_cleared" );
|
|
|
|
if ( self.team == "spectator" )
|
|
return "fail";
|
|
}
|
|
|
|
if ( self isonladder() )
|
|
return "fail";
|
|
|
|
if ( !isalive( self ) )
|
|
return "fail";
|
|
|
|
if ( maps\mp\_utility::iskillstreakdenied() )
|
|
return "fail";
|
|
|
|
if ( var_2 == "disconnect" )
|
|
return "disconnect";
|
|
else
|
|
return "success";
|
|
}
|
|
|
|
islaptoptimeoutkillstreak( var_0 )
|
|
{
|
|
switch ( var_0 )
|
|
{
|
|
case "remote_tank":
|
|
case "remote_uav":
|
|
case "osprey_gunner":
|
|
case "ac130":
|
|
case "ca_a10_strafe":
|
|
case "odin_assault":
|
|
case "odin_support":
|
|
case "drone_hive":
|
|
case "heli_pilot":
|
|
case "vanguard":
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
clearrideintro( var_0, var_1 )
|
|
{
|
|
self endon( "disconnect" );
|
|
|
|
if ( isdefined( var_0 ) )
|
|
wait( var_0 );
|
|
|
|
if ( !isdefined( var_1 ) )
|
|
var_1 = 0;
|
|
|
|
self visionsetnakedforplayer( "", var_1 );
|
|
maps\mp\_utility::set_visionset_for_watching_players( "", var_1 );
|
|
self notify( "intro_cleared" );
|
|
}
|
|
|
|
allowridekillstreakplayerexit( var_0 )
|
|
{
|
|
if ( isdefined( var_0 ) )
|
|
self endon( var_0 );
|
|
|
|
if ( !isdefined( self.owner ) )
|
|
return;
|
|
|
|
var_1 = self.owner;
|
|
level endon( "game_ended" );
|
|
var_1 endon( "disconnect" );
|
|
var_1 endon( "end_remote" );
|
|
self endon( "death" );
|
|
|
|
for (;;)
|
|
{
|
|
var_2 = 0;
|
|
|
|
while ( var_1 usebuttonpressed() )
|
|
{
|
|
var_2 = var_2 + 0.05;
|
|
|
|
if ( var_2 > 0.75 )
|
|
{
|
|
self notify( "killstreakExit" );
|
|
return;
|
|
}
|
|
|
|
wait 0.05;
|
|
}
|
|
|
|
wait 0.05;
|
|
}
|
|
}
|
|
|
|
giveselectedkillstreakitem()
|
|
{
|
|
var_0 = self.pers["killstreaks"][self.killstreakindexweapon].streakname;
|
|
var_1 = maps\mp\_utility::getkillstreakweapon( var_0 );
|
|
givekillstreakweapon( var_1 );
|
|
updatestreakslots();
|
|
}
|
|
|
|
getkillstreakcount()
|
|
{
|
|
var_0 = 0;
|
|
|
|
for ( var_1 = 0; var_1 < 4; var_1++ )
|
|
{
|
|
if ( isdefined( self.pers["killstreaks"][var_1] ) && isdefined( self.pers["killstreaks"][var_1].streakname ) && self.pers["killstreaks"][var_1].available )
|
|
var_0++;
|
|
}
|
|
|
|
return var_0;
|
|
}
|
|
|
|
shufflekillstreaksup()
|
|
{
|
|
if ( getkillstreakcount() > 1 )
|
|
{
|
|
for (;;)
|
|
{
|
|
self.killstreakindexweapon++;
|
|
|
|
if ( self.killstreakindexweapon > 3 )
|
|
self.killstreakindexweapon = 0;
|
|
|
|
if ( self.pers["killstreaks"][self.killstreakindexweapon].available == 1 )
|
|
break;
|
|
}
|
|
|
|
giveselectedkillstreakitem();
|
|
}
|
|
}
|
|
|
|
shufflekillstreaksdown()
|
|
{
|
|
if ( getkillstreakcount() > 1 )
|
|
{
|
|
for (;;)
|
|
{
|
|
self.killstreakindexweapon--;
|
|
|
|
if ( self.killstreakindexweapon < 0 )
|
|
self.killstreakindexweapon = 3;
|
|
|
|
