49 lines
2.0 KiB
Plaintext
49 lines
2.0 KiB
Plaintext
// IW6 GSC SOURCE
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// Generated by https://github.com/xensik/gsc-tool
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#using_animtree("generic_human");
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main()
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{
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var_0 = self getturret();
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self.desired_anim_pose = "stand";
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animscripts\utility::updateanimpose();
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self.primaryturretanim = %humveegunner_aim;
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self.additiveturretrotateleft = %humvee_turret_aim_6_add;
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self.additiveturretrotateright = %humvee_turret_aim_4_add;
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self.additiverotateroot = %additive_humveegunner_aim_leftright;
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self.additiveturretidle = %humvee_turret_idle;
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self.additiveturretdriveidle = %humvee_turret_driveidle;
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self.additiveturretfire = %humvee_turret_fire;
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self.additiveusegunroot = %additive_humveegunner_usegun;
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self.turretdeathanimroot = %humveegunner_death;
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self.turretdeathanim = %humvee_turret_death;
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self.turretpainanims[0] = %humvee_turret_paina;
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self.turretpainanims[1] = %humvee_turret_painb;
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self.turretflashbangedanim = %humvee_turret_flincha;
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self.turretreloadanim = %humvee_turret_rechamber;
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self.turretspecialanimsroot = %humveegunner;
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var_1 = [];
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var_1["humvee_turret_bounce"] = %humvee_turret_bounce;
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var_1["humvee_turret_idle_lookback"] = %humvee_turret_idle_lookback;
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var_1["humvee_turret_idle_lookbackB"] = %humvee_turret_idle_lookbackb;
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var_1["humvee_turret_idle_signal_forward"] = %humvee_turret_idle_signal_forward;
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var_1["humvee_turret_idle_signal_side"] = %humvee_turret_idle_signal_side;
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var_1["humvee_turret_radio"] = %humvee_turret_radio;
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var_1["humvee_turret_flinchA"] = %humvee_turret_flincha;
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var_1["humvee_turret_flinchB"] = %humvee_turret_flinchb;
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var_1["humvee_turret_rechamber"] = %humvee_turret_rechamber;
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self.turretspecialanims = var_1;
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var_0 setup_turret_anims();
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thread animscripts\hummer_turret\minigun_code::main( var_0 );
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}
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#using_animtree("vehicles");
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setup_turret_anims()
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{
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self useanimtree( #animtree );
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self.passenger2turret_anime = %humvee_passenger_2_turret_minigun;
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self.turret2passenger_anime = %humvee_turret_2_passenger_minigun;
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}
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