December 2069 Update
This commit is contained in:
@@ -209,7 +209,7 @@ namespace dvars
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utils::hook::detour dvar_set_int_hook;
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utils::hook::detour dvar_set_string_hook;
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game::dvar_t* dvar_register_bool_stub(const char* name, bool value, unsigned int flags, const char* description)
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game::dvar_t* dvar_register_bool_stub(const char* name, bool value, unsigned int flags)
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{
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auto* var = find_dvar(override::register_bool_overrides, name);
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if (var)
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@@ -218,11 +218,10 @@ namespace dvars
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flags = var->flags;
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}
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return dvar_register_bool_hook.invoke<game::dvar_t*>(name, value, flags, description);
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return dvar_register_bool_hook.invoke<game::dvar_t*>(name, value, flags);
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}
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game::dvar_t* dvar_register_float_stub(const char* name, float value, float min, float max, unsigned int flags,
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const char* description)
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game::dvar_t* dvar_register_float_stub(const char* name, float value, float min, float max, unsigned int flags)
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{
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auto* var = find_dvar(override::register_float_overrides, name);
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if (var)
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@@ -233,11 +232,10 @@ namespace dvars
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flags = var->flags;
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}
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return dvar_register_float_hook.invoke<game::dvar_t*>(name, value, min, max, flags, description);
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return dvar_register_float_hook.invoke<game::dvar_t*>(name, value, min, max, flags);
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}
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game::dvar_t* dvar_register_int_stub(const char* name, int value, int min, int max, unsigned int flags,
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const char* description)
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game::dvar_t* dvar_register_int_stub(const char* name, int value, int min, int max, unsigned int flags)
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{
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auto* var = find_dvar(override::register_int_overrides, name);
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if (var)
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@@ -248,10 +246,10 @@ namespace dvars
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flags = var->flags;
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}
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return dvar_register_int_hook.invoke<game::dvar_t*>(name, value, min, max, flags, description);
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return dvar_register_int_hook.invoke<game::dvar_t*>(name, value, min, max, flags);
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}
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game::dvar_t* dvar_register_string_stub(const char* name, const char* value, unsigned int flags, const char* description)
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game::dvar_t* dvar_register_string_stub(const char* name, const char* value, unsigned int flags)
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{
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auto* var = find_dvar(override::register_string_overrides, name);
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if (var)
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@@ -260,11 +258,10 @@ namespace dvars
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flags = var->flags;
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}
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return dvar_register_string_hook.invoke<game::dvar_t*>(name, value, flags, description);
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return dvar_register_string_hook.invoke<game::dvar_t*>(name, value, flags);
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}
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game::dvar_t* dvar_register_vector2_stub(const char* name, float x, float y, float min, float max,
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unsigned int flags, const char* description)
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game::dvar_t* dvar_register_vector2_stub(const char* name, float x, float y, float min, float max, unsigned int flags)
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{
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auto* var = find_dvar(override::register_vector2_overrides, name);
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if (var)
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@@ -276,11 +273,10 @@ namespace dvars
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flags = var->flags;
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}
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return dvar_register_vector2_hook.invoke<game::dvar_t*>(name, x, y, min, max, flags, description);
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return dvar_register_vector2_hook.invoke<game::dvar_t*>(name, x, y, min, max, flags);
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}
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game::dvar_t* dvar_register_vector3_stub(const char* name, float x, float y, float z, float min,
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float max, unsigned int flags, const char* description)
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game::dvar_t* dvar_register_vector3_stub(const char* name, float x, float y, float z, float min, float max, unsigned int flags)
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{
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auto* var = find_dvar(override::register_vector3_overrides, name);
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if (var)
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@@ -293,7 +289,7 @@ namespace dvars
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flags = var->flags;
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}
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return dvar_register_vector3_hook.invoke<game::dvar_t*>(name, x, y, z, min, max, flags, description);
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return dvar_register_vector3_hook.invoke<game::dvar_t*>(name, x, y, z, min, max, flags);
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}
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void dvar_set_bool_stub(game::dvar_t* dvar, bool boolean)
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