if ( self.pers["killstreaks"][self.killstreakindexweapon].available == 1 )
|
|
break;
|
|
}
|
|
|
|
giveselectedkillstreakitem();
|
|
}
|
|
}
|
|
|
|
streakselectuptracker()
|
|
{
|
|
self endon( "death" );
|
|
self endon( "disconnect" );
|
|
self endon( "faux_spawn" );
|
|
level endon( "game_ended" );
|
|
|
|
for (;;)
|
|
{
|
|
self waittill( "toggled_up" );
|
|
|
|
if ( !level.console && !common_scripts\utility::is_player_gamepad_enabled() )
|
|
continue;
|
|
|
|
if ( isdefined( self.showingtacticalselections ) && self.showingtacticalselections )
|
|
continue;
|
|
|
|
if ( !self ismantling() && ( !isdefined( self.changingweapon ) || isdefined( self.changingweapon ) && self.changingweapon == "none" ) && ( !maps\mp\_utility::iskillstreakweapon( self getcurrentweapon() ) || isminigun( self getcurrentweapon() ) || self getcurrentweapon() == "venomxgun_mp" || maps\mp\_utility::iskillstreakweapon( self getcurrentweapon() ) && maps\mp\_utility::isjuggernaut() ) && self.streaktype != "specialist" && ( !isdefined( self.iscarrying ) || isdefined( self.iscarrying ) && self.iscarrying == 0 ) && ( !isdefined( self.laststreakused ) || isdefined( self.laststreakused ) && gettime() - self.laststreakused > 100 ) )
|
|
{
|
|
shufflekillstreaksup();
|
|
self setclientomnvar( "ui_killstreak_scroll", 1 );
|
|
}
|
|
|
|
wait 0.12;
|
|
}
|
|
}
|
|
|
|
isminigun( var_0 )
|
|
{
|
|
return var_0 == "iw6_minigunjugg_mp";
|
|
}
|
|
|
|
streakselectdowntracker()
|
|
{
|
|
self endon( "death" );
|
|
self endon( "disconnect" );
|
|
self endon( "faux_spawn" );
|
|
level endon( "game_ended" );
|
|
|
|
for (;;)
|
|
{
|
|
self waittill( "toggled_down" );
|
|
|
|
if ( !level.console && !common_scripts\utility::is_player_gamepad_enabled() )
|
|
continue;
|
|
|
|
if ( isdefined( self.showingtacticalselections ) && self.showingtacticalselections )
|
|
continue;
|
|
|
|
if ( !self ismantling() && ( !isdefined( self.changingweapon ) || isdefined( self.changingweapon ) && self.changingweapon == "none" ) && ( !maps\mp\_utility::iskillstreakweapon( self getcurrentweapon() ) || isminigun( self getcurrentweapon() ) || self getcurrentweapon() == "venomxgun_mp" || maps\mp\_utility::iskillstreakweapon( self getcurrentweapon() ) && maps\mp\_utility::isjuggernaut() ) && self.streaktype != "specialist" && ( !isdefined( self.iscarrying ) || isdefined( self.iscarrying ) && self.iscarrying == 0 ) && ( !isdefined( self.laststreakused ) || isdefined( self.laststreakused ) && gettime() - self.laststreakused > 100 ) )
|
|
{
|
|
shufflekillstreaksdown();
|
|
self setclientomnvar( "ui_killstreak_scroll", 1 );
|
|
}
|
|
|
|
wait 0.12;
|
|
}
|
|
}
|
|
|
|
streakusetimetracker()
|
|
{
|
|
self endon( "death" );
|
|
self endon( "disconnect" );
|
|
self endon( "faux_spawn" );
|
|
level endon( "game_ended" );
|
|
|
|
for (;;)
|
|
{
|
