December 2069 Update
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@ -289,11 +289,11 @@ namespace map_rotation
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scheduler::once([]
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{
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sv_map_rotation = game::Dvar_RegisterString("sv_mapRotation", "", game::DVAR_FLAG_NONE, "");
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sv_map_rotation_current = game::Dvar_RegisterString("sv_mapRotationCurrent", "", game::DVAR_FLAG_NONE, "");
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sv_map_rotation = game::Dvar_RegisterString("sv_mapRotation", "", game::DVAR_FLAG_NONE);
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sv_map_rotation_current = game::Dvar_RegisterString("sv_mapRotationCurrent", "", game::DVAR_FLAG_NONE);
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}, scheduler::pipeline::main);
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sv_random_map_rotation = game::Dvar_RegisterBool("sv_randomMapRotation", false, game::DVAR_FLAG_NONE, "Randomize map rotation");
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sv_random_map_rotation = game::Dvar_RegisterBool("sv_randomMapRotation", false, game::DVAR_FLAG_NONE);
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command::add("map_rotate", &perform_map_rotation);
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