master-tool/src/network/socket.cpp
2022-11-25 19:56:50 +00:00

132 lines
2.6 KiB
C++

#include <std_include.hpp>
#include "address.hpp"
#include "socket.hpp"
using namespace std::literals;
namespace network
{
namespace
{
#ifdef _WIN32
GSL_NODISCARD class wsa_initializer
{
public:
wsa_initializer()
{
WSADATA wsa_data;
if (WSAStartup(MAKEWORD(2, 2), &wsa_data))
{
throw std::runtime_error("Unable to initialize WSA");
}
}
~wsa_initializer()
{
WSACleanup();
}
} _;
#endif
}
socket::socket()
{
this->socket_ = ::socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
}
socket::~socket()
{
if (this->socket_ != INVALID_SOCKET)
{
#ifdef _WIN32
closesocket(this->socket_);
#else
close(this->socket_);
#endif
}
}
socket::socket(socket&& obj) noexcept
{
this->operator=(std::move(obj));
}
socket& socket::operator=(socket&& obj) noexcept
{
if (this != &obj)
{
this->~socket();
this->socket_ = obj.socket_;
obj.socket_ = INVALID_SOCKET;
}
return *this;
}
bool socket::bind(const address& target)
{
return ::bind(this->socket_, &target.get_addr(), sizeof(target.get_addr())) == 0;
}
void socket::send(const address& target, const std::string& data) const
{
::sendto(this->socket_, data.data(), static_cast<int>(data.size()), 0, &target.get_addr(), sizeof(target.get_addr()));
}
bool socket::receive(address& source, std::string& data) const
{
char buffer[0x2000]{};
socklen_t len = sizeof(source.get_in_addr());
const auto result = recvfrom(this->socket_, buffer, sizeof(buffer), 0, &source.get_addr(), &len);
if (result == SOCKET_ERROR) // Probably WSAEWOULDBLOCK
{
return false;
}
data.assign(buffer, buffer + result);
return true;
}
bool socket::set_blocking(const bool blocking)
{
#ifdef _WIN32
unsigned long mode = blocking ? 0 : 1;
return ioctlsocket(this->socket_, FIONBIO, &mode) == 0;
#else
int flags = fcntl(this->socket_, F_GETFL, 0);
if (flags == -1) return false;
flags = blocking ? (flags & ~O_NONBLOCK) : (flags | O_NONBLOCK);
return fcntl(this->socket_, F_SETFL, flags) == 0;
#endif
}
bool socket::sleep(const std::chrono::milliseconds timeout) const
{
fd_set fdr;
FD_ZERO(&fdr);
FD_SET(this->socket_, &fdr);
const auto msec = timeout.count();
timeval tv{};
tv.tv_sec = static_cast<long>(msec / 1000ll);
tv.tv_usec = static_cast<long>((msec % 1000) * 1000);
const auto ret_val = select(static_cast<int>(this->socket_) + 1, &fdr, nullptr, nullptr, &tv);
if (ret_val == SOCKET_ERROR)
{
std::this_thread::sleep_for(1ms);
return socket_is_ready;
}
if (ret_val > 0)
{
return socket_is_ready;
}
return !socket_is_ready;
}
}