|
self waittill( "streakUsed" );
|
|
self.laststreakused = gettime();
|
|
}
|
|
}
|
|
|
|
streaknotifytracker()
|
|
{
|
|
self endon( "death" );
|
|
self endon( "disconnect" );
|
|
level endon( "game_ended" );
|
|
|
|
if ( isbot( self ) )
|
|
return;
|
|
|
|
maps\mp\_utility::gameflagwait( "prematch_done" );
|
|
|
|
if ( level.console || common_scripts\utility::is_player_gamepad_enabled() )
|
|
{
|
|
self notifyonplayercommand( "toggled_up", "+actionslot 1" );
|
|
self notifyonplayercommand( "toggled_down", "+actionslot 2" );
|
|
self notifyonplayercommand( "streakUsed", "+actionslot 4" );
|
|
self notifyonplayercommand( "streakUsed", "+actionslot 5" );
|
|
self notifyonplayercommand( "streakUsed", "+actionslot 6" );
|
|
self notifyonplayercommand( "streakUsed", "+actionslot 7" );
|
|
}
|
|
|
|
if ( !level.console )
|
|
{
|
|
self notifyonplayercommand( "streakUsed1", "+actionslot 4" );
|
|
self notifyonplayercommand( "streakUsed2", "+actionslot 5" );
|
|
self notifyonplayercommand( "streakUsed3", "+actionslot 6" );
|
|
self notifyonplayercommand( "streakUsed4", "+actionslot 7" );
|
|
}
|
|
}
|
|
|
|
registeradrenalineinfo( var_0, var_1 )
|
|
{
|
|
if ( !isdefined( level.adrenalineinfo ) )
|
|
level.adrenalineinfo = [];
|
|
|
|
level.adrenalineinfo[var_0] = var_1;
|
|
}
|
|
|
|
giveadrenaline( var_0 )
|
|
{
|
|
if ( level.adrenalineinfo[var_0] == 0 )
|
|
return;
|
|
|
|
if ( maps\mp\_utility::isjuggernaut() && self.streaktype == "specialist" )
|
|
return;
|
|
|
|
var_1 = self.adrenaline + level.adrenalineinfo[var_0];
|
|
var_2 = var_1;
|
|
var_3 = getmaxstreakcost();
|
|
|
|
if ( var_2 > var_3 && self.streaktype != "specialist" )
|
|
var_2 = var_2 - var_3;
|
|
else if ( level.killstreakrewards && var_2 > var_3 && self.streaktype == "specialist" )
|
|
{
|
|
var_4 = var_3;
|
|
|
|
if ( isai( self ) )
|
|
var_4 = self.pers["specialistStreakKills"][2];
|
|
|
|
var_5 = int( max( 8, var_4 + 2 ) );
|
|
|
|
if ( maps\mp\_utility::_hasperk( "specialty_hardline" ) )
|
|
var_5--;
|
|
|
|
var_6 = var_2 >= var_5 && self getcommonplayerdata( "killstreaksState", "hasStreak", 4 ) == 0;
|
|
|
|
if ( var_6 )
|
|
{
|
|
givebonusperks();
|
|
usedkillstreak( "all_perks_bonus", 1 );
|
|
thread maps\mp\gametypes\_hud_message::killstreaksplashnotify( "all_perks_bonus", var_5 );
|
|
self setcommonplayerdata( "killstreaksState", "hasStreak", 4, 1 );
|
|
self.pers["killstreaks"][4].available = 1;
|
|
}
|
|
|
|
if ( var_3 > 0 && !( ( var_2 - var_3 ) % 2 ) )
|
|
{
|
|
thread maps\mp\gametypes\_rank::xpeventpopup( "specialist_streaking_xp" );
|
|
thread maps\mp\gametypes\_rank::giverankxp( "kill" );
|
|
}
|
|
}
|
|
|
|
setadrenaline( var_2 );
|
|
checkstreakreward();
|
|
|
|
if ( var_1 == var_3 && self.streaktype != "specialist" )
|
|
setadrenaline( 0 );
|
|
}
|
|
|
|
