December 2069 Update
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@@ -33,9 +33,7 @@ namespace bullet
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return;
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}
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dvars::bg_surfacePenetration = game::Dvar_RegisterFloat("bg_surfacePenetration", 0.0f,
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0.0f, std::numeric_limits<float>::max(), game::DVAR_FLAG_SAVED,
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"Set to a value greater than 0 to override the surface penetration depth");
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dvars::bg_surfacePenetration = game::Dvar_RegisterFloat("bg_surfacePenetration", 0.0f, 0.0f, std::numeric_limits<float>::max(), game::DVAR_FLAG_SAVED);
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bg_get_surface_penetration_depth_hook.create(0x1401641A0, &bg_get_surface_penetration_depth_stub);
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}
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};
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