851 lines
22 KiB
Plaintext
851 lines
22 KiB
Plaintext
// IW6 GSC SOURCE
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// Generated by https://github.com/xensik/gsc-tool
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_precache()
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{
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precacheitem( "apache_lockon_raining_missile_phase_2" );
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precacheitem( "apache_raining_missile" );
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precacheshader( "apache_missile_icon" );
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precacheshader( "apache_missile_icon_lock" );
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_fx();
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}
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_fx()
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{
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level._effect["FX_apache_raining_missile_spawn"] = loadfx( "fx/_requests/apache/apache_raining_missile_spawn" );
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}
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_init( var_0, var_1 )
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{
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var_2 = spawnstruct();
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var_2.owner = var_0;
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var_2.type = "raining_missile";
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var_2.masterhud = var_1;
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var_2.target = undefined;
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var_2.isactive = undefined;
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var_2 hud_init();
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return var_2;
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}
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hud_init()
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{
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var_0 = self.owner;
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var_1 = self.masterhud;
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var_2 = [];
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var_2["missile_name"] = var_0 maps\_hud_util::createclientfontstring( "objective", 1.0 );
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var_2["missile_name"] maps\_hud_util::setpoint( "CENTER", undefined, 142, 92 );
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var_2["missile_name"].alpha = 0.0;
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var_2["missile_name"].color = ( 0, 1, 0 );
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var_2["missile_name"] settext( "PREACHR:" );
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var_2["missile_name"] maps\_hud_util::setparent( var_1["mg_reticle"] );
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var_2["missile"] = var_0 maps\_hud_util::createclienticon( "apache_missile_icon", 16, 16 );
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var_2["missile"] maps\_hud_util::setpoint( "CENTER", undefined, 176, 92 );
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var_2["missile"].alpha = 1.0;
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var_2["missile"].color = ( 0, 1, 0 );
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var_2["missile"].isavailable = 1;
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var_2["missile"].islockedontarget = undefined;
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var_2["missile"] maps\_hud_util::setparent( var_1["mg_reticle"] );
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self.hud = var_2;
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}
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_start()
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{
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var_0 = self.owner;
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var_0 endon( "LISTEN_end_raining_missile" );
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hud_start();
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var_0 notifyonplayercommand( "LISTEN_raining_missile_startLockOn", "+frag" );
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var_0 notifyonplayercommand( "LISTEN_raining_missile_startFire", "-frag" );
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self.target = undefined;
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childthread monitorreloading();
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for (;;)
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{
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if ( !isdefined( self.isactive ) )
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{
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wait 0.05;
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continue;
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}
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var_0 waittill( "LISTEN_raining_missile_startLockOn" );
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if ( !isdefined( self.isactive ) )
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{
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wait 0.05;
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continue;
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}
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childthread lockontarget();
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var_0 waittill( "LISTEN_raining_missile_startFire" );
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childthread _fire();
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}
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}
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activate()
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{
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var_0 = self.hud;
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self.isactive = 1;
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if ( isdefined( var_0["missile"].isavailable ) )
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var_0["missile"].alpha = 1.0;
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else
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var_0["missile"].alpha = 0;
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var_0["missile_name"].alpha = 1.0;
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}
