757 lines
21 KiB
Plaintext
757 lines
21 KiB
Plaintext
// IW6 GSC SOURCE
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// Generated by https://github.com/xensik/gsc-tool
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main()
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{
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play_rail_sfx();
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play_wind_sfx();
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soundsettimescalefactor( "announcer", 0.1 );
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soundsettimescalefactor( "effects2d1", 0 );
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soundsettimescalefactor( "norestrict2d", 0 );
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soundsettimescalefactor( "effects2", 0 );
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soundsettimescalefactor( "effects1", 0 );
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soundsettimescalefactor( "mission", 0.1 );
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soundsettimescalefactor( "effects2d2", 0 );
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soundsettimescalefactor( "shellshock", 0 );
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soundsettimescalefactor( "local", 0.6 );
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soundsettimescalefactor( "local2", 0.3 );
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soundsettimescalefactor( "auto2d", 0.3 );
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soundsettimescalefactor( "local3", 0.6 );
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soundsettimescalefactor( "ambient", 0.2 );
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level.exfil_swim_intensity = 0;
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level.hrtbeat = 0;
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level.skyway_end_sequence = 0;
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common_scripts\utility::flag_init( "sfx_helo_flyin" );
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thread skyway_tunnel_ambience();
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thread sfx_setup_land_triggers();
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}
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skyway_tunnel_ambience()
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{
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common_scripts\utility::flag_wait( "flag_helo_tunnel" );
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level.player setclienttriggeraudiozone( "skyway_tunnel_int", 8 );
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}
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skyway_train_ambience()
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{
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level.ambient_int = "skyway_train_int";
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level.ambient_ext = "skyway_train_ext";
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var_0 = [];
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var_0[0] = "skyway_amb_01";
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var_0[1] = "skyway_amb_02";
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var_0[2] = "skyway_amb_05";
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var_0[3] = "skyway_amb_06";
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var_0[4] = "skyway_amb_07";
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var_0[5] = "skyway_amb_08";
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if ( isdefined( var_0 ) )
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{
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foreach ( var_2 in var_0 )
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maps\_utility::delaythread( 0.1, maps\skyway_util::trig_watcher, var_2, ::play_ambient_sfx_int, ::play_ambient_sfx_ext );
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}
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}
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level_start_amb()
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{
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level.player setclienttriggeraudiozone( "skyway_intro" );
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wait 5;
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thread skyway_train_ambience();
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}
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sfx_setup_land_triggers()
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{
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level.sfx_land_sweetener_array = [];
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sfx_skyway_land_sweetener_init( "audio_train_roof_1", "audio_train_roof_1_reset" );
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sfx_skyway_land_sweetener_init( "audio_train_roof_2", "audio_train_roof_2_reset" );
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sfx_skyway_land_sweetener_init( "audio_train_roof_3", "audio_train_roof_3_reset" );
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sfx_skyway_land_sweetener_init( "audio_train_sat_1_pt1", "audio_train_sat_1_reset" );
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sfx_skyway_land_sweetener_init( "audio_train_sat_1_pt2", "audio_train_sat_1_reset" );
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sfx_skyway_land_sweetener_init( "audio_train_sat_1_pt3", "audio_train_sat_1_reset" );
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sfx_skyway_land_sweetener_init( "audio_train_sat_1_pt4", "audio_train_sat_1_reset" );
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sfx_skyway_land_sweetener_init( "audio_train_sat_2_pt1", "audio_train_sat_2_reset" );
