iw6-scripts/maps/mp/alien/_beacon_weapon.gsc
2024-02-13 13:20:49 +01:00

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// IW6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
init()
{
init_beacon_weapon_fx();
level thread wait_for_gun_to_be_crafted();
}
init_beacon_weapon_fx()
{
level._effect["fire_blast"] = loadfx( "vfx/gameplay/alien/vfx_alien_arm_gun_fire_cloud" );
level._effect["electric_blast"] = loadfx( "vfx/gameplay/alien/vfx_alien_arm_gun_li_cloud" );
level._effect["spore_blast"] = loadfx( "vfx/gameplay/alien/vfx_alien_arm_gun_sp_gas" );
level._effect["corrosive_blast"] = loadfx( "vfx/gameplay/alien/vfx_alien_arm_gun_gas" );
level._effect["spitter_ammo"] = loadfx( "vfx/_requests/mp_alien_armory/spitter_ammo" );
}
special_gun_watcher()
{
level endon( "game_ended" );
self endon( "death" );
self endon( "disconnect" );
self notify( "gun_watcher_logic" );
self endon( "gun_watcher_logic" );
self notifyonplayercommand( "detonate_venom", "+toggleads_throw" );
self notifyonplayercommand( "detonate_venom", "+ads_akimbo_accessible" );
thread special_gun_detonate_hint_watcher();
var_0 = "none";
var_1 = undefined;
for (;;)
{
self waittill( "grenade_fire", var_1, var_0 );
if ( is_venom_weapon( var_0 ) )
{
var_1.health = 1;
thread wait_for_detonation( var_1, var_0 );
thread explode_projectile( var_1, var_0 );
}
else if ( is_venom_spore_weapon( var_0 ) )
{
var_1.health = 1;
thread do_spore_gun_projectile( var_1, var_0 );
}
wait 0.05;
}
}
special_gun_detonate_hint_watcher()
{
level endon( "game_ended" );
self endon( "death" );
self endon( "disconnect" );
self endon( "gun_watcher_logic" );
var_0 = 2;
while ( !isdefined( self.no_more_detonate_hint ) )
{
self waittill( "grenade_fire", var_1, var_2 );
if ( is_venom_weapon( var_2 ) )
{
if ( !isdefined( self.projectile_time_out_num ) )
self.projectile_time_out_num = 1;
else if ( self.projectile_time_out_num > var_0 )
{
var_0 = 3;
self.projectile_time_out_num = 0;
thread show_specialweapon_hint_repeat();
}
else
self.projectile_time_out_num++;
}
wait 0.1;
}
}
wait_for_detonation( var_0, var_1 )
{
self endon( "death" );
self endon( "disconnect" );
self endon( "detonated" );
level endon( "game_ended" );
self.adspressed = 0;
thread ads_watcher();
thread toggle_ads_watcher();
var_2 = 55;
var_3 = 0;
var_4 = ( 0, 0, 0 );
for ( var_5 = var_4; self adsbuttonpressed() && var_3 < var_2; var_3 = var_3 + 1 )
wait 0.05;
while ( var_3 < var_2 )
{
if ( isdefined( var_0 ) && self.adspressed )
{
self notify( "projectile_detonate" );
self.no_more_detonate_hint = 1;
return;
}
else if ( !isdefined( var_0 ) )
{
thread cloudmonitor( self, var_5, var_1 );
playsoundatpos( var_5, "aliendlc11_explode" );
return;
}
var_4 = var_0.origin;
var_5 = var_4;
wait 0.05;
var_3 = var_3 + 1;
}
self notify( "projectile_detonate" );
}
toggle_ads_watcher()
{
self endon( "disconnect" );
self endon( "death" );
self endon( "projectile_detonate" );
self endon( "ads_pressed" );
self waittill( "detonate_venom" );
self.adspressed = 1;
self notify( "ads_pressed" );
}
ads_watcher()
{
self endon( "disconnect" );
self endon( "death" );
self endon( "projectile_detonate" );
self endon( "ads_pressed" );
for (;;)
{
if ( self adsbuttonpressed() )
{
self.adspressed = 1;
self notify( "ads_pressed" );
}
wait 0.05;
}
}
explode_projectile( var_0, var_1 )
{
self waittill( "projectile_detonate" );
if ( isdefined( var_0 ) )
{
switch ( var_1 )
{
case "iw6_aliendlc11sp_mp":
thread maps\mp\agents\alien\_alien_seeder::seeder_spawn_turret( self, var_0.origin, 1, 1 );
