2024-02-13 13:20:49 +01:00

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// IW6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#using_animtree("generic_human");
advancedtraverse( var_0, var_1 )
{
self.desired_anim_pose = "crouch";
animscripts\utility::updateanimpose();
self endon( "killanimscript" );
self traversemode( "nogravity" );
self traversemode( "noclip" );
var_2 = self getnegotiationstartnode();
self orientmode( "face angle", var_2.angles[1] );
var_2.traverse_height = var_2.origin[2] + var_2.traverse_height_delta;
var_3 = var_2.traverse_height - var_2.origin[2];
thread teleportthread( var_3 - var_1 );
var_4 = 0.15;
self clearanim( %body, var_4 );
self setflaggedanimknoballrestart( "traverse", var_0, %root, 1, var_4, 1 );
var_5 = 0.2;
var_6 = 0.2;
thread animscripts\notetracks::donotetracksforever( "traverse", "no clear" );
if ( !animhasnotetrack( var_0, "gravity on" ) )
{
var_7 = 1.23;
wait( var_7 - var_5 );
self traversemode( "gravity" );
wait( var_5 );
}
else
{
self waittillmatch( "traverse", "gravity on" );
self traversemode( "gravity" );
if ( !animhasnotetrack( var_0, "blend" ) )
wait( var_5 );
else
self waittillmatch( "traverse", "blend" );
}
}
teleportthread( var_0 )
{
self endon( "killanimscript" );
self notify( "endTeleportThread" );
self endon( "endTeleportThread" );
var_1 = 5;
var_2 = ( 0, 0, var_0 / var_1 );
for ( var_3 = 0; var_3 < var_1; var_3++ )
{
self forceteleport( self.origin + var_2 );
wait 0.05;
}
}
teleportthreadex( var_0, var_1, var_2, var_3 )
{
self endon( "killanimscript" );
self notify( "endTeleportThread" );
self endon( "endTeleportThread" );
if ( var_0 == 0 || var_2 <= 0 )
return;
if ( var_1 > 0 )
wait( var_1 );
var_4 = ( 0, 0, var_0 / var_2 );
if ( isdefined( var_3 ) && var_3 < 1.0 )
self setflaggedanimknoball( "traverseAnim", self.traverseanim, self.traverseanimroot, 1, 0.2, var_3 );
for ( var_5 = 0; var_5 < var_2; var_5++ )
{
self forceteleport( self.origin + var_4 );
wait 0.05;
}
if ( isdefined( var_3 ) && var_3 < 1.0 )
self setflaggedanimknoball( "traverseAnim", self.traverseanim, self.traverseanimroot, 1, 0.2, 1.0 );
}
dotraverse( var_0 )
{
self endon( "killanimscript" );
self.desired_anim_pose = "stand";
animscripts\utility::updateanimpose();
var_1 = self getnegotiationstartnode();
var_1.traverse_height = var_1.origin[2] + var_1.traverse_height_delta;
var_2 = self getnegotiationendnode();
self orientmode( "face angle", var_1.angles[1] );
self.traverseheight = var_0["traverseHeight"];
self.traversestartnode = var_1;
var_3 = var_0["traverseAnim"];
var_4 = var_0["traverseToCoverAnim"];
self traversemode( "nogravity" );
self traversemode( "noclip" );
self.traversestartz = self.origin[2];
if ( !animhasnotetrack( var_3, "traverse_align" ) )
handletraversealignment();
var_5 = 0;
if ( isdefined( var_4 ) && isdefined( self.node ) && self.node.type == var_0["coverType"] && distancesquared( self.node.origin, var_2.origin ) < 625 )
{
if ( animscripts\utility::absangleclamp180( self.node.angles[1] - var_2.angles[1] ) > 160 )
{
var_5 = 1;
var_3 = var_4;
}
}
if ( var_5 )
{
if ( isdefined( var_0["traverseToCoverSound"] ) )
thread maps\_utility::play_sound_on_entity( var_0["traverseToCoverSound"] );
}
else if ( isdefined( var_0["traverseSound"] ) )
thread maps\_utility::play_sound_on_entity( var_0["traverseSound"] );
self.traverseanim = var_3;
self.traverseanimroot = %body;
self setflaggedanimknoballrestart( "traverseAnim", var_3, %body, 1, 0.2, 1 );
self.traversedeathindex = 0;
self.traversedeathanim = var_0["interruptDeathAnim"];
