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@ -14,19 +14,10 @@ GENERIC_INIT;
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_ON_PLAYER_CNCT_BEGIN
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#if defined(TOOL)
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waittillframeend;
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#endif
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BOT_CHK( player );
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#if defined(TOOL)
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player notifyOnPlayerCommand( "save_pos", "+reload" );
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player notifyOnPlayerCommand( "load_saved_pos", "+activate" );
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#else
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PLAYER_NOTIFY_CMD( player, "save_pos", "+reload" );
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PLAYER_NOTIFY_CMD( player, "load_saved_pos", "+activate" );
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#endif
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player thread jumper();
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player thread displaySpeed();
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@ -135,14 +135,12 @@
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#define WAIT_ANY_RET(ent, ...) ent waittill_any_return( __VA_ARGS__ )
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#endif
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#if !defined(TOOL)
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#define PLAYER_NOTIFY_CMD(ent, str, action) ent notifyOnPlayerCommand( str, action )
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#endif
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/* Tweak as necessary. Can be return, continue or break */
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#define CHK_ACTION continue
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#if (defined(IW4MP) || defined(IW5x) || defined(IW5)) && !defined(TOOL)
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#if (defined(IW4MP) || defined(IW5x) || defined(IW5))
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#define BOT_CHK(ent) \
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if ( ent isTestClient() ) \
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{ \
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