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sfx_skyway_land_sweetener_init( "audio_train_sat_2_pt2", "audio_train_sat_2_reset" );
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sfx_skyway_land_sweetener_init( "audio_train_loco", "audio_train_loco_reset" );
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for ( var_0 = 0; var_0 < level.sfx_land_sweetener_array.size; var_0++ )
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thread sfx_land_triggers_spawn( level.sfx_land_sweetener_array[var_0].trigger_land, level.sfx_land_sweetener_array[var_0].trigger_reset );
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}
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sfx_skyway_land_sweetener_init( var_0, var_1 )
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{
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var_2 = spawnstruct();
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var_2.trigger_land = var_0;
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var_2.trigger_reset = var_1;
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level.sfx_land_sweetener_array[level.sfx_land_sweetener_array.size] = var_2;
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}
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sfx_land_triggers_spawn( var_0, var_1 )
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{
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var_2 = getent( var_0, "targetname" );
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var_3 = getent( var_1, "targetname" );
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thread sfx_land_triggers_watcher( var_2, var_3 );
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}
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sfx_land_triggers_watcher( var_0, var_1 )
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{
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level endon( "notify_loco_standoff" );
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for (;;)
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{
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var_0 waittill( "trigger" );
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level.player playsound( "scn_skyway_train_vault_land" );
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var_1 waittill( "trigger" );
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}
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}
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play_rail_sfx()
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{
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level.train_rail_sfx_ents = [];
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var_0 = getentarray( "train_rail_sfx", "targetname" );
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foreach ( var_2 in var_0 )
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var_2 playloopsound( "emt_skyway_train_rail" );
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}
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play_wind_sfx()
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{
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level.train_wind01_sfx_ents = [];
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var_0 = getentarray( "sfx_wind_01", "targetname" );
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foreach ( var_2 in var_0 )
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var_2 playloopsound( "emt_skyway_wind_01" );
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level.train_wind02_sfx_ents = [];
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var_4 = getentarray( "sfx_wind_02", "targetname" );
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foreach ( var_6 in var_4 )
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var_6 playloopsound( "emt_skyway_wind_02" );
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}
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play_ambient_sfx_int()
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{
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if ( level.skyway_end_sequence == 0 )
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level.player setclienttriggeraudiozone( level.ambient_int, 2 );
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}
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play_ambient_sfx_ext()
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{
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if ( level.skyway_end_sequence == 0 )
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level.player setclienttriggeraudiozone( level.ambient_ext, 0.5 );
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}
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sfx_impact_train( var_0, var_1, var_2, var_3 )
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{
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level notify( "notify_sfx_impact_train" );
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level endon( "notify_sfx_impact_train" );
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wait( var_0 );
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if ( isdefined( var_3 ) )
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{
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if ( level.player.car == "train_sat_1" || level.player.car == "train_sat_2" )
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level.player playsound( "scn_skyway_train_shake_lg" );
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else if ( level.player.car == "train_hangar" )
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level.player playsound( "scn_skyway_train_shake_hanger_lg" );
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else
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level.player playsound( "scn_skyway_train_shake_roof_lg" );