givebonusperks()
|
|
{
|
|
if ( isai( self ) )
|
|
{
|
|
if ( isdefined( self.pers ) && isdefined( self.pers["specialistBonusStreaks"] ) )
|
|
{
|
|
foreach ( var_1 in self.pers["specialistBonusStreaks"] )
|
|
{
|
|
if ( !maps\mp\_utility::_hasperk( var_1 ) )
|
|
maps\mp\_utility::giveperk( var_1, 0 );
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for ( var_3 = 0; var_3 < 7; var_3++ )
|
|
{
|
|
for ( var_4 = 0; var_4 < 5; var_4++ )
|
|
{
|
|
var_5 = 0;
|
|
|
|
if ( isdefined( self.teamname ) )
|
|
var_5 = getmatchrulesdata( "defaultClasses", self.teamname, self.class_num, "class", "specialistBonusStreaks", var_3, var_4 );
|
|
else
|
|
var_5 = self getcacplayerdata( "loadouts", self.class_num, "specialistBonusStreaks", var_3, var_4 );
|
|
|
|
if ( isdefined( var_5 ) && var_5 )
|
|
{
|
|
var_1 = tablelookup( "mp/cacAbilityTable.csv", 0, var_3 + 1, 4 + var_4 );
|
|
|
|
if ( !maps\mp\_utility::_hasperk( var_1 ) )
|
|
maps\mp\_utility::giveperk( var_1, 0 );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
resetadrenaline()
|
|
{
|
|
self.earnedstreaklevel = 0;
|
|
setadrenaline( 0 );
|
|
resetstreakcount();
|
|
self.pers["lastEarnedStreak"] = undefined;
|
|
self.pers["objectivePointStreak"] = 0;
|
|
self setclientomnvar( "ui_half_tick", 0 );
|
|
}
|
|
|
|
setadrenaline( var_0 )
|
|
{
|
|
if ( var_0 < 0 )
|
|
var_0 = 0;
|
|
|
|
if ( isdefined( self.adrenaline ) )
|
|
self.previousadrenaline = self.adrenaline;
|
|
else
|
|
self.previousadrenaline = 0;
|
|
|
|
self.adrenaline = var_0;
|
|
self setclientdvar( "ui_adrenaline", self.adrenaline );
|
|
updatestreakcount();
|
|
}
|
|
|
|
pc_watchgamepad()
|
|
{
|
|
self endon( "death" );
|
|
self endon( "disconnect" );
|
|
level endon( "game_ended" );
|
|
var_0 = common_scripts\utility::is_player_gamepad_enabled();
|
|
|
|
for (;;)
|
|
{
|
|
if ( var_0 != common_scripts\utility::is_player_gamepad_enabled() )
|
|
{
|
|
var_0 = common_scripts\utility::is_player_gamepad_enabled();
|
|
|
|
if ( !var_0 )
|
|
{
|
|
if ( isdefined( self.actionslotenabled ) )
|
|
{
|
|
for ( var_1 = 0; var_1 < 4; var_1++ )
|
|
self.actionslotenabled[var_1] = 1;
|
|
|
|
self notifyonplayercommand( "streakUsed1", "+actionslot 4" );
|
|
self notifyonplayercommand( "streakUsed2", "+actionslot 5" );
|
|
self notifyonplayercommand( "streakUsed3", "+actionslot 6" );
|
|
self notifyonplayercommand( "streakUsed4", "+actionslot 7" );
|
|
giveownedkillstreakitem();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
var_2 = self getweaponslistitems();
|
|
|
|
foreach ( var_4 in var_2 )
|
|
{
|
|
if ( maps\mp\_utility::iskillstreakweapon( var_4 ) && var_4 == self getcurrentweapon() )
|
|
{
|
|
self switchtoweapon( common_scripts\utility::getlastweapon() );
|
|
|
|
while ( maps\mp\_utility::ischangingweapon() )
|
|
wait 0.05;
|
|
}
|
|
|