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deactivate()
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{
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var_0 = self.hud;
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self.isactive = undefined;
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if ( isdefined( var_0["missile"].isavailable ) )
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var_0["missile"].alpha = 0.2;
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else
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var_0["missile"].alpha = 0;
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var_0["missile_name"].alpha = 0.2;
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}
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hud_start()
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{
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var_0 = self.hud;
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if ( isdefined( var_0["missile"].isavailable ) )
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var_0["missile"].alpha = common_scripts\utility::ter_op( isdefined( self.isactive ), 1.0, 0.2 );
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else
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var_0["missile"].alpha = 0;
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if ( isdefined( var_0["missile"].islockedontarget ) )
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var_0["missile"] setshader( "apache_missile_icon_lock", 16, 16 );
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else
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var_0["missile"] setshader( "apache_missile_icon", 16, 16 );
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var_0["missile_name"].alpha = common_scripts\utility::ter_op( isdefined( self.isactive ), 1.0, 0.2 );
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}
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monitorreloading()
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{
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var_0 = self.owner;
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var_1 = self.hud["missile"];
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for (;;)
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{
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if ( !isdefined( var_1.isavailable ) )
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{
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wait 10;
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var_1 setshader( "apache_missile_icon", 16, 16 );
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var_1.alpha = 1;
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var_1.color = ( 0, 1, 0 );
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var_1.isavailable = 1;
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var_1.islockedontarget = undefined;
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}
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wait 0.05;
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}
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}
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lockontarget()
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{
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var_0 = self.owner;
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var_0 endon( "LISTEN_raining_missile_startFire" );
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self.target = undefined;
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for (;;)
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{
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var_1 = target_getarray();
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foreach ( var_3 in var_1 )
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{
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if ( var_3 target_islockedon( var_0 ) )
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{
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if ( !target_isincircle( var_3, var_0, 65, 128 ) )
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removelockedontarget( var_3 );
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}
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}
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if ( hasammofortargets() && !hud_islockedontarget( self.hud["missile"] ) )
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{
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var_1 = sortbydistance( var_1, var_0 geteye() );
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var_3 = gettargetclosesttoreticule( var_1 );
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addlockedontarget( var_3 );
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}
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wait 0.05;
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}
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}
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gettargetclosesttoreticule( var_0 )
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{
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var_1 = self.owner;
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var_2 = 0;
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for ( var_3 = 96; !var_2 && var_3 > 16; var_3 = var_3 * 0.75 )
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{
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foreach ( var_5 in var_0 )
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{
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if ( !var_5 maps\_vehicle::isvehicle() || var_5 target_islockedon( var_1 ) || !target_isincircle( var_5, var_1, 65, var_3 ) )
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var_0 = common_scripts\utility::array_remove( var_0, var_5 );
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}
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if ( var_0.size <= 2 )
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var_2 = 1;
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}
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return common_scripts\utility::array_randomize( var_0 )[0];
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}
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hud_flashalpha( var_0, var_1, var_2 )
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{
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self endon( "death" );