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}
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else if ( var_1 > 0.66 )
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{
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if ( level.player.car == "train_sat_1" || level.player.car == "train_sat_2" )
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level.player playsound( "scn_skyway_train_shake_lg" );
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else if ( level.player.car == "train_hangar" )
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level.player playsound( "scn_skyway_train_shake_hanger_lg" );
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else
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level.player playsound( "scn_skyway_train_shake_roof_lg" );
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}
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else if ( var_1 > 0.13 )
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{
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if ( level.player.car == "train_sat_1" || level.player.car == "train_sat_2" )
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level.player playsound( "scn_skyway_train_shake_med" );
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else if ( level.player.car == "train_hangar" )
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level.player playsound( "scn_skyway_train_shake_hanger_med" );
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else
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level.player playsound( "scn_skyway_train_shake_roof_med" );
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}
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else
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{
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}
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}
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sfx_rog_sat_impact( var_0 )
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{
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wait 2.05;
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thread maps\_utility::play_sound_on_tag( "scn_skyway_rog_explo_hard", var_0 );
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wait 0.5;
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level.player playsound( "scn_skyway_rog_explo_local" );
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wait 1.4;
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thread maps\_utility::play_sound_on_tag( "sw_canyon_rog_dist_rolling", var_0 );
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thread maps\_utility::play_sound_on_tag( "sw_canyon_rog_dist_big", var_0 );
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thread maps\_utility::play_sound_on_tag( "sw_canyon_rog_dist_boom", var_0 );
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level.player thread maps\_utility::play_sound_on_entity( "sw_canyon_rog_quake" );
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}
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sfx_rog_canyon_impact( var_0 )
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{
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wait 1.6;
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thread maps\_utility::play_sound_on_tag( "sw_canyon_rog_dist_init", var_0 );
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wait 0.2;
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thread maps\_utility::play_sound_on_tag( "sw_canyon_rog_dist_incoming", var_0 );
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wait 2.7;
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thread maps\_utility::play_sound_on_tag( "sw_canyon_rog_dist_rolling", var_0 );
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thread maps\_utility::play_sound_on_tag( "sw_canyon_rog_dist_big", var_0 );
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thread maps\_utility::play_sound_on_tag( "sw_canyon_rog_dist_boom", var_0 );
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level.player thread maps\_utility::play_sound_on_entity( "sw_canyon_rog_quake" );
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wait 0.1;
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level.player thread loop_sound_on_ent( 4, 0.8, "sw_train_shake" );
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wait 0.1;
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var_1 = 5;
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while ( var_1 > 0 )
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{
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level._train.cars[level.player.car].body thread maps\_utility::play_sound_on_tag( "sw_canyon_rocks", "tag_rocks_r" );
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level._train.cars[level.player.car].body thread maps\_utility::play_sound_on_tag( "sw_canyon_rocks", "tag_rocks_l" );
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var_1 = var_1 - 1;
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wait 0.7;
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}
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}
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loop_sound_on_ent( var_0, var_1, var_2 )
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{
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while ( var_0 > 0 )
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{
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thread maps\_utility::play_sound_on_entity( "sw_train_shake" );
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var_0 = var_0 - 1;
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wait( var_1 );
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}
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}
