iw6-scripts/maps/carrier_deck_tilt.gsc
2024-02-13 13:20:49 +01:00

2247 lines
78 KiB
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// IW6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
deck_tilt_pre_load()
{
common_scripts\utility::flag_init( "deck_tilt_finished" );
common_scripts\utility::flag_init( "show_ocean_water" );
common_scripts\utility::flag_init( "hide_ocean_water" );
common_scripts\utility::flag_init( "damage_slide" );
common_scripts\utility::flag_init( "hesh_react_rog" );
common_scripts\utility::flag_init( "player_vault_tugger" );
common_scripts\utility::flag_init( "player_vaulting" );
common_scripts\utility::flag_init( "go_vault" );
common_scripts\utility::flag_init( "player_vaulting_active" );
common_scripts\utility::flag_init( "stop_player_vault" );
common_scripts\utility::flag_init( "vault_1_done" );
common_scripts\utility::flag_init( "vault_2_done" );
common_scripts\utility::flag_init( "vault_3_done" );
common_scripts\utility::flag_init( "player_tower_stumble" );
common_scripts\utility::flag_init( "stop_dmg_check" );
common_scripts\utility::flag_init( "slide_fade_out" );
common_scripts\utility::flag_init( "tower_corner_hit" );
common_scripts\utility::flag_init( "rog_impacts_deck" );
common_scripts\utility::flag_init( "carrier_front_impact" );
common_scripts\utility::flag_init( "antenna_start" );
common_scripts\utility::flag_init( "antenna_done" );
common_scripts\utility::flag_init( "tilt_part_1" );
common_scripts\utility::flag_init( "tilt_part_2" );
common_scripts\utility::flag_init( "tilt_part_10" );
common_scripts\utility::flag_init( "tilt_part_15" );
common_scripts\utility::flag_init( "tilt_part_23" );
common_scripts\utility::flag_init( "tilt_part_30" );
common_scripts\utility::flag_init( "tilt_part_35" );
common_scripts\utility::flag_init( "tilt_part_40" );
common_scripts\utility::flag_init( "dt_hesh_gogo" );
common_scripts\utility::flag_init( "dt_hesh_towerdown" );
common_scripts\utility::flag_init( "dt_hesh_right" );
common_scripts\utility::flag_init( "dt_hesh_osprey" );
common_scripts\utility::flag_init( "dt_hesh_watch" );
common_scripts\utility::flag_init( "dt_hesh_heli" );
common_scripts\utility::flag_init( "dt_hesh_makeit" );
common_scripts\utility::flag_init( "dt_hesh_geton" );
common_scripts\utility::flag_init( "ally_at_silenthawk" );
common_scripts\utility::flag_init( "player_can_exfil" );
common_scripts\utility::flag_init( "exfil_go" );
precacheshellshock( "carrier_deck" );
precacherumble( "heavy_1s" );
precacherumble( "heavy_2s" );
precacherumble( "heavy_3s" );
precacherumble( "carrier_rod_of_god" );
precacherumble( "carrier_tower_fall" );
precacherumble( "carrier_plane_slide" );
precachemodel( "crr_rog_hole_fragments01" );
precachemodel( "crr_rog_hole_fragments02" );
precachemodel( "crr_rog_hole_fragments03" );
precachemodel( "generic_prop_x30_raven" );
precachemodel( "generic_prop_x3_raven" );
precachemodel( "crr_island_damage_piece_anim" );
precachemodel( "viewmodel_msbs" );
precachemodel( "viewmodel_acog_iw6" );
precachemodel( "viewmodel_eotech_iw6" );
precacheshader( "hint_mantle" );
precachestring( &"SCRIPT_MANTLE" );
precachestring( &"CARRIER_FAIL_DECK_TILT" );
level.deck_destroyed_odin = getentarray( "deck_destroyed_odin", "targetname" );
common_scripts\utility::array_thread( level.deck_destroyed_odin, maps\_utility::hide_entity );
var_0 = getentarray( "deck_tilt_triggers", "targetname" );
common_scripts\utility::array_thread( var_0, maps\_utility::hide_entity );
level.deck_damage = getentarray( "deck_damaged", "targetname" );
common_scripts\utility::array_thread( level.deck_damage, maps\_utility::hide_entity );
var_1 = getentarray( "tower_panel_clean", "targetname" );
common_scripts\utility::array_thread( var_1, maps\_utility::hide_entity );
var_2 = getent( "deck_tilt_tugger_1", "targetname" );
var_2 maps\_utility::hide_entity();
var_3 = getent( "deck_tilt_tugger_1_clip", "targetname" );
var_3 maps\_utility::hide_entity();
var_4 = getent( "deck_tilt_tugger_1_mantle", "targetname" );
var_4 hide();
var_5 = getentarray( "tower_damage", "targetname" );
common_scripts\utility::array_thread( var_5, maps\_utility::hide_entity );
level.exploding_heli = getent( "exploding_heli", "targetname" );
level.exploding_heli maps\_utility::hide_entity();
var_6 = getentarray( "barrel_alpha", "targetname" );
foreach ( var_8 in var_6 )
var_8 movez( -4096, 0.05 );
common_scripts\utility::array_thread( var_6, maps\_utility::hide_entity );
var_10 = getent( "tilt_osprey_clip", "targetname" );
var_11 = getent( "tilt_osprey_left_engine_clip", "targetname" );
var_12 = getent( "tilt_osprey_right_engine_clip", "targetname" );
var_10 maps\_utility::hide_entity();
var_11 maps\_utility::hide_entity();
var_12 maps\_utility::hide_entity();
var_13 = getent( "e_heli_clip_body", "targetname" );
var_14 = getent( "e_heli_clip_nose", "targetname" );
var_15 = getent( "e_heli_clip_tail", "targetname" );
var_16 = getent( "e_heli_clip_tail_rotor", "targetname" );
var_17 = getent( "e_heli_clip_rotor", "targetname" );
var_18 = getent( "e_heli_clip_rotor_blade", "targetname" );
var_19 = getent( "e_heli_clip_door", "targetname" );
var_13 maps\_utility::hide_entity();
var_14 maps\_utility::hide_entity();
var_15 maps\_utility::hide_entity();
var_16 maps\_utility::hide_entity();
var_17 maps\_utility::hide_entity();
var_18 maps\_utility::hide_entity();
var_19 maps\_utility::hide_entity();
var_20 = getentarray( "exfil_c17", "targetname" );
common_scripts\utility::array_thread( var_20, maps\_utility::hide_entity );
thread maps\carrier_code::player_slide_manager();
thread tilt_props_aircraft();
}
setup_deck_tilt()
{
level.start_point = "deck_tilt";
maps\carrier_code::setup_common( 1 );
maps\carrier_code::spawn_allies();
thread maps\carrier_defend_sparrow::sparrow_handle_ps4_ssao( 1 );
thread maps\carrier_audio::aud_check( "deck_tilt" );
var_0 = getent( "blast_shield1_clip", "targetname" );
var_0 delete();
var_1 = getent( "blast_shield2_clip", "targetname" );
var_1 delete();
var_2 = getent( "water_wake_intro", "targetname" );
var_2 delete();
level.player takeallweapons();
level.player giveweapon( "msbs+eotech_sp" );
level.player switchtoweapon( "msbs+eotech_sp" );
level.player enableweapons();
level.player disableweaponswitch();
}
begin_deck_tilt()
{
level notify( "pre_odin_strike" );
level notify( "deck_tilt_start" );
thread tilt_allies();
thread tilt_generic_grapes();
thread tilt_props_island_antenna();
thread handle_fire_damage();
thread stumble_volume_setup();
thread ladder_vo();
common_scripts\utility::exploder( 5503 );
var_0 = getentarray( "deck_tilt_triggers", "targetname" );
common_scripts\utility::array_thread( var_0, maps\_utility::show_entity );
level.player setmovespeedscale( 0.8 );
common_scripts\utility::flag_wait( "start_main_odin_strike" );
level notify( "odin_strike_starting" );
thread maps\carrier_audio::tilt_odin_impact();
var_1 = maps\_utility::spawn_anim_model( "player_rig" );
var_1 hide();
var_2 = common_scripts\utility::getstruct( "deck_tilt_animnode", "targetname" );
var_2 maps\_anim::anim_first_frame_solo( var_1, "carrier_deck_tilt_ladder_player" );
maps\carrier_code::cinematic_on();
level.player playerlinktoblend( var_1, "tag_player", 0.5 );
var_2 thread maps\_anim::anim_single_solo( var_1, "carrier_deck_tilt_ladder_player" );
thread tilt_odin_strike();
thread tilt_props_island_corner();
thread tilt_props_tugger();
thread tilt_handler();
thread gravity_shift();
thread maps\carrier_code::vista_tilt();
thread tilt_falling_guys();
thread tilt_player_vault();
thread tilt_exfil_props();
wait 0.5;
var_1 show();
level.player playerlinktodelta( var_1, "tag_player", 0.8, 10, 20, 15, 0, 1 );
var_1 waittillmatch( "single anim", "end" );
level.player setmovespeedscale( 0.95 );
level.player unlink();
maps\carrier_code::cinematic_off();
var_1 delete();
level.player thread tilt_handle_player_fail();
level notify( "odin_strike_over" );
common_scripts\utility::flag_wait( "deck_tilt_finished" );
thread maps\_utility::autosave_tactical();
}
catchup_deck_tilt()
{
}
tilt_handler()
{
setsaveddvar( "ragdoll_max_life", 3600000 );
wait 2.5;
common_scripts\utility::flag_set( "tilt_part_1" );
setsaveddvar( "player_sprintUnlimited", "1" );
wait 1.0;
common_scripts\utility::flag_set( "tilt_part_2" );
thread tilt_exfil();
thread tilt_vo();
common_scripts\utility::flag_wait( "tilt_part_10" );
common_scripts\utility::flag_wait( "tilt_part_15" );
common_scripts\utility::flag_wait( "tilt_part_23" );
thread maps\carrier_audio::aud_carr_deck_tilt_osprey();
common_scripts\utility::flag_wait( "tilt_part_30" );
common_scripts\utility::flag_wait( "tilt_part_35" );
thread maps\carrier_audio::aud_carr_exp_heli_exp();
thread tilt_player_slide();
common_scripts\utility::flag_wait( "tilt_part_40" );
}