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self.alpha = var_0;
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for (;;)
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{
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self fadeovertime( var_1 );
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self.alpha = 0;
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wait( var_1 );
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if ( isdefined( var_2 ) && var_2 > 0 )
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wait( var_2 );
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self fadeovertime( var_1 );
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self.alpha = var_0;
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wait( var_1 );
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}
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}
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target_islockedon( var_0 )
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{
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return isdefined( self._target.weapon["lockOn_missile"].islockedon[var_0 getentitynumber()] );
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}
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islockedontarget( var_0 )
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{
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return common_scripts\utility::array_contains( self.targets, var_0 );
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}
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hasammofortargets()
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{
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return isdefined( self.hud["missile"].isavailable );
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}
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addlockedontarget( var_0 )
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{
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var_1 = self.owner;
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self.target = var_0;
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if ( !isdefined( var_0 ) )
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return;
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if ( !isdummytarget( var_0 ) )
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{
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if ( !var_0 target_islockedonbyanyweaponsystem( var_1 ) )
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target_setcolor( var_0, ( 1, 0, 0 ) );
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var_0 target_set_islockedon( var_1 );
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}
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hud_markused_freemissileicon();
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}
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dummy_getrealtarget()
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{
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return self.realtarget;
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}
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target_set_islockedon( var_0 )
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{
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self._target.weapon["raining_missile"].islockedon[var_0 getentitynumber()] = 1;
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}
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isdummytarget( var_0 )
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{
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return isdefined( var_0.isdummytarget );
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}
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hud_markused_freemissileicon()
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{
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var_0 = self.hud["missile"];
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if ( !hud_islockedontarget( var_0 ) )
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{
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var_0 setshader( "apache_missile_icon_lock", 16, 16 );
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var_0.islockedontarget = 1;
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var_0.color = ( 1, 0, 0 );
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}
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}
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hud_islockedontarget( var_0 )
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{
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return isdefined( var_0.islockedontarget );
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}
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removelockedontarget( var_0 )
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{
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self.target = undefined;
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var_1 = self.owner;
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var_0 target_unset_islockedon( var_1 );
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if ( !var_0 target_islockedonbyanyweaponsystem( var_1 ) )
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target_setcolor( var_0, ( 0, 1, 0 ) );
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hud_markfree_usedmissileicon();
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}
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target_islockedonbyanyweaponsystem( var_0, var_1 )
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{
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var_2 = undefined;
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if ( isdefined( var_1 ) )
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var_2 = var_1;
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else
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var_2 = var_0 getentitynumber();
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foreach ( var_4 in self._target.weapon )
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{
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if ( isdefined( var_4.islockedon[var_2] ) )
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return 1;
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}
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return 0;
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}
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target_unset_islockedon( var_0, var_1 )
