build: workflow from hell (#1)
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This commit was merged in pull request #1.
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@@ -4,7 +4,11 @@
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#define TOOL
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#endif
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#if defined(TOOL)
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#inline scripts\mp\_utility;
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#else
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#include "_utility.gsh"
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#endif
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GENERIC_INIT;
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@@ -14,7 +18,9 @@ onPlayerConnect()
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{
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level waittill( "connected", player );
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#if defined(TOOL)
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waittillframeend;
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#endif
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BOT_CHK( player );
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@@ -125,6 +131,6 @@ onPlayerSpawned()
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{
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self waittill( "spawned_player" );
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self setPerk( "specialty_marathon", true, false );
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self setPerk( "specialty_marathon", true, false );
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}
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}
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