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skyway_death_fall_sfx()
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{
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level.player setclienttriggeraudiozone( "skyway_train_death_fall", 1.0 );
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self playsound( "scn_skyway_fall_death" );
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}
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spawn_tag_play_sound( var_0, var_1 )
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{
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var_2 = common_scripts\utility::spawn_tag_origin();
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var_2.origin = self gettagorigin( var_1 );
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var_2 maps\_utility::play_sound_on_entity( var_0 );
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var_2 maps\skyway_util::teleport_ent_generic();
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var_2 delete();
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}
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sfx_rog_sat_impact_beach( var_0 )
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{
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wait 1.6;
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thread maps\_utility::play_sound_on_tag( "scn_skyway_rog_explo_soft", var_0 );
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}
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skyway_intro_sfx()
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{
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level.player playsound( "scn_skyway_intro_lr" );
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wait 1.1;
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level.player setclienttriggeraudiozone( "skyway_train_intro", 0.5 );
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wait 0.75;
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maps\_utility::music_play( "mus_skyway_intro" );
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wait 15;
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level.player setclienttriggeraudiozone( "skyway_train_ext", 2 );
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}
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sfx_noticket( var_0 )
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{
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wait 0.5;
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var_1 = spawn( "script_origin", var_0.origin );
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var_1 linkto( var_0 );
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var_1 playsound( "generic_pain_bodyslam_1" );
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wait 0.2;
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var_0 playsound( "scn_skyway_noticket" );
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wait 1.3;
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var_1 playsound( "generic_death_falling_scream" );
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}
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sfx_bridge_down_npc()
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{
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wait 0.711;
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level._allies[0] playsound( "scn_skyway_bridge_down_npc" );
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}
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sfx_bridge_down_plr()
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{
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wait 0.711;
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self playsound( "scn_skyway_bridge_down_plr" );
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}
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sfx_water_amb()
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{
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level.player setclienttriggeraudiozone( "skyway_flooding_cart", 1 );
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}
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sfx_player_surface()
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{
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wait 0.3;
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level.player thread maps\_utility::play_sound_on_entity( "sw_surfacing_splash_2" );
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wait 0.4;
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level.player thread maps\_utility::play_sound_on_entity( "sw_surfacing_gasp" );
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wait 0.4;
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level.player thread maps\_utility::play_sound_on_entity( "sw_surfacing_splash_1" );
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}
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sfx_heli_crash( var_0 )
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{
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wait 1;
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var_0 playsound( "scn_skyway_heli_crash" );
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level.player setclienttriggeraudiozone( "skyway_train_helo_crash2", 2 );
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maps\_utility::music_play( "mus_skyway_train_battle" );
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}
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sfx_heli_crash_impact( var_0 )
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{
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var_0 playsound( "scn_skyway_heli_crash_impact" );
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var_1 = getent( "train_derail_sfx", "targetname" );
