601 lines
20 KiB
Plaintext
601 lines
20 KiB
Plaintext
// IW6 GSC SOURCE
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// Generated by https://github.com/xensik/gsc-tool
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register_beacon_challenges()
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{
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level.custom_onalienagentdamaged_func = ::beacon_custom_onalienagentdamaged_func;
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level.challenge_ring_location_func = ::challenge_ring_locations;
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maps\mp\alien\_challenge_function::register_challenge( "long_shot", undefined, 0, undefined, undefined, ::activate_long_shot, ::deactivate_long_shot, undefined, ::generic_update_challenge );
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maps\mp\alien\_challenge_function::register_challenge( "leaning_shot", undefined, 0, undefined, undefined, ::generic_activate_challenge, maps\mp\alien\_challenge_function::default_resetsuccess, undefined, ::generic_update_challenge );
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maps\mp\alien\_challenge_function::register_challenge( "sliding_shot", undefined, 0, undefined, undefined, ::generic_activate_challenge, maps\mp\alien\_challenge_function::default_resetsuccess, undefined, ::generic_update_challenge );
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maps\mp\alien\_challenge_function::register_challenge( "jump_shot", undefined, 0, undefined, undefined, ::generic_activate_challenge, maps\mp\alien\_challenge_function::default_resetsuccess, undefined, ::generic_update_challenge );
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maps\mp\alien\_challenge_function::register_challenge( "focus_fire", undefined, 0, undefined, undefined, ::generic_activate_challenge, ::deactivate_focus_fire, undefined, ::generic_update_challenge );
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maps\mp\alien\_challenge_function::register_challenge( "kill_marked", undefined, 0, undefined, undefined, ::activate_kill_marked, ::deactivate_kill_marked, undefined, ::generic_update_challenge );
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maps\mp\alien\_challenge_function::register_challenge( "barrel_kills", undefined, 0, undefined, undefined, ::generic_activate_challenge, maps\mp\alien\_challenge_function::default_resetsuccess, undefined, ::generic_update_challenge );
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maps\mp\alien\_challenge_function::register_challenge( "healthy_kills", undefined, 0, undefined, undefined, ::generic_activate_challenge, maps\mp\alien\_challenge_function::default_resetsuccess, undefined, ::generic_update_challenge );
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maps\mp\alien\_challenge_function::register_challenge( "minion_preexplode", undefined, 0, undefined, undefined, ::generic_activate_challenge, maps\mp\alien\_challenge_function::default_resetsuccess, undefined, ::generic_update_challenge );
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maps\mp\alien\_challenge_function::register_challenge( "kill_nodamage", undefined, 0, undefined, undefined, ::activate_kill_nodamage, maps\mp\alien\_challenge_function::default_resetsuccess, undefined, ::update_kill_nodamage );
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maps\mp\alien\_challenge_function::register_challenge( "kill_phantom", undefined, 0, undefined, undefined, ::generic_activate_challenge, maps\mp\alien\_challenge_function::default_resetsuccess, undefined, ::generic_update_challenge );
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maps\mp\alien\_challenge_function::register_challenge( "kill_eggs", undefined, 0, undefined, undefined, ::activate_shoot_spider_eggs, maps\mp\alien\_challenge_function::default_resetsuccess, undefined, ::generic_update_challenge );
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maps\mp\alien\_challenge_function::register_challenge( "kill_tentacle", undefined, 0, undefined, undefined, ::activate_kill_tentacle, maps\mp\alien\_challenge_function::default_resetsuccess, undefined, ::generic_update_challenge );
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}
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generic_activate_challenge()
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{
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maps\mp\alien\_challenge_function::default_resetsuccess();
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self.current_progress = 0;
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maps\mp\alien\_challenge_function::update_challenge_progress( 0, self.goal );
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}
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generic_update_challenge( var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8 )
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{
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self.current_progress = self.current_progress + var_0;
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if ( self.current_progress >= self.goal )
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self.success = 1;
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maps\mp\alien\_challenge_function::update_challenge_progress( self.current_progress, self.goal );
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if ( self.success )
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{
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level notify( "current_challenge_ended" );
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maps\mp\alien\_challenge::deactivate_current_challenge();
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}
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else if ( maps\mp\alien\_utility::is_true( var_1 ) )
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{
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level notify( "current_challenge_ended" );
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self.success = 0;
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maps\mp\alien\_challenge::deactivate_current_challenge();
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}
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}
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activate_long_shot()
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{
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generic_activate_challenge();
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level thread long_shot_logic();
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}
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long_shot_logic()
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{
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level endon( "stop_longshot_logic" );
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for (;;)
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{
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foreach ( var_6, var_1 in maps\mp\alien\_spawnlogic::get_alive_agents() )
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{
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if ( !isalive( var_1 ) )
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continue;
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if ( isdefined( var_1.pet ) )
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continue;
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var_2 = undefined;