animscripts\shared::donotetracks( "traverseAnim", ::handletraversenotetracks );
self traversemode( "gravity" );
if ( self.delayeddeath )
return;
self.a.nodeath = 0;
if ( var_5 && isdefined( self.node ) && distancesquared( self.origin, self.node.origin ) < 256 )
{
self.a.movement = "stop";
self teleport( self.node.origin );
}
else if ( isdefined( var_0["traverseStopsAtEnd"] ) )
self.a.movement = "stop";
else
{
self.a.movement = "run";
self clearanim( var_3, 0.2 );
}
self.traverseanimroot = undefined;
self.traverseanim = undefined;
self.deathanim = undefined;
self.traversestartnode = undefined;
}
handletraversenotetracks( var_0 )
{
if ( var_0 == "traverse_death" )
return handletraversedeathnotetrack();
else if ( var_0 == "traverse_align" )
return handletraversealignment();
else if ( var_0 == "traverse_drop" )
return handletraversedrop();
}
handletraversedeathnotetrack()
{
if ( isdefined( self.traversedeathanim ) )
{
var_0 = self.traversedeathanim[self.traversedeathindex];
self.deathanim = var_0[randomint( var_0.size )];
self.traversedeathindex++;
}
}
handletraversealignment()
{
self traversemode( "nogravity" );
self traversemode( "noclip" );
if ( isdefined( self.traverseheight ) && isdefined( self.traversestartnode.traverse_height ) )
{
var_0 = self.traversestartnode.traverse_height - self.traversestartz;
thread teleportthread( var_0 - self.traverseheight );
}
}
handletraversedrop()
{
var_0 = self.origin + ( 0, 0, 32 );
var_1 = physicstrace( var_0, self.origin + ( 0, 0, -512 ) );
var_2 = distance( var_0, var_1 );
var_3 = var_2 - 32 - 0.5;
var_4 = self getanimtime( self.traverseanim );
var_5 = getmovedelta( self.traverseanim, var_4, 1.0 );
var_6 = getanimlength( self.traverseanim );
var_7 = 0 - var_5[2];
var_8 = var_7 - var_3;
if ( var_7 < var_3 )
var_9 = var_7 / var_3;
else
var_9 = 1;
var_10 = ( var_6 - var_4 ) / 3.0;
var_11 = ceil( var_10 * 20 );
thread teleportthreadex( var_8, 0, var_11, var_9 );
thread finishtraversedrop( var_1[2] );
}
finishtraversedrop( var_0 )
{
self endon( "killanimscript" );
var_0 = var_0 + 4.0;
for (;;)
{
if ( self.origin[2] < var_0 )
{
self traversemode( "gravity" );
break;
}
wait 0.05;
}
}
donothingfunc()
{
self animmode( "zonly_physics" );
self waittill( "killanimscript" );
}
dog_handle_traverse_notetracks( var_0 )
{
var_1 = undefined;
var_2 = 0;
var_3 = 0;
if ( var_0 == "traverse_jump_start" )
{
var_2 = 1;
var_4 = getnotetracktimes( self.traverseanim, "traverse_align" );
if ( var_4.size > 0 )
var_1 = var_4;
else
{
var_1 = getnotetracktimes( self.traverseanim, "traverse_jump_end" );
var_3 = 1;
}
}
else if ( var_0 == "gravity on" )
{
var_2 = 1;
var_1 = getnotetracktimes( self.traverseanim, "traverse_jump_end" );
var_3 = 1;
}
if ( var_2 )
{
var_5 = getnotetracktimes( self.traverseanim, var_0 );
var_6 = var_5[0];
var_7 = getmovedelta( self.traverseanim, 0, var_5[0] );
var_8 = var_7[2];
var_7 = getmovedelta( self.traverseanim, 0, var_1[0] );
var_9 = var_7[2];
var_10 = var_1[0];
var_11 = getanimlength( self.traverseanim );
var_12 = int( ( var_10 - var_6 ) * var_11 * 30 );
var_13 = max( 1, var_12 - 2 );
var_14 = var_9 - var_8;
if ( var_3 )
{
var_7 = getmovedelta( self.traverseanim, 0, 1 );
var_15 = var_7[2] - var_9;
var_16 = self.traverseendnode.origin[2] - self.origin[2] - var_15;
}
else
{
var_17 = self.traversestartnode;
var_16 = var_17.traverse_height_delta - ( self.origin[2] - var_17.origin[2] );
}
thread teleportthreadex( var_16 - var_14, 0, var_13 );
return 1;
}
}
dog_traverse_cleanup_on_end()
{
self waittill( "killanimscript" );
self.traversestartnode = undefined;
self.traverseendnode = undefined;
}