|
if ( maps\mp\_utility::iskillstreakweapon( var_4 ) )
|
|
self takeweapon( var_4 );
|
|
}
|
|
|
|
for ( var_1 = 0; var_1 < 4; var_1++ )
|
|
{
|
|
maps\mp\_utility::_setactionslot( var_1 + 4, "" );
|
|
self.actionslotenabled[var_1] = 0;
|
|
}
|
|
|
|
self notifyonplayercommand( "toggled_up", "+actionslot 1" );
|
|
self notifyonplayercommand( "toggled_down", "+actionslot 2" );
|
|
self notifyonplayercommand( "streakUsed", "+actionslot 4" );
|
|
self notifyonplayercommand( "streakUsed", "+actionslot 5" );
|
|
self notifyonplayercommand( "streakUsed", "+actionslot 6" );
|
|
self notifyonplayercommand( "streakUsed", "+actionslot 7" );
|
|
giveownedkillstreakitem();
|
|
}
|
|
}
|
|
|
|
wait 0.05;
|
|
}
|
|
}
|
|
|
|
pc_watchstreakuse()
|
|
{
|
|
self endon( "death" );
|
|
self endon( "disconnect" );
|
|
level endon( "game_ended" );
|
|
self.actionslotenabled = [];
|
|
self.actionslotenabled[0] = 1;
|
|
self.actionslotenabled[1] = 1;
|
|
self.actionslotenabled[2] = 1;
|
|
self.actionslotenabled[3] = 1;
|
|
|
|
for (;;)
|
|
{
|
|
var_0 = common_scripts\utility::waittill_any_return( "streakUsed1", "streakUsed2", "streakUsed3", "streakUsed4" );
|
|
|
|
if ( common_scripts\utility::is_player_gamepad_enabled() )
|
|
continue;
|
|
|
|
if ( !isdefined( var_0 ) )
|
|
continue;
|
|
|
|
if ( self.streaktype == "specialist" && var_0 != "streakUsed1" )
|
|
continue;
|
|
|
|
if ( isdefined( self.changingweapon ) && self.changingweapon == "none" )
|
|
continue;
|
|
|
|
if ( self isoffhandweaponreadytothrow() )
|
|
continue;
|
|
|
|
switch ( var_0 )
|
|
{
|
|
case "streakUsed1":
|
|
if ( self.pers["killstreaks"][0].available && self.actionslotenabled[0] )
|
|
self.killstreakindexweapon = 0;
|
|
|
|
break;
|
|
case "streakUsed2":
|
|
if ( self.pers["killstreaks"][1].available && self.actionslotenabled[1] )
|
|
self.killstreakindexweapon = 1;
|
|
|
|
break;
|
|
case "streakUsed3":
|
|
if ( self.pers["killstreaks"][2].available && self.actionslotenabled[2] )
|
|
self.killstreakindexweapon = 2;
|
|
|
|
break;
|
|
case "streakUsed4":
|
|
if ( self.pers["killstreaks"][3].available && self.actionslotenabled[3] )
|
|
self.killstreakindexweapon = 3;
|
|
|
|
break;
|
|
}
|
|
|
|
if ( isdefined( self.killstreakindexweapon ) && !self.pers["killstreaks"][self.killstreakindexweapon].available )
|
|
self.killstreakindexweapon = undefined;
|
|
|
|
if ( isdefined( self.killstreakindexweapon ) )
|
|
{
|
|
disablekillstreakactionslots();
|
|
|
|
for (;;)
|
|
{
|
|
self waittill( "weapon_change", var_1, var_2 );
|
|
|
|
if ( isdefined( self.killstreakindexweapon ) )
|
|
{
|
|
var_3 = maps\mp\_utility::getkillstreakweapon( self.pers["killstreaks"][self.killstreakindexweapon].streakname );
|
|
|
|
if ( var_1 == var_3 || var_1 == "none" || var_3 == "killstreak_uav_mp" && var_1 == "killstreak_remote_uav_mp" || var_3 == "killstreak_uav_mp" && var_1 == "uav_remote_mp" || var_2 )