break;
default:
level thread cloudmonitor( self, var_0.origin, var_1 );
}
playsoundatpos( var_0.origin, "aliendlc11_explode" );
var_0 delete();
}
}
cloudmonitor( var_0, var_1, var_2 )
{
var_3 = undefined;
var_4 = 200;
var_5 = 150;
var_6 = 250;
var_7 = 5;
var_8 = 5;
var_9 = 0.5;
var_10 = 200;
var_11 = 1000;
var_12 = 1500;
switch ( var_2 )
{
case "iw6_aliendlc11li_mp":
var_3 = spawnfx( level._effect["electric_blast"], var_1 );
var_4 = 200;
var_5 = 150;
var_6 = 250;
var_7 = 5;
var_8 = 5;
break;
case "iw6_aliendlc11sp_mp":
var_3 = spawnfx( level._effect["spore_blast"], var_1 );
var_4 = 200;
var_5 = 150;
var_6 = 250;
var_7 = 5;
var_8 = 5;
break;
case "iw6_aliendlc11fi_mp":
var_3 = spawnfx( level._effect["fire_blast"], var_1 );
var_4 = 200;
var_5 = 150;
var_6 = 250;
var_7 = 5;
var_8 = 5;
break;
case "iw6_aliendlc11_mp":
var_3 = spawnfx( level._effect["corrosive_blast"], var_1 );
var_4 = 200;
var_5 = 150;
var_6 = 250;
var_7 = 5;
var_8 = 5;
break;
}
var_13 = var_1 - ( 0, 0, var_5 );
var_14 = var_5 + var_5;
var_15 = spawn( "trigger_radius", var_13, 1, var_4, var_14 );
var_15.owner = var_0;
radiusdamage( var_1, var_10, var_12, var_11, var_0, "MOD_EXPLOSIVE" );
earthquake( 0.5, 1, var_1, 512 );
playrumbleonposition( "grenade_rumble", var_1 );
triggerfx( var_3 );
if ( var_2 == "iw6_aliendlc11_mp" )
var_16 = missile_createattractorent( var_15, 20000, 8000 );
if ( var_2 == "iw6_aliendlc11li_mp" )
playsoundatpos( var_1, "venom_lightning_expl" );
if ( var_2 == "iw6_aliendlc11fi_mp" )
playsoundatpos( var_1, "venom_fire_expl" );
if ( var_2 == "iw6_aliendlc11sp_mp" )
playsoundatpos( var_1, "venom_spore" );
var_17 = 0.0;
var_18 = 0.25;
var_19 = 1;
var_20 = 0;
wait( var_19 );
for ( var_17 = var_17 + var_19; var_17 < var_7; var_17 = var_17 + var_18 )
{
var_21 = [];
foreach ( var_23 in level.agentarray )
{
if ( isdefined( var_23 ) && isalive( var_23 ) && var_23 istouching( var_15 ) && !isdefined( var_23.melting ) )
var_21[var_21.size] = var_23;
}
if ( isdefined( level.seeder_active_turrets ) )
{
foreach ( var_26 in level.seeder_active_turrets )
{
if ( isdefined( var_26 ) && isdefined( var_26.coll_model ) && var_26.coll_model istouching( var_15 ) )
var_26.coll_model dodamage( var_6, var_26.origin, var_0, var_0 );
}
}
foreach ( var_23 in var_21 )
{
if ( isdefined( var_23 ) && isalive( var_23 ) )
{
var_23 thread cloud_melt_alien( var_6, var_0, var_8, var_15, var_9, var_2 );
common_scripts\utility::waitframe();
}
}
wait( var_18 );
}
var_15 delete();
var_3 delete();
}
alien_corrosive_on()
{
if ( !isdefined( self.is_corrosive ) )
self.is_corrosive = 0;
self.is_corrosive++;
if ( self.is_corrosive == 1 )
self setscriptablepartstate( "body", "corrosive" );
}
alien_corrosive_off()
{
self.is_corrosive--;
if ( self.is_corrosive > 0 )
return;
self.is_corrosive = undefined;
self notify( "corrosive_off" );
self setscriptablepartstate( "body", "normal" );
}
cloud_melt_alien( var_0, var_1, var_2, var_3, var_4, var_5 )
{
self notify( "stasis_cloud_burning" );
self endon( "stasis_cloud_burning" );
self endon( "death" );
if ( !isdefined( var_2 ) )
var_2 = 6;
self.melting = 1;
switch ( var_5 )
{
case "iw6_aliendlc11_mp":
if ( !isdefined( level.spider ) || isdefined( level.spider ) && self != level.spider )
alien_corrosive_on();
break;
case "iw6_aliendlc11fi_mp":
thread maps\mp\alien\_damage::catch_alien_on_fire( var_1 );
break;
case "iw6_aliendlc11li_mp":
thread maps\mp\alien\_alien_fx::fx_stun_damage();
break;
}
var_6 = 0;
while ( var_6 < var_2 )
{