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foreach ( var_4 in level.players )
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{
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if ( is_long_shot( var_4, undefined, var_1 ) )
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{
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var_2 = 1;
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maps\mp\alien\_outline_proto::enable_outline_for_player( var_1, var_4, 0, 1, "high" );
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continue;
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}
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if ( isdefined( var_4.isferal ) && var_4.isferal )
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{
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maps\mp\alien\_outline_proto::enable_outline_for_player( var_1, var_4, 4, 0, "high" );
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continue;
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}
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maps\mp\alien\_outline_proto::disable_outline_for_player( var_1, var_4 );
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}
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var_1.marked_for_challenge = var_2;
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if ( var_6 % 2 == 0 )
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wait 0.05;
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}
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wait 0.05;
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}
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}
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deactivate_long_shot()
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{
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level notify( "stop_longshot_logic" );
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wait 1;
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foreach ( var_1 in maps\mp\alien\_spawnlogic::get_alive_agents() )
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{
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foreach ( var_3 in level.players )
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{
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if ( isdefined( var_1.marked_for_challenge ) )
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maps\mp\alien\_outline_proto::disable_outline_for_player( var_1, var_3 );
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}
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var_1.marked_for_challenge = undefined;
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}
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maps\mp\alien\_challenge_function::default_resetsuccess();
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}
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activate_kill_marked()
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{
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generic_activate_challenge();
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level thread wait_for_marked_aliens( self );
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}
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wait_for_marked_aliens( var_0 )
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{
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level endon( "current_challenge_ended" );
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var_1 = 0;
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while ( var_1 < var_0.goal )
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{
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var_2 = maps\mp\alien\_spawnlogic::get_alive_agents();
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foreach ( var_4 in var_2 )
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{
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if ( !isalive( var_4 ) || isdefined( var_4.pet ) )
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continue;
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if ( var_4.alien_type == "spider" || maps\mp\alien\_utility::is_true( var_4.marked_for_challenge ) )
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continue;
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var_4.marked_for_challenge = 1;
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maps\mp\alien\_outline_proto::enable_outline( var_4, 0, 1 );
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var_4 thread remove_outline_on_death();
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var_1++;
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if ( var_1 >= var_0.goal )
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return;
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}
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wait 0.05;
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}
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}
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deactivate_kill_marked()
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{
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foreach ( var_1 in maps\mp\alien\_spawnlogic::get_alive_agents() )
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{
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if ( isdefined( var_1.marked_for_challenge ) )
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{
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var_1.marked_for_challenge = undefined;
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maps\mp\alien\_outline_proto::disable_outline( var_1 );
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}
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}
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maps\mp\alien\_challenge_function::default_resetsuccess();
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}
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activate_kill_nodamage()
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{
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generic_activate_challenge();
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level thread fail_kill_nodamage( self );
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foreach ( var_1 in level.players )
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var_1 thread kill_nodamage_monitor();
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}
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fail_kill_nodamage( var_0 )
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{
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level endon( "kill_nodamage_complete" );
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level waittill( "kill_nodamage_failed" );
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var_0.success = 0;
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maps\mp\alien\_challenge::deactivate_current_challenge();
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level notify( "kill_nodamage_complete" );
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}
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kill_nodamage_monitor()
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{
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level endon( "kill_nodamage_complete" );
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for (;;)
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{