#using_animtree("dog");
dog_wall_and_window_hop( var_0, var_1, var_2 )
{
self endon( "killanimscript" );
self traversemode( "nogravity" );
self traversemode( "noclip" );
thread dog_traverse_cleanup_on_end();
var_3 = self getnegotiationstartnode();
self orientmode( "face angle", var_3.angles[1] );
if ( !isdefined( var_2 ) )
{
var_4 = var_3.traverse_height - var_3.origin[2];
thread teleportthread( var_4 - var_1 );
}
self.traverseanim = anim.dogtraverseanims[var_0];
self.traversestartnode = var_3;
self.traverseendnode = self getnegotiationendnode();
self clearanim( %body, 0.2 );
self setflaggedanimrestart( "dog_traverse", self.traverseanim, 1, 0.2, 1 );
self.moveanimtype = "land";
animscripts\notetracks::donotetracksintercept( "dog_traverse", ::dog_handle_traverse_notetracks );
self.moveanimtype = undefined;
self.traverseanim = undefined;
}
dog_jump_down( var_0, var_1, var_2, var_3 )
{
self endon( "killanimscript" );
self traversemode( "noclip" );
thread dog_traverse_cleanup_on_end();
var_4 = self getnegotiationstartnode();
var_5 = self getnegotiationendnode();
self orientmode( "face angle", var_4.angles[1] );
if ( !isdefined( var_2 ) )
var_2 = "jump_down_40";
self.traverseanim = anim.dogtraverseanims[var_2];
self.traverseanimroot = %body;
self.traversestartnode = var_4;
self.traverseendnode = var_5;
if ( !isdefined( var_3 ) )
var_3 = 0;
if ( !var_3 )
{
var_6 = var_4.origin[2] - var_5.origin[2];
thread teleportthreadex( 40.0 - var_6, 0.1, var_0, var_1 );
}
self.moveanimtype = "land";
self clearanim( %body, 0.2 );
self setflaggedanimrestart( "traverseAnim", self.traverseanim, 1, 0.2, 1 );
if ( !var_3 )
animscripts\shared::donotetracks( "traverseAnim" );
else
animscripts\notetracks::donotetracksintercept( "traverseAnim", ::dog_handle_traverse_notetracks );
self.moveanimtype = undefined;
self traversemode( "gravity" );
self.traverseanimroot = undefined;
self.traverseanim = undefined;
}
dog_jump_up( var_0, var_1, var_2, var_3 )
{
self endon( "killanimscript" );
self traversemode( "noclip" );
thread dog_traverse_cleanup_on_end();
var_4 = self getnegotiationstartnode();
self orientmode( "face angle", var_4.angles[1] );
if ( !isdefined( var_2 ) )
var_2 = "jump_up_40";
self.traverseanim = anim.dogtraverseanims[var_2];
self.traverseanimroot = %body;
self.traversestartnode = var_4;
self.traverseendnode = self getnegotiationendnode();
if ( !isdefined( var_3 ) )
var_3 = 0;
if ( !var_3 )
thread teleportthreadex( var_0 - 40.0, 0.2, var_1 );
self.moveanimtype = "land";
self clearanim( %body, 0.2 );
self setflaggedanimrestart( "traverseAnim", self.traverseanim, 1, 0.2, 1 );
if ( !var_3 )
animscripts\shared::donotetracks( "traverseAnim" );
else
animscripts\notetracks::donotetracksintercept( "traverseAnim", ::dog_handle_traverse_notetracks );
self.moveanimtype = undefined;
self traversemode( "gravity" );
self.traverseanim = undefined;
self.traverseanimroot = undefined;
}
dog_long_jump( var_0, var_1 )
{
self endon( "killanimscript" );
self traversemode( "nogravity" );
self traversemode( "noclip" );
thread dog_traverse_cleanup_on_end();
var_2 = self getnegotiationstartnode();
self orientmode( "face angle", var_2.angles[1] );
if ( !isdefined( var_2.traverse_height ) )
var_2.traverse_height = var_2.origin[2];
var_3 = var_2.traverse_height - var_2.origin[2];
thread teleportthread( var_3 - var_1 );
self.moveanimtype = "land";
self clearanim( %body, 0.2 );
self setflaggedanimknoballrestart( "dog_traverse", anim.dogtraverseanims[var_0], 1, 0.2, 1 );
animscripts\shared::donotetracks( "dog_traverse" );
self.moveanimtype = undefined;
}