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fix(elimination_handler): re-write patch (#86)
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@@ -3,7 +3,7 @@
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#include "game_server.hpp"
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#include "network_list.hpp"
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class server_list : public network_list<game_server, 30>
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class server_list : public network_list<game_server, 25>
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{
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public:
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void find_registered_servers(game_type game, int protocol, const access_func& accessor);
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