2024-02-13 13:20:49 +01:00

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// IW6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main( var_0, var_1, var_2 )
{
maps\_vehicle::build_template( "b2", var_0, var_1, var_2 );
maps\_vehicle::build_localinit( ::init_local );
maps\_vehicle::build_deathmodel( "vehicle_b2_bomber" );
maps\_vehicle::build_treadfx();
level._effect["engineeffect"] = loadfx( "fx/fire/jet_afterburner" );
level._effect["afterburner"] = loadfx( "fx/fire/jet_afterburner_ignite" );
level._effect["contrail"] = loadfx( "fx/smoke/jet_contrail" );
maps\_vehicle::build_deathfx( "fx/explosions/large_vehicle_explosion", undefined, "explo_metal_rand" );
maps\_vehicle::build_life( 999, 500, 1500 );
maps\_vehicle::build_rumble( "mig_rumble", 0.1, 0.2, 11300, 0.05, 0.05 );
maps\_vehicle::build_team( "allies" );
maps\_vehicle::build_is_airplane();
}
init_local()
{
thread playengineeffects();
thread playcontrail();
}
set_vehicle_anims( var_0 )
{
return var_0;
}
setanims()
{
var_0 = [];
for ( var_1 = 0; var_1 < 1; var_1++ )
var_0[var_1] = spawnstruct();
return var_0;
}
playengineeffects()
{
self endon( "death" );
self endon( "stop_engineeffects" );
maps\_utility::ent_flag_init( "engineeffects" );
maps\_utility::ent_flag_set( "engineeffects" );
var_0 = common_scripts\utility::getfx( "engineeffect" );
for (;;)
{
maps\_utility::ent_flag_wait( "engineeffects" );
playfxontag( var_0, self, "tag_engine_right" );
playfxontag( var_0, self, "tag_engine_left" );
maps\_utility::ent_flag_waitopen( "engineeffects" );
stopfxontag( var_0, self, "tag_engine_left" );
stopfxontag( var_0, self, "tag_engine_right" );
}
}
playafterburner()
{
playfxontag( level._effect["afterburner"], self, "tag_engine_right" );
playfxontag( level._effect["afterburner"], self, "tag_engine_left" );
}
playcontrail()
{
playfxontag( level._effect["contrail"], self, "tag_right_wingtip" );
playfxontag( level._effect["contrail"], self, "tag_left_wingtip" );
}