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self waittill( "damage", var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9 );
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if ( maps\mp\alien\_utility::is_true( self.ability_invulnerable ) )
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continue;
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if ( isdefined( var_1 ) && isplayer( var_1 ) && maps\mp\alien\_utility::is_hardcore_mode() )
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{
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level notify( "kill_nodamage_failed" );
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return;
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}
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else if ( isdefined( var_1 ) && isagent( var_1 ) )
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{
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level notify( "kill_nodamage_failed" );
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return;
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}
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}
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}
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update_kill_nodamage( var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8 )
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{
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self.current_progress = self.current_progress + var_0;
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if ( self.current_progress >= self.goal )
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self.success = 1;
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maps\mp\alien\_challenge_function::update_challenge_progress( self.current_progress, self.goal );
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if ( self.success )
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{
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level notify( "kill_nodamage_complete" );
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maps\mp\alien\_challenge::deactivate_current_challenge();
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}
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}
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deactivate_focus_fire()
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{
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foreach ( var_1 in maps\mp\alien\_spawnlogic::get_alive_agents() )
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{
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if ( isdefined( var_1.damaged_by_players ) )
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{
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maps\mp\alien\_outline_proto::disable_outline( var_1 );
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var_1.damaged_by_players = [];
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}
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}
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maps\mp\alien\_challenge_function::default_resetsuccess();
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}
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activate_kill_spider()
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{
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maps\mp\alien\_challenge_function::default_resetsuccess();
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var_0 = int( gettime() + self.goal * 1000 );
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foreach ( var_2 in level.players )
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var_2 setclientomnvar( "ui_intel_timer", var_0 );
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level.current_challenge_timer = self.goal;
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level thread maps\mp\alien\_challenge_function::update_current_challenge_timer();
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level thread kill_spider_timer( self );
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thread update_kill_spider();
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}
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kill_spider_timer( var_0 )
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{
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level endon( "game_ended" );
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level endon( "spider_battle_end" );
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wait( var_0.goal );
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var_0.success = 0;
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maps\mp\alien\_challenge::deactivate_current_challenge();
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level notify( "spider_challenge_failed" );
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}
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update_kill_spider()
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{
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level endon( "spider_challenge_failed" );
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level waittill( "spider_battle_end" );
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self.success = 1;
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if ( self.success )
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maps\mp\alien\_challenge::deactivate_current_challenge();
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}
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activate_shoot_spider_eggs()
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{
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generic_activate_challenge();
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level thread fail_spider_egg_challenge( self );
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level thread beat_spider_egg_challenge( self );
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}
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beat_spider_egg_challenge( var_0 )
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{
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level endon( "spider_battle_end" );
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for (;;)
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{
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level waittill( "egg_destroyed" );
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maps\mp\alien\_challenge::update_challenge( "kill_eggs", 1 );
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}
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}
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fail_spider_egg_challenge( var_0 )
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{
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level endon( "current_challenge_ended" );
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level waittill( "spider_battle_end" );
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var_0.success = 0;
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maps\mp\alien\_challenge::deactivate_current_challenge();
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}
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activate_kill_tentacle()
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{
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maps\mp\alien\_challenge_function::default_resetsuccess();