tilt_handle_player_fail()
{
level endon( "player_at_silenthawk" );
level endon( "kill_fail_state" );
level endon( "player_failed" );
self endon( "death" );
thread tilt_run_forward_monitor();
for (;;)
{
var_0 = 0;
for ( var_1 = self getnormalizedmovement(); var_1[0] != 0 || var_1[1] != 0; var_1 = self getnormalizedmovement() )
common_scripts\utility::waitframe();
while ( var_1[0] == 0 && var_1[1] == 0 )
{
if ( var_0 < 7 )
{
var_0 = var_0 + 0.05;
common_scripts\utility::waitframe();
var_1 = self getnormalizedmovement();
continue;
}
thread tilt_player_fail();
}
common_scripts\utility::waitframe();
}
}
tilt_run_forward_monitor()
{
level endon( "player_at_silenthawk" );
level endon( "kill_fail_state" );
level endon( "player_failed" );
self endon( "death" );
wait 5;
var_0 = 7500;
level.pause_death_wave = 0;
for (;;)
{
if ( level.player.origin[1] >= var_0 || level.player.origin[1] < 1664 || level.player.origin[2] < 1208 )
thread tilt_player_fail();
if ( !level.pause_death_wave )
var_0 = var_0 + -8;
wait 0.05;
}
}
tilt_player_fail()
{
level notify( "player_failed" );
thread maps\carrier_audio::aud_carr_tilt_plr_death();
self freezecontrols( 1 );
thread maps\carrier_code::hide_mantle_hint();
common_scripts\utility::flag_set( "obj_exfil_complete" );
thread maps\carrier_code::player_slide_fall();
thread player_fade_out();
common_scripts\utility::flag_wait_or_timeout( "slide_fade_out", 3 );
maps\carrier_code::set_black_fade( 1.0, 0.5 );
wait 0.5;
missionfailed();
}
player_fade_out()
{
self endon( "death" );
var_0 = getentarray( "carrier_falling_fadeout", "targetname" );
while ( !common_scripts\utility::flag( "slide_fade_out" ) )
{
foreach ( var_2 in var_0 )
{
if ( level.player istouching( var_2 ) )
common_scripts\utility::flag_set( "slide_fade_out" );
}
wait 0.05;
}
}
tilt_player_stumble()
{
level.player endon( "death" );
var_0 = getent( "antenna_stumble_volume", "targetname" );
if ( !level.player istouching( var_0 ) || common_scripts\utility::flag( "player_vaulting_active" ) )
return;
var_0 = getent( "antenna_kill_2", "targetname" );
if ( level.player istouching( var_0 ) )
return;
var_1 = maps\_utility::spawn_anim_model( "player_rig" );
var_1 hide();
var_1.origin = level.player.origin;
var_1.angles = ( level.player.angles[0], 270, level.player.angles[2] );
var_2 = var_1 common_scripts\utility::spawn_tag_origin();
var_2 maps\_anim::anim_first_frame_solo( var_1, "carrier_deck_tilt_stumble_player" );
var_3 = spawn( "script_model", ( 0, 0, 0 ) );
var_3 setmodel( "viewmodel_msbs" );
var_3 hide();
var_3.origin = var_1 gettagorigin( "tag_weapon_right" );
var_3.angles = var_1 gettagangles( "tag_weapon_right" );
var_3 linkto( var_1, "tag_weapon_right" );
var_4 = spawn( "script_model", ( 0, 0, 0 ) );
var_4 setmodel( "viewmodel_eotech_iw6" );
var_4 hide();
var_4.origin = var_3 gettagorigin( "tag_sight_on" );
var_4.angles = var_3 gettagangles( "tag_sight_on" );
var_4.angles = var_4.angles + ( 0, 180, 0 );
var_4 linkto( var_3, "tag_sight_on" );
maps\carrier_code::cinematic_on();
level.pause_death_wave = 1;
common_scripts\utility::flag_set( "player_tower_stumble" );
level.player playerlinktoblend( var_1, "tag_player", 0.4, 0.2, 0 );
var_2 thread maps\_anim::anim_single_solo( var_1, "carrier_deck_tilt_stumble_player" );
wait 0.4;
var_1 show();
var_3 show();
var_4 show();
wait 0.2;
level.player dodamage( level.player.health * 0.25, level.antenna.origin, level.antenna, level.antenna );
var_1 waittillmatch( "single anim", "end" );
maps\carrier_code::cinematic_off();
var_5 = level.player common_scripts\utility::spawn_tag_origin();
var_5.origin = ( level.player.origin[0], level.player.origin[1], 1402 );
level.player unlink();
maps\_utility::teleport_player( var_5 );
level.pause_death_wave = 0;
var_4 delete();
var_3 delete();
var_1 delete();
var_2 delete();
common_scripts\utility::waitframe();
var_5 delete();
}
stumble_volume_setup()
{
}
tilt_player_rog_stumble()
{
level.player endon( "death" );
if ( level.player.origin[2] < 1400 )
return;
var_0 = getent( "stumble_volume", "targetname" );
var_1 = getentarray( "exfil_close_volume", "targetname" );
var_2 = undefined;
var_3 = undefined;
var_4 = undefined;
var_5 = maps\_utility::spawn_anim_model( "player_rig" );
var_5 hide();
var_5.origin = level.player.origin;
var_5.angles = level.player.angles;
if ( level.player istouching( var_0 ) )
{
var_2 = 1;
foreach ( var_0 in var_1 )
{
if ( level.player istouching( var_0 ) )
{
var_4 = getent( var_0.target, "targetname" );
var_4 maps\_anim::anim_first_frame_solo( var_5, "carrier_deck_tilt_stumble_knockback_player" );
var_3 = 1;
}
}
if ( !isdefined( var_3 ) )
{
var_4 = var_5 common_scripts\utility::spawn_tag_origin();
var_4 maps\_anim::anim_first_frame_solo( var_5, "carrier_deck_tilt_stumble_knockback_player" );
}
}
else
{
var_4 = var_5 common_scripts\utility::spawn_tag_origin();
var_4 maps\_anim::anim_first_frame_solo( var_5, "carrier_deck_tilt_stumble_knockdown_player" );
}
var_8 = spawn( "script_model", ( 0, 0, 0 ) );
var_8 setmodel( "viewmodel_msbs" );
var_8 hide();
var_8.origin = var_5 gettagorigin( "tag_weapon_right" );
var_8.angles = var_5 gettagangles( "tag_weapon_right" );
var_8 linkto( var_5, "tag_weapon_right" );
var_9 = spawn( "script_model", ( 0, 0, 0 ) );
var_9 setmodel( "viewmodel_eotech_iw6" );
var_9 hide();
var_9.origin = var_8 gettagorigin( "tag_sight_on" );
var_9.angles = var_8 gettagangles( "tag_sight_on" );
var_9.angles = var_9.angles + ( 0, 180, 0 );
var_9 linkto( var_8, "tag_sight_on" );
maps\carrier_code::cinematic_on();
level.pause_death_wave = 1;
level.player playerlinktoblend( var_5, "tag_player", 0.4, 0.2, 0 );
level.player playrumbleonentity( "heavy_3s" );
screenshake( level.player.origin, 3, 2, 2, 2.5, 0, 2.0, 256, 8, 15, 12, 5.0 );
thread maps\carrier_audio::aud_carr_elevator_exp();
if ( isdefined( var_2 ) && var_2 == 1 )
var_4 thread maps\_anim::anim_single_solo( var_5, "carrier_deck_tilt_stumble_knockback_player" );
else
var_4 thread maps\_anim::anim_single_solo( var_5, "carrier_deck_tilt_stumble_knockdown_player" );
wait 0.2;
var_5 show();
var_8 show();
var_9 show();
level.player dodamage( level.player.health * 0.25, level.exfil_chopper.origin, level.exfil_chopper, level.exfil_chopper );
var_5 waittillmatch( "single anim", "end" );
if ( !common_scripts\utility::flag( "player_can_exfil" ) || !common_scripts\utility::flag( "player_at_silenthawk" ) )
{
maps\carrier_code::cinematic_off();
level.player unlink();
}
level.pause_death_wave = 0;
var_9 delete();
var_8 delete();
var_5 delete();
var_4 delete();
}
tilt_player_vault()
{
level endon( "cant_vault" );
level.player endon( "death" );
maps\carrier_code::setup_mantle_hint();
var_0 = level.hesh_tugger common_scripts\utility::spawn_tag_origin();
var_1 = level.hesh_tugger gettagorigin( "tag_origin" );
var_2 = level.hesh_tugger gettagangles( "tag_origin" );
var_0.origin = var_1;
var_0.angles = var_2 + ( 0, 180, 0 );
var_0 linkto( level.hesh_tugger, "tag_origin" );
var_3 = maps\_utility::spawn_anim_model( "player_rig" );
var_3 hide();
var_4 = maps\_utility::spawn_anim_model( "player_legs_rig" );
var_4 hide();
var_5 = [ var_3, var_4 ];
var_0 maps\_anim::anim_first_frame( var_5, "carrier_deck_tilt_vault_tugger" );
var_6 = spawn( "script_model", ( 0, 0, 0 ) );
var_6 setmodel( "viewmodel_msbs" );
var_6 hide();
var_6.origin = var_3 gettagorigin( "tag_weapon_right" );
var_6.angles = var_3 gettagangles( "tag_weapon_right" );
var_6 linkto( var_3, "tag_weapon_right" );
var_7 = spawn( "script_model", ( 0, 0, 0 ) );
var_7 setmodel( "viewmodel_eotech_iw6" );
var_7 hide();
var_7.origin = var_6 gettagorigin( "tag_sight_on" );
var_7.angles = var_6 gettagangles( "tag_sight_on" );
var_7.angles = var_7.angles + ( 0, 180, 0 );
var_7 linkto( var_6, "tag_sight_on" );
common_scripts\utility::flag_wait( "player_vault_tugger" );
var_8 = getent( "vault_volume", "targetname" );
var_9 = common_scripts\utility::getstruct( var_8.target, "targetname" );
var_9 thread maps\carrier_code::player_check_mantle_lookat();
while ( !common_scripts\utility::flag( "stop_player_vault" ) && !common_scripts\utility::flag( "player_vaulting" ) )
{
if ( level.player istouching( var_8 ) && level.player.looking_at_mantle )
{
thread vault_hide_hint_check();
common_scripts\utility::flag_wait_either( "go_vault", "stop_player_vault" );
level.hesh_tugger_clip notsolid();
}
level.player allowjump( 1 );
if ( !level.player istouching( var_8 ) )
{
maps\carrier_code::hide_mantle_hint();
wait 0.05;
}
else
{
maps\carrier_code::hide_mantle_hint();
level.player notify( "stop_mantle_lookat" );
wait 0.05;
common_scripts\utility::flag_set( "player_vaulting" );
thread maps\carrier_audio::aud_carr_tilt_plr_vault();
}
wait 0.05;
}
if ( !common_scripts\utility::flag( "stop_player_vault" ) )
{
level.pause_death_wave = 1;
maps\carrier_code::cinematic_on();