|
|
continue;
|
|
|
|
break;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
enablekillstreakactionslots();
|
|
self.killstreakindexweapon = undefined;
|
|
}
|
|
}
|
|
}
|
|
|
|
disablekillstreakactionslots()
|
|
{
|
|
for ( var_0 = 0; var_0 < 4; var_0++ )
|
|
{
|
|
if ( !isdefined( self.killstreakindexweapon ) )
|
|
break;
|
|
|
|
if ( self.killstreakindexweapon == var_0 )
|
|
continue;
|
|
|
|
maps\mp\_utility::_setactionslot( var_0 + 4, "" );
|
|
self.actionslotenabled[var_0] = 0;
|
|
}
|
|
}
|
|
|
|
enablekillstreakactionslots()
|
|
{
|
|
for ( var_0 = 0; var_0 < 4; var_0++ )
|
|
{
|
|
if ( self.pers["killstreaks"][var_0].available )
|
|
{
|
|
var_1 = maps\mp\_utility::getkillstreakweapon( self.pers["killstreaks"][var_0].streakname );
|
|
maps\mp\_utility::_setactionslot( var_0 + 4, "weapon", var_1 );
|
|
}
|
|
else
|
|
maps\mp\_utility::_setactionslot( var_0 + 4, "" );
|
|
|
|
self.actionslotenabled[var_0] = 1;
|
|
}
|
|
}
|
|
|
|
killstreakhit( var_0, var_1, var_2 )
|
|
{
|
|
if ( isdefined( var_1 ) && isplayer( var_0 ) && isdefined( var_2.owner ) && isdefined( var_2.owner.team ) )
|
|
{
|
|
if ( ( level.teambased && var_2.owner.team != var_0.team || !level.teambased ) && var_0 != var_2.owner )
|
|
{
|
|
if ( maps\mp\_utility::iskillstreakweapon( var_1 ) )
|
|
return;
|
|
|
|
if ( !isdefined( var_0.lasthittime[var_1] ) )
|
|
var_0.lasthittime[var_1] = 0;
|
|
|
|
if ( var_0.lasthittime[var_1] == gettime() )
|
|
return;
|
|
|
|
var_0.lasthittime[var_1] = gettime();
|
|
var_0 thread maps\mp\gametypes\_gamelogic::threadedsetweaponstatbyname( var_1, 1, "hits" );
|
|
|
|
if ( !issquadsmode() )
|
|
{
|
|
var_3 = var_0 maps\mp\gametypes\_persistence::statgetbuffered( "totalShots" );
|
|
var_4 = var_0 maps\mp\gametypes\_persistence::statgetbuffered( "hits" ) + 1;
|
|
|
|
if ( var_4 <= var_3 )
|
|
{
|
|
var_0 maps\mp\gametypes\_persistence::statsetbuffered( "hits", var_4 );
|
|
var_0 maps\mp\gametypes\_persistence::statsetbuffered( "misses", int( var_3 - var_4 ) );
|
|
var_0 maps\mp\gametypes\_persistence::statsetbuffered( "accuracy", int( var_4 * 10000 / var_3 ) );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
copy_killstreak_status( var_0, var_1 )
|
|
{
|
|
self.streaktype = var_0.streaktype;
|
|
self.pers["cur_kill_streak"] = var_0.pers["cur_kill_streak"];
|
|
maps\mp\gametypes\_persistence::statsetchild( "round", "killStreak", self.pers["cur_kill_streak"] );
|
|
self.pers["killstreaks"] = var_0.pers["killstreaks"];
|
|
self.killstreaks = var_0.killstreaks;
|
|
|
|
if ( !isdefined( var_1 ) || var_1 == 0 )
|
|
{
|
|
var_2 = getentarray();
|
|
|
|
foreach ( var_4 in var_2 )
|
|
{
|
|
if ( !isdefined( var_4 ) || isplayer( var_4 ) )
|
|
continue;
|