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{
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var_2 = undefined;
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if ( isdefined( var_1 ) )
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var_2 = var_1;
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else
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var_2 = var_0 getentitynumber();
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if ( isdefined( self._target ) )
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self._target.weapon["raining_missile"].islockedon[var_2] = undefined;
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}
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hud_markfree_usedmissileicon()
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{
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var_0 = self.hud["missile"];
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if ( hud_islockedontarget( var_0 ) )
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{
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var_0.islockedontarget = undefined;
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var_0.color = ( 0, 1, 0 );
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}
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}
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_fire()
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{
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var_0 = self.owner;
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if ( !hasammofortargets() )
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return;
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var_1 = undefined;
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if ( !isdefined( self.target ) )
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{
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var_2 = var_0 getplayerangles();
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var_3 = anglestoforward( var_2 );
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var_1 = spawn( "script_model", var_0 geteye() + 6000 * var_3 );
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var_1 setmodel( "tag_origin" );
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var_1.isdummytarget = 1;
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addlockedontarget( var_1 );
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}
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if ( !isdummytarget( self.target ) )
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{
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var_1 = spawn( "script_model", self.target.origin );
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var_1 setmodel( "tag_origin" );
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var_1 linkto( self.target );
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var_1.isdummytarget = 1;
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}
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hud_makenotavailable_availablemissileicon();
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var_4 = var_0 geteye() + ( 0, 0, -160 );
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var_2 = var_0 getplayerangles();
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var_5 = var_4 + 10 * anglestoforward( var_2 );
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var_6 = magicbullet( "apache_lockon_raining_missile_phase_2", var_4, var_5, var_0 );
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var_6.owner = var_0;
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var_7 = 0.000005 * distance( var_4, self.target.origin );
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if ( var_7 < 0.05 )
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var_6 common_scripts\utility::missile_settargetandflightmode( var_1, "top" );
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else
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var_6 maps\_utility::delaythread( var_7, common_scripts\utility::missile_settargetandflightmode, var_1, "top" );
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thread deployrainingmissiles( var_6, var_1, self.target );
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var_0 playrumbleonentity( "heavygun_fire" );
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earthquake( 0.3, 0.6, var_0.origin, 5000 );
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self.target thread target_monitorfreelockedon( var_0, var_6, var_1 );
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}
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hud_makenotavailable_availablemissileicon()
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{
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var_0 = self.hud["missile"];
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if ( isdefined( var_0.isavailable ) )
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{
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var_0.isavailable = undefined;
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var_0.alpha = 0;
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}
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}
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deployrainingmissiles( var_0, var_1, var_2 )
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{
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var_3 = 2048;
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var_0 thread missile_trackrealtarget( var_2 );
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waittill_ent_moving_dir_world_relative( var_0, ( 0, 0, 1 ), 0.707107 );
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if ( isdefined( var_0 ) )
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waittill_ent_moving_dir_world_relative( var_0, ( 0, 0, -1 ) );
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if ( isdefined( var_0 ) )
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waittill_ent1_in_z_range_of_ent2( var_0, var_1, var_3 );
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if ( !isdefined( var_0 ) )
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return;
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var_4 = var_0.origin;
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var_5 = var_0.angles;
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var_6 = var_0.realtargetorigin;
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var_7 = var_0.owner;
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var_0 delete();