var_0 unlink();
var_10 = getentarray( "sliding_jet2", "targetname" );
foreach ( var_12 in var_10 )
var_12 notsolid();
level.player hideviewmodel();
level.player playerlinktoblend( var_3, "tag_player", 0.4 );
common_scripts\utility::flag_set( "player_vaulting_active" );
if ( level.vault == "main" )
{
var_0 thread maps\_anim::anim_single( var_5, "carrier_deck_tilt_vault_tugger" );
var_4 show();
var_3 show();
var_6 show();
var_7 show();
maps\_anim::anim_set_rate( var_5, "carrier_deck_tilt_vault_tugger", 1.2 );
}
else
{
var_0 thread maps\_anim::anim_single( var_5, "carrier_deck_tilt_vault_tugger_alt" );
var_4 show();
var_3 show();
var_6 show();
var_7 show();
maps\_anim::anim_set_rate( var_5, "carrier_deck_tilt_vault_tugger_alt", 1.2 );
}
var_5[0] waittillmatch( "single anim", "end" );
common_scripts\utility::flag_clear( "player_vaulting_active" );
level.player forcemovingplatformentity( undefined );
if ( !common_scripts\utility::flag( "player_tower_stumble" ) )
level.player unlink();
maps\carrier_code::cinematic_off();
level.player showviewmodel();
var_14 = level.player getnormalizedmovement();
if ( var_14[1] > 0.5 )
level.player pushplayervector( ( 0, -10, 0 ) );
common_scripts\utility::waitframe();
level.pause_death_wave = 0;
var_8 delete();
var_3 delete();
var_6 delete();
var_7 delete();
var_4 delete();
var_0 delete();
wait 1;
level.hesh_tugger_clip solid();
foreach ( var_12 in var_10 )
var_12 solid();
}
else
{
var_8 delete();
var_3 delete();
var_4 delete();
var_0 delete();
level.player allowjump( 1 );
level notify( "cant_vault" );
}
}
vault_pick_anim()
{
level.player endon( "death" );
level.vault = "main";
level.vault_vol_1 = undefined;
level.vault_vol_2 = undefined;
level.vault_vol_3 = undefined;
level.vault_vol_4 = undefined;
var_0 = getentarray( "vault_anim_volume", "targetname" );
common_scripts\utility::flag_wait( "hesh_trigger_1" );
foreach ( var_2 in var_0 )
{
if ( isdefined( var_2 ) && var_2.script_noteworthy == "a" )
level.vault_vol_1 = var_2;
if ( isdefined( var_2 ) && var_2.script_noteworthy == "b" )
level.vault_vol_2 = var_2;
if ( isdefined( var_2 ) && var_2.script_noteworthy == "c" )
level.vault_vol_3 = var_2;
if ( isdefined( var_2 ) && var_2.script_noteworthy == "d" )
level.vault_vol_4 = var_2;
}
waittillframeend;
level.vault_vol_1 thread vault_anim_vol_check( undefined, "left_volume1" );
level.vault_vol_2 thread vault_anim_vol_check( 1, "left_volume2" );
wait 15;
level notify( "vault_1_done" );
common_scripts\utility::flag_set( "vault_1_done" );
level.vault_vol_1 delete();
level.vault_vol_2 thread vault_anim_vol_check( undefined, "left_volume2" );
level.vault_vol_3 thread vault_anim_vol_check( 1, "left_volume3" );
wait 3;
level notify( "vault_2_done" );
common_scripts\utility::flag_set( "vault_2_done" );
level.vault_vol_2 delete();
level.vault_vol_3 thread vault_anim_vol_check( undefined, "left_volume3" );
level.vault_vol_4 thread vault_anim_vol_check( 1, "left_volume4" );
wait 1.8;
level notify( "vault_3_done" );
common_scripts\utility::flag_set( "vault_3_done" );
level.vault_vol_3 delete();
level.vault_vol_4 delete();
}
vault_anim_vol_check( var_0, var_1 )
{
level.player endon( "death" );
level endon( "vault_1_done" );
level endon( "vault_2_done" );
level endon( "vault_3_done" );
self endon( var_1 );
level.player endon( "not_looking_at_mantle" );
level endon( "stop_player_vault" );
level endon( "go_vault" );
for (;;)
{
if ( level.player istouching( self ) )
{
maps\carrier_code::show_mantle_hint();
level.player allowjump( 0 );
thread maps\carrier_code::player_volume_check( var_1 );
if ( isdefined( var_0 ) && var_0 == 1 )
level.vault = "alt";
else
level.vault = "main";
level.player notifyonplayercommand( "player_vaulted", "+gostand" );
level.player waittill( "player_vaulted" );
common_scripts\utility::flag_set( "go_vault" );
}
wait 0.05;
}
}
vault_hide_hint_check()
{
while ( !common_scripts\utility::flag( "vault_1_done" ) )
{
if ( !level.player istouching( level.vault_vol_1 ) && !level.player istouching( level.vault_vol_2 ) )
{
maps\carrier_code::hide_mantle_hint();
return;
}
common_scripts\utility::waitframe();
}
while ( !common_scripts\utility::flag( "vault_2_done" ) )
{
if ( !level.player istouching( level.vault_vol_2 ) && !level.player istouching( level.vault_vol_3 ) )
{
maps\carrier_code::hide_mantle_hint();
return;
}
common_scripts\utility::waitframe();
}
while ( !common_scripts\utility::flag( "vault_3_done" ) )
{
if ( !level.player istouching( level.vault_vol_3 ) && !level.player istouching( level.vault_vol_4 ) )
{
maps\carrier_code::hide_mantle_hint();
return;
}
common_scripts\utility::waitframe();
}
}
tilt_player_slide()
{
level.player endon( "death" );
level endon( "e_heli_done" );
var_0 = getent( "allow_player_slide", "targetname" );
for (;;)
{
if ( level.player istouching( var_0 ) )
setsaveddvar( "slide_skip_hold", 1 );
while ( level.player istouching( var_0 ) )
common_scripts\utility::waitframe();
setsaveddvar( "slide_skip_hold", 0 );
wait 0.05;
}
}
tilt_allies()
{
var_0 = common_scripts\utility::getstruct( "deck_tilt_animnode", "targetname" );
var_1 = getnode( "hesh_deck_tilt_start", "targetname" );
level.hesh maps\_utility::set_archetype( "deck_tilt_ally" );
level.hesh.moveplaybackrate = 1.25;
var_0 maps\_anim::anim_reach_solo( level.hesh, "carrier_deck_tilt_rog_reaction_hesh" );
level.hesh.moveplaybackrate = 1.0;
if ( !common_scripts\utility::flag( "hesh_react_rog" ) )
var_0 thread maps\_anim::anim_loop_solo( level.hesh, "carrier_deck_tilt_ladder_wait_hesh", "stop_loop" );
common_scripts\utility::flag_wait( "hesh_react_rog" );
var_0 notify( "stop_loop" );
level.hesh maps\_utility::disable_ai_color();
level.hesh maps\_utility::disable_arrivals();
level.hesh maps\_utility::disable_exits();
level.hesh maps\_utility::disable_pain();
level.hesh maps\_utility::disable_cqbwalk();
level.hesh maps\_utility::disable_bulletwhizbyreaction();
level.hesh maps\_utility::set_ignoresuppression( 1 );
level.hesh maps\_utility::disable_danger_react();
level.hesh maps\_utility::disable_surprise();
level.hesh maps\_utility::set_ignoreall( 1 );
level.hesh maps\_utility::pathrandompercent_zero();
level.hesh.a.movement = "run";
var_2 = getdvar( "ai_friendlyFireBlockDuration" );
setsaveddvar( "ai_friendlyFireBlockDuration", 0 );
level.hesh pushplayer( 1 );
level.hesh.ignorerandombulletdamage = 1;
level.hesh maps\_utility::setflashbangimmunity( 1 );
level.hesh.nododgemove = 1;
var_0 maps\_anim::anim_single_solo( level.hesh, "carrier_deck_tilt_rog_reaction_hesh" );
level.hesh maps\_utility::enable_sprint();
level.hesh thread maps\_utility::follow_path_and_animate( var_1, 9000 );
level.hesh maps\_utility::set_goalradius( 32 );
level.hesh.moveplaybackrate = 1.04;
level.hesh waittill( "path_end_reached" );
common_scripts\utility::flag_set( "ally_at_silenthawk" );
setsaveddvar( "ai_friendlyFireBlockDuration", var_2 );
}
tilt_generic_grapes()
{
var_0 = maps\_utility::array_spawn_targetname( "deck_tilt_start_drones", 1 );
common_scripts\utility::array_thread( var_0, ::tilt_drone_anim );
}
#using_animtree("generic_human");
tilt_drone_anim()
{
self.animname = "generic";
self.runanim = maps\_utility::getgenericanim( "scared_run" );
self.damageshield = 1;
self.team = "neutral";
self.diequietly = 1;
self.skipdeathanim = 1;
self.ragdoll_immediate = 1;
maps\_utility::gun_remove();
var_0 = common_scripts\utility::spawn_tag_origin();
var_0 thread maps\_anim::anim_generic_loop( self, "civilian_stand_idle", "stop_loop" );
level.drone_anims["neutral"]["stand"]["idle"] = %casual_stand_idle;
level.drone_anims["neutral"]["stand"]["death"] = %exposed_death;
common_scripts\utility::flag_wait( self.script_parameters );
var_0 thread maps\_anim::anim_single_solo( self, self.animation );
if ( isdefined( self.script_noteworthy ) )
{
self waittillmatch( "single anim", "end" );
self.target = self.script_noteworthy;
thread maps\_drone::drone_move();
self.damageshield = 0;
common_scripts\utility::waitframe();
if ( self.script_noteworthy == "dt_start_drone_path_3" )
self.script_noteworthy = "die_on_goal";
else
self.script_noteworthy = "delete_on_goal";
}
else
{
var_1 = getanimlength( maps\_utility::getgenericanim( self.animation ) );
wait( var_1 - 0.25 );
self kill();
}
}
tilt_falling_guys()
{
maps\_utility::array_spawn_function_targetname( "deck_tilt_sliding_guys_a", ::tilt_generic_fall );
maps\_utility::array_spawn_function_targetname( "deck_tilt_sliding_guys_b", ::tilt_generic_fall );
var_0 = maps\_utility::array_spawn_targetname( "deck_tilt_sliding_guys_a", 1 );
var_1 = maps\_utility::array_spawn_targetname( "deck_tilt_sliding_guys_b", 1 );
common_scripts\utility::flag_wait( "tilt_part_10" );
thread maps\carrier_audio::aud_tilt_sliding_guya();
common_scripts\utility::flag_wait( "tilt_part_23" );
