67 lines
1.9 KiB
Plaintext
67 lines
1.9 KiB
Plaintext
// IW6 GSC SOURCE
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// Generated by https://github.com/xensik/gsc-tool
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minion_init()
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{
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thread minion_chatter_monitor();
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}
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minion_chatter_monitor()
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{
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self endon( "death" );
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for (;;)
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{
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var_0 = randomfloatrange( 8.0, 15.0 );
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wait( var_0 );
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self playsoundonmovingent( "alien_minion_idle" );
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}
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}
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minion_approach( var_0, var_1 )
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{
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self.attacking_player = 1;
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self.bypass_max_attacker_counter = 0;
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var_2 = 0.0;
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var_3 = randomfloat( 1.0 ) < var_2;
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if ( var_3 )
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return maps\mp\agents\alien\_alien_think::go_for_swipe( var_0 );
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self playsoundonmovingent( "alien_minion_alert" );
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var_4 = maps\mp\agents\alien\_alien_think::approach_enemy( 80, var_0, 3 );
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return "explode";
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}
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explode_attack( var_0 )
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{
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self.melee_type = "explode";
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maps\mp\agents\alien\_alien_think::alien_melee( var_0 );
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}
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explode( var_0 )
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{
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maps\mp\alien\_utility::set_alien_emissive( 0.2, 1.0 );
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self playsoundonmovingent( "alien_minion_attack" );
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playfxontag( level._effect["alien_minion_preexplode"], self, "tag_origin" );
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self scragentsetanimmode( "anim deltas" );
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var_1 = 1.25;
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self setanimstate( "minion_explode", 0, var_1 );
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wait( getanimlength( self getanimentry( "minion_explode", 0 ) ) * ( 1 / var_1 ) );
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self suicide();
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}
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load_minion_fx()
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{
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level._effect["alien_minion_explode"] = loadfx( "vfx/gameplay/alien/vfx_alien_minion_explode" );
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level._effect["alien_minion_preexplode"] = loadfx( "vfx/gameplay/alien/vfx_alien_minion_preexplosion" );
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}
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minion_explode_on_death( var_0 )
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{
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common_scripts\utility::waitframe();
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playfx( level._effect["alien_minion_explode"], var_0 + ( 0, 0, 32 ) );
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playsoundatpos( var_0, "alien_minion_explode" );
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radiusdamage( var_0, 200, level.alien_types["minion"].attributes["explode_max_damage"], level.alien_types["minion"].attributes["explode_min_damage"], undefined, "MOD_EXPLOSIVE", "alien_minion_explosion" );
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}
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