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level.player clearclienttriggeraudiozone( 2 );
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wait 1;
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var_1 playloopsound( "emt_skyway_derailed_train" );
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}
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sfx_heli_crash_explo( var_0 )
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{
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var_0 playsound( "scn_skyway_heli_crash_impact_explo" );
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}
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sfx_train_derail()
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{
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wait 0.3;
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level.player playsound( "scn_skyway_train_derail_lr" );
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}
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skyway_checkmate_music()
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{
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wait 1.3;
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maps\_utility::music_play( "mus_skyway_meet_rorke" );
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}
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sfx_loco_breach()
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{
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wait 7.68;
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level.breach_sfx = spawn( "script_origin", ( 0, 0, 0 ) );
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level.breach_sfx playsound( "scn_skyway_loco_breach_lr" );
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wait 2;
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level.player setclienttriggeraudiozone( "skyway_loco_breach", 2 );
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}
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sfx_loco_breach_out()
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{
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level.player playsound( "scn_skyway_loco_breach_out_lr" );
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level.player setclienttriggeraudiozone( "skyway_train_int_end", 2 );
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wait 0.5;
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if ( isdefined( level.breach_sfx ) )
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{
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level.breach_sfx stopsounds();
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wait 0.1;
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level.breach_sfx delete();
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}
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}
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sfx_loco_breach_02()
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{
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level waittill( "notify_rpg_impact_engine" );
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level.player playsound( "scn_sw_loco_standoff" );
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wait 5.6;
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level.player setclienttriggeraudiozone( "skyway_loco_breach_slomo2", 0.1 );
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wait 6.4;
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level.player setclienttriggeraudiozone( "skyway_train_int_end", 1.0 );
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}
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sfx_loco_exp_rambo()
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{
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level.end_breach_rpg_guy playsound( "scn_skyway_loco_breach_explosion" );
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}
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sfx_rambo_rpg_kill()
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{
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level.end_breach_rpg_guy playsound( "scn_skyway_loco_breach_rico" );
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}
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loco_standoff_slowmo_sfx()
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{
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level endon( "notify_loco_standoff" );
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level.player waittill( "weapon_fired" );
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level.player playsound( "scn_skyway_slowmo_shot1" );
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level.player waittill( "weapon_fired" );
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level.player playsound( "scn_skyway_slowmo_shot2" );
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level.player waittill( "weapon_fired" );
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level.player playsound( "scn_skyway_slowmo_shot3" );
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level.player waittill( "weapon_fired" );
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level.player playsound( "scn_skyway_slowmo_shot4" );
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level.player waittill( "weapon_fired" );
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level.player playsound( "scn_skyway_slowmo_shot1" );
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level.player waittill( "weapon_fired" );
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level.player playsound( "scn_skyway_slowmo_shot2" );
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level.player waittill( "weapon_fired" );
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level.player playsound( "scn_skyway_slowmo_shot3" );