thread maps\carrier_audio::aud_tilt_sliding_guyb();
}
tilt_generic_fall()
{
self.animname = "generic";
self.team = "neutral";
self.diequietly = 1;
self.skipdeathanim = 1;
self.ragdoll_immediate = 1;
self.specialdeathfunc = ::tilt_generic_death;
self.a.onback = 1;
maps\_utility::gun_remove();
common_scripts\utility::flag_wait( self.script_parameters );
var_0 = common_scripts\utility::spawn_tag_origin();
if ( self.animation == "carrier_enemy_deck_slide_a" )
self.animation = "carrier_enemy_deck_slide_b";
var_0 maps\_anim::anim_generic( self, self.animation );
self dodamage( self.health + 100, self.origin );
var_0 delete();
}
tilt_generic_death()
{
return 1;
}
tilt_vo()
{
level.hesh maps\_utility::smart_dialogue( "carrier_mrk_heshadamheadfor" );
thread maps\carrier::obj_exfil();
common_scripts\utility::flag_wait( "dt_hesh_gogo" );
level.hesh maps\_utility::smart_dialogue( "carrier_hsh_gogogo" );
common_scripts\utility::flag_wait( "dt_hesh_towerdown" );
wait 1.25;
level.hesh maps\_utility::smart_dialogue( "carrier_hsh_towerscomingdown" );
common_scripts\utility::flag_wait( "dt_hesh_right" );
level.hesh maps\_utility::smart_dialogue( "carrier_hsh_toyourright" );
common_scripts\utility::flag_wait( "dt_hesh_osprey" );
level.hesh maps\_utility::smart_dialogue( "carrier_hsh_lookoutforthat" );
common_scripts\utility::flag_wait( "dt_hesh_watch" );
wait 0.6;
level.hesh maps\_utility::smart_dialogue( "carrier_hsh_watchout" );
common_scripts\utility::flag_wait( "dt_hesh_heli" );
level.hesh maps\_utility::smart_dialogue( "carrier_hsh_gettotheosprey" );
common_scripts\utility::flag_wait( "dt_hesh_makeit" );
level.hesh maps\_utility::smart_dialogue( "carrier_hsh_comeonlogan" );
common_scripts\utility::flag_wait( "dt_hesh_geton" );
level.hesh maps\_utility::smart_dialogue( "carrier_hsh_getonletsgo" );
}
ladder_vo()
{
wait 1.0;
maps\_utility::smart_radio_dialogue( "carrier_com_noradhasmultipleinbound" );
maps\_utility::smart_radio_dialogue( "carrier_com_odinisoperational" );
common_scripts\utility::flag_wait( "pre_odin_strike_vo" );
maps\_utility::smart_radio_dialogue( "carrier_com_allhandsbracefor" );
}
tilt_odin_strike()
{
thread maps\carrier_code::rod_of_god_carrier();
thread tilt_deck_impact();
var_0 = getentarray( "deck_intact_odin", "targetname" );
foreach ( var_2 in var_0 )
var_2 delete();
common_scripts\utility::flag_wait( "rog_impacts_deck" );
thread tilt_island_glass();
common_scripts\utility::exploder( 6001 );
common_scripts\utility::exploder( 10 );
common_scripts\utility::exploder( 6 );
common_scripts\utility::exploder( 5504 );
maps\_utility::stop_exploder( 5501 );
thread tilt_props_life_rafts();
level.player thread maps\carrier_fx::handle_onplayer_debris();
var_4 = getent( "deck_node_blocker", "targetname" );
badplace_brush( "deck_node_blocker", -1, var_4, "allies", "axis" );
var_5 = getent( "antenna_badplace", "targetname" );
badplace_brush( "antenna_badplace", -1, var_5, "allies", "axis" );
var_6 = getent( "crr_phalanx_01", "targetname" );
var_6 delete();
wait 0.5;
thread tilt_props_odin_phys();
wait 0.5;
wait 1.0;
common_scripts\utility::exploder( 3 );
common_scripts\utility::exploder( 4 );
common_scripts\utility::exploder( 5 );
wait 1.5;
thread bg_rog_hit( "deck_tilt_bg_rog_01" );
thread maps\carrier_audio::aud_carr_bg_rog_01();
common_scripts\utility::flag_wait( "tilt_part_35" );
thread bg_rog_hit( "deck_tilt_bg_rog_02" );
thread maps\carrier_audio::aud_carr_bg_rog_02();
wait 2.5;
thread bg_rog_hit( "deck_tilt_bg_rog_03" );
thread maps\carrier_audio::aud_carr_bg_rog_03();
}
tilt_island_glass()
{
var_0 = getent( "island_glass_01", "targetname" );
var_1 = getent( "island_glass_02", "targetname" );
var_2 = getent( "island_glass_03", "targetname" );
var_3 = getent( "island_glass_lights_01", "targetname" );
var_4 = getent( "island_glass_lights_02", "targetname" );
var_5 = getent( "island_glass_lights_03", "targetname" );
var_6 = getentarray( "carrier_tower_lights_off_01", "targetname" );
var_7 = getentarray( "carrier_tower_lights_off_02", "targetname" );
var_8 = getentarray( "carrier_tower_lights_off_03", "targetname" );
var_9 = getentarray( "island_fixtures_01", "targetname" );
var_10 = getentarray( "island_fixtures_02", "targetname" );
var_11 = getentarray( "island_fixtures_03", "targetname" );
wait 0.35;
var_5 delete();
var_2 delete();
maps\_utility::array_delete( var_11 );
foreach ( var_13 in var_6 )
var_13 setlightintensity( 0.01 );
wait 0.1;
var_4 delete();
var_1 delete();
maps\_utility::array_delete( var_10 );
foreach ( var_13 in var_7 )
var_13 setlightintensity( 0.01 );
wait 0.1;
var_3 delete();
var_0 delete();
maps\_utility::array_delete( var_9 );
foreach ( var_13 in var_8 )
var_13 setlightintensity( 0.01 );
}
tilt_props_island_antenna()
{
var_0 = getent( "deck_tilt_radar", "targetname" );
var_0.animname = "tilt_radar";
var_0 maps\_anim::setanimtree();
var_0 thread maps\carrier_fx::handle_radar_dish_fx();
var_1 = getent( "island_antenna", "targetname" );
var_1.animname = "tilt_tower";
var_1 maps\_anim::setanimtree();
var_1 thread maps\carrier_fx::handle_antenna_fx();
level.antenna = var_1;
var_2 = getent( "island_antenna_cables", "targetname" );
var_2.animname = "tilt_tower";
var_2 maps\_anim::setanimtree();
var_3 = getent( "antenna_ground_clip", "targetname" );
var_4 = getent( "antenna_kill_1", "targetname" );
var_5 = getent( "antenna_kill_2", "targetname" );
common_scripts\utility::flag_wait( "start_main_odin_strike" );
common_scripts\utility::flag_set( "antenna_start" );
var_6 = common_scripts\utility::getstruct( "deck_tilt_animnode", "targetname" );
var_6 thread maps\_anim::anim_single_solo( var_0, "carrier_deck_tilt_satdish" );
thread maps\carrier_audio::aud_dish_crash();
thread maps\carrier_audio::aud_tower_collapse();
maps\_utility::delaythread( 18, common_scripts\utility::flag_set, "antenna_done" );
var_6 thread maps\_anim::anim_single_solo( var_1, "carrier_deck_tilt_tower_b" );
var_6 thread maps\_anim::anim_single_solo( var_2, "carrier_deck_tilt_tower_b" );
var_1 waittillmatch( "single anim", "impact_building" );
level.player playrumbleonentity( "carrier_tower_fall" );
var_1 waittillmatch( "single anim", "impact_deck1" );
var_4 thread antenna_kill();
screenshake( level.player.origin, 3, 2, 2, 2.5, 0, 2.0, 256, 8, 15, 12, 5.0 );
var_1 waittillmatch( "single anim", "impact_deck2" );
var_5 thread antenna_kill();
var_3 movez( -4096, 0.05 );
level.player thread tilt_player_stumble();
var_7 = getentarray( "tower_damage", "targetname" );
common_scripts\utility::array_thread( var_7, maps\_utility::show_entity );
var_8 = getentarray( "tower_panel_clean", "targetname" );
maps\_utility::array_delete( var_8 );
wait 0.75;
}
antenna_kill()
{
level endon( "antenna_done" );
for (;;)
{
if ( level.player istouching( self ) )
level.player kill();
wait 0.05;
}
}
tilt_props_island_corner()
{
var_0 = getent( "tower_corner", "targetname" );
var_1 = maps\_utility::spawn_anim_model( "tilt_tower_corner" );
var_2 = common_scripts\utility::getstruct( "deck_tilt_animnode", "targetname" );
var_1 hide();
var_2 maps\_anim::anim_first_frame_solo( var_1, "carrier_deck_tilt_island_corner" );
var_3 = getent( "island_glass_lights_04", "targetname" );
common_scripts\utility::flag_wait( "tower_corner_hit" );
var_3 delete();
var_0 delete();
var_1 show();
var_2 maps\_anim::anim_single_solo( var_1, "carrier_deck_tilt_island_corner" );
}
tilt_deck_impact()
{
var_0 = common_scripts\utility::getstruct( "deck_tilt_animnode", "targetname" );
var_1 = [];
var_1[0] = maps\_utility::spawn_anim_model( "tilt_deck1" );
var_1[1] = maps\_utility::spawn_anim_model( "tilt_deck2" );
var_1[2] = maps\_utility::spawn_anim_model( "tilt_deck3" );
var_0 maps\_anim::anim_single( var_1, "carrier_deck_tilt_sim" );
}
tilt_props_life_rafts()
{
var_0 = getentarray( "odin_rafts", "script_noteworthy" );
var_1 = getentarray( "dz_initial_drop", "script_noteworthy" );
var_0 = common_scripts\utility::array_combine( var_0, var_1 );
foreach ( var_3 in var_0 )
{
if ( var_3.classname == "script_model" && var_3.model == "crr_liferaft_01_single" )
{
var_3 physicslaunchclient( var_3.origin + ( -8, 0, -8 ), ( randomintrange( 130000, 250000 ), randomintrange( -200000, 200000 ), randomintrange( 165000, 280000 ) ) );
continue;
}
var_3 delete();
}
wait 7.5;
var_0 = getentarray( "odin_rafts", "script_noteworthy" );
maps\_utility::array_delete( var_0 );
}
tilt_props_elevator()
{
var_0 = maps\_utility::spawn_anim_model( "tilt_props" );
var_1 = common_scripts\utility::getstruct( "deck_tilt_animnode", "targetname" );
var_1 maps\_anim::anim_first_frame_solo( var_0, "carrier_deck_tilt_elevator" );
level.dmg_rear_elevator.origin = var_0 gettagorigin( "j_prop_1" );
level.dmg_rear_elevator.angles = var_0 gettagangles( "j_prop_1" );
level.dmg_rear_elevator linkto( var_0, "j_prop_1" );