if ( isdefined( var_3 ) )
self dodamage( var_0, self.origin, var_1, var_1, "MOD_UNKNOWN" );
else
self dodamage( var_0, self.origin, var_1 );
var_6 = var_6 + var_4;
wait( var_4 );
}
if ( isdefined( self.is_corrosive ) )
alien_corrosive_off();
self.melting = undefined;
}
wait_for_gun_to_be_crafted()
{
level waittill( "venom_crafted" );
level thread venom_ammo_drop_logic();
}
venom_ammo_drop_logic()
{
var_0 = 25;
var_1 = 45;
level.spitter_ammo_active = 0;
level endon( "game_ended" );
var_2 = gettime() + var_0 * 1000;
var_3 = gettime() + var_1 * 1000;
for (;;)
{
level waittill( "alien_killed", var_4 );
var_5 = gettime();
var_6 = 0;
if ( var_5 > var_2 && level.spitter_ammo_active < 4 )
{
if ( gettime() < var_3 )
{
if ( randomintrange( 0, 100 ) > 92 )
var_6 = 1;
}
else
var_6 = 1;
}
if ( var_6 && isdefined( var_4 ) )
{
var_2 = gettime() + var_0 * 1000;
var_3 = gettime() + var_1 * 1000;
level thread spitter_ammo_drop( var_4 );
}
wait 0.05;
}
}
spitter_ammo_drop( var_0 )
{
var_1 = getgroundposition( var_0 + ( 0, 0, 10 ), 16 );
var_2 = spawn( "script_model", var_1 );
var_2 setmodel( "alien_spider_egg_ammo" );
wait 1;
playfxontag( level._effect["spitter_ammo"], var_2, "j_egg_center" );
var_2 thread spitter_ammo_think();
var_2 thread spitter_ammo_rotate();
level.spitter_ammo_active++;
}
spitter_ammo_think()
{
level endon( "game_ended" );
self endon( "death" );
var_0 = 30;
self makeusable();
self sethintstring( &"MP_ALIEN_BEACON_VENOM_AMMO_PICKUP" );
thread spitter_ammo_delete( var_0 );
for (;;)
{
self waittill( "trigger", var_1 );
var_2 = var_1 get_venom_weapon();
if ( isdefined( var_2 ) )
{
var_3 = var_1 getweaponammoclip( var_2 );
var_4 = var_1 getweaponammostock( var_2 );
if ( var_3 + var_4 >= weaponmaxammo( var_2 ) + weaponclipsize( var_2 ) )
{
var_1 maps\mp\_utility::setlowermessage( "ammo_taken", &"ALIEN_COLLECTIBLES_AMMO_MAX", 3 );
continue;
}
var_5 = 2;
if ( var_1 maps\mp\alien\_prestige::prestige_getminammo() != 1 )
var_5 = 1;
var_1 setweaponammoclip( var_2, var_3 + var_5 );
var_1 setweaponammostock( var_2, var_4 + var_5 );
var_1 playsound( "extinction_item_pickup" );
playfx( level._effect["alien_teleport"], self.origin );
level.spitter_ammo_active--;
self delete();
return;
}
}
}
get_venom_weapon()
{
if ( self hasweapon( "iw6_aliendlc11_mp" ) )
return "iw6_aliendlc11_mp";
else if ( self hasweapon( "iw6_aliendlc11li_mp" ) )
return "iw6_aliendlc11li_mp";
else if ( self hasweapon( "iw6_aliendlc11fi_mp" ) )
return "iw6_aliendlc11fi_mp";
else if ( self hasweapon( "iw6_aliendlc11sp_mp" ) )
return "iw6_aliendlc11sp_mp";
return undefined;
}
spitter_ammo_rotate()
{
self endon( "death" );
for (;;)
{
self rotateyaw( 360, 5 );
wait 5;
}
}
spitter_ammo_delete( var_0 )
{
self endon( "death" );
wait( var_0 );
level.spitter_ammo_active--;
self delete();
}
show_specialweapon_hint_repeat()
{
self endon( "disconnect" );
wait 1;
self iprintlnbold( &"MP_ALIEN_BEACON_VENOM_HINT" );
}
is_venom_weapon( var_0 )
{
switch ( var_0 )
{
case "iw6_aliendlc11fi_mp":
case "iw6_aliendlc11li_mp":
case "iw6_aliendlc11_mp":
return 1;
}
return 0;
}
is_venom_spore_weapon( var_0 )
{
if ( var_0 == "iw6_aliendlc11sp_mp" )
return 1;
return 0;
}
do_spore_gun_projectile( var_0, var_1 )
{
var_0 endon( "death" );
var_2 = ( 0, 0, 0 );
var_3 = 144;
for (;;)
{
if ( distancesquared( var_2, var_0.origin ) < var_3 )
{
thread maps\mp\agents\alien\_alien_seeder::seeder_spawn_turret( self, var_0.origin, 1, 1 );
if ( isdefined( var_0 ) )
var_0 delete();
}
var_2 = var_0.origin;
wait 0.1;
}
}