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level thread fail_tentacle_challenge( self );
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level thread beat_tentacle_challenge( self );
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}
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beat_tentacle_challenge( var_0 )
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{
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level endon( "drill_detonated" );
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level waittill( "miniboss_beaten" );
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var_0.success = 1;
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if ( var_0.success )
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maps\mp\alien\_challenge::deactivate_current_challenge();
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}
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fail_tentacle_challenge( var_0 )
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{
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level endon( "miniboss_beaten" );
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level waittill( "drill_detonated" );
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var_0.success = 0;
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maps\mp\alien\_challenge::deactivate_current_challenge();
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}
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beacon_challenge_scalar_func( var_0 )
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{
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var_1 = maps\mp\alien\_challenge_function::default_challenge_scalar_func( var_0 );
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if ( !isdefined( var_1 ) )
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var_1 = get_scalar_from_table( var_0 );
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if ( isdefined( var_1 ) )
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{
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}
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return var_1;
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}
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get_scalar_from_table( var_0 )
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{
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var_1 = level.alien_challenge_table;
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var_2 = 0;
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var_3 = 1;
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var_4 = 99;
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var_5 = 1;
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var_6 = 9;
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for ( var_7 = var_3; var_7 <= var_4; var_7++ )
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{
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var_8 = tablelookup( var_1, var_2, var_7, var_5 );
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if ( var_8 == "" )
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return undefined;
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if ( var_8 != var_0 )
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continue;
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var_9 = tablelookup( var_1, var_2, var_7, var_6 );
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if ( isdefined( var_9 ) )
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{
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var_9 = strtok( var_9, " " );
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if ( var_9.size > 0 )
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return int( var_9[level.players.size - 1] );
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}
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}
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}
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beacon_damage_challenge_func( var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8 )
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{
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if ( !isdefined( level.current_challenge ) )
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return;
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switch ( level.current_challenge )
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{
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case "focus_fire":
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if ( !isdefined( var_8 ) )
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return 0;
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if ( isdefined( var_1 ) && isplayer( var_1 ) )
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{
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if ( !isdefined( var_8.damaged_by_players ) )
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var_8.damaged_by_players = [];
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if ( !common_scripts\utility::array_contains( var_8.damaged_by_players, var_1 ) )
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{
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var_8.damaged_by_players[var_8.damaged_by_players.size] = var_1;
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var_8 maps\mp\alien\_challenge_function::focus_fire_update_alien_outline( var_1 );
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}
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}
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return 0;
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}
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return 1;
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}
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beacon_death_challenge_func( var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8 )
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{
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if ( !isdefined( level.current_challenge ) )
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return 0;
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switch ( level.current_challenge )
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{
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case "long_shot":
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if ( is_long_shot( var_1, var_4, self ) )
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maps\mp\alien\_challenge::update_challenge( "long_shot", 1 );
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return 0;
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case "leaning_shot":
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if ( isdefined( var_1 ) && isplayer( var_1 ) && isdefined( var_4 ) && var_4 == var_1 getcurrentweapon() && var_1 isleaning() )
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maps\mp\alien\_challenge::update_challenge( "leaning_shot", 1 );
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return 0;
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case "jump_shot":
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if ( isdefined( var_1 ) && isplayer( var_1 ) && isdefined( var_4 ) && var_4 == var_1 getcurrentweapon() && !var_1 isonground() )
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maps\mp\alien\_challenge::update_challenge( "air_shot", 1 );
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return 0;
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case "sliding_shot":