foreach ( var_3 in level.elevator_dmg_models )
var_3 linkto( var_0, "j_prop_1" );
foreach ( var_3 in level.elevator_ac130_dmg_02 )
var_3 linkto( var_0, "j_prop_1" );
common_scripts\utility::flag_wait( "start_main_odin_strike" );
var_1 thread maps\_anim::anim_single_solo( var_0, "carrier_deck_tilt_elevator" );
wait 4;
maps\_utility::array_delete( level.elevator_dmg_models );
maps\_utility::array_delete( level.elevator_ac130_dmg_02 );
var_0 waittillmatch( "single anim", "end" );
level.dmg_rear_elevator unlink();
var_0 delete();
}
tilt_props_impact_barrels()
{
var_0 = getentarray( "barrel_impact", "targetname" );
var_0 = common_scripts\utility::array_combine( var_0, getentarray( "barrel_impact_2", "targetname" ) );
common_scripts\utility::array_thread( var_0, maps\_utility::show_entity );
foreach ( var_2 in var_0 )
{
if ( var_2.script_noteworthy == "clip" )
var_2 delete();
}
var_0 = common_scripts\utility::array_removeundefined( var_0 );
foreach ( var_2 in var_0 )
var_2 thread tilt_anim_solo( "barrels", "carrier_deck_tilt_prop_sim_pallet" + var_2.script_parameters, "start_main_odin_strike", "deck_tilt_animnode", undefined, undefined, undefined, undefined );
}
tilt_props_impact_x30()
{
var_0 = maps\_utility::spawn_anim_model( "tilt_impact_30" );
var_1 = getentarray( "odin_impact_objects", "targetname" );
var_2 = getentarray( "odin_impact_objects_2", "targetname" );
var_1 = common_scripts\utility::array_combine( var_1, var_2 );
common_scripts\utility::array_thread( var_2, maps\_utility::show_entity );
var_3 = common_scripts\utility::getstruct( "deck_tilt_animnode", "targetname" );
var_3 maps\_anim::anim_first_frame_solo( var_0, "carrier_deck_tilt_prop_sim_gp" );
foreach ( var_5 in var_1 )
{
if ( isdefined( var_5.script_parameters ) && var_5.script_parameters == "12" )
{
if ( var_5.script_noteworthy == "clip" )
{
level.odin_fac_cart_clip = var_5;
continue;
}
if ( var_5.script_noteworthy == "mantle" )
{
level.odin_fac_cart_mantle = var_5;
continue;
}
level.odin_fac_cart = var_5;
}
}
level.odin_fac_cart_clip linkto( level.odin_fac_cart );
level.odin_fac_cart_mantle linkto( level.odin_fac_cart );
foreach ( var_5 in var_1 )
{
if ( var_5.script_noteworthy == "clip" || var_5.script_noteworthy == "mantle" )
{
if ( isdefined( var_5.script_parameters ) && var_5.script_parameters == "12" )
continue;
else
var_5 delete();
continue;
}
var_8 = var_0 gettagorigin( "J_prop_" + var_5.script_parameters );
var_9 = var_0 gettagangles( "J_prop_" + var_5.script_parameters );
var_5.origin = var_8;
var_5.angles = var_9;
var_5 linkto( var_0, "J_prop_" + var_5.script_parameters );
}
foreach ( var_5 in var_1 )
{
if ( !isdefined( var_5 ) )
var_1 = common_scripts\utility::array_remove( var_1, var_5 );
}
common_scripts\utility::flag_wait( "start_main_odin_strike" );
var_3 maps\_anim::anim_single_solo( var_0, "carrier_deck_tilt_prop_sim_gp" );
}
tilt_props_barrels_x30()
{
var_0 = maps\_utility::spawn_anim_model( "tilt_impact_30" );
var_1 = getentarray( "barrel_alpha", "targetname" );
common_scripts\utility::array_thread( var_1, maps\_utility::show_entity );
var_2 = common_scripts\utility::getstruct( "deck_tilt_animnode", "targetname" );
var_2 maps\_anim::anim_first_frame_solo( var_0, "carrier_deck_tilt_barrel_alpha" );
var_3 = [];
var_4 = [];
var_5 = [];
var_6 = [];
var_7 = [];
var_8 = [];
var_9 = [];
var_10 = [];
var_11 = [];
var_12 = [];
foreach ( var_14 in var_1 )
{
if ( var_14.script_parameters == "1" )
var_3 = common_scripts\utility::add_to_array( var_3, var_14 );
if ( var_14.script_parameters == "2" )
var_4 = common_scripts\utility::add_to_array( var_4, var_14 );
if ( var_14.script_parameters == "3" )
var_5 = common_scripts\utility::add_to_array( var_5, var_14 );
if ( var_14.script_parameters == "4" )
var_6 = common_scripts\utility::add_to_array( var_6, var_14 );
if ( var_14.script_parameters == "5" )
var_7 = common_scripts\utility::add_to_array( var_7, var_14 );
if ( var_14.script_parameters == "6" )
var_8 = common_scripts\utility::add_to_array( var_8, var_14 );
if ( var_14.script_parameters == "7" )
var_9 = common_scripts\utility::add_to_array( var_9, var_14 );
if ( var_14.script_parameters == "8" )
var_10 = common_scripts\utility::add_to_array( var_10, var_14 );
if ( var_14.script_parameters == "9" )
var_11 = common_scripts\utility::add_to_array( var_11, var_14 );
if ( var_14.script_parameters == "10" )
var_12 = common_scripts\utility::add_to_array( var_12, var_14 );
}
thread x30_hookup( var_3, var_0 );
thread x30_hookup( var_4, var_0 );
thread x30_hookup( var_5, var_0 );
thread x30_hookup( var_6, var_0 );
thread x30_hookup( var_7, var_0 );
thread x30_hookup( var_8, var_0 );
thread x30_hookup( var_9, var_0 );
thread x30_hookup( var_10, var_0 );
thread x30_hookup( var_11, var_0 );
thread x30_hookup( var_12, var_0 );
common_scripts\utility::flag_wait( "tilt_part_15" );
var_2 maps\_anim::anim_single_solo( var_0, "carrier_deck_tilt_barrel_alpha" );
}
x30_hookup( var_0, var_1 )
{
var_2 = undefined;
var_3 = undefined;
var_4 = undefined;
foreach ( var_6 in var_0 )
{
if ( var_6.script_noteworthy == "item" )
{
var_2 = var_6;
continue;
}
if ( var_6.script_noteworthy == "clip" )
{
var_3 = var_6;
continue;
}
if ( var_6.script_noteworthy == "mantle" )
var_4 = var_6;
}
if ( isdefined( var_3 ) )
var_3 linkto( var_2 );
if ( isdefined( var_4 ) )
var_4 linkto( var_2 );
var_8 = var_1 gettagorigin( "J_prop_" + var_2.script_parameters );
var_9 = var_1 gettagangles( "J_prop_" + var_2.script_parameters );
var_2.origin = var_8;
var_2.angles = var_9;
var_2 linkto( var_1, "J_prop_" + var_2.script_parameters );
}
tilt_props_barrels_x3( var_0, var_1 )
{
var_2 = maps\_utility::spawn_anim_model( "tilt_barrel_3x" );
var_3 = getentarray( var_0, "targetname" );
var_4 = common_scripts\utility::getstruct( "deck_tilt_animnode", "targetname" );
var_4 maps\_anim::anim_first_frame_solo( var_2, var_1 );
var_5 = [];
var_6 = [];
var_7 = [];
var_8 = [];
var_9 = [];
var_10 = [];
foreach ( var_12 in var_3 )
{
if ( var_12.script_parameters == "1" )
{
if ( var_12.script_noteworthy == "item" )
var_5 = var_12;
else
var_8 = var_12;
continue;
}
if ( var_12.script_parameters == "2" )
{
if ( var_12.script_noteworthy == "item" )
var_6 = var_12;
else
var_9 = var_12;
continue;
}
if ( var_12.script_parameters == "3" )
{
if ( var_12.script_noteworthy == "item" )
{
var_7 = var_12;
continue;
}
var_10 = var_12;
}
}
var_8 delete();
var_9 delete();
var_10 delete();
var_14 = var_2 gettagorigin( "J_prop_1" );
var_15 = var_2 gettagangles( "J_prop_1" );
var_5.origin = var_14;
var_5.angles = var_15;
var_5 linkto( var_2, "J_prop_1" );
var_16 = var_2 gettagorigin( "J_prop_2" );
var_17 = var_2 gettagangles( "J_prop_2" );
var_6.origin = var_16;
var_6.angles = var_17;
var_6 linkto( var_2, "J_prop_2" );
var_18 = var_2 gettagorigin( "J_prop_3" );
var_19 = var_2 gettagangles( "J_prop_3" );
var_7.origin = var_18;
var_7.angles = var_19;
var_7 linkto( var_2, "J_prop_3" );
common_scripts\utility::flag_wait( "tilt_part_23" );
var_4 maps\_anim::anim_single_solo( var_2, var_1 );
}
tilt_props_odin_jet()
{
var_0 = getentarray( "odin_jet_1", "targetname" );
var_1 = getentarray( "odin_jet_2", "targetname" );
var_2 = undefined;
var_3 = undefined;
var_4 = undefined;
var_5 = undefined;
var_6 = undefined;
var_7 = undefined;
var_8 = undefined;
var_9 = undefined;
foreach ( var_11 in var_0 )
{
if ( var_11.script_noteworthy == "clip" )
var_2 = var_11;
if ( var_11.script_noteworthy == "clip_l" )
var_3 = var_11;
if ( var_11.script_noteworthy == "clip_r" )
var_4 = var_11;
if ( var_11.script_noteworthy == "item" )
var_5 = var_11;
}
foreach ( var_11 in var_1 )
{
if ( var_11.script_noteworthy == "clip" )
var_6 = var_11;
if ( var_11.script_noteworthy == "clip_l" )
var_7 = var_11;
if ( var_11.script_noteworthy == "clip_r" )
var_8 = var_11;
if ( var_11.script_noteworthy == "item" )
var_9 = var_11;
}
if ( isdefined( var_2 ) )
{
var_2 movez( 4096, 0.05 );
var_3 movez( 4096, 0.05 );
var_4 movez( 4096, 0.05 );
common_scripts\utility::waitframe();
var_2 delete();
var_3 delete();
var_4 delete();
}
if ( isdefined( var_6 ) )
{
var_6 delete();
var_7 delete();
var_8 delete();
}
var_5.animname = "sliding_jet";
var_5 maps\_anim::setanimtree();
var_9.animname = "sliding_jet";
var_9 maps\_anim::setanimtree();
var_15 = common_scripts\utility::getstruct( "deck_tilt_animnode", "targetname" );
var_15 maps\_anim::anim_first_frame_solo( var_5, "carrier_deck_tilt_f18_a" );
var_15 maps\_anim::anim_first_frame_solo( var_9, "carrier_deck_tilt_f18_b" );
common_scripts\utility::flag_wait( "start_main_odin_strike" );
var_15 thread maps\_anim::anim_single_solo( var_5, "carrier_deck_tilt_f18_a" );
var_15 maps\_anim::anim_single_solo( var_9, "carrier_deck_tilt_f18_b" );
var_5 delete();
var_9 delete();
}
tilt_props_aircraft()
{