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var_8 = anglestoforward( var_5 );
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playfx( common_scripts\utility::getfx( "FX_apache_raining_missile_spawn" ), var_4, -1 * var_8 );
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var_7 playrumbleonentity( "heavygun_fire" );
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earthquake( 0.2, 0.4, var_7.origin, 5000 );
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var_9 = ( 0, 0, 1 );
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var_5 = vectortoangles( var_9 );
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var_10 = anglestoup( var_5 );
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var_11 = vectorcross( var_9, var_10 );
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var_12 = 16;
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var_13 = 360 / var_12;
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var_14 = [];
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var_15 = [];
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var_16 = [];
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for ( var_17 = 0; var_17 < var_12; var_17++ )
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{
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var_18 = randomfloatrange( 256, 292 );
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var_19 = randomfloatrange( -3, 3 );
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var_14[var_17] = cos( var_13 * var_17 + var_19 );
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var_15[var_17] = sin( var_13 * var_17 + var_19 );
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var_16[var_17] = var_4 + var_18 * var_14[var_17] * var_10 + var_18 * var_15[var_17] * var_11;
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}
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var_20 = [];
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var_21 = -256;
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for ( var_17 = 0; var_17 < var_12; var_17++ )
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{
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var_18 = randomfloatrange( 5120, 6400 );
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var_20[var_17] = var_4 + ( 0, 0, var_21 ) + var_18 * var_14[var_17] * var_10 + var_18 * var_15[var_17] * var_11;
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}
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var_22 = [];
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var_4 = var_6;
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for ( var_17 = 0; var_17 < var_12; var_17++ )
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{
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var_18 = randomfloatrange( 0, 640 );
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var_22[var_17] = var_4 + var_18 * var_14[var_17] * var_10 + var_18 * var_15[var_17] * var_11;
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}
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var_23 = [];
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for ( var_17 = 0; var_17 < var_12; var_17++ )
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var_23[var_17] = var_17;
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var_23 = common_scripts\utility::array_randomize( var_23 );
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for ( var_17 = 0; var_17 < var_12; var_17++ )
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{
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var_24 = randomfloatrange( 0, 0.5 );
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var_25 = randomfloatrange( 0.5, 4 );
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var_26 = var_23[var_17];
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var_27 = spawn( "script_model", var_22[var_17] );
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var_27 setmodel( "tag_origin" );
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thread missile_spawnandlockontotarget( var_24, var_16[var_26], var_20[var_26], var_7, var_25, var_27 );
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}
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}
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missile_trackrealtarget( var_0 )
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{
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self endon( "death" );
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while ( isdefined( var_0 ) )
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{
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self.realtargetorigin = var_0.origin;
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wait 0.05;
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}
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}
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missile_spawnandlockontotarget( var_0, var_1, var_2, var_3, var_4, var_5 )
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{
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if ( var_0 > 0.05 )
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wait( var_0 );
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var_6 = magicbullet( "apache_raining_missile", var_1, var_2, var_3 );
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var_6.owner = var_3;
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var_6 common_scripts\utility::missile_settargetandflightmode( var_5, "direct" );
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var_6 thread missile_ondeathdeletetarget( var_5 );
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}
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missile_ondeathdeletetarget( var_0 )
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{
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var_1 = self.owner;
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self waittill( "death" );
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var_0 delete();
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var_1 playrumbleonentity( "heavygun_fire" );
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earthquake( 0.15, 0.3, var_1.origin, 5000 );
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}
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waittill_ent_moving_dir_world_relative( var_0, var_1, var_2 )
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{
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if ( !isdefined( var_2 ) )