|
|
|
if ( isdefined( var_4.owner ) && var_4.owner == var_0 )
|
|
{
|
|
if ( var_4.classname == "misc_turret" )
|
|
{
|
|
var_4 maps\mp\killstreaks\_autosentry::sentry_setowner( self );
|
|
continue;
|
|
}
|
|
|
|
var_4.owner = self;
|
|
}
|
|
}
|
|
}
|
|
|
|
self.adrenaline = undefined;
|
|
setadrenaline( var_0.adrenaline );
|
|
resetstreakcount();
|
|
updatestreakcount();
|
|
|
|
if ( isdefined( var_1 ) && var_1 == 1 && isdefined( self.killstreaks ) )
|
|
{
|
|
var_6 = 1;
|
|
|
|
foreach ( var_8 in self.killstreaks )
|
|
{
|
|
var_9 = self.pers["killstreaks"][var_6].streakname;
|
|
|
|
if ( self.streaktype == "specialist" )
|
|
{
|
|
var_10 = strtok( self.pers["killstreaks"][var_6].streakname, "_" );
|
|
|
|
if ( var_10[var_10.size - 1] == "ks" )
|
|
{
|
|
var_11 = undefined;
|
|
|
|
foreach ( var_13 in var_10 )
|
|
{
|
|
if ( var_13 != "ks" )
|
|
{
|
|
if ( !isdefined( var_11 ) )
|
|
{
|
|
var_11 = var_13;
|
|
continue;
|
|
}
|
|
|
|
var_11 = var_11 + ( "_" + var_13 );
|
|
}
|
|
}
|
|
|
|
if ( maps\mp\_utility::isstrstart( self.pers["killstreaks"][var_6].streakname, "_" ) )
|
|
var_11 = "_" + var_11;
|
|
|
|
if ( isdefined( var_11 ) && maps\mp\gametypes\_class::getperkupgrade( var_11 ) != "specialty_null" )
|
|
var_9 = self.pers["killstreaks"][var_6].streakname + "_pro";
|
|
}
|
|
}
|
|
|
|
self setcommonplayerdata( "killstreaksState", "icons", var_6, maps\mp\_utility::getkillstreakindex( var_9 ) );
|
|
var_6++;
|
|
}
|
|
}
|
|
|
|
updatestreakslots();
|
|
|
|
foreach ( var_11 in var_0.perksperkname )
|
|
{
|
|
if ( !maps\mp\_utility::_hasperk( var_11 ) )
|
|
{
|
|
var_17 = 0;
|
|
|
|
if ( isdefined( self.perksuseslot[var_11] ) )
|
|
var_17 = self.perksuseslot[var_11];
|
|
|
|
maps\mp\_utility::giveperk( var_11, var_17 );
|
|
}
|
|
|
|
if ( !isdefined( var_1 ) || var_1 == 0 )
|
|
var_0 maps\mp\_utility::_unsetperk( var_11 );
|
|
}
|
|
}
|
|
|
|
copy_adrenaline( var_0 )
|
|
{
|
|
self.adrenaline = undefined;
|
|
setadrenaline( var_0.adrenaline );
|
|
resetstreakcount();
|
|
updatestreakcount();
|
|
updatestreakslots();
|
|
}
|
|
|
|
is_using_killstreak()
|
|
{
|
|
var_0 = self getcurrentweapon();
|
|
var_1 = issubstr( var_0, "killstreak" ) || isdefined( self.selectinglocation ) && self.selectinglocation == 1 || !common_scripts\utility::isweaponenabled() && !maps\mp\gametypes\_damage::attackerinremotekillstreak();
|
|
return var_1;
|
|
}
|
|
|
|
monitordisownkillstreaks()
|
|
{
|
|
while ( isdefined( self ) )
|
|
{
|
|
if ( maps\mp\_utility::bot_is_fireteam_mode() )
|
|
self waittill( "disconnect" );
|
|
else
|
|
common_scripts\utility::waittill_any( "disconnect", "joined_team", "joined_spectators" );
|
|
|
|
self notify( "killstreak_disowned" );
|
|
}
|
|
}
|
|
|
|
findunobstructedfiringpointaroundz( var_0, var_1, var_2, var_3 )
|
|
{
|
|