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level.player waittill( "weapon_fired" );
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level.player playsound( "scn_skyway_slowmo_shot4" );
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}
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skyway_endshot_sfx()
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{
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level.player playsound( "scn_skyway_end_shot" );
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level.player setclienttriggeraudiozone( "skyway_flooding_cart2", 0.1 );
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}
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sfx_skyway_helo( var_0 )
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{
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common_scripts\utility::flag_wait( "sfx_helo_flyin" );
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if ( var_0 == 0 )
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{
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wait 2;
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self playsound( "scn_skyway_heli_intro_02" );
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wait 6;
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self playloopsound( "scn_skyway_heli_loop" );
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}
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else if ( var_0 == 1 )
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{
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wait 1.3;
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self playsound( "scn_skyway_heli_intro_01" );
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wait 1.5;
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self playloopsound( "scn_skyway_heli_loop" );
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}
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}
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skyway_swim_music()
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{
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wait 1.0;
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maps\_utility::music_play( "mus_skyway_uw_swim" );
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}
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skyway_beach_music()
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{
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maps\_utility::music_crossfade( "mus_skyway_beach_surface", 0.01 );
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}
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skyway_beach_music_transition()
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{
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level.player setclienttriggeraudiozone( "skyway_beach_victory", 2.0 );
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maps\_utility::delaythread( 0.06, maps\_utility::music_crossfade, "mus_skyway_beach_end", 4 );
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}
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skyway_beach_elias_dialog_lower_amb()
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{
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level.player setclienttriggeraudiozone( "skyway_beach_victory_mx_dx", 10.0 );
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}
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skyway_beach_fade_to_dev_logo_credits( var_0 )
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|
{
|
|
level.player setclienttriggeraudiozone( "skyway_credits_dev_logos", var_0 );
|
|
}
|
|
|
|
skyway_beach_pre_rorke()
|
|
{
|
|
level.player setclienttriggeraudiozone( "skyway_beach_pre_rorke", 8.0 );
|
|
}
|
|
|
|
skyway_beach_rorke_again()
|
|
{
|
|
level.player setclienttriggeraudiozone( "skyway_beach_rorke_again", 4.0 );
|
|
}
|
|
|
|
skyway_beach_fade_to_final_credits()
|
|
{
|
|
wait 0.1;
|
|
level.player setclienttriggeraudiozone( "skyway_credits", 0.05 );
|
|
}
|
|
|
|
sfx_train_derail_logic( var_0 )
|
|
{
|
|
level.skyway_end_sequence = 1;
|
|
wait 2.8;
|
|
var_0 playsound( "scn_skyway_end_derail_rog" );
|
|
}
|
|
|
|
sfx_train_derail_sound()
|
|
{
|
|
level.player playsound( "scn_skyway_end_derail_lr" );
|
|
level.player setclienttriggeraudiozone( "skyway_train_int_derail", 2 );
|
|
wait 20;
|
|
level.player setclienttriggeraudiozone( "skyway_flooding_cart", 2 );
|
|
}
|
|
|
|
sfx_wreck_01()
|
|
{
|
|
wait 7;
|
|
level.wrecksfx01 = spawn( "script_origin", ( 0, 0, 0 ) );
|
|
wait 0.01;
|
|
level.wrecksfx01 playsound( "scn_sw_uw_fight01" );
|
|
thread sw_wreck_dialogue01();
|
|
wait 21.4;
|
|
maps\_utility::music_play( "mus_skyway_uw_combat" );
|
|
}
|
|
|
|
sw_wreck_dialogue01()
|
|
{
|
|
var_0 = level._ally;
|
|
var_1 = level._boss;
|
|
wait 9.5;
|
|
var_1 playsound( "skyway_rke_strugglesoundeffort" );
|
|
wait 4;
|
|
var_0 playsound( "skyway_hsh_effortgruntswingingfire" );
|
|
wait 1;
|
|
var_1 stopsounds();
|
|
wait 0.85;
|
|
var_1 playsound( "skyway_rke_painstruckinhead" );
|
|
wait 2.29;
|
|
var_1 playsound( "skyway_rke_strugglesoundbeingheld" );
|
|
wait 1.46;
|
|
var_1 playsound( "skyway_rke_strugglesoundbeingheld_2" );
|
|
wait 2.09;
|
|
var_1 playsound( "skyway_rke_strugglesoundbeingheld_3" );
|
|
wait 1.8;
|
|
var_0 playsound( "skyway_hsh_strugglesoundholdingback_2" );
|
|
}
|
|
|
|
sfx_wreck_02()
|
|
{
|
|
wait 0.01;
|
|
level.player setclienttriggeraudiozone( "skyway_flooding_cart1", 0.5 );
|
|
thread sw_wreck_dialogue02();
|
|
wait 0.9;
|
|
|
|
if ( isdefined( level.wrecksfx01 ) )
|
|
{
|
|
level.wrecksfx01 stopsounds();
|
|
wait 0.01;
|
|
level.wrecksfx01 delete();
|
|
}
|
|
|
|
wait 1.7;
|
|
}
|
|
|
|
sw_wreck_dialogue02()
|
|
{
|
|
var_0 = level._ally;
|
|
var_1 = level._boss;
