iw6-scripts/maps/oilrocks_apache_factory.gsc
2024-02-13 13:20:49 +01:00

217 lines
9.0 KiB
Plaintext

// IW6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
start()
{
level.player setclienttriggeraudiozone( "oilrocks_heli_gunner", 0.1 );
var_0 = maps\oilrocks_code::spawn_apache_player( "apache_factory" );
var_1 = maps\oilrocks_apache_code::spawn_blackhawk_ally( "struct_blackhawk_ally_factory" );
maps\oilrocks_apache_code::spawn_apache_allies( "struct_apache_ally_attack_0" );
var_1 thread maps\_vehicle::vehicle_paths( common_scripts\utility::getstruct( "path_blackhawk_ally_factory", "script_noteworthy" ) );
var_2 = [ 1, 2 ];
foreach ( var_4 in var_2 )
{
var_5 = maps\oilrocks_apache_code::get_apache_ally( var_4 );
var_5 thread maps\oilrocks_code::chopper_boss_path_override( common_scripts\utility::getstruct( "path_apache_ally_attack_0" + var_4, "script_noteworthy" ) );
}
}
catchup_function()
{
common_scripts\utility::flag_set( "FLAG_apache_factory_finished" );
}
main()
{
thread maps\oilrocks_apache_vo::apache_mission_vo_think( maps\oilrocks_apache_vo::apache_mission_vo_factory );
thread maps\oilrocks_apache_hints::apache_hints_factory();
thread maps\_utility::autosave_by_name();
thread apache_factory_player_pitch();
thread apache_factory_enemies();
thread apache_factory_allies_apache_think();
thread apache_factory_ally_blackhawk_think();
thread apache_factory_objective();
common_scripts\utility::flag_wait( "FLAG_apache_factory_finished" );
}
apache_factory_objective()
{
objective_add( maps\_utility::obj( "apache_factory" ), "active", &"OILROCKS_OBJ_APACHE_ATTACK" );
objective_current( maps\_utility::obj( "apache_factory" ) );
var_0 = maps\oilrocks_code::get_obj_ent_hvt();
}
apache_factory_player_pitch()
{
var_0 = maps\oilrocks_apache_code::get_apache_player();
var_0 endon( "death" );
common_scripts\utility::flag_wait( "FLAG_apache_factory_exit_canyon" );
thread maps\_utility::lerp_saveddvar( "vehHelicopterPitchOffset", var_0.heli.pitch_offset_ground, 2.0 );
common_scripts\utility::flag_wait( "FLAG_apache_factory_hint_mg" );
thread maps\_utility::lerp_saveddvar( "vehHelicopterPitchOffset", var_0.heli.pitch_offset_mid, 4.0 );
common_scripts\utility::flag_wait( "FLAG_apache_factory_player_close" );
thread maps\_utility::lerp_saveddvar( "vehHelicopterPitchOffset", var_0.heli.pitch_offset_ground, 4.0 );
}
apache_factory_enemies()
{
maps\_utility::array_spawn_function_targetname( "apache_factory_gaz_road", maps\oilrocks_apache_code::vehicle_ai_turret_think );
maps\_utility::array_spawn_function_targetname( "apache_factory_hind", ::apache_factory_hind_parked_on_spawn );
maps\_utility::array_spawn_function_targetname( "apache_factory_hind", ::apache_factory_hind_parked_on_death );
maps\_utility::array_spawn_function_targetname( "apache_factory_hind", maps\oilrocks_apache_code::earthquake_on_death );
maps\_utility::array_spawn_function_targetname( "apache_factory_ai_roof", maps\oilrocks_apache_code::ai_record_spawn_pos );
maps\_utility::array_spawn_function_targetname( "apache_factory_ai_roof", ::apache_factory_ai_roof_on_spawn );
maps\_utility::array_spawn_function_targetname( "apache_factory_zpu", ::apache_factory_enemy_on_death );
maps\_utility::array_spawn_function_targetname( "apache_factory_hind", ::apache_factory_enemy_on_death );
maps\_utility::array_spawn_function_targetname( "apache_factory_ai_roof", ::apache_factory_enemy_on_death );
var_0 = 0.05;
var_1 = [];
var_2 = maps\_vehicle::spawn_vehicles_from_targetname_and_drive( "apache_factory_gaz_road" );
var_1 = common_scripts\utility::array_combine( var_1, var_2 );
var_3 = maps\_vehicle::spawn_vehicles_from_targetname_and_drive( "apache_factory_m800_road" );
var_1 = common_scripts\utility::array_combine( var_1, var_3 );
wait( var_0 );
var_4 = maps\_vehicle::spawn_vehicles_from_targetname( "apache_factory_zpu_road" );
var_1 = common_scripts\utility::array_combine( var_1, var_4 );
wait( var_0 );
var_5 = maps\_vehicle::spawn_vehicles_from_targetname( "apache_factory_zpu" );
var_1 = common_scripts\utility::array_combine( var_1, var_5 );
wait( var_0 );
var_6 = maps\_vehicle::spawn_vehicles_from_targetname( "apache_factory_hind" );
var_1 = common_scripts\utility::array_combine( var_1, var_6 );