var_4 = rotatevector( ( 0, 0, 1 ), ( -1 * var_3, 0, 0 ) );
|
|
var_5 = vectortoangles( var_1 - var_0.origin );
|
|
|
|
for ( var_6 = 0; var_6 < 360; var_6 = var_6 + 30 )
|
|
{
|
|
var_7 = var_2 * rotatevector( var_4, ( 0, var_6 + var_5[1], 0 ) );
|
|
var_8 = var_1 + var_7;
|
|
|
|
if ( _findunobstructedfiringpointhelper( var_0, var_8, var_1 ) )
|
|
return var_8;
|
|
}
|
|
|
|
return undefined;
|
|
}
|
|
|
|
findunobstructedfiringpointaroundy( var_0, var_1, var_2, var_3, var_4, var_5 )
|
|
{
|
|
var_6 = vectortoangles( var_0.origin - var_1 );
|
|
|
|
for ( var_7 = var_3; var_7 <= var_4; var_7 = var_7 + var_5 )
|
|
{
|
|
var_8 = rotatevector( ( 1, 0, 0 ), ( var_7 - 90, 0, 0 ) );
|
|
var_9 = var_2 * rotatevector( var_8, ( 0, var_6[1], 0 ) );
|
|
var_10 = var_1 + var_9;
|
|
|
|
if ( _findunobstructedfiringpointhelper( var_0, var_10, var_1 ) )
|
|
return var_10;
|
|
}
|
|
|
|
return undefined;
|
|
}
|
|
|
|
_findunobstructedfiringpointhelper( var_0, var_1, var_2 )
|
|
{
|
|
var_3 = bullettrace( var_1, var_2, 0 );
|
|
|
|
if ( var_3["fraction"] > 0.99 )
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
findunobstructedfiringpoint( var_0, var_1, var_2 )
|
|
{
|
|
var_3 = findunobstructedfiringpointaroundz( var_0, var_1, var_2, 30 );
|
|
|
|
if ( !isdefined( var_3 ) )
|
|
var_3 = findunobstructedfiringpointaroundy( var_0, var_1, var_2, 15, 75, 15 );
|
|
|
|
return var_3;
|
|
}
|
|
|
|
isairdropmarker( var_0 )
|
|
{
|
|
switch ( var_0 )
|
|
{
|
|
case "airdrop_escort_marker_mp":
|
|
case "airdrop_tank_marker_mp":
|
|
case "airdrop_juggernaut_maniac_mp":
|
|
case "airdrop_juggernaut_def_mp":
|
|
case "airdrop_sentry_marker_mp":
|
|
case "airdrop_mega_marker_mp":
|
|
case "airdrop_marker_support_mp":
|
|
case "airdrop_marker_assault_mp":
|
|
case "airdrop_juggernaut_mp":
|
|
case "airdrop_marker_mp":
|
|
return 1;
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
isusinghelisniper()
|
|
{
|
|
return isdefined( self.onhelisniper ) && self.onhelisniper;
|
|
}
|
|
|
|
destroytargetarray( var_0, var_1, var_2, var_3 )
|
|
{
|
|
var_4 = "MOD_EXPLOSIVE";
|
|
var_5 = 5000;
|
|
var_6 = ( 0, 0, 0 );
|
|
var_7 = ( 0, 0, 0 );
|
|
var_8 = "";
|
|
var_9 = "";
|
|
var_10 = "";
|
|
var_11 = undefined;
|
|
|
|
if ( level.teambased )
|
|
{
|
|
foreach ( var_13 in var_3 )
|
|
{
|
|
if ( maps\mp\_utility::isvalidteamtarget( var_0, var_1, var_13 ) )
|
|
{
|
|
var_13 notify( "damage", var_5, var_0, var_6, var_7, var_4, var_8, var_9, var_10, var_11, var_2 );
|
|
wait 0.05;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
foreach ( var_13 in var_3 )
|
|
{
|
|
if ( maps\mp\_utility::isvalidffatarget( var_0, var_1, var_13 ) )
|
|
{
|
|
var_13 notify( "damage", var_5, var_0, var_6, var_7, var_4, var_8, var_9, var_10, var_11, var_2 );
|
|
wait 0.05;
|
|
}
|
|
}
|
|
}
|
|
}
|