|
|
wait 1.29;
|
|
var_0 stopsounds();
|
|
var_1 playsound( "skyway_rke_painstruckinhead" );
|
|
level waittill( "notify_end_slomo" );
|
|
wait 0.85;
|
|
var_1 playsound( "skyway_rke_strugglesoundbeingheld" );
|
|
wait 1.57;
|
|
var_1 playsound( "skyway_rke_painstruckinhead" );
|
|
}
|
|
|
|
sfx_wreck_03()
|
|
{
|
|
maps\_utility::music_play( "mus_skyway_kill_rorke" );
|
|
|
|
if ( isdefined( level.wrecksfx02 ) )
|
|
{
|
|
level.wrecksfx02 stopsounds();
|
|
wait 0.01;
|
|
level.wrecksfx02 delete();
|
|
}
|
|
|
|
level.wrecksfx03 = spawn( "script_origin", ( 0, 0, 0 ) );
|
|
wait 0.1;
|
|
level.wrecksfx03 playsound( "scn_sw_uw_shot_to_burst" );
|
|
}
|
|
|
|
sfx_beach_drags()
|
|
{
|
|
level waittill( "sfx_drag" );
|
|
level.player playsound( "scn_sw_beach_foley_02" );
|
|
wait 1;
|
|
level waittill( "sfx_drag" );
|
|
level.player playsound( "scn_sw_beach_foley_03" );
|
|
wait 0.8;
|
|
level._ally playsound( "skyway_hsh_beach_drag" );
|
|
wait 0.2;
|
|
level waittill( "sfx_drag" );
|
|
level.player playsound( "scn_sw_beach_foley_04" );
|
|
wait 1;
|
|
level waittill( "sfx_drag" );
|
|
level.player playsound( "scn_sw_beach_foley_05" );
|
|
wait 0.7;
|
|
level._ally playsound( "skyway_hsh_beach_drag" );
|
|
wait 0.3;
|
|
level waittill( "sfx_drag" );
|
|
level.player playsound( "scn_sw_beach_foley_06" );
|
|
}
|
|
|
|
sfx_swim_exfil_begin()
|
|
{
|
|
wait 4;
|
|
level.swim_creaks = spawn( "script_origin", ( 0, 0, 0 ) );
|
|
level.player playsound( "scn_skyway_exfil_swim_intro_lr" );
|
|
level.swim_creaks playloopsound( "scn_skyway_exfil_swim_creaks_lr" );
|
|
level.player playsound( "scn_skyway_exfil_swim_drop_lr" );
|
|
}
|
|
|
|
sfx_swim_logic( var_0 )
|
|
{
|
|
if ( isdefined( var_0 ) )
|
|
{
|
|
if ( level.exfil_swim_intensity != var_0 )
|
|
{
|
|
level.exfil_swim_intensity = var_0;
|
|
|
|
switch ( level.exfil_swim_intensity )
|
|
{
|
|
case 1:
|
|
level.player setclienttriggeraudiozone( "skyway_underwater" );
|
|
break;
|
|
case 2:
|
|
level.player setclienttriggeraudiozone( "skyway_underwater2", 1 );
|
|
thread start_noise();
|
|
break;
|
|
case 3:
|
|
level.player setclienttriggeraudiozone( "skyway_underwater3", 4 );
|
|
thread sfx_fish();
|
|
thread stop_creaks();
|
|
break;
|
|
case 4:
|
|
level.player setclienttriggeraudiozone( "skyway_underwater4", 4 );
|
|
thread stop_swimming();
|
|
thread sfx_accents();
|
|
break;
|
|
case 5:
|
|
level.player setclienttriggeraudiozone( "skyway_underwater5", 4 );
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
sfx_accents()
|
|
{
|
|
level.player playsound( "scn_skyway_exfil_swim_accent01" );
|
|
}
|
|
|
|
sfx_swim_hrtbeat()
|
|
{
|
|
self endon( "death" );
|
|
level.plr_heart = spawn( "script_origin", ( 0, 0, 0 ) );
|
|
level.hrtbeat = 1;
|
|
|
|
while ( !common_scripts\utility::flag( "flag_end_swim_end" ) )
|
|
{
|
|
switch ( level.hrtbeat )
|
|
{
|
|
case 1:
|
|
level.plr_heart playsound( "scn_skyway_exfil_swim_hrtbeat00", "heartbeat_done" );
|
|
thread maps\skyway_end_swim::heartfx( 1.452 );
|
|
break;
|
|
case 2:
|
|
level.plr_heart playsound( "scn_skyway_exfil_swim_hrtbeat01", "heartbeat_done" );
|
|
thread maps\skyway_end_swim::heartfx( 1.178 );
|
|
break;
|
|
case 3:
|
|
level.plr_heart playsound( "scn_skyway_exfil_swim_hrtbeat02", "heartbeat_done" );
|
|
thread maps\skyway_end_swim::heartfx( 1 );
|
|
break;
|
|
case 4:
|
|
level.plr_heart playsound( "scn_skyway_exfil_swim_hrtbeat03", "heartbeat_done" );
|
|
thread maps\skyway_end_swim::heartfx( 0.86 );
|
|
break;
|
|
case 5:
|
|
level.plr_heart playsound( "scn_skyway_exfil_swim_hrtbeat04", "heartbeat_done" );
|
|
thread maps\skyway_end_swim::heartfx( 0.682 );
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
level.plr_heart waittill( "heartbeat_done" );
|
|
}
|
|
}
|
|
|
|
sfx_exfil_swim_plr()
|
|
{
|
|
level.plr_swimming = spawn( "script_origin", ( 0, 0, 0 ) );
|
|
level.plr_swimming playloopsound( "scn_skyway_exfil_swim_plr_lp" );
|
|
}
|
|
|
|
sfx_fish()
|
|
{
|
|
wait 2;
|
|
level.player playsound( "scn_skyway_exfil_swim_fish" );
|
|
}
|
|
|
|
stop_creaks()
|
|
{
|
|
wait 5;
|
|
level.swim_creaks stoploopsound();
|
|
}
|
|
|
|
stop_swimming()
|
|
{
|
|
level.plr_swimming stoploopsound();
|
|
}
|
|
|
|
start_noise()
|
|
{
|
|
wait 1;
|
|
level.noise = spawn( "script_origin", ( 0, 0, 0 ) );
|
|
level.noise playloopsound( "scn_skyway_exfil_swim_noise_lp" );
|
|
}
|
|
|
|
sfx_stop_all_swim_sounds()
|
|
{
|
|
level.player playsound( "scn_skyway_exfil_swim_noise_end" );
|
|
level.player setclienttriggeraudiozone( "skyway_underwater6", 5 );
|
|
wait 2;
|
|
level.player playsound( "scn_skyway_exfil_swim_end" );
|
|
wait 0.5;
|
|
level.noise stoploopsound();
|
|
level.plr_heart stopsounds();
|
|
wait 0.05;
|
|
level.plr_heart delete();
|
|
}
|
|
|
|
sfx_beach_transition()
|
|
{
|
|
level.player setclienttriggeraudiozone( "skyway_beach1", 0.5 );
|
|
wait 1;
|
|
level.player setclienttriggeraudiozone( "skyway_beach", 3 );
|
|
}
|
|
|
|
sfx_beach_rorke_approach( var_0 )
|
|
{
|
|
level endon( "notify_rorke_attack" );
|
|
wait 5;
|
|
level.rorke_approach_sfx = spawn( "script_origin", ( 16926, -33864, 74520 ) );
|
|
level.rorke_approach_sfx playsound( "scn_skyway_beach_rorke_approach" );
|
|
thread sfx_beach_rorke_approach_end();
|
|
}
|
|
|
|
sfx_beach_rorke_approach_end()
|
|
{
|
|
level waittill( "notify_rorke_attack" );
|
|
level.rorke_approach_sfx stopsounds();
|
|
wait 1;
|
|
level.rorke_approach_sfx delete();
|
|
}
|
|
|
|
perif_fleet_sfx()
|
|
{
|
|
level.perif_fleet_sfx = spawn( "script_origin", ( 12734, -6001, 74636 ) );
|
|
level.perif_fleet_sfx playloopsound( "sw_end_dist_battle" );
|
|
}
|
|
|
|
sw_beach_breathing_vo()
|
|
{
|
|
wait 1;
|
|
level._allies[0] playsound( "skyway_hsh_foleysoundsforbeach" );
|
|
}
|
|
|
|
rorke_end_grunt_sfx()
|
|
{
|
|
wait 6.5;
|
|
level._boss playsound( "skyway_rke_outro_end_efforts" );
|
|
}
|