iw6-scripts/maps/mp/_flashgrenades.gsc
2024-02-13 13:20:49 +01:00

155 lines
3.9 KiB
Plaintext

// IW6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
}
startmonitoringflash()
{
thread monitorflash();
}
stopmonitoringflash( var_0 )
{
self notify( "stop_monitoring_flash" );
}
flashrumbleloop( var_0 )
{
self endon( "stop_monitoring_flash" );
self endon( "flash_rumble_loop" );
self notify( "flash_rumble_loop" );
var_1 = gettime() + var_0 * 1000;
while ( gettime() < var_1 )
{
self playrumbleonentity( "damage_heavy" );
wait 0.05;
}
}
monitorflash()
{
self endon( "disconnect" );
self notify( "monitorFlash" );
self endon( "monitorFlash" );
self.flashendtime = 0;
var_0 = 1;
for (;;)
{
self waittill( "flashbang", var_1, var_2, var_3, var_4, var_5, var_6 );
if ( !isalive( self ) )
break;
if ( isdefined( self.usingremote ) )
continue;
if ( isdefined( self.owner ) && isdefined( var_4 ) && var_4 == self.owner )
continue;
if ( !isdefined( var_6 ) )
var_6 = 0;
var_7 = 0;
var_8 = 1;
var_3 = 1;
var_9 = var_2 * var_3 * var_0;
var_9 = var_9 + var_6;
var_9 = maps\mp\perks\_perkfunctions::applystunresistence( var_9 );
if ( var_9 < 0.25 )
continue;
var_10 = undefined;
if ( var_9 > 2 )
var_10 = 0.75;
else
var_10 = 0.25;
if ( level.teambased && isdefined( var_4 ) && isdefined( var_4.team ) && var_4.team == self.team && var_4 != self )
{
if ( level.friendlyfire == 0 )
continue;
else if ( level.friendlyfire == 1 )
{
}
else if ( level.friendlyfire == 2 )
{
var_9 = var_9 * 0.5;
var_10 = var_10 * 0.5;
var_8 = 0;
var_7 = 1;
}
else if ( level.friendlyfire == 3 )
{
var_9 = var_9 * 0.5;
var_10 = var_10 * 0.5;
var_7 = 1;
}
}
else if ( isdefined( var_4 ) )
{
var_4 notify( "flash_hit" );
if ( var_4 != self )
var_4 maps\mp\gametypes\_missions::processchallenge( "ch_indecentexposure" );
}
if ( var_8 && isdefined( self ) )
{
thread applyflash( var_9, var_10 );
if ( isdefined( var_4 ) && var_4 != self )
{
var_4 thread maps\mp\gametypes\_damagefeedback::updatedamagefeedback( "flash" );
var_11 = self;
if ( isplayer( var_4 ) && var_4 isitemunlocked( "specialty_paint" ) && var_4 maps\mp\_utility::_hasperk( "specialty_paint" ) )
{
if ( !var_11 maps\mp\perks\_perkfunctions::ispainted() )
var_4 maps\mp\gametypes\_missions::processchallenge( "ch_paint_pro" );
var_11 thread maps\mp\perks\_perkfunctions::setpainted( var_4 );
}
}
}
if ( var_7 && isdefined( var_4 ) )
var_4 thread applyflash( var_9, var_10 );
}
}
applyflash( var_0, var_1 )
{
if ( !isdefined( self.flashduration ) || var_0 > self.flashduration )
self.flashduration = var_0;
if ( !isdefined( self.flashrumbleduration ) || var_1 > self.flashrumbleduration )
self.flashrumbleduration = var_1;
wait 0.05;
if ( isdefined( self.flashduration ) )
{
self shellshock( "flashbang_mp", self.flashduration );
self.flashendtime = gettime() + self.flashduration * 1000;
}
if ( isdefined( self.flashrumbleduration ) )
thread flashrumbleloop( self.flashrumbleduration );
self.flashduration = undefined;
self.flashrumbleduration = undefined;
}
isflashbanged()
{
return isdefined( self.flashendtime ) && gettime() < self.flashendtime;
}