December 2069 Update
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@ -67,6 +67,11 @@ namespace filesystem
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register_path("s1");
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register_path(get_binary_directory() + "\\data");
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if (get_binary_directory() != std::filesystem::current_path())
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{
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register_path(std::filesystem::current_path() / "data");
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}
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// game's search paths
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register_path("devraw");
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register_path("devraw_shared");
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