var_7 = common_scripts\utility::array_combine( var_2, var_4 );
var_8 = common_scripts\utility::array_combine( var_6, var_5 );
common_scripts\utility::flag_wait( "FLAG_apache_factory_player_close" );
var_9 = maps\_utility::array_spawn_targetname( "apache_factory_ai_roof", 0, 1 );
maps\_utility::waittill_dead_or_dying( var_9 );
common_scripts\utility::flag_wait( "FLAG_apache_factory_destroyed_vehicles" );
common_scripts\utility::flag_set( "FLAG_apache_factory_destroyed" );
var_9 = maps\oilrocks_code::array_remove_undefined_dead_or_dying( var_9 );
var_8 = maps\oilrocks_code::array_remove_undefined_dead_or_dying( var_8 );
var_7 = maps\oilrocks_code::array_remove_undefined_dead_or_dying( var_7 );
common_scripts\utility::array_thread( var_9, maps\oilrocks_apache_code::ai_clean_up, 1, 0 );
common_scripts\utility::array_thread( var_8, maps\oilrocks_apache_code::ai_clean_up, 0, 0 );
common_scripts\utility::array_thread( var_7, maps\oilrocks_apache_code::ai_clean_up, 0, 0 );
level.apache_factory_enemy_counts = undefined;
}
apache_factory_hind_parked_on_spawn()
{
self.alwaysrocketdeath = 1;
self.enablerocketdeath = 1;
var_0 = isdefined( self.script_noteworthy ) && issubstr( self.script_noteworthy, "apache_factory_hind_take_off" );
if ( var_0 )
{
maps\_vehicle::godon();
common_scripts\utility::flag_wait( "FLAG_apache_factory_allies_close" );
if ( isdefined( self.script_parameters ) )
wait( float( self.script_parameters ) );
self.alwaysrocketdeath = undefined;
self.enablerocketdeath = undefined;
self.one_missile_kill = 1;
thread maps\_vehicle::gopath( self );
maps\_vehicle::godoff();
thread maps\oilrocks_apache_code::self_make_chopper_boss();
self waittill( "death" );
common_scripts\utility::flag_set( "FLAG_apache_factory_hind_take_off_dead" );
}
}
apache_factory_hind_parked_on_death()
{
self waittill( "death" );
if ( !isdefined( self.alwaysrocketdeath ) || !self.alwaysrocketdeath || !isdefined( self.enablerocketdeath ) || !self.enablerocketdeath )
{
var_0 = maps\_vehicle_code::get_unused_crash_locations();
var_0 = sortbydistance( var_0, self.origin );
var_1 = distancesquared( level.player.origin, self.origin );
foreach ( var_3 in var_0 )
{
var_4 = distancesquared( level.player.origin, var_3.origin );
if ( var_4 > var_1 && distancesquared( self.origin, var_3.origin ) < var_4 )
{
self.perferred_crash_location = var_3;
break;
}
}
}
}
apache_factory_ai_roof_on_spawn()
{
self endon( "death" );
self.a.disablelongdeath = 1;
self waittill( "goal" );
maps\_utility::set_fixednode_true();
thread maps\oilrocks_apache_code::enemy_infantry_rpg_only();
self setengagementmaxdist( 4096, 5200 );
}
apache_factory_enemy_on_death()
{
if ( !isdefined( level.apache_factory_enemy_counts ) )
level.apache_factory_enemy_counts = [];
var_0 = undefined;
var_1 = undefined;
var_2 = undefined;
if ( isai( self ) )
{
var_0 = "ai";
var_1 = "FLAG_apache_factory_destroyed_ai";
var_2 = 2;
}
else
{
var_0 = "vehicles";
var_1 = "FLAG_apache_factory_destroyed_vehicles";
var_2 = 1;
}
if ( !isdefined( level.apache_factory_enemy_counts[var_0] ) )
level.apache_factory_enemy_counts[var_0] = 0;
level.apache_factory_enemy_counts[var_0]++;
self waittill( "death" );
if ( !isdefined( level.apache_factory_enemy_counts ) || !isdefined( level.apache_factory_enemy_counts[var_0] ) )
return;
level.apache_factory_enemy_counts[var_0]--;
if ( level.apache_factory_enemy_counts[var_0] == var_2 )
{
common_scripts\utility::flag_set( var_1 );
level.apache_factory_enemy_counts[var_0] = undefined;
}
}
apache_factory_allies_apache_think()
{
common_scripts\utility::flag_wait( "FLAG_apache_factory_destroyed" );
var_0 = [ 1, 2 ];
foreach ( var_2 in var_0 )
{
var_3 = maps\oilrocks_apache_code::get_apache_ally( var_2 );
var_4 = common_scripts\utility::getstructarray( "apache_factory_ally_guard_path_starts_0" + var_2, "script_noteworthy" );
var_5 = common_scripts\utility::getclosest( var_3.origin, var_4 );
var_3 thread maps\_vehicle::vehicle_paths( var_5 );
}
}
apache_factory_ally_blackhawk_think()
{
common_scripts\utility::flag_wait( "FLAG_apache_factory_destroyed" );
var_0 = maps\oilrocks_apache_code::get_blackhawk_ally();
var_0 thread maps\_vehicle::vehicle_paths( common_scripts\utility::getstruct( "path_blackhawk_factory_drop_off", "script_noteworthy" ) );
}