41 lines
1.2 KiB
Plaintext
41 lines
1.2 KiB
Plaintext
// IW6 GSC SOURCE
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// Generated by https://github.com/xensik/gsc-tool
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difficulty()
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{
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var_0 = spawnstruct();
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var_0.dmg_bullet_delay_between_msec = 350;
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var_0.dmg_bullet_pct = 0.08;
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var_0.dmg_projectile_pct = 0.76;
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var_0.dmg_player_health_adjust_chance = 0.45;
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var_0.dmg_player_speed_evade_min_pct = 0.5;
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var_0.dmg_player_speed_evade_max_pct = 0.2;
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var_0.dmg_bullet_chance_player_static = 0.55;
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var_0.dmg_bullet_chance_player_evade = 0.1;
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var_0.in_range_for_homing_missile_sqrd = squared( 24000 );
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switch ( level.gameskill )
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{
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case 0:
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var_0.dmg_bullet_delay_between_msec = 450;
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var_0.dmg_bullet_pct = 0.02;
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var_0.dmg_bullet_chance_player_evade = 0.05;
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break;
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case 1:
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var_0.dmg_bullet_delay_between_msec = 350;
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var_0.dmg_bullet_pct = 0.04;
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break;
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case 2:
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var_0.dmg_bullet_delay_between_msec = 350;
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var_0.dmg_bullet_pct = 0.06;
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break;
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case 3:
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break;
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default:
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var_0.flares_auto = 1;
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break;
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}
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level.apache_player_difficulty = var_0;
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}
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