86 lines
2.4 KiB
Plaintext
86 lines
2.4 KiB
Plaintext
// IW6 GSC SOURCE
|
|
// Generated by https://github.com/xensik/gsc-tool
|
|
|
|
main()
|
|
{
|
|
init_fx();
|
|
}
|
|
|
|
init_fx()
|
|
{
|
|
level._effect["vfx_scrnfx_alien_spitter_mist"] = loadfx( "vfx/gameplay/screen_effects/vfx_scrnfx_alien_spitter_mist" );
|
|
level._effect["vfx_scrnfx_alien_blood"] = loadfx( "vfx/gameplay/screen_effects/vfx_scrnfx_alien_blood" );
|
|
level._effect["vfx_scrnfx_tocam_slidedust_m"] = loadfx( "vfx/gameplay/screen_effects/vfx_scrnfx_tocam_slidedust_m" );
|
|
level._effect["vfx_melee_blood_spray"] = loadfx( "vfx/gameplay/screen_effects/vfx_melee_blood_spray" );
|
|
level._effect["vfx_blood_hit_left"] = loadfx( "vfx/gameplay/screen_effects/vfx_blood_hit_left" );
|
|
level._effect["vfx_blood_hit_right"] = loadfx( "vfx/gameplay/screen_effects/vfx_blood_hit_right" );
|
|
level._effect["vfx_alien_spitter_hit_left"] = loadfx( "vfx/gameplay/screen_effects/vfx_alien_spitter_hit_left" );
|
|
level._effect["vfx_alien_spitter_hit_right"] = loadfx( "vfx/gameplay/screen_effects/vfx_alien_spitter_hit_right" );
|
|
level._effect["vfx_alien_spitter_hit_center"] = loadfx( "vfx/gameplay/screen_effects/vfx_alien_spitter_hit_center" );
|
|
}
|
|
|
|
alien_fire_on()
|
|
{
|
|
if ( !isdefined( self.is_burning ) )
|
|
self.is_burning = 0;
|
|
|
|
self.is_burning++;
|
|
|
|
if ( self.is_burning == 1 )
|
|
self setscriptablepartstate( "body", "burning" );
|
|
}
|
|
|
|
alien_fire_off()
|
|
{
|
|
self.is_burning--;
|
|
|
|
if ( self.is_burning > 0 )
|
|
return;
|
|
|
|
self.is_burning = undefined;
|
|
self notify( "fire_off" );
|
|
self setscriptablepartstate( "body", "normal" );
|
|
}
|
|
|
|
disable_fx_on_death()
|
|
{
|
|
self setscriptablepartstate( "body", "normal" );
|
|
}
|
|
|
|
fx_stun_damage()
|
|
{
|
|
if ( maps\mp\alien\_utility::get_alien_type() == "minion" )
|
|
return;
|
|
|
|
self endon( "death" );
|
|
self setscriptablepartstate( "body", "shocked" );
|
|
wait 0.5;
|
|
|
|
if ( isalive( self ) )
|
|
self setscriptablepartstate( "body", "normal" );
|
|
}
|
|
|
|
alien_cloak_fx_on()
|
|
{
|
|
if ( !isdefined( self.is_cloaking ) )
|
|
self.is_cloaking = 0;
|
|
|
|
self playsound( "alien_teleport" );
|
|
self.is_cloaking++;
|
|
|
|
if ( self.is_cloaking == 1 )
|
|
self setscriptablepartstate( "body", "normal" );
|
|
}
|
|
|
|
alien_cloak_fx_off()
|
|
{
|
|
self.is_cloaking--;
|
|
|
|
if ( self.is_cloaking > 0 )
|
|
return;
|
|
|
|
self playsound( "alien_teleport_appear" );
|
|
self.is_cloaking = undefined;
|
|
self setscriptablepartstate( "body", "normal" );
|
|
}
|