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var_2 = 0;
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var_0 endon( "death" );
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var_3 = var_0.origin;
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for (;;)
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{
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wait 0.05;
|
|
|
|
if ( !isdefined( var_0 ) )
|
|
return;
|
|
|
|
var_4 = vectornormalize( var_0.origin - var_3 );
|
|
|
|
if ( vectordot( var_1, var_4 ) > 0 )
|
|
break;
|
|
|
|
var_3 = var_0.origin;
|
|
}
|
|
}
|
|
|
|
target_monitorfreelockedon( var_0, var_1, var_2 )
|
|
{
|
|
var_3 = var_0 getentitynumber();
|
|
var_1 waittill( "death" );
|
|
|
|
if ( isdefined( self ) )
|
|
{
|
|
if ( !isdummytarget( self ) )
|
|
{
|
|
target_unset_islockedon( var_0, var_3 );
|
|
|
|
if ( target_istarget( self ) && !target_islockedonbyanyweaponsystem( var_0, var_3 ) )
|
|
target_setcolor( self, ( 0, 1, 0 ) );
|
|
}
|
|
}
|
|
|
|
var_2 delete();
|
|
}
|
|
|
|
_end()
|
|
{
|
|
var_0 = self.owner;
|
|
var_0 notify( "LISTEN_end_raining_missile" );
|
|
override_array_thread( self.hud, ::set_key, [ 0, "alpha" ] );
|
|
}
|
|
|
|
_destroy()
|
|
{
|
|
_end();
|
|
override_array_call( self.hud, ::destroy );
|
|
}
|
|
|
|
set_key( var_0, var_1 )
|
|
{
|
|
if ( !isdefined( self ) || !isdefined( var_1 ) )
|
|
return;
|
|
|
|
switch ( var_1 )
|
|
{
|
|
case "alpha":
|
|
self.alpha = var_0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
override_array_thread( var_0, var_1, var_2 )
|
|
{
|
|
if ( !isdefined( var_2 ) )
|
|
{
|
|
foreach ( var_4 in var_0 )
|
|
{
|
|
if ( isdefined( var_4 ) )
|
|
{
|
|
if ( isdefined( var_4 ) && isarray( var_4 ) )
|
|
{
|
|
override_array_thread( var_4, var_1 );
|
|
continue;
|
|
}
|
|
|
|
var_4 thread [[ var_1 ]]();
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch ( var_2.size )
|
|
{
|
|
case 0:
|
|
foreach ( var_4 in var_0 )
|
|
{
|
|
if ( isdefined( var_4 ) )
|
|
{
|
|
if ( isarray( var_4 ) )
|
|
{
|
|
override_array_thread( var_4, var_1, var_2 );
|
|
continue;
|
|
}
|
|
|
|
var_4 thread [[ var_1 ]]();
|
|
}
|
|
}
|
|
|
|
break;
|
|
case 1:
|
|
foreach ( var_4 in var_0 )
|
|
{
|
|
if ( isdefined( var_4 ) )
|
|
{
|
|
if ( isarray( var_4 ) )
|
|
{
|
|
override_array_thread( var_4, var_1, var_2 );
|
|
continue;
|
|
}
|
|
|
|
var_4 thread [[ var_1 ]]( var_2[0] );
|
|
}
|
|
}
|
|
|
|
break;
|
|
case 2:
|
|
foreach ( var_4 in var_0 )
|
|
{
|
|
if ( isdefined( var_4 ) )
|
|
{
|
|
if ( isarray( var_4 ) )
|
|
{
|
|
override_array_thread( var_4, var_1, var_2 );
|
|
continue;
|
|
}
|
|
|
|
var_4 thread [[ var_1 ]]( var_2[0], var_2[1] );
|
|
}
|
|
}
|
|
|
|
break;
|
|
case 3:
|
|
foreach ( var_4 in var_0 )
|
|
{
|
|
if ( isdefined( var_4 ) )
|
|
{
|
|
if ( isarray( var_4 ) )
|
|
{
|
|
override_array_thread( var_4, var_1, var_2 );
|
|
continue;
|
|
}
|
|
|
|
var_4 thread [[ var_1 ]]( var_2[0], var_2[1], var_2[2] );
|
|
}
|
|
}
|
|
|
|
break;
|
|
case 4:
|
|
foreach ( var_4 in var_0 )
|
|
{
|
|
if ( isdefined( var_4 ) )
|
|
{
|
|
if ( isarray( var_4 ) )
|
|
{
|
|
override_array_thread( var_4, var_1, var_2 );
|
|
continue;
|
|
}
|
|
|
|
var_4 thread [[ var_1 ]]( var_2[0], var_2[1], var_2[2], var_2[3] );
|
|
}
|
|
}
|
|
|
|
break;
|
|
case 5:
|
|
foreach ( var_4 in var_0 )
|
|
{
|
|
if ( isdefined( var_4 ) )
|
|
{
|
|
if ( isarray( var_4 ) )
|
|
{
|
|
override_array_thread( var_4, var_1, var_2 );
|
|
continue;
|
|
}
|
|
|
|
var_4 thread [[ var_1 ]]( var_2[0], var_2[1], var_2[2], var_2[3], var_2[4] );
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
override_array_call( var_0, var_1, var_2 )
|
|
{
|
|
if ( !isdefined( var_2 ) )
|
|
{
|
|
foreach ( var_4 in var_0 )
|
|
{
|
|
if ( isdefined( var_4 ) )
|
|
{
|
|
if ( isarray( var_4 ) )
|
|
{
|
|
override_array_call( var_4, var_1 );
|
|
continue;
|
|
}
|
|
|
|
var_4 call [[ var_1 ]]();
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch ( var_2.size )
|
|
{
|
|
case 0:
|
|
foreach ( var_4 in var_0 )
|
|
{
|
|
if ( isdefined( var_4 ) )
|
|
{
|
|
if ( isarray( var_4 ) )
|
|
{
|
|
override_array_call( var_4, var_1, var_2 );
|
|
continue;
|
|
}
|
|
|
|
var_4 call [[ var_1 ]]();
|
|
}
|
|
}
|
|
|
|
break;
|
|
case 1:
|
|
foreach ( var_4 in var_0 )
|
|
{
|
|
if ( isdefined( var_4 ) )
|
|
{
|
|
if ( isarray( var_4 ) )
|
|
{
|
|
override_array_call( var_4, var_1, var_2 );
|
|
continue;
|
|
}
|
|
|
|
var_4 call [[ var_1 ]]( var_2[0] );
|
|
}
|
|
}
|
|
|
|
break;
|
|
case 2:
|
|
foreach ( var_4 in var_0 )
|
|
{
|
|
if ( isdefined( var_4 ) )
|
|
{
|
|
if ( isarray( var_4 ) )
|
|
{
|
|
override_array_call( var_4, var_1, var_2 );
|
|
continue;
|
|
}
|
|
|
|
var_4 call [[ var_1 ]]( var_2[0], var_2[1] );
|
|
}
|
|
}
|
|
|
|
break;
|
|
case 3:
|
|
foreach ( var_4 in var_0 )
|
|
{
|
|
if ( isdefined( var_4 ) )
|
|
{
|
|
if ( isarray( var_4 ) )
|
|
{
|
|
override_array_call( var_4, var_1, var_2 );
|
|
continue;
|
|
}
|
|
|
|
var_4 call [[ var_1 ]]( var_2[0], var_2[1], var_2[2] );
|
|
}
|
|
}
|
|
|
|
break;
|
|
case 4:
|
|
foreach ( var_4 in var_0 )
|
|
{
|
|
if ( isdefined( var_4 ) )
|
|
{
|
|
if ( isarray( var_4 ) )
|
|
{
|
|
override_array_call( var_4, var_1, var_2 );
|
|
continue;
|
|
}
|
|
|
|
var_4 call [[ var_1 ]]( var_2[0], var_2[1], var_2[2], var_2[3] );
|
|
}
|
|
}
|
|
|
|
break;
|
|
case 5:
|
|
foreach ( var_4 in var_0 )
|
|
{
|
|
if ( isdefined( var_4 ) )
|
|
{
|
|
if ( isarray( var_4 ) )
|
|
{
|
|
override_array_call( var_4, var_1, var_2 );
|
|
continue;
|
|
}
|
|
|
|
var_4 call [[ var_1 ]]( var_2[0], var_2[1], var_2[2], var_2[3], var_2[4] );
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
gt_op( var_0, var_1, var_2 )
|
|
{
|
|
if ( isdefined( var_0 ) && isdefined( var_1 ) )
|
|
return common_scripts\utility::ter_op( var_0 > var_1, var_0, var_1 );
|
|
|
|
if ( isdefined( var_0 ) && !isdefined( var_1 ) )
|
|
return var_0;
|
|
|
|
if ( !isdefined( var_0 ) && isdefined( var_1 ) )
|
|
return var_1;
|
|
|
|
return var_2;
|
|
}
|
|
|
|
waittill_ent1_in_z_range_of_ent2( var_0, var_1, var_2 )
|
|
{
|
|
var_2 = gt_op( var_2, 0 );
|
|
|
|
while ( dsq_z_ents_gt( var_0, var_1, var_2 ) )
|
|
wait 0.05;
|
|
}
|
|
|
|
dsq_z_ents( var_0, var_1 )
|
|
{
|
|
return lengthsquared( ( 0, 0, var_0.origin[2] - var_1.origin[2] ) );
|
|
}
|
|
|
|
dsq_z_ents_gt( var_0, var_1, var_2, var_3 )
|
|
{
|
|
if ( isdefined( var_0 ) && isdefined( var_1 ) && isdefined( var_2 ) )
|
|
return common_scripts\utility::ter_op( dsq_z_ents( var_0, var_1 ) > squared( var_2 ), 1, 0 );
|
|
|
|
return common_scripts\utility::ter_op( isdefined( var_3 ), var_3, 0 );
|
|
}
|