iw5: test guns #4
@ -12,15 +12,25 @@
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* /Zc:preprocessor is required with the MSVC compiler.
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*/
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#ifdef IW4
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#ifndef IW4MP
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#if defined(IW4)
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#if !defined(IW4MP)
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#define IW4MP
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#endif
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#ifndef IW4SP
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#if !defined(IW4SP)
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#define IW4SP
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#endif
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#endif
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#if defined(IW4MP)
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#define BOUNCES_DVAR "bg_bounces"
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#elif defined(IW4SP) || defined(IW5x)
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#define BOUNCES_DVAR "pm_bounces"
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#elif defined(IW5)
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#define BOUNCES_DVAR "sv_enableBounces"
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#else /* Some people from XLabs decided to be creative with the names */
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#define BOUNCES_DVAR "pm_bouncing"
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#endif
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#define TRUE 1
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#define FALSE 0
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@ -37,6 +47,7 @@
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#define GENERIC_INIT \
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init() \
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{ \
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setDvar( BOUNCES_DVAR, 1 ); \ /* Custom */
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thread onPlayerConnect(); \
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}
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@ -79,7 +90,7 @@
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#define PRINT_FUNC_NAME print
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#endif
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#ifdef _UTILITY_DEBUG
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#if defined(_UTILITY_DEBUG)
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#define _VERIFY(cond, msg) \
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assertEx( cond, msg )
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