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if ( isdefined( var_1 ) && isplayer( var_1 ) && var_3 == "MOD_MELEE" && var_1 is_sliding() )
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maps\mp\alien\_challenge::update_challenge( "sliding_shot", 1 );
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return 0;
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case "focus_fire":
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if ( isdefined( self.damaged_by_players ) && self.damaged_by_players.size >= level.players.size )
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{
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maps\mp\alien\_challenge::update_challenge( "focus_fire", 1 );
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maps\mp\alien\_outline_proto::disable_outline_for_players( self, level.players );
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}
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return 0;
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case "kill_marked":
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if ( isdefined( self.marked_for_challenge ) )
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maps\mp\alien\_challenge::update_challenge( "kill_marked", 1 );
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else if ( var_3 != "MOD_SUICIDE" )
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maps\mp\alien\_challenge::update_challenge( "kill_marked", 0, 1 );
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return 0;
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case "barrel_kills":
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if ( isdefined( var_1 ) && isplayer( var_1 ) && isdefined( var_0 ) && isdefined( var_0.targetname ) && var_0.targetname == "scriptable_destructible_barrel" )
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maps\mp\alien\_challenge::update_challenge( "barrel_kills", 1 );
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return 0;
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case "healthy_kills":
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if ( isdefined( var_1 ) && isplayer( var_1 ) && var_1.health >= var_1.maxhealth )
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maps\mp\alien\_challenge::update_challenge( "healthy_kills", 1 );
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return 0;
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case "minion_preexplode":
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if ( isdefined( var_1 ) && isplayer( var_1 ) && maps\mp\alien\_utility::get_alien_type() == "minion" && var_3 != "MOD_SUICIDE" )
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maps\mp\alien\_challenge::update_challenge( "minion_preexplode", 1 );
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return 0;
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case "kill_phantom":
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if ( isdefined( var_1 ) && isplayer( var_1 ) && maps\mp\alien\_utility::get_alien_type() == "locust" && maps\mp\alien\_utility::is_true( self.is_cloaking ) )
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maps\mp\alien\_challenge::update_challenge( "kill_phantom", 1 );
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return 0;
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case "kill_nodamage":
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if ( isdefined( var_1 ) && isplayer( var_1 ) )
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maps\mp\alien\_challenge::update_challenge( "kill_nodamage", 1 );
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|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
is_long_shot( var_0, var_1, var_2 )
|
|
{
|
|
if ( isplayer( var_0 ) && isalive( var_0 ) && !var_0 maps\mp\_utility::isusingremote() )
|
|
{
|
|
if ( distancesquared( var_0.origin, var_2.origin ) >= 608400 )
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
is_sliding()
|
|
{
|
|
return isdefined( self.issliding ) || isdefined( self.isslidinggraceperiod ) && gettime() <= self.isslidinggraceperiod;
|
|
}
|
|
|
|
remove_outline_on_death()
|
|
{
|
|
level endon( "game_ended" );
|
|
self waittill( "death" );
|
|
|
|
if ( isdefined( self.challenge_headicon ) )
|
|
maps\mp\alien\_outline_proto::disable_outline( self );
|
|
}
|
|
|
|
beacon_custom_onalienagentdamaged_func( var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9 )
|
|
{
|
|
if ( isdefined( var_5 ) && var_5 == "turret_minigun_alien_shock" )
|
|
{
|
|
beacon_shock_turret_hit_marker_override( var_1, "standard" );
|
|
|
|
if ( isdefined( level.shock_turret_bullet_damage_scalar ) )
|
|
var_2 = var_2 * level.shock_turret_bullet_damage_scalar;
|
|
}
|
|
|
|
if ( isdefined( var_0 ) && isdefined( var_0.targetname ) && var_0.targetname == "scriptable_destructible_barrel" )
|
|
var_2 = var_2 + 750;
|
|
|
|
return var_2;
|
|
}
|
|
|
|
beacon_shock_turret_hit_marker_override( var_0, var_1 )
|
|
{
|
|
if ( isdefined( var_0.owner ) )
|
|
var_0.owner thread maps\mp\gametypes\_damagefeedback::updatedamagefeedback( var_1 );
|
|
else
|
|
var_0 thread maps\mp\gametypes\_damagefeedback::updatedamagefeedback( var_1 );
|
|
}
|
|
|
|
challenge_ring_locations( var_0 )
|
|
{
|
|
var_1 = [];
|
|
|
|
if ( isdefined( level.drill ) )
|
|
var_1[var_1.size] = level.drill.origin + ( 0, 0, 15 );
|
|
|
|
switch ( var_0 )
|
|
{
|
|
case "mini_lung_00":
|
|
var_1[var_1.size] = ( -673, -697, 196 );
|
|
var_1[var_1.size] = ( 220, -2735, 188 );
|
|
var_1[var_1.size] = ( -620, -2940, 60 );
|
|
break;
|
|
case "well_deck_2":
|
|
var_1[var_1.size] = ( -186, -1823, 60 );
|
|
var_1[var_1.size] = ( 197, -1936, 188 );
|
|
break;
|
|
case "well_deck_3":
|
|
var_1[var_1.size] = ( -1092, 87, -68 );
|
|
break;
|
|
case "cargo_area_mini_1":
|
|
var_1[var_1.size] = ( 521, 3238, 388 );
|
|
break;
|
|
case "cargo_area_mini_2":
|
|
var_1[var_1.size] = ( 40, 2564, 304 );
|
|
var_1[var_1.size] = ( -577, 2159, 196 );
|
|
break;
|
|
case "cargo_area_mini_3":
|
|
break;
|
|
case "cargo_area_mini_4":
|
|
var_1[var_1.size] = ( 843, 2369, 244 );
|
|
var_1[var_1.size] = ( -577, 2159, 196 );
|
|
break;
|
|
case "cargo_area_main":
|
|
break;
|
|
case "top_deck_mini_1":
|
|
var_1[var_1.size] = ( -146, 3486, 1212 );
|
|
var_1[var_1.size] = ( -46, 2461, 1212 );
|
|
break;
|
|
case "top_deck_mini_2":
|
|
var_1[var_1.size] = ( 218, 2991, 1348 );
|
|
var_1[var_1.size] = ( -440, 3379, 1212 );
|
|
var_1[var_1.size] = ( 697, 2224, 1212 );
|
|
break;
|
|
case "top_deck_mini_3":
|
|
var_1[var_1.size] = ( -10, 2756, 1348 );
|
|
var_1[var_1.size] = ( -436, 2915, 1212 );
|
|
break;
|
|
case "lab_mini_1":
|
|
var_1[var_1.size] = ( 229, 5094, 1338 );
|
|
var_1[var_1.size] = ( -768, 5276, 1338 );
|
|
var_1[var_1.size] = ( 159, 5307, 1468 );
|
|
break;
|
|
case "lab_mini_2":
|
|
var_1[var_1.size] = ( -911, 5707, 1216 );
|
|
var_1[var_1.size] = ( -277, 4604, 1468 );
|
|
var_1[var_1.size] = ( -565, 5674, 1468 );
|
|
var_1[var_1.size] = ( 188, 5720, 1212 );
|
|
break;
|
|
case "lab_mini_3":
|
|
var_1[var_1.size] = ( 98, 4543, 1468 );
|
|
var_1[var_1.size] = ( -741, 4914, 1468 );
|
|
var_1[var_1.size] = ( -365, 4865, 1380 );
|
|
var_1[var_1.size] = ( -909, 5309, 1216 );
|
|
break;
|
|
case "lab_mini_4":
|
|
var_1[var_1.size] = ( -762, 4181, 1340 );
|
|
var_1[var_1.size] = ( -210, 4854, 1380 );
|
|
var_1[var_1.size] = ( 224, 4710, 1338 );
|
|
break;
|
|
case "lab_area_main":
|
|
break;
|
|
}
|
|
|
|
return common_scripts\utility::random( var_1 );
|
|
}
|