var_0 = common_scripts\utility::getstruct( "deck_run_struct", "targetname" );
var_1 = common_scripts\utility::getstruct( "deck_tilt_animnode", "targetname" );
level.tilt_osprey_1 = getent( "tilt_osprey_1", "targetname" );
level.tilt_osprey_1 maps\_utility::hide_entity();
level.tilt_osprey_1 thread tilt_osprey_clip();
level.exploding_heli thread tilt_exp_heli_clip();
level.sliding_jet1 = maps\carrier_code::setup_jet_and_clip( "sliding_jet1", 800, "start_main_odin_strike", "jet1_done" );
level.sliding_jet2 = maps\carrier_code::setup_jet_and_clip( "sliding_jet2", 800, "tilt_part_2", "jet2_done" );
level.sliding_jet3 = maps\carrier_code::setup_jet_and_clip( "sliding_jet3", 800, "start_main_odin_strike", "jet3_done" );
level.sliding_jet11 = maps\carrier_code::setup_jet_and_clip( "sliding_jet11", 800, "tilt_part_35", "jet11_done" );
level.sliding_jet12 = maps\carrier_code::setup_jet_and_clip( "sliding_jet12", 800, "tilt_part_23", "jet12_done" );
level.sliding_jet20 = maps\carrier_code::setup_jet_and_clip( "sliding_jet20" );
level.sliding_jet21 = maps\carrier_code::setup_jet_and_clip( "sliding_jet21" );
level.sliding_jet22 = maps\carrier_code::setup_jet_and_clip( "sliding_jet22" );
common_scripts\utility::waitframe();
level.exploding_heli thread maps\carrier_fx::handle_exploding_heli_fx( "tilt_part_35" );
level.exploding_heli thread tilt_anim_solo( "exploding_heli", "carrier_deck_tilt_shawk_explosion", "tilt_part_35", "deck_tilt_animnode", undefined, undefined, undefined, undefined, "e_heli_done", "heavy_3s" );
level.sliding_jet1 thread maps\carrier_fx::handle_jet1_fx( "start_main_odin_strike" );
level.sliding_jet2 thread maps\carrier_fx::handle_jet2_fx( "hesh_trigger_1" );
level.sliding_jet3 thread maps\carrier_fx::handle_jet3_fx( "start_main_odin_strike" );
level.sliding_jet11 thread maps\carrier_fx::handle_jet11_fx( "tilt_part_35" );
level.sliding_jet12 thread maps\carrier_fx::handle_jet12_fx( "tilt_part_23" );
level.sliding_jet1 thread tilt_anim_solo( "sliding_jet", "carrier_deck_tilt_f18_c", "start_main_odin_strike", "deck_tilt_animnode", undefined, "scn_carr_tilt_f18_c", undefined, undefined, "jet1_done", "heavy_3s" );
level.sliding_jet2 thread tilt_anim_solo( "sliding_jet", "carrier_tilt_jet1", "hesh_trigger_1", "deck_tilt_animnode", undefined, "scn_carr_tilt_jet1", undefined, undefined, undefined, "heavy_3s" );
level.sliding_jet3 thread tilt_anim_solo( "sliding_jet", "carrier_deck_tilt_f18_d", "start_main_odin_strike", "deck_tilt_animnode", 2.0, "carr_jet_slide", undefined, undefined, "jet3_done", "heavy_3s" );
level.sliding_jet11 thread tilt_anim_solo( "sliding_jet", "carrier_deck_tilt_f18_e", "tilt_part_35", "deck_tilt_animnode", 1.0, "scn_carr_mig29a", undefined, undefined, "jet11_done", "heavy_3s" );
level.sliding_jet12 thread tilt_anim_solo( "sliding_jet", "carrier_deck_tilt_f18_f", "tilt_part_23", "deck_tilt_animnode", 9.5, "carr_jet_slide", undefined, undefined, "jet12_done", "heavy_3s" );
level.sliding_jet20 thread tilt_anim_solo( "sliding_jet", "carrier_deck_tilt_f18_g", "exfil_go", "deck_tilt_animnode", undefined, undefined, undefined, undefined );
level.sliding_jet21 thread tilt_anim_solo( "sliding_jet", "carrier_deck_tilt_f18_h", "exfil_go", "deck_tilt_animnode", undefined, undefined, undefined, undefined );
level.sliding_jet22 thread tilt_anim_solo( "sliding_jet", "carrier_deck_tilt_f18_i", "exfil_go", "deck_tilt_animnode", undefined, undefined, undefined, undefined );
if ( level.start_point != "deck_victory" && level.start_point != "deck_tilt" && level.start_point != "outro" )
common_scripts\utility::flag_wait( "defend_sparrow_start" );
level.tilt_osprey_1 thread maps\carrier_fx::handle_sliding_osprey_fx( "tilt_part_15" );
level.tilt_osprey_1 thread tilt_anim_solo( "tilt_osprey", "carrier_deck_tilt_osprey", "tilt_part_15", "deck_tilt_animnode", 1.1, "carr_sliding_04", undefined, undefined, "osprey_done", "carrier_plane_slide" );
level.tilt_osprey_1 maps\_utility::show_entity();
common_scripts\utility::flag_wait( "hesh_trigger_1" );
level.sliding_jet2 waittillmatch( "single anim", "slow_down" );
level notify( "jet2_done" );
}
tilt_osprey_clip()
{
var_0 = getent( "tilt_osprey_clip", "targetname" );
var_1 = getent( "tilt_osprey_left_engine_clip", "targetname" );
var_2 = getent( "tilt_osprey_right_engine_clip", "targetname" );
var_0 linkto( self, "body_animate_jnt" );
var_1 linkto( self, "j_pivot_le" );
var_2 linkto( self, "j_pivot_ri" );
var_0 thread player_hit_detect( 800, "tilt_part_15", "osprey_done" );
var_1 thread player_hit_detect( 800, "tilt_part_15", "osprey_done" );
var_2 thread player_hit_detect( 800, "tilt_part_15", "osprey_done" );
common_scripts\utility::flag_wait( "start_main_odin_strike" );
var_0 maps\_utility::show_entity();
var_1 maps\_utility::show_entity();
var_2 maps\_utility::show_entity();
}
tilt_exp_heli_clip()
{
var_0 = getent( "e_heli_clip_body", "targetname" );
var_1 = getent( "e_heli_clip_nose", "targetname" );
var_2 = getent( "e_heli_clip_tail", "targetname" );
var_3 = getent( "e_heli_clip_tail_rotor", "targetname" );
var_4 = getent( "e_heli_clip_rotor", "targetname" );
var_5 = getent( "e_heli_clip_rotor_blade", "targetname" );
var_6 = getent( "e_heli_clip_door", "targetname" );
var_0 linkto( self, "j_body" );
var_1 linkto( self, "j_nose" );
var_2 linkto( self, "j_tail" );
var_3 linkto( self, "j_tail_rotor" );
var_4 linkto( self, "j_rotor" );
var_5 linkto( self, "j_rotor_blade" );
var_6 linkto( self, "j_door" );
var_0 thread player_hit_detect( 800, "tilt_part_35", "e_heli_done" );
var_1 thread player_hit_detect( 800, "tilt_part_35", "e_heli_done" );
var_2 thread player_hit_detect( 800, "tilt_part_35", "e_heli_done" );
var_3 thread player_hit_detect( 800, "tilt_part_35", "e_heli_done" );
var_4 thread player_hit_detect( 2500, "tilt_part_35", "e_heli_done" );
var_5 thread player_hit_detect( 50, "tilt_part_35", "e_heli_done" );
var_6 thread player_hit_detect( 75, "tilt_part_35", "e_heli_done" );
common_scripts\utility::flag_wait( "start_main_odin_strike" );
var_0 maps\_utility::show_entity();
var_1 maps\_utility::show_entity();
var_2 maps\_utility::show_entity();
var_3 maps\_utility::show_entity();
var_4 maps\_utility::show_entity();
var_5 maps\_utility::show_entity();
var_6 maps\_utility::show_entity();
}
tilt_props_tugger()
{
var_0 = getent( "deck_tilt_tugger_1", "targetname" );
var_0.animname = "tilt_tugger";
var_0 maps\_anim::setanimtree();
var_0 maps\_utility::show_entity();
var_1 = getent( "deck_tilt_tugger_1_clip", "targetname" );
var_1 maps\_utility::show_entity();
var_2 = getent( "deck_tilt_tugger_1_mantle", "targetname" );
var_2 show();
var_1 linkto( var_0 );
var_2 linkto( var_0 );
common_scripts\utility::flag_wait( "start_main_odin_strike" );
var_3 = common_scripts\utility::getstruct( "deck_tilt_animnode", "targetname" );
var_1 thread player_hit_detect( 300 );
var_3 maps\_anim::anim_single_solo( var_0, "carrier_deck_tilt_tugger1" );
var_1 notify( "done_moving" );
}
tilt_props_tugger_vault()
{
var_0 = common_scripts\utility::getstruct( "deck_tilt_animnode", "targetname" );
var_1 = getentarray( "large_tugger3", "targetname" );
var_2 = [];
var_3 = [];
var_4 = [];
foreach ( var_6 in var_1 )
{
if ( var_6.script_noteworthy == "item" )
{
var_2 = var_6;
continue;
}
if ( var_6.script_noteworthy == "clip" )
{
var_3 = var_6;
continue;
}
var_4 = var_6;
}
var_2.animname = "tilt_tugger";
var_2 maps\_anim::setanimtree();
level.hesh_tugger = var_2;
var_3 linkto( var_2 );
level.hesh_tugger_clip = var_3;
var_4 delete();
thread vault_pick_anim();
var_0 maps\_anim::anim_first_frame_solo( var_2, "carrier_deck_tilt_slide_tugger1" );
common_scripts\utility::flag_wait( "hesh_trigger_1" );
var_0 thread maps\_anim::anim_single_solo( var_2, "carrier_deck_tilt_slide_tugger1" );
}
tilt_props_tugger3()
{
var_0 = common_scripts\utility::getstruct( "deck_tilt_animnode", "targetname" );
var_1 = getentarray( "large_tugger2", "targetname" );
var_2 = [];
var_3 = [];
var_4 = [];
foreach ( var_6 in var_1 )
{
if ( var_6.script_noteworthy == "item" )
{
var_2 = var_6;
continue;
}
if ( var_6.script_noteworthy == "clip" )
{
var_3 = var_6;
continue;
}
var_4 = var_6;
}
var_3 linkto( var_2 );
var_4 linkto( var_2 );
var_2.animname = "tilt_tugger";
var_2 maps\_anim::setanimtree();
var_0 maps\_anim::anim_first_frame_solo( var_2, "carrier_deck_tilt_tugger3" );
common_scripts\utility::flag_wait( "start_main_odin_strike" );
var_0 maps\_anim::anim_single_solo( var_2, "carrier_deck_tilt_tugger3" );
}
tilt_props_tugger4()
{
var_0 = common_scripts\utility::getstruct( "deck_tilt_animnode", "targetname" );
var_1 = getentarray( "large_tugger4", "targetname" );
var_2 = [];
var_3 = [];
var_4 = [];
foreach ( var_6 in var_1 )
{
if ( var_6.script_noteworthy == "item" )
{
var_2 = var_6;
continue;
}
if ( var_6.script_noteworthy == "clip" )
