65 lines
2.1 KiB
Plaintext
65 lines
2.1 KiB
Plaintext
// IW6 GSC SOURCE
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// Generated by https://github.com/xensik/gsc-tool
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createfx()
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{
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level.func_position_player = ::func_position_player;
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level.func_position_player_get = ::func_position_player_get;
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level.func_loopfxthread = common_scripts\_fx::loopfxthread;
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level.func_oneshotfxthread = common_scripts\_fx::oneshotfxthread;
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level.func_create_loopsound = common_scripts\_fx::create_loopsound;
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level.func_updatefx = common_scripts\_createfx::restart_fx_looper;
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level.func_process_fx_rotater = common_scripts\_createfx::process_fx_rotater;
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level.func_player_speed = ::func_player_speed;
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level.mp_createfx = 0;
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common_scripts\utility::array_call( getaiarray(), ::delete );
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common_scripts\utility::array_call( getspawnerarray(), ::delete );
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var_0 = getaiarray();
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common_scripts\utility::array_call( var_0, ::delete );
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common_scripts\_createfx::createfx_common();
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thread common_scripts\_createfx::createfxlogic();
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thread common_scripts\_createfx::func_get_level_fx();
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level.player allowcrouch( 0 );
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level.player allowprone( 0 );
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createfx_only_triggers();
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level waittill( "eternity" );
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}
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createfx_only_triggers()
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{
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var_0 = [];
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var_0["trigger_createart_transient"] = maps\_trigger::trigger_createart_transient;
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foreach ( var_4, var_2 in var_0 )
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{
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var_3 = getentarray( var_4, "classname" );
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common_scripts\utility::array_levelthread( var_3, var_2 );
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}
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}
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func_position_player_get( var_0 )
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{
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if ( distancesquared( var_0, level.player.origin ) > 4096 )
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{
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setdvar( "createfx_playerpos_x", level.player.origin[0] );
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setdvar( "createfx_playerpos_y", level.player.origin[1] );
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setdvar( "createfx_playerpos_z", level.player.origin[2] );
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}
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return level.player.origin;
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}
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func_position_player()
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{
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var_0 = [];
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var_0[0] = getdvarint( "createfx_playerpos_x" );
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var_0[1] = getdvarint( "createfx_playerpos_y" );
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var_0[2] = getdvarint( "createfx_playerpos_z" );
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level.player setorigin( ( var_0[0], var_0[1], var_0[2] ) );
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}
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func_player_speed()
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{
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setsaveddvar( "g_speed", level._createfx.player_speed );
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}
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