{
var_3 = var_6;
continue;
}
var_4 = var_6;
}
var_3 linkto( var_2 );
var_4 linkto( var_2 );
var_2.animname = "tilt_tugger";
var_2 maps\_anim::setanimtree();
var_0 maps\_anim::anim_first_frame_solo( var_2, "carrier_deck_tilt_tugger4" );
common_scripts\utility::flag_wait( "tilt_part_23" );
var_0 maps\_anim::anim_single_solo( var_2, "carrier_deck_tilt_tugger4" );
}
tilt_props_large()
{
var_0 = common_scripts\utility::getstruct( "deck_run_struct", "targetname" );
var_1 = [];
var_2 = getentarray( "barrel_small2", "targetname" );
foreach ( var_4 in var_2 )
{
if ( var_4.script_noteworthy == "item" )
{
var_4 thread tilt_anim_solo( "barrels", "carrier_deck_tilt_barrel_pallet_slide_a", "tilt_part_1", "deck_tilt_animnode", 0.25, "carr_barrels_roll", undefined, 1 );
continue;
}
var_1 = common_scripts\utility::array_add( var_1, var_4 );
}
var_6 = getentarray( "barrel_small3", "targetname" );
foreach ( var_4 in var_6 )
{
if ( var_4.script_noteworthy == "item" )
{
var_4 thread tilt_anim_solo( "barrels", "carrier_deck_tilt_barrel_pallet_slide_b", "tilt_part_2", "deck_tilt_animnode", 1.2, "carr_metal_fall_04", undefined, 1 );
continue;
}
var_1 = common_scripts\utility::array_add( var_1, var_4 );
}
var_9 = getentarray( "barrel_med1a", "targetname" );
foreach ( var_4 in var_9 )
{
if ( var_4.script_noteworthy == "item" )
{
var_4 thread tilt_anim_solo( "barrels", "carrier_deck_tilt_barrel_pallet_slide_c1", "tilt_part_30", "deck_tilt_animnode", undefined, "scn_tilt_misc_debris_02", undefined, 1 );
continue;
}
var_1 = common_scripts\utility::array_add( var_1, var_4 );
}
var_12 = getentarray( "barrel_med1b", "targetname" );
foreach ( var_4 in var_12 )
{
if ( var_4.script_noteworthy == "item" )
{
var_4 thread tilt_anim_solo( "barrels", "carrier_deck_tilt_barrel_pallet_slide_c2", "tilt_part_30", "deck_tilt_animnode", undefined, "scn_tilt_misc_debris_03", undefined, 1 );
continue;
}
var_1 = common_scripts\utility::array_add( var_1, var_4 );
}
var_15 = getentarray( "barrel_med2a", "targetname" );
foreach ( var_4 in var_15 )
{
if ( var_4.script_noteworthy == "item" )
{
var_4 thread tilt_anim_solo( "barrels", "carrier_barrel_pallet_slide_b1", "tilt_part_40", undefined, undefined, "scn_tilt_misc_debris_04", undefined, 1 );
continue;
}
var_1 = common_scripts\utility::array_add( var_1, var_4 );
}
var_18 = getentarray( "barrel_med2b", "targetname" );
foreach ( var_4 in var_18 )
{
if ( var_4.script_noteworthy == "item" )
{
var_4 thread tilt_anim_solo( "barrels", "carrier_barrel_pallet_slide_b2", "tilt_part_40", undefined, undefined, "carr_metal_fall_03", undefined, 1 );
continue;
}
var_1 = common_scripts\utility::array_add( var_1, var_4 );
}
var_21 = getent( "forklift", "targetname" );
var_21 thread tilt_anim_solo( "forklift", "carrier_exfil_takeoff_forklift", "exfil_go", undefined, undefined, "scn_tilt_misc_debris_05", undefined, undefined );
common_scripts\utility::flag_wait( "tilt_part_1" );
maps\_utility::array_delete( var_1 );
}
test_connect_paths()
{
var_0 = getentarray( "sliding_transport_cart_01", "targetname" );
foreach ( var_2 in var_0 )
{
if ( var_2.script_noteworthy == "clip" )
{
common_scripts\utility::flag_wait( "tilt_part_2" );
var_2 connectpaths();
}
}
}
tilt_props_medium()
{
var_0 = common_scripts\utility::getstruct( "deck_tilt_animnode", "targetname" );
var_1 = getentarray( "sliding_cart_01b", "targetname" );
foreach ( var_3 in var_1 )
var_3 movey( -512, 0.05 );
var_5 = getentarray( "sliding_crate_01b", "targetname" );
foreach ( var_3 in var_5 )
{
var_3 movex( 256, 0.05 );
var_3 movey( 384, 0.05 );
}
var_8 = getentarray( "sliding_crate_03a", "targetname" );
foreach ( var_3 in var_8 )
var_3 movey( 160, 0.05 );
var_11 = getentarray( "sliding_barrel_01a", "targetname" );
foreach ( var_3 in var_11 )
var_3 movey( 244, 0.05 );
var_14 = getentarray( "sliding_barrel_01b", "targetname" );
foreach ( var_3 in var_14 )
var_3 movey( 244, 0.05 );
var_17 = getentarray( "sliding_barrel_01c", "targetname" );
foreach ( var_3 in var_17 )
var_3 movey( 244, 0.05 );
wait 0.15;
var_1 = maps\_utility::spawn_anim_model( "generic_slide" );
var_1 thread tilt_anim_gen_prop_raven( "sliding_cart_01b", "J_prop_1", "carrier_prop_deck_slide_full", "tilt_part_15", 0, 1, 45 );
var_20 = maps\_utility::spawn_anim_model( "generic_slide" );
var_20 thread tilt_anim_gen_prop_raven( "sliding_transport_cart_01", "J_prop_1", "carrier_prop_deck_slide_full", "tilt_part_2", 0.25, 1, 45 );
thread test_connect_paths();
var_5 = maps\_utility::spawn_anim_model( "generic_slide" );
var_5 thread tilt_anim_gen_prop_raven( "sliding_crate_01b", "J_prop_1", "carrier_prop_deck_slide_slow", "tilt_part_2", 1.0, 1, 15 );
var_8 = maps\_utility::spawn_anim_model( "generic_slide" );
var_8 thread tilt_anim_gen_prop_raven( "sliding_crate_03a", "J_prop_1", "carrier_prop_deck_slide_full", "tilt_part_2", 4.0, 1, 15 );
var_11 = maps\_utility::spawn_anim_model( "generic_slide" );
var_11 thread tilt_anim_gen_prop_raven( "sliding_barrel_01a", "J_prop_1", "carrier_prop_deck_slide_full", "tilt_part_1", 2.5, 1, 10 );
var_14 = maps\_utility::spawn_anim_model( "generic_slide" );
var_14 thread tilt_anim_gen_prop_raven( "sliding_barrel_01b", "J_prop_1", "carrier_prop_deck_slide_full", "tilt_part_1", 2.75, 1, 10 );
var_17 = maps\_utility::spawn_anim_model( "generic_slide" );
var_17 thread tilt_anim_gen_prop_raven( "sliding_barrel_01c", "J_prop_1", "carrier_prop_deck_slide_full", "tilt_part_1", 3.2, 1, 10 );
var_21 = maps\_utility::spawn_anim_model( "generic_slide" );
var_21 thread tilt_anim_gen_prop_raven( "sliding_barrel_01d", "J_prop_1", "carrier_prop_deck_slide_full", "tilt_part_2", 1.15, 1, 10 );
thread tilt_props_jet11_cart();
var_22 = maps\_utility::spawn_anim_model( "tilt_cart" );
var_23 = getentarray( "sliding_cart_01a", "targetname" );
var_24 = [];
var_25 = [];
var_26 = [];
foreach ( var_28 in var_23 )
{
if ( var_28.script_noteworthy == "item" )
{
var_24 = var_28;
continue;
}
if ( var_28.script_noteworthy == "clip" )
{
var_25 = var_28;
continue;
}
var_26 = var_28;
}
var_25 linkto( var_24 );
var_26 linkto( var_24 );
var_0 maps\_anim::anim_first_frame_solo( var_22, "carrier_deck_tilt_rollercart_a" );
var_24 linkto( var_22, "j_prop_2" );
common_scripts\utility::flag_wait( "start_main_odin_strike" );
wait 1.25;
var_0 maps\_anim::anim_single_solo( var_22, "carrier_deck_tilt_rollercart_a" );
}
tilt_props_jet11_cart()
{
var_0 = getentarray( "jet11_cart", "targetname" );
var_1 = getentarray( "jet11_missile_rack", "targetname" );
var_2 = [];
var_3 = [];
var_4 = [];
var_5 = [];
var_6 = [];
var_7 = [];
foreach ( var_9 in var_0 )
{
if ( var_9.script_noteworthy == "item" )
{
var_2 = var_9;
continue;
}
if ( var_9.script_noteworthy == "clip" )
{
var_3 = var_9;
continue;
}
var_4 = var_9;
}
var_3 linkto( var_2 );
var_4 linkto( var_2 );
foreach ( var_9 in var_1 )
{
if ( var_9.script_noteworthy == "item" )
{
var_5 = var_9;
continue;
}
if ( var_9.script_noteworthy == "clip" )
var_6 = var_9;
}
var_6 linkto( var_5 );
var_13 = maps\_utility::spawn_anim_model( "tilt_cart" );
var_14 = common_scripts\utility::getstruct( "deck_tilt_animnode", "targetname" );
var_14 maps\_anim::anim_first_frame_solo( var_13, "carrier_deck_tilt_missile_cart1" );
var_15 = var_13 gettagorigin( "J_prop_1" );
var_16 = var_13 gettagangles( "J_prop_1" );
var_17 = var_13 gettagorigin( "J_prop_2" );
var_18 = var_13 gettagangles( "J_prop_2" );
common_scripts\utility::waitframe();
var_2.origin = var_15;
var_2.angles = var_16;
var_5.origin = var_17;
var_5.angles = var_18;
var_2 linkto( var_13, "J_prop_1" );
var_5 linkto( var_13, "J_prop_2" );
common_scripts\utility::flag_wait( "tilt_part_35" );
wait 1.0;
var_14 maps\_anim::anim_single_solo( var_13, "carrier_deck_tilt_missile_cart1" );
var_5 unlink();
var_2 unlink();
var_13 delete();
}
tilt_props_odin_phys()
{
var_0 = getentarray( "odin_phys_objects", "targetname" );
common_scripts\utility::array_thread( var_0, maps\_utility::show_entity );
var_0 = getentarray( "odin_phys_objects_2", "targetname" );
common_scripts\utility::array_thread( var_0, maps\_utility::show_entity );
foreach ( var_2 in var_0 )
{
if ( isdefined( var_2.script_noteworthy ) && var_2.script_noteworthy == "clip" )
{
var_2 delete();
continue;
}
var_3 = randomintrange( 1000, 2000 );
var_4 = randomintrange( -1000, 1000 );
var_5 = randomintrange( 8000, 10000 );
var_2 physicslaunchclient( var_2.origin + ( 0, 0, -2 ), ( var_3, var_4, var_5 ) );
}
}
tilt_front_deck_impact()
{
var_0 = common_scripts\utility::getstruct( "deck_tilt_animnode", "targetname" );
var_1 = [];
var_1[0] = maps\_utility::spawn_anim_model( "tilt_deck1" );
var_1[1] = maps\_utility::spawn_anim_model( "tilt_deck2" );
var_1[2] = maps\_utility::spawn_anim_model( "tilt_deck3" );
var_0 maps\_anim::anim_single( var_1, "carrier_exfil_deck_sim" );
}
tilt_exfil()
{
var_0 = common_scripts\utility::getstruct( "deck_tilt_animnode", "targetname" );
var_1 = maps\_vehicle::spawn_vehicle_from_targetname( "deck_tilt_heli" );
level.exfil_chopper = var_1;
maps\_utility::delaythread( 0.15, maps\_vehicle::gopath, var_1 );
var_2 = getent( "exfil_player_clip", "targetname" );
var_2.origin = var_1.origin;
var_2.angles = var_1.angles;
var_2 linkto( var_1 );
var_3 = var_1 common_scripts\utility::spawn_tag_origin();
var_3.origin = var_1 gettagorigin( "tag_light_cargo01" );
var_3.angles = var_1 gettagangles( "tag_light_cargo01" );
var_3 linkto( var_1 );
playfxontag( common_scripts\utility::getfx( "aircraft_light_cockpit_white_300" ), var_3, "tag_origin" );
thread tilt_exfil_player();
thread maps\carrier_audio::aud_carr_exfil_heli( var_1 );
var_1.path_gobbler = 1;
var_1.animname = "exfil_silenthawk";
common_scripts\utility::flag_wait( "exfil_silenthawk_approach" );
var_1 maps\_utility::vehicle_detachfrompath();
var_0 maps\_anim::anim_single_solo( var_1, "carrier_exfil_flyin_silenthawk" );
var_0 thread maps\_anim::anim_loop_solo( var_1, "carrier_exfil_first_idle_silenthawk", "stop_loop" );
common_scripts\utility::flag_wait( "ally_at_silenthawk" );
var_0 maps\_anim::anim_reach_solo( level.hesh, "carrier_exfil_getin" );
var_0 notify( "stop_loop" );
var_0 thread maps\_anim::anim_single_solo( var_1, "carrier_exfil_getin" );
var_0 thread maps\_anim::anim_single_solo( level.hesh, "carrier_exfil_getin" );
var_1 waittillmatch( "single anim", "knockdown_player" );
common_scripts\utility::exploder( 7100 );
thread tilt_player_rog_stumble();
level.hesh waittillmatch( "single anim", "end" );
if ( !common_scripts\utility::flag( "player_at_silenthawk" ) )
{
var_0 thread maps\_anim::anim_loop_solo( level.hesh, "carrier_exfil_idle", "stop_loop" );
var_0 thread maps\_anim::anim_loop_solo( var_1, "carrier_exfil_idle", "stop_loop" );
}
common_scripts\utility::flag_wait( "player_at_silenthawk" );
var_0 notify( "stop_loop" );
common_scripts\utility::flag_set( "obj_exfil_complete" );
thread maps\carrier_audio::aud_play_exfil_music();
common_scripts\utility::flag_set( "exfil_go" );
var_0 thread maps\_anim::anim_single_solo( var_1, "carrier_exfil_takeoff" );
var_0 thread maps\_anim::anim_single_solo( level.hesh, "carrier_exfil_takeoff" );
wait 0.5;
thread tilt_exfil_planes();
var_1 waittillmatch( "single anim", "queue_rog" );
level.player playrumbleonentity( "heavy_3s" );
screenshake( level.player.origin, 3, 2, 2, 2.5, 0, 2.0, 256, 8, 15, 12, 5.0 );
thread maps\carrier_code::rod_of_god_carrier_front();
thread tilt_front_deck_impact();
wait 8.85;
thread maps\carrier_code::set_black_fade( 1.0, 3 );
wait 3;
maps\_utility::nextmission();
}
tilt_exfil_props()
{
var_0 = common_scripts\utility::getstruct( "deck_tilt_animnode", "targetname" );
thread maps\carrier_code::generic_prop_raven_anim( var_0, "tilt_cart", "carrier_exfil_takeoff_carts", "exfil_rog_cart_1", "exfil_rog_cart_2", 1, "exfil_go" );
var_1 = getentarray( "exfil_rog_barrels_1", "targetname" );
foreach ( var_3 in var_1 )
{
if ( var_3.script_noteworthy == "item" )
{
var_3 thread tilt_anim_solo( "barrels", "carrier_exfil_takeoff_barrel1", "exfil_go", "deck_tilt_animnode", undefined, undefined, undefined, undefined );
continue;
}
var_3 delete();
}
var_5 = getentarray( "exfil_rog_barrels_2", "targetname" );
foreach ( var_3 in var_5 )
{
if ( var_3.script_noteworthy == "item" )
{
var_3 thread tilt_anim_solo( "barrels", "carrier_exfil_takeoff_barrel2", "exfil_go", "deck_tilt_animnode", undefined, undefined, undefined, undefined );
continue;
}
var_3 delete();
}
}
tilt_exfil_planes()
{
var_0 = maps\_vehicle::spawn_vehicle_from_targetname_and_drive( "exfil_bg_heli" );
thread maps\carrier_audio::aud_carr_exfil_bg_heli( var_0 );
var_1 = getentarray( "exfil_c17", "targetname" );
common_scripts\utility::array_thread( var_1, maps\_utility::show_entity );
foreach ( var_3 in var_1 )
{
var_4 = randomfloatrange( 13.25, 14.5 );
var_5 = common_scripts\utility::getstruct( var_3.target, "targetname" );
var_3 moveto( var_5.origin, var_4 );
}
wait 3;
var_7 = maps\_vehicle::spawn_vehicles_from_targetname_and_drive( "exfil_jets" );
}
tilt_exfil_player()
{
level endon( "player_failed" );
common_scripts\utility::flag_wait_all( "player_can_exfil", "player_at_silenthawk" );
var_0 = maps\_utility::spawn_anim_model( "player_rig" );
var_1 = maps\_utility::spawn_anim_model( "player_legs_rig" );
var_0 hide();
var_1 hide();
var_0 linkto( level.exfil_chopper, "tag_doorgun_player" );
var_1 linkto( level.exfil_chopper, "tag_doorgun_player" );
var_2 = [ var_0, var_1 ];
level.exfil_chopper thread maps\_anim::anim_single( var_2, "carrier_exfil_takeoff", "tag_doorgun_player" );
level.player enableinvulnerability();
level.player playerlinktoblend( var_0, "tag_player", 0.5 );
level.player disableweapons();
level.player allowcrouch( 0 );
level.player allowprone( 0 );
level.player allowjump( 0 );
level.player allowsprint( 0 );
wait 0.5;
var_0 show();
var_1 show();
level.player playerlinktodelta( var_0, "tag_player", 1, 10, 10, 15, 10 );
}
bg_rog_hit( var_0 )
{
var_1 = getent( var_0, "targetname" );
var_1 thread bg_rog_impact();
}
bg_rog_impact( var_0, var_1 )
{
playfxontag( common_scripts\utility::getfx( "rog_maintrail_01" ), self, "tag_explode_base" );
wait 4.0;
}
rog_flash( var_0, var_1, var_2 )
{
var_3 = level.lvl_visionset;
var_4 = "carrier_rog";
if ( !isdefined( var_0 ) )
var_0 = 1;
if ( !isdefined( var_1 ) )
var_1 = 0.5;
if ( !isdefined( var_2 ) )
var_2 = 1;
var_5 = var_0 / ( var_1 / 0.05 );
var_6 = 0;
maps\_utility::vision_set_fog_changes( var_4, var_1 );
wait( var_1 );
maps\_utility::vision_set_fog_changes( var_3, var_2 );
}
tilt_anim_gen_prop_raven( var_0, var_1, var_2, var_3, var_4, var_5, var_6 )
{
var_7 = getentarray( var_0, "targetname" );
var_8 = undefined;
var_9 = undefined;
maps\_utility::ent_flag_init( "tilt_debris_fall" );
var_10 = getentarray( "carrier_edge_volume", "targetname" );
foreach ( var_12 in var_7 )
{
if ( var_12.script_noteworthy == "item" )
var_8 = var_12;
if ( var_12.script_noteworthy == "mantle" )
{
var_7 = common_scripts\utility::array_remove( var_7, var_12 );
var_12 delete();
}
}
self.origin = var_8.origin;
self.angles = ( 0, 0, 0 );
var_8 linkto( self, var_1 );
if ( isdefined( var_5 ) )
{
foreach ( var_12 in var_7 )
{
if ( var_12.script_noteworthy == "clip" )
var_9 = var_12;
}
var_9 linkto( var_8 );
}
common_scripts\utility::flag_wait( var_3 );
if ( isdefined( var_4 ) )
wait( var_4 );
if ( isdefined( var_6 ) )
thread player_hit_detect( var_6 );
thread maps\_anim::anim_single_solo( self, var_2 );
while ( !maps\_utility::ent_flag( "tilt_debris_fall" ) )
{
foreach ( var_17 in var_10 )
{
if ( self istouching( var_17 ) )
maps\_utility::ent_flag_set( "tilt_debris_fall" );
}
wait 0.05;
}
self notify( "falling" );
maps\_anim::anim_single_solo( self, "carrier_prop_deck_slide_fall" );
self delete();
var_8 delete();
}
tilt_anim_solo( var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9 )
{
self.animname = var_0;
maps\_anim::setanimtree();
if ( isdefined( var_3 ) )
var_10 = common_scripts\utility::getstruct( var_3, "targetname" );
else
var_10 = common_scripts\utility::spawn_tag_origin();
var_10 thread maps\_anim::anim_first_frame_solo( self, var_1 );
common_scripts\utility::flag_wait( var_2 );
if ( isdefined( var_4 ) )
wait( var_4 );
var_10 thread maps\_anim::anim_single_solo( self, var_1 );
if ( isdefined( var_9 ) )
self playrumbleonentity( var_9 );
if ( isdefined( var_5 ) )
{
if ( isdefined( var_6 ) )
wait( var_6 );
maps\_utility::play_sound_on_entity( var_5 );
}
self waittillmatch( "single anim", "end" );
if ( isdefined( var_8 ) )
level notify( var_8 );
if ( !isdefined( var_3 ) )
var_10 delete();
if ( isdefined( var_7 ) )
self delete();
}
player_hit_detect( var_0, var_1, var_2 )
{
self endon( "falling" );
if ( isdefined( var_2 ) )
level endon( var_2 );
if ( isdefined( var_1 ) )
common_scripts\utility::flag_wait( var_1 );
for (;;)
{
self waittill( "player_pushed", var_3, var_4 );
if ( isplayer( var_3 ) )
{
if ( var_4[0] > 5 || var_4[1] > 5 )
{
level.player dodamage( var_0, self.origin, self );
level.player pushplayervector( ( 25, 10, 0 ) );
common_scripts\utility::flag_set( "stop_dmg_check" );
return;
}
}
wait 0.05;
}
}
gravity_shift()
{
var_0 = 0.25;
var_1 = -0.9;
for ( var_2 = 0; var_2 < 13; var_2++ )
{
setphysicsgravitydir( ( var_0, 0.0, var_1 ) );
var_0 = var_0 + 0.05;
var_1 = var_1 + 0.01;
wait 3;
}
}
handle_fire_damage()
{
var_0 = getentarray( "deck_tilt_hurt", "targetname" );
common_scripts\utility::array_thread( var_0, ::fire_damage );
}
fire_damage()
{
level endon( "player_at_silenthawk" );
for (;;)
{
if ( level.player istouching( self ) )
{
level.player dodamage( 3, level.player.origin );
wait 0.5;
}
common_scripts